java -ea -Xmx16000000000 -jar /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/plugins/org.eclipse.equinox.launcher_1.3.100.v20150511-1540.jar -data @noDefault -ultimatedata /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data -tc ../../../trunk/examples/toolchains/AutomizerC.xml -s ../../../trunk/examples/settings/default/automizer/svcomp-Reach-64bit-Automizer_Default.epf -i ../../../trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c -------------------------------------------------------------------------------- This is Ultimate 0.1.23-c6a52e0 [2018-11-19 17:06:40,371 INFO L170 SettingsManager]: Resetting all preferences to default values... [2018-11-19 17:06:40,372 INFO L174 SettingsManager]: Resetting UltimateCore preferences to default values [2018-11-19 17:06:40,383 INFO L177 SettingsManager]: Ultimate Commandline Interface provides no preferences, ignoring... [2018-11-19 17:06:40,383 INFO L174 SettingsManager]: Resetting Boogie Preprocessor preferences to default values [2018-11-19 17:06:40,384 INFO L174 SettingsManager]: Resetting Boogie Procedure Inliner preferences to default values [2018-11-19 17:06:40,385 INFO L174 SettingsManager]: Resetting Abstract Interpretation preferences to default values [2018-11-19 17:06:40,387 INFO L174 SettingsManager]: Resetting LassoRanker preferences to default values [2018-11-19 17:06:40,388 INFO L174 SettingsManager]: Resetting Reaching Definitions preferences to default values [2018-11-19 17:06:40,389 INFO L174 SettingsManager]: Resetting SyntaxChecker preferences to default values [2018-11-19 17:06:40,390 INFO L177 SettingsManager]: Büchi Program Product provides no preferences, ignoring... [2018-11-19 17:06:40,391 INFO L174 SettingsManager]: Resetting LTL2Aut preferences to default values [2018-11-19 17:06:40,392 INFO L174 SettingsManager]: Resetting PEA to Boogie preferences to default values [2018-11-19 17:06:40,393 INFO L174 SettingsManager]: Resetting BlockEncodingV2 preferences to default values [2018-11-19 17:06:40,394 INFO L174 SettingsManager]: Resetting ChcToBoogie preferences to default values [2018-11-19 17:06:40,394 INFO L174 SettingsManager]: Resetting AutomataScriptInterpreter preferences to default values [2018-11-19 17:06:40,395 INFO L174 SettingsManager]: Resetting BuchiAutomizer preferences to default values [2018-11-19 17:06:40,397 INFO L174 SettingsManager]: Resetting CACSL2BoogieTranslator preferences to default values [2018-11-19 17:06:40,399 INFO L174 SettingsManager]: Resetting CodeCheck preferences to default values [2018-11-19 17:06:40,401 INFO L174 SettingsManager]: Resetting InvariantSynthesis preferences to default values [2018-11-19 17:06:40,402 INFO L174 SettingsManager]: Resetting RCFGBuilder preferences to default values [2018-11-19 17:06:40,403 INFO L174 SettingsManager]: Resetting TraceAbstraction preferences to default values [2018-11-19 17:06:40,406 INFO L177 SettingsManager]: TraceAbstractionConcurrent provides no preferences, ignoring... [2018-11-19 17:06:40,406 INFO L177 SettingsManager]: TraceAbstractionWithAFAs provides no preferences, ignoring... [2018-11-19 17:06:40,406 INFO L174 SettingsManager]: Resetting TreeAutomizer preferences to default values [2018-11-19 17:06:40,407 INFO L174 SettingsManager]: Resetting IcfgTransformer preferences to default values [2018-11-19 17:06:40,408 INFO L174 SettingsManager]: Resetting Boogie Printer preferences to default values [2018-11-19 17:06:40,409 INFO L174 SettingsManager]: Resetting ReqPrinter preferences to default values [2018-11-19 17:06:40,409 INFO L174 SettingsManager]: Resetting Witness Printer preferences to default values [2018-11-19 17:06:40,411 INFO L177 SettingsManager]: Boogie PL CUP Parser provides no preferences, ignoring... [2018-11-19 17:06:40,411 INFO L174 SettingsManager]: Resetting CDTParser preferences to default values [2018-11-19 17:06:40,412 INFO L177 SettingsManager]: AutomataScriptParser provides no preferences, ignoring... [2018-11-19 17:06:40,412 INFO L177 SettingsManager]: ReqParser provides no preferences, ignoring... [2018-11-19 17:06:40,412 INFO L174 SettingsManager]: Resetting SmtParser preferences to default values [2018-11-19 17:06:40,413 INFO L174 SettingsManager]: Resetting Witness Parser preferences to default values [2018-11-19 17:06:40,414 INFO L181 SettingsManager]: Finished resetting all preferences to default values... [2018-11-19 17:06:40,414 INFO L98 SettingsManager]: Beginning loading settings from /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/../../../trunk/examples/settings/default/automizer/svcomp-Reach-64bit-Automizer_Default.epf [2018-11-19 17:06:40,428 INFO L110 SettingsManager]: Loading preferences was successful [2018-11-19 17:06:40,428 INFO L112 SettingsManager]: Preferences different from defaults after loading the file: [2018-11-19 17:06:40,429 INFO L131 SettingsManager]: Preferences of Boogie Procedure Inliner differ from their defaults: [2018-11-19 17:06:40,429 INFO L133 SettingsManager]: * ... to procedures called more than once=ALWAYS [2018-11-19 17:06:40,430 INFO L131 SettingsManager]: Preferences of BlockEncodingV2 differ from their defaults: [2018-11-19 17:06:40,430 INFO L133 SettingsManager]: * Create parallel compositions if possible=false [2018-11-19 17:06:40,430 INFO L133 SettingsManager]: * Use SBE=true [2018-11-19 17:06:40,430 INFO L131 SettingsManager]: Preferences of CACSL2BoogieTranslator differ from their defaults: [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Overapproximate operations on floating types=true [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Check division by zero=IGNORE [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Pointer to allocated memory at dereference=IGNORE [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * If two pointers are subtracted or compared they have the same base address=IGNORE [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Check array bounds for arrays that are off heap=IGNORE [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Check if freed pointer was valid=false [2018-11-19 17:06:40,431 INFO L133 SettingsManager]: * Use constant arrays=true [2018-11-19 17:06:40,432 INFO L133 SettingsManager]: * Pointer base address is valid at dereference=IGNORE [2018-11-19 17:06:40,432 INFO L131 SettingsManager]: Preferences of RCFGBuilder differ from their defaults: [2018-11-19 17:06:40,432 INFO L133 SettingsManager]: * Size of a code block=SequenceOfStatements [2018-11-19 17:06:40,432 INFO L133 SettingsManager]: * To the following directory=./dump/ [2018-11-19 17:06:40,432 INFO L133 SettingsManager]: * SMT solver=External_DefaultMode [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * Command for external solver=z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 [2018-11-19 17:06:40,433 INFO L131 SettingsManager]: Preferences of TraceAbstraction differ from their defaults: [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * Compute Interpolants along a Counterexample=FPandBP [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * Positions where we compute the Hoare Annotation=LoopsAndPotentialCycles [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * Trace refinement strategy=CAMEL [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * SMT solver=External_ModelsAndUnsatCoreMode [2018-11-19 17:06:40,433 INFO L133 SettingsManager]: * Command for external solver=z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in [2018-11-19 17:06:40,434 INFO L133 SettingsManager]: * Compute Hoare Annotation of negated interpolant automaton, abstraction and CFG=true [2018-11-19 17:06:40,434 INFO L133 SettingsManager]: * To the following directory=dump/ [2018-11-19 17:06:40,475 INFO L81 nceAwareModelManager]: Repository-Root is: /tmp [2018-11-19 17:06:40,486 INFO L258 ainManager$Toolchain]: [Toolchain 1]: Applicable parser(s) successfully (re)initialized [2018-11-19 17:06:40,489 INFO L214 ainManager$Toolchain]: [Toolchain 1]: Toolchain selected. [2018-11-19 17:06:40,491 INFO L271 PluginConnector]: Initializing CDTParser... [2018-11-19 17:06:40,491 INFO L276 PluginConnector]: CDTParser initialized [2018-11-19 17:06:40,492 INFO L418 ainManager$Toolchain]: [Toolchain 1]: Parsing single file: /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/../../../trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 17:06:40,545 INFO L221 CDTParser]: Created temporary CDT project at /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/9103ee1a2/517853d094ac4ad3b92158cd8462b9e4/FLAG21f8e1930 [2018-11-19 17:06:41,119 INFO L307 CDTParser]: Found 1 translation units. [2018-11-19 17:06:41,120 INFO L161 CDTParser]: Scanning /storage/repos/ultimate/trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 17:06:41,146 INFO L355 CDTParser]: About to delete temporary CDT project at /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/9103ee1a2/517853d094ac4ad3b92158cd8462b9e4/FLAG21f8e1930 [2018-11-19 17:06:41,520 INFO L363 CDTParser]: Successfully deleted /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/9103ee1a2/517853d094ac4ad3b92158cd8462b9e4 [2018-11-19 17:06:41,529 INFO L296 ainManager$Toolchain]: ####################### [Toolchain 1] ####################### [2018-11-19 17:06:41,530 INFO L131 ToolchainWalker]: Walking toolchain with 4 elements. [2018-11-19 17:06:41,531 INFO L113 PluginConnector]: ------------------------CACSL2BoogieTranslator---------------------------- [2018-11-19 17:06:41,531 INFO L271 PluginConnector]: Initializing CACSL2BoogieTranslator... [2018-11-19 17:06:41,535 INFO L276 PluginConnector]: CACSL2BoogieTranslator initialized [2018-11-19 17:06:41,537 INFO L185 PluginConnector]: Executing the observer ACSLObjectContainerObserver from plugin CACSL2BoogieTranslator for "CDTParser AST 19.11 05:06:41" (1/1) ... [2018-11-19 17:06:41,539 INFO L205 PluginConnector]: Invalid model from CACSL2BoogieTranslator for observer de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator.ACSLObjectContainerObserver@720b998a and model type de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:41, skipping insertion in model container [2018-11-19 17:06:41,540 INFO L185 PluginConnector]: Executing the observer CACSL2BoogieTranslatorObserver from plugin CACSL2BoogieTranslator for "CDTParser AST 19.11 05:06:41" (1/1) ... [2018-11-19 17:06:41,548 INFO L145 MainTranslator]: Starting translation in SV-COMP mode [2018-11-19 17:06:41,634 INFO L176 MainTranslator]: Built tables and reachable declarations [2018-11-19 17:06:42,733 INFO L201 PostProcessor]: Analyzing one entry point: main [2018-11-19 17:06:42,778 INFO L191 MainTranslator]: Completed pre-run [2018-11-19 17:06:42,978 INFO L201 PostProcessor]: Analyzing one entry point: main [2018-11-19 17:06:43,135 INFO L195 MainTranslator]: Completed translation [2018-11-19 17:06:43,135 INFO L202 PluginConnector]: Adding new model de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43 WrapperNode [2018-11-19 17:06:43,136 INFO L132 PluginConnector]: ------------------------ END CACSL2BoogieTranslator---------------------------- [2018-11-19 17:06:43,136 INFO L113 PluginConnector]: ------------------------Boogie Preprocessor---------------------------- [2018-11-19 17:06:43,136 INFO L271 PluginConnector]: Initializing Boogie Preprocessor... [2018-11-19 17:06:43,136 INFO L276 PluginConnector]: Boogie Preprocessor initialized [2018-11-19 17:06:43,148 INFO L185 PluginConnector]: Executing the observer EnsureBoogieModelObserver from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,148 INFO L185 PluginConnector]: Executing the observer TypeChecker from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,196 INFO L185 PluginConnector]: Executing the observer ConstExpander from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,196 INFO L185 PluginConnector]: Executing the observer StructExpander from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,288 INFO L185 PluginConnector]: Executing the observer UnstructureCode from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,304 INFO L185 PluginConnector]: Executing the observer FunctionInliner from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,323 INFO L185 PluginConnector]: Executing the observer BoogieSymbolTableConstructor from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... [2018-11-19 17:06:43,348 INFO L132 PluginConnector]: ------------------------ END Boogie Preprocessor---------------------------- [2018-11-19 17:06:43,349 INFO L113 PluginConnector]: ------------------------RCFGBuilder---------------------------- [2018-11-19 17:06:43,349 INFO L271 PluginConnector]: Initializing RCFGBuilder... [2018-11-19 17:06:43,349 INFO L276 PluginConnector]: RCFGBuilder initialized [2018-11-19 17:06:43,350 INFO L185 PluginConnector]: Executing the observer RCFGBuilderObserver from plugin RCFGBuilder for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (1/1) ... No working directory specified, using /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/z3 Starting monitored process 1 with z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 (exit command is (exit), workingDir is null) Waiting until toolchain timeout for monitored process 1 with z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 [2018-11-19 17:06:43,406 INFO L138 BoogieDeclarations]: Found implementation of procedure ULTIMATE.init [2018-11-19 17:06:43,407 INFO L138 BoogieDeclarations]: Found implementation of procedure ULTIMATE.start [2018-11-19 17:06:43,407 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~TO~int [2018-11-19 17:06:43,407 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~TO~VOID [2018-11-19 17:06:43,407 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~X~$Pointer$~TO~int [2018-11-19 17:06:43,407 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~X~int~TO~int [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~int~TO~VOID [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure INIT_LIST_HEAD [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure list_add_tail [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure list_del_init [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure list_empty [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure paravirt_read_tsc [2018-11-19 17:06:43,408 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_save_flags [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_restore [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_disable [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_save [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_irqs_disabled_flags [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure atomic_add_return [2018-11-19 17:06:43,409 INFO L138 BoogieDeclarations]: Found implementation of procedure spinlock_check [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_lock [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_unlock [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_unlock_irqrestore [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure msecs_to_jiffies [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure ktime_get_ns [2018-11-19 17:06:43,410 INFO L138 BoogieDeclarations]: Found implementation of procedure queue_work [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure inb [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure __kmalloc [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure kmalloc [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_malloc [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_zalloc [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_init_zalloc [2018-11-19 17:06:43,411 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_memset [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_int [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_ptr [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_ulong [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_stop [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv__builtin_expect [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure device_is_registered [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_read [2018-11-19 17:06:43,412 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_measure_speed [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure old_gameport_measure_speed [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_start_polling [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_stop_polling [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_run_poll_handler [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_bind_driver [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_find_driver [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_get_event [2018-11-19 17:06:43,413 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_free_event [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_remove_duplicate_events [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_handle_events [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_queue_event [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_remove_pending_events [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_get_pending_child [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_description_show [2018-11-19 17:06:43,414 INFO L138 BoogieDeclarations]: Found implementation of procedure drvctl_store [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_release_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_set_phys [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_init_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_add_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_destroy_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_reconnect_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_disconnect_port [2018-11-19 17:06:43,415 INFO L138 BoogieDeclarations]: Found implementation of procedure __gameport_register_port [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_unregister_port [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure description_show [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_driver_probe [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_driver_remove [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_attach_driver [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure __gameport_register_driver [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_unregister_driver [2018-11-19 17:06:43,416 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_bus_match [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_set_drv [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_open [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_close [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_init [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_exit [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_initialize_bus_type_3 [2018-11-19 17:06:43,417 INFO L138 BoogieDeclarations]: Found implementation of procedure call_and_disable_work_1 [2018-11-19 17:06:43,418 INFO L138 BoogieDeclarations]: Found implementation of procedure choose_timer_2 [2018-11-19 17:06:43,418 INFO L138 BoogieDeclarations]: Found implementation of procedure reg_timer_2 [2018-11-19 17:06:43,418 INFO L138 BoogieDeclarations]: Found implementation of procedure disable_work_1 [2018-11-19 17:06:43,418 INFO L138 BoogieDeclarations]: Found implementation of procedure activate_pending_timer_2 [2018-11-19 17:06:43,418 INFO L138 BoogieDeclarations]: Found implementation of procedure work_init_1 [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure disable_suitable_timer_2 [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure call_and_disable_all_1 [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure invoke_work_1 [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure activate_work_1 [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure main [2018-11-19 17:06:43,419 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_work_on_5 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_delayed_work_on_6 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_work_on_7 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_flush_workqueue_8 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_delayed_work_on_9 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_mod_timer_10 [2018-11-19 17:06:43,420 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_del_timer_11 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_mod_timer_12 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_13 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_try_module_get_14 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_15 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv___module_get_16 [2018-11-19 17:06:43,421 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_del_timer_sync_17 [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_cancel_work_sync_18 [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_error [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_is_err [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_err_ptr [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_ptr_err [2018-11-19 17:06:43,422 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_is_err_or_null [2018-11-19 17:06:43,423 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_get [2018-11-19 17:06:43,423 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_try_module_get [2018-11-19 17:06:43,423 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put [2018-11-19 17:06:43,423 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_and_exit [2018-11-19 17:06:43,423 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_refcount [2018-11-19 17:06:43,424 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_check_final_state [2018-11-19 17:06:43,424 INFO L138 BoogieDeclarations]: Found implementation of procedure #Ultimate.C_memset [2018-11-19 17:06:43,424 INFO L138 BoogieDeclarations]: Found implementation of procedure #Ultimate.meminit [2018-11-19 17:06:43,424 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_error [2018-11-19 17:06:43,424 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_va_end [2018-11-19 17:06:43,424 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_expect [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_va_start [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure printk [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure sprintf [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure vsnprintf [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure INIT_LIST_HEAD [2018-11-19 17:06:43,425 INFO L130 BoogieDeclarations]: Found specification of procedure write~$Pointer$ [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure __list_add [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure list_add_tail [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure read~$Pointer$ [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure __list_del_entry [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure list_del_init [2018-11-19 17:06:43,426 INFO L130 BoogieDeclarations]: Found specification of procedure list_empty [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure __bad_percpu_size [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure __bad_size_call_parameter [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure memset [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure strncmp [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure paravirt_read_tsc [2018-11-19 17:06:43,427 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_save_flags [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_restore [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_disable [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_save [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure arch_irqs_disabled_flags [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure trace_hardirqs_on [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure trace_hardirqs_off [2018-11-19 17:06:43,428 INFO L130 BoogieDeclarations]: Found specification of procedure __xadd_wrong_size [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure atomic_add_return [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure __raw_spin_lock_init [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_lock [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_lock_irqsave [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_unlock [2018-11-19 17:06:43,429 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_unlock_irqrestore [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure spinlock_check [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure spin_lock [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure spin_unlock [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure spin_unlock_irqrestore [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure __mutex_init [2018-11-19 17:06:43,430 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_lock_nested [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_lock_interruptible_nested [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_unlock [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure __msecs_to_jiffies [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure msecs_to_jiffies [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure ktime_get [2018-11-19 17:06:43,431 INFO L130 BoogieDeclarations]: Found specification of procedure ktime_get_ns [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.alloc [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure write~int [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure read~int [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.dealloc [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure del_timer [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_del_timer_11 [2018-11-19 17:06:43,432 INFO L130 BoogieDeclarations]: Found specification of procedure mod_timer [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_mod_timer_10 [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_mod_timer_12 [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure del_timer_sync [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_del_timer_sync_17 [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure queue_work_on [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_work_on_5 [2018-11-19 17:06:43,433 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_work_on_7 [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure queue_delayed_work_on [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_delayed_work_on_6 [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_delayed_work_on_9 [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure flush_workqueue [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_flush_workqueue_8 [2018-11-19 17:06:43,434 INFO L130 BoogieDeclarations]: Found specification of procedure cancel_work_sync [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_cancel_work_sync_18 [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure queue_work [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure inb [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure ldv___module_get_16 [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_try_module_get_14 [2018-11-19 17:06:43,435 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_13 [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_15 [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_try_module_get [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_get [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure kfree [2018-11-19 17:06:43,436 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_malloc [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure __kmalloc [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure kmalloc [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure malloc [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure calloc [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_int [2018-11-19 17:06:43,437 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_ulong [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_pointer [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_assume [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_zalloc [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.meminit [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_init_zalloc [2018-11-19 17:06:43,438 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_memset [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.C_memset [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_int [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_ptr [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_ulong [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_stop [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_initialize_bus_type_3 [2018-11-19 17:06:43,439 INFO L130 BoogieDeclarations]: Found specification of procedure call_and_disable_work_1 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure choose_timer_2 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure reg_timer_2 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure disable_work_1 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure activate_pending_timer_2 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure work_init_1 [2018-11-19 17:06:43,440 INFO L130 BoogieDeclarations]: Found specification of procedure disable_suitable_timer_2 [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure call_and_disable_all_1 [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure invoke_work_1 [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure activate_work_1 [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure bus_register [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure bus_unregister [2018-11-19 17:06:43,441 INFO L130 BoogieDeclarations]: Found specification of procedure driver_register [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure driver_unregister [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure driver_find [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure dev_set_name [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure device_is_registered [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure device_initialize [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure device_add [2018-11-19 17:06:43,442 INFO L130 BoogieDeclarations]: Found specification of procedure device_del [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure device_bind_driver [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure device_release_driver [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure device_attach [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure driver_attach [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure put_device [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure dev_err [2018-11-19 17:06:43,443 INFO L130 BoogieDeclarations]: Found specification of procedure dev_warn [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure _dev_info [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_open [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_close [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure __gameport_register_port [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_unregister_port [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_set_phys [2018-11-19 17:06:43,444 INFO L130 BoogieDeclarations]: Found specification of procedure __gameport_register_driver [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_unregister_driver [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_read [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~TO~int [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_start_polling [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_stop_polling [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure __udelay [2018-11-19 17:06:43,445 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_add_port [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_attach_driver [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_reconnect_port [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_disconnect_port [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_measure_speed [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure old_gameport_measure_speed [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_run_poll_handler [2018-11-19 17:06:43,446 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~TO~VOID [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_bind_driver [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~X~$Pointer$~TO~int [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_find_driver [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_get_event [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_free_event [2018-11-19 17:06:43,447 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_remove_duplicate_events [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_handle_events [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_queue_event [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_remove_pending_events [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_get_pending_child [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_description_show [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure drvctl_store [2018-11-19 17:06:43,448 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_release_port [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_init_port [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_destroy_port [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure description_show [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_driver_probe [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_driver_remove [2018-11-19 17:06:43,449 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_bus_match [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_set_drv [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~X~int~TO~int [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_init [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_exit [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_initialize [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_check_final_state [2018-11-19 17:06:43,450 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~int~TO~VOID [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure main [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_error [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_is_err [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_err_ptr [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_ptr_err [2018-11-19 17:06:43,451 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_is_err_or_null [2018-11-19 17:06:43,452 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_and_exit [2018-11-19 17:06:43,452 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_refcount [2018-11-19 17:06:43,452 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.init [2018-11-19 17:06:43,452 INFO L130 BoogieDeclarations]: Found specification of procedure write~unchecked~int [2018-11-19 17:06:43,452 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.start [2018-11-19 17:06:50,711 INFO L271 CfgBuilder]: Using the 1 location(s) as analysis (start of procedure ULTIMATE.start) [2018-11-19 17:06:50,711 INFO L202 PluginConnector]: Adding new model de.uni_freiburg.informatik.ultimate.plugins.generator.rcfgbuilder CFG 19.11 05:06:50 BoogieIcfgContainer [2018-11-19 17:06:50,711 INFO L132 PluginConnector]: ------------------------ END RCFGBuilder---------------------------- [2018-11-19 17:06:50,712 INFO L113 PluginConnector]: ------------------------TraceAbstraction---------------------------- [2018-11-19 17:06:50,712 INFO L271 PluginConnector]: Initializing TraceAbstraction... [2018-11-19 17:06:50,715 INFO L276 PluginConnector]: TraceAbstraction initialized [2018-11-19 17:06:50,715 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "CDTParser AST 19.11 05:06:41" (1/3) ... [2018-11-19 17:06:50,715 INFO L205 PluginConnector]: Invalid model from TraceAbstraction for observer de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction.TraceAbstractionObserver@526bc5c0 and model type de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction AST 19.11 05:06:50, skipping insertion in model container [2018-11-19 17:06:50,716 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 05:06:43" (2/3) ... [2018-11-19 17:06:50,716 INFO L205 PluginConnector]: Invalid model from TraceAbstraction for observer de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction.TraceAbstractionObserver@526bc5c0 and model type de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction AST 19.11 05:06:50, skipping insertion in model container [2018-11-19 17:06:50,716 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "de.uni_freiburg.informatik.ultimate.plugins.generator.rcfgbuilder CFG 19.11 05:06:50" (3/3) ... [2018-11-19 17:06:50,717 INFO L112 eAbstractionObserver]: Analyzing ICFG linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 17:06:50,725 INFO L147 ceAbstractionStarter]: Automizer settings: Hoare:true NWA Interpolation:FPandBP Determinization: PREDICATE_ABSTRACTION [2018-11-19 17:06:50,733 INFO L159 ceAbstractionStarter]: Appying trace abstraction to program that has 1 error locations. [2018-11-19 17:06:50,747 INFO L257 AbstractCegarLoop]: Starting to check reachability of 1 error locations. [2018-11-19 17:06:50,781 INFO L133 ementStrategyFactory]: Using default assertion order modulation [2018-11-19 17:06:50,781 INFO L382 AbstractCegarLoop]: Interprodecural is true [2018-11-19 17:06:50,782 INFO L383 AbstractCegarLoop]: Hoare is true [2018-11-19 17:06:50,782 INFO L384 AbstractCegarLoop]: Compute interpolants for FPandBP [2018-11-19 17:06:50,782 INFO L385 AbstractCegarLoop]: Backedges is STRAIGHT_LINE [2018-11-19 17:06:50,782 INFO L386 AbstractCegarLoop]: Determinization is PREDICATE_ABSTRACTION [2018-11-19 17:06:50,782 INFO L387 AbstractCegarLoop]: Difference is false [2018-11-19 17:06:50,782 INFO L388 AbstractCegarLoop]: Minimize is MINIMIZE_SEVPA [2018-11-19 17:06:50,782 INFO L393 AbstractCegarLoop]: ======== Iteration 0==of CEGAR loop == AllErrorsAtOnce======== [2018-11-19 17:06:50,817 INFO L276 IsEmpty]: Start isEmpty. Operand 857 states. [2018-11-19 17:06:50,835 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 149 [2018-11-19 17:06:50,836 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:06:50,837 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:06:50,838 INFO L423 AbstractCegarLoop]: === Iteration 1 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:06:50,843 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:06:50,844 INFO L82 PathProgramCache]: Analyzing trace with hash 1875812222, now seen corresponding path program 1 times [2018-11-19 17:06:50,845 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:06:50,846 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:06:50,906 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:06:50,906 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:06:50,906 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:06:51,247 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:06:51,640 INFO L256 TraceCheckUtils]: 0: Hoare triple {860#true} call ULTIMATE.init(); {860#true} is VALID [2018-11-19 17:06:51,642 INFO L273 TraceCheckUtils]: 1: Hoare triple {860#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {860#true} is VALID [2018-11-19 17:06:51,647 INFO L273 TraceCheckUtils]: 2: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,648 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {860#true} {860#true} #2100#return; {860#true} is VALID [2018-11-19 17:06:51,648 INFO L256 TraceCheckUtils]: 4: Hoare triple {860#true} call #t~ret374 := main(); {860#true} is VALID [2018-11-19 17:06:51,648 INFO L273 TraceCheckUtils]: 5: Hoare triple {860#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {860#true} is VALID [2018-11-19 17:06:51,649 INFO L256 TraceCheckUtils]: 6: Hoare triple {860#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 17:06:51,649 INFO L273 TraceCheckUtils]: 7: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,649 INFO L256 TraceCheckUtils]: 8: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,650 INFO L273 TraceCheckUtils]: 9: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,650 INFO L273 TraceCheckUtils]: 10: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,650 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,650 INFO L273 TraceCheckUtils]: 12: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,651 INFO L273 TraceCheckUtils]: 13: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,651 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {860#true} {860#true} #1850#return; {860#true} is VALID [2018-11-19 17:06:51,652 INFO L273 TraceCheckUtils]: 15: Hoare triple {860#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {860#true} is VALID [2018-11-19 17:06:51,652 INFO L256 TraceCheckUtils]: 16: Hoare triple {860#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {860#true} is VALID [2018-11-19 17:06:51,652 INFO L273 TraceCheckUtils]: 17: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,652 INFO L256 TraceCheckUtils]: 18: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,653 INFO L273 TraceCheckUtils]: 19: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,653 INFO L273 TraceCheckUtils]: 20: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,653 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,654 INFO L273 TraceCheckUtils]: 22: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,654 INFO L273 TraceCheckUtils]: 23: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,654 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {860#true} {860#true} #1852#return; {860#true} is VALID [2018-11-19 17:06:51,654 INFO L273 TraceCheckUtils]: 25: Hoare triple {860#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {860#true} is VALID [2018-11-19 17:06:51,655 INFO L256 TraceCheckUtils]: 26: Hoare triple {860#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {860#true} is VALID [2018-11-19 17:06:51,655 INFO L273 TraceCheckUtils]: 27: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,655 INFO L256 TraceCheckUtils]: 28: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,656 INFO L273 TraceCheckUtils]: 29: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,656 INFO L273 TraceCheckUtils]: 30: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,656 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,657 INFO L273 TraceCheckUtils]: 32: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,657 INFO L273 TraceCheckUtils]: 33: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,657 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {860#true} {860#true} #1854#return; {860#true} is VALID [2018-11-19 17:06:51,657 INFO L273 TraceCheckUtils]: 35: Hoare triple {860#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {860#true} is VALID [2018-11-19 17:06:51,658 INFO L256 TraceCheckUtils]: 36: Hoare triple {860#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {860#true} is VALID [2018-11-19 17:06:51,658 INFO L273 TraceCheckUtils]: 37: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,658 INFO L256 TraceCheckUtils]: 38: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,659 INFO L273 TraceCheckUtils]: 39: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,659 INFO L273 TraceCheckUtils]: 40: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,659 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,659 INFO L273 TraceCheckUtils]: 42: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,660 INFO L273 TraceCheckUtils]: 43: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,660 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {860#true} {860#true} #1856#return; {860#true} is VALID [2018-11-19 17:06:51,660 INFO L273 TraceCheckUtils]: 45: Hoare triple {860#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {860#true} is VALID [2018-11-19 17:06:51,661 INFO L256 TraceCheckUtils]: 46: Hoare triple {860#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {860#true} is VALID [2018-11-19 17:06:51,661 INFO L273 TraceCheckUtils]: 47: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,661 INFO L256 TraceCheckUtils]: 48: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,661 INFO L273 TraceCheckUtils]: 49: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,662 INFO L273 TraceCheckUtils]: 50: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,662 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,662 INFO L273 TraceCheckUtils]: 52: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,662 INFO L273 TraceCheckUtils]: 53: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,663 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {860#true} {860#true} #1858#return; {860#true} is VALID [2018-11-19 17:06:51,663 INFO L273 TraceCheckUtils]: 55: Hoare triple {860#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {860#true} is VALID [2018-11-19 17:06:51,663 INFO L256 TraceCheckUtils]: 56: Hoare triple {860#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {860#true} is VALID [2018-11-19 17:06:51,664 INFO L273 TraceCheckUtils]: 57: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,664 INFO L256 TraceCheckUtils]: 58: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,664 INFO L273 TraceCheckUtils]: 59: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,665 INFO L273 TraceCheckUtils]: 60: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,665 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,665 INFO L273 TraceCheckUtils]: 62: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,665 INFO L273 TraceCheckUtils]: 63: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,666 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {860#true} {860#true} #1860#return; {860#true} is VALID [2018-11-19 17:06:51,666 INFO L273 TraceCheckUtils]: 65: Hoare triple {860#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {860#true} is VALID [2018-11-19 17:06:51,666 INFO L256 TraceCheckUtils]: 66: Hoare triple {860#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 17:06:51,667 INFO L273 TraceCheckUtils]: 67: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,667 INFO L256 TraceCheckUtils]: 68: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,667 INFO L273 TraceCheckUtils]: 69: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,668 INFO L273 TraceCheckUtils]: 70: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,668 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,668 INFO L273 TraceCheckUtils]: 72: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,669 INFO L273 TraceCheckUtils]: 73: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,669 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {860#true} {860#true} #1862#return; {860#true} is VALID [2018-11-19 17:06:51,669 INFO L273 TraceCheckUtils]: 75: Hoare triple {860#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {860#true} is VALID [2018-11-19 17:06:51,670 INFO L256 TraceCheckUtils]: 76: Hoare triple {860#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {860#true} is VALID [2018-11-19 17:06:51,670 INFO L273 TraceCheckUtils]: 77: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,670 INFO L256 TraceCheckUtils]: 78: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,670 INFO L273 TraceCheckUtils]: 79: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,671 INFO L273 TraceCheckUtils]: 80: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,671 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,671 INFO L273 TraceCheckUtils]: 82: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,672 INFO L273 TraceCheckUtils]: 83: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,672 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {860#true} {860#true} #1864#return; {860#true} is VALID [2018-11-19 17:06:51,672 INFO L273 TraceCheckUtils]: 85: Hoare triple {860#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {860#true} is VALID [2018-11-19 17:06:51,673 INFO L256 TraceCheckUtils]: 86: Hoare triple {860#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {860#true} is VALID [2018-11-19 17:06:51,673 INFO L273 TraceCheckUtils]: 87: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,673 INFO L256 TraceCheckUtils]: 88: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,674 INFO L273 TraceCheckUtils]: 89: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,674 INFO L273 TraceCheckUtils]: 90: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,674 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,674 INFO L273 TraceCheckUtils]: 92: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,675 INFO L273 TraceCheckUtils]: 93: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,675 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {860#true} {860#true} #1866#return; {860#true} is VALID [2018-11-19 17:06:51,675 INFO L273 TraceCheckUtils]: 95: Hoare triple {860#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {860#true} is VALID [2018-11-19 17:06:51,675 INFO L256 TraceCheckUtils]: 96: Hoare triple {860#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 17:06:51,676 INFO L273 TraceCheckUtils]: 97: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,676 INFO L256 TraceCheckUtils]: 98: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,676 INFO L273 TraceCheckUtils]: 99: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 17:06:51,677 INFO L273 TraceCheckUtils]: 100: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,677 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 17:06:51,677 INFO L273 TraceCheckUtils]: 102: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 17:06:51,678 INFO L273 TraceCheckUtils]: 103: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,678 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {860#true} {860#true} #1868#return; {860#true} is VALID [2018-11-19 17:06:51,678 INFO L273 TraceCheckUtils]: 105: Hoare triple {860#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {860#true} is VALID [2018-11-19 17:06:51,679 INFO L256 TraceCheckUtils]: 106: Hoare triple {860#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {860#true} is VALID [2018-11-19 17:06:51,679 INFO L273 TraceCheckUtils]: 107: Hoare triple {860#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {860#true} is VALID [2018-11-19 17:06:51,679 INFO L256 TraceCheckUtils]: 108: Hoare triple {860#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 17:06:51,680 INFO L273 TraceCheckUtils]: 109: Hoare triple {860#true} #t~loopctr381 := 0; {860#true} is VALID [2018-11-19 17:06:51,680 INFO L273 TraceCheckUtils]: 110: Hoare triple {860#true} assume !(#t~loopctr381 < #amount); {860#true} is VALID [2018-11-19 17:06:51,680 INFO L273 TraceCheckUtils]: 111: Hoare triple {860#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {860#true} is VALID [2018-11-19 17:06:51,680 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {860#true} {860#true} #1816#return; {860#true} is VALID [2018-11-19 17:06:51,681 INFO L273 TraceCheckUtils]: 113: Hoare triple {860#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {860#true} is VALID [2018-11-19 17:06:51,681 INFO L273 TraceCheckUtils]: 114: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,681 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {860#true} {860#true} #1870#return; {860#true} is VALID [2018-11-19 17:06:51,683 INFO L273 TraceCheckUtils]: 116: Hoare triple {860#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,683 INFO L256 TraceCheckUtils]: 117: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} call work_init_1(); {860#true} is VALID [2018-11-19 17:06:51,684 INFO L273 TraceCheckUtils]: 118: Hoare triple {860#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {860#true} is VALID [2018-11-19 17:06:51,684 INFO L273 TraceCheckUtils]: 119: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 17:06:51,687 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {860#true} {862#(= ~ldv_state_variable_3~0 0)} #1872#return; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,694 INFO L273 TraceCheckUtils]: 121: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,695 INFO L273 TraceCheckUtils]: 122: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,696 INFO L273 TraceCheckUtils]: 123: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,697 INFO L273 TraceCheckUtils]: 124: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume #t~switch337; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 17:06:51,698 INFO L273 TraceCheckUtils]: 125: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume 0 != ~ldv_state_variable_3~0;assume -2147483648 <= #t~nondet341 && #t~nondet341 <= 2147483647;~tmp___11~0 := #t~nondet341;havoc #t~nondet341;#t~switch342 := 0 == ~tmp___11~0; {861#false} is VALID [2018-11-19 17:06:51,698 INFO L273 TraceCheckUtils]: 126: Hoare triple {861#false} assume !#t~switch342;#t~switch342 := #t~switch342 || 1 == ~tmp___11~0; {861#false} is VALID [2018-11-19 17:06:51,698 INFO L273 TraceCheckUtils]: 127: Hoare triple {861#false} assume !#t~switch342;#t~switch342 := #t~switch342 || 2 == ~tmp___11~0; {861#false} is VALID [2018-11-19 17:06:51,699 INFO L273 TraceCheckUtils]: 128: Hoare triple {861#false} assume #t~switch342; {861#false} is VALID [2018-11-19 17:06:51,699 INFO L273 TraceCheckUtils]: 129: Hoare triple {861#false} assume 2 == ~ldv_state_variable_3~0; {861#false} is VALID [2018-11-19 17:06:51,699 INFO L256 TraceCheckUtils]: 130: Hoare triple {861#false} call #t~ret346 := gameport_driver_remove(~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset); {861#false} is VALID [2018-11-19 17:06:51,699 INFO L273 TraceCheckUtils]: 131: Hoare triple {861#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {861#false} is VALID [2018-11-19 17:06:51,700 INFO L256 TraceCheckUtils]: 132: Hoare triple {861#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {861#false} is VALID [2018-11-19 17:06:51,700 INFO L273 TraceCheckUtils]: 133: Hoare triple {861#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {861#false} is VALID [2018-11-19 17:06:51,700 INFO L273 TraceCheckUtils]: 134: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {861#false} is VALID [2018-11-19 17:06:51,700 INFO L273 TraceCheckUtils]: 135: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {861#false} is VALID [2018-11-19 17:06:51,701 INFO L273 TraceCheckUtils]: 136: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {861#false} is VALID [2018-11-19 17:06:51,701 INFO L273 TraceCheckUtils]: 137: Hoare triple {861#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {861#false} is VALID [2018-11-19 17:06:51,701 INFO L256 TraceCheckUtils]: 138: Hoare triple {861#false} call gameport_release_port(#~311.base, #~311.offset); {861#false} is VALID [2018-11-19 17:06:51,702 INFO L273 TraceCheckUtils]: 139: Hoare triple {861#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {861#false} is VALID [2018-11-19 17:06:51,702 INFO L256 TraceCheckUtils]: 140: Hoare triple {861#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {861#false} is VALID [2018-11-19 17:06:51,702 INFO L273 TraceCheckUtils]: 141: Hoare triple {861#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {861#false} is VALID [2018-11-19 17:06:51,702 INFO L256 TraceCheckUtils]: 142: Hoare triple {861#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {861#false} is VALID [2018-11-19 17:06:51,703 INFO L273 TraceCheckUtils]: 143: Hoare triple {861#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {861#false} is VALID [2018-11-19 17:06:51,703 INFO L273 TraceCheckUtils]: 144: Hoare triple {861#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {861#false} is VALID [2018-11-19 17:06:51,703 INFO L273 TraceCheckUtils]: 145: Hoare triple {861#false} assume ~ldv_module_refcounter~0 <= 1; {861#false} is VALID [2018-11-19 17:06:51,704 INFO L256 TraceCheckUtils]: 146: Hoare triple {861#false} call ldv_error(); {861#false} is VALID [2018-11-19 17:06:51,704 INFO L273 TraceCheckUtils]: 147: Hoare triple {861#false} assume !false; {861#false} is VALID [2018-11-19 17:06:51,729 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 17:06:51,731 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:06:51,731 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:06:51,735 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 148 [2018-11-19 17:06:51,739 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:06:51,741 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:06:51,972 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 85 edges. 85 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:06:51,972 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:06:51,982 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:06:51,983 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:06:51,986 INFO L87 Difference]: Start difference. First operand 857 states. Second operand 3 states. [2018-11-19 17:06:57,320 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:06:57,320 INFO L93 Difference]: Finished difference Result 2100 states and 2864 transitions. [2018-11-19 17:06:57,320 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:06:57,320 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 148 [2018-11-19 17:06:57,321 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:06:57,322 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:06:57,446 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2864 transitions. [2018-11-19 17:06:57,446 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:06:57,570 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2864 transitions. [2018-11-19 17:06:57,570 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2864 transitions. [2018-11-19 17:07:00,081 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2864 edges. 2864 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:00,281 INFO L225 Difference]: With dead ends: 2100 [2018-11-19 17:07:00,281 INFO L226 Difference]: Without dead ends: 1361 [2018-11-19 17:07:00,291 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:07:00,308 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 1361 states. [2018-11-19 17:07:00,717 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 1361 to 1336. [2018-11-19 17:07:00,717 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:07:00,718 INFO L82 GeneralOperation]: Start isEquivalent. First operand 1361 states. Second operand 1336 states. [2018-11-19 17:07:00,718 INFO L74 IsIncluded]: Start isIncluded. First operand 1361 states. Second operand 1336 states. [2018-11-19 17:07:00,718 INFO L87 Difference]: Start difference. First operand 1361 states. Second operand 1336 states. [2018-11-19 17:07:00,848 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:00,848 INFO L93 Difference]: Finished difference Result 1361 states and 1780 transitions. [2018-11-19 17:07:00,848 INFO L276 IsEmpty]: Start isEmpty. Operand 1361 states and 1780 transitions. [2018-11-19 17:07:00,859 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:00,859 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:00,859 INFO L74 IsIncluded]: Start isIncluded. First operand 1336 states. Second operand 1361 states. [2018-11-19 17:07:00,859 INFO L87 Difference]: Start difference. First operand 1336 states. Second operand 1361 states. [2018-11-19 17:07:00,985 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:00,985 INFO L93 Difference]: Finished difference Result 1361 states and 1780 transitions. [2018-11-19 17:07:00,985 INFO L276 IsEmpty]: Start isEmpty. Operand 1361 states and 1780 transitions. [2018-11-19 17:07:00,992 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:00,992 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:00,992 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:07:00,992 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:07:00,993 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 1336 states. [2018-11-19 17:07:01,105 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 1336 states to 1336 states and 1752 transitions. [2018-11-19 17:07:01,107 INFO L78 Accepts]: Start accepts. Automaton has 1336 states and 1752 transitions. Word has length 148 [2018-11-19 17:07:01,108 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:07:01,108 INFO L480 AbstractCegarLoop]: Abstraction has 1336 states and 1752 transitions. [2018-11-19 17:07:01,108 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:07:01,108 INFO L276 IsEmpty]: Start isEmpty. Operand 1336 states and 1752 transitions. [2018-11-19 17:07:01,111 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 147 [2018-11-19 17:07:01,111 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:07:01,111 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:07:01,112 INFO L423 AbstractCegarLoop]: === Iteration 2 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:07:01,112 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:07:01,112 INFO L82 PathProgramCache]: Analyzing trace with hash -964413966, now seen corresponding path program 1 times [2018-11-19 17:07:01,112 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:07:01,112 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:07:01,116 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:01,116 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:07:01,116 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:01,219 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:07:01,564 INFO L256 TraceCheckUtils]: 0: Hoare triple {8266#true} call ULTIMATE.init(); {8266#true} is VALID [2018-11-19 17:07:01,588 INFO L273 TraceCheckUtils]: 1: Hoare triple {8266#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,591 INFO L273 TraceCheckUtils]: 2: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume true; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,595 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {8268#(= 1 ~ldv_module_refcounter~0)} {8266#true} #2100#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,595 INFO L256 TraceCheckUtils]: 4: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret374 := main(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,597 INFO L273 TraceCheckUtils]: 5: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,597 INFO L256 TraceCheckUtils]: 6: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 17:07:01,597 INFO L273 TraceCheckUtils]: 7: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,598 INFO L256 TraceCheckUtils]: 8: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,598 INFO L273 TraceCheckUtils]: 9: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,598 INFO L273 TraceCheckUtils]: 10: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,598 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,599 INFO L273 TraceCheckUtils]: 12: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,599 INFO L273 TraceCheckUtils]: 13: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,600 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1850#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,600 INFO L273 TraceCheckUtils]: 15: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,601 INFO L256 TraceCheckUtils]: 16: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {8266#true} is VALID [2018-11-19 17:07:01,601 INFO L273 TraceCheckUtils]: 17: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,601 INFO L256 TraceCheckUtils]: 18: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,601 INFO L273 TraceCheckUtils]: 19: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,601 INFO L273 TraceCheckUtils]: 20: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,602 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,602 INFO L273 TraceCheckUtils]: 22: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,602 INFO L273 TraceCheckUtils]: 23: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,603 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1852#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,605 INFO L273 TraceCheckUtils]: 25: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,605 INFO L256 TraceCheckUtils]: 26: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {8266#true} is VALID [2018-11-19 17:07:01,605 INFO L273 TraceCheckUtils]: 27: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,605 INFO L256 TraceCheckUtils]: 28: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,606 INFO L273 TraceCheckUtils]: 29: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,606 INFO L273 TraceCheckUtils]: 30: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,606 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,606 INFO L273 TraceCheckUtils]: 32: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,606 INFO L273 TraceCheckUtils]: 33: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,607 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1854#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,608 INFO L273 TraceCheckUtils]: 35: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,608 INFO L256 TraceCheckUtils]: 36: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {8266#true} is VALID [2018-11-19 17:07:01,608 INFO L273 TraceCheckUtils]: 37: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,609 INFO L256 TraceCheckUtils]: 38: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,609 INFO L273 TraceCheckUtils]: 39: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,609 INFO L273 TraceCheckUtils]: 40: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,609 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,610 INFO L273 TraceCheckUtils]: 42: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,610 INFO L273 TraceCheckUtils]: 43: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,618 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1856#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,619 INFO L273 TraceCheckUtils]: 45: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,619 INFO L256 TraceCheckUtils]: 46: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {8266#true} is VALID [2018-11-19 17:07:01,619 INFO L273 TraceCheckUtils]: 47: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,619 INFO L256 TraceCheckUtils]: 48: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,619 INFO L273 TraceCheckUtils]: 49: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,620 INFO L273 TraceCheckUtils]: 50: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,620 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,620 INFO L273 TraceCheckUtils]: 52: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,620 INFO L273 TraceCheckUtils]: 53: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,621 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1858#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,621 INFO L273 TraceCheckUtils]: 55: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,622 INFO L256 TraceCheckUtils]: 56: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {8266#true} is VALID [2018-11-19 17:07:01,622 INFO L273 TraceCheckUtils]: 57: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,622 INFO L256 TraceCheckUtils]: 58: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,622 INFO L273 TraceCheckUtils]: 59: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,623 INFO L273 TraceCheckUtils]: 60: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,623 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,623 INFO L273 TraceCheckUtils]: 62: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,623 INFO L273 TraceCheckUtils]: 63: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,624 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1860#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,625 INFO L273 TraceCheckUtils]: 65: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,625 INFO L256 TraceCheckUtils]: 66: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 17:07:01,625 INFO L273 TraceCheckUtils]: 67: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,625 INFO L256 TraceCheckUtils]: 68: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,625 INFO L273 TraceCheckUtils]: 69: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,626 INFO L273 TraceCheckUtils]: 70: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,626 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,626 INFO L273 TraceCheckUtils]: 72: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,626 INFO L273 TraceCheckUtils]: 73: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,627 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1862#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,629 INFO L273 TraceCheckUtils]: 75: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,629 INFO L256 TraceCheckUtils]: 76: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {8266#true} is VALID [2018-11-19 17:07:01,629 INFO L273 TraceCheckUtils]: 77: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,629 INFO L256 TraceCheckUtils]: 78: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,630 INFO L273 TraceCheckUtils]: 79: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,630 INFO L273 TraceCheckUtils]: 80: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,630 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,630 INFO L273 TraceCheckUtils]: 82: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,631 INFO L273 TraceCheckUtils]: 83: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,633 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1864#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,637 INFO L273 TraceCheckUtils]: 85: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,637 INFO L256 TraceCheckUtils]: 86: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {8266#true} is VALID [2018-11-19 17:07:01,637 INFO L273 TraceCheckUtils]: 87: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,638 INFO L256 TraceCheckUtils]: 88: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,638 INFO L273 TraceCheckUtils]: 89: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,638 INFO L273 TraceCheckUtils]: 90: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,638 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,638 INFO L273 TraceCheckUtils]: 92: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,639 INFO L273 TraceCheckUtils]: 93: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,641 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1866#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,641 INFO L273 TraceCheckUtils]: 95: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,642 INFO L256 TraceCheckUtils]: 96: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 17:07:01,642 INFO L273 TraceCheckUtils]: 97: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,642 INFO L256 TraceCheckUtils]: 98: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,642 INFO L273 TraceCheckUtils]: 99: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 17:07:01,642 INFO L273 TraceCheckUtils]: 100: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,643 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 17:07:01,643 INFO L273 TraceCheckUtils]: 102: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 17:07:01,643 INFO L273 TraceCheckUtils]: 103: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,644 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1868#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,645 INFO L273 TraceCheckUtils]: 105: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,646 INFO L256 TraceCheckUtils]: 106: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {8266#true} is VALID [2018-11-19 17:07:01,646 INFO L273 TraceCheckUtils]: 107: Hoare triple {8266#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {8266#true} is VALID [2018-11-19 17:07:01,646 INFO L256 TraceCheckUtils]: 108: Hoare triple {8266#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 17:07:01,646 INFO L273 TraceCheckUtils]: 109: Hoare triple {8266#true} #t~loopctr381 := 0; {8266#true} is VALID [2018-11-19 17:07:01,647 INFO L273 TraceCheckUtils]: 110: Hoare triple {8266#true} assume !(#t~loopctr381 < #amount); {8266#true} is VALID [2018-11-19 17:07:01,647 INFO L273 TraceCheckUtils]: 111: Hoare triple {8266#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {8266#true} is VALID [2018-11-19 17:07:01,647 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {8266#true} {8266#true} #1816#return; {8266#true} is VALID [2018-11-19 17:07:01,647 INFO L273 TraceCheckUtils]: 113: Hoare triple {8266#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {8266#true} is VALID [2018-11-19 17:07:01,647 INFO L273 TraceCheckUtils]: 114: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,649 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1870#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,651 INFO L273 TraceCheckUtils]: 116: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,651 INFO L256 TraceCheckUtils]: 117: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call work_init_1(); {8266#true} is VALID [2018-11-19 17:07:01,651 INFO L273 TraceCheckUtils]: 118: Hoare triple {8266#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {8266#true} is VALID [2018-11-19 17:07:01,652 INFO L273 TraceCheckUtils]: 119: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,652 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1872#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,653 INFO L273 TraceCheckUtils]: 121: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,653 INFO L273 TraceCheckUtils]: 122: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,654 INFO L273 TraceCheckUtils]: 123: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,655 INFO L273 TraceCheckUtils]: 124: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,655 INFO L273 TraceCheckUtils]: 125: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,656 INFO L273 TraceCheckUtils]: 126: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,656 INFO L273 TraceCheckUtils]: 127: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,657 INFO L273 TraceCheckUtils]: 128: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,657 INFO L273 TraceCheckUtils]: 129: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume #t~switch337; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,658 INFO L273 TraceCheckUtils]: 130: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,658 INFO L273 TraceCheckUtils]: 131: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,659 INFO L273 TraceCheckUtils]: 132: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume #t~switch353; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,659 INFO L273 TraceCheckUtils]: 133: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 1 == ~ldv_state_variable_0~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,660 INFO L256 TraceCheckUtils]: 134: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret354 := gameport_init(); {8266#true} is VALID [2018-11-19 17:07:01,660 INFO L273 TraceCheckUtils]: 135: Hoare triple {8266#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {8266#true} is VALID [2018-11-19 17:07:01,660 INFO L273 TraceCheckUtils]: 136: Hoare triple {8266#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {8266#true} is VALID [2018-11-19 17:07:01,660 INFO L273 TraceCheckUtils]: 137: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 17:07:01,661 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1902#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,661 INFO L273 TraceCheckUtils]: 139: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,662 INFO L273 TraceCheckUtils]: 140: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !(0 == ~ldv_retval_1~0); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,662 INFO L273 TraceCheckUtils]: 141: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 0 != ~ldv_retval_1~0;~ldv_state_variable_0~0 := 2; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,663 INFO L256 TraceCheckUtils]: 142: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call ldv_check_final_state(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 17:07:01,663 INFO L273 TraceCheckUtils]: 143: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 1 != ~ldv_module_refcounter~0; {8267#false} is VALID [2018-11-19 17:07:01,664 INFO L256 TraceCheckUtils]: 144: Hoare triple {8267#false} call ldv_error(); {8267#false} is VALID [2018-11-19 17:07:01,664 INFO L273 TraceCheckUtils]: 145: Hoare triple {8267#false} assume !false; {8267#false} is VALID [2018-11-19 17:07:01,676 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 17:07:01,677 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:07:01,677 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:07:01,679 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 146 [2018-11-19 17:07:01,680 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:07:01,680 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:07:01,815 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 83 edges. 83 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:01,815 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:07:01,815 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:07:01,816 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:07:01,816 INFO L87 Difference]: Start difference. First operand 1336 states and 1752 transitions. Second operand 3 states. [2018-11-19 17:07:06,395 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:06,395 INFO L93 Difference]: Finished difference Result 2619 states and 3544 transitions. [2018-11-19 17:07:06,395 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:07:06,395 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 146 [2018-11-19 17:07:06,396 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:07:06,396 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:07:06,427 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1869 transitions. [2018-11-19 17:07:06,427 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:07:06,457 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1869 transitions. [2018-11-19 17:07:06,458 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1869 transitions. [2018-11-19 17:07:08,135 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1869 edges. 1869 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:08,268 INFO L225 Difference]: With dead ends: 2619 [2018-11-19 17:07:08,269 INFO L226 Difference]: Without dead ends: 1312 [2018-11-19 17:07:08,274 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 2 SyntacticMatches, 1 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:07:08,276 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 1312 states. [2018-11-19 17:07:09,325 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 1312 to 1311. [2018-11-19 17:07:09,325 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:07:09,325 INFO L82 GeneralOperation]: Start isEquivalent. First operand 1312 states. Second operand 1311 states. [2018-11-19 17:07:09,325 INFO L74 IsIncluded]: Start isIncluded. First operand 1312 states. Second operand 1311 states. [2018-11-19 17:07:09,325 INFO L87 Difference]: Start difference. First operand 1312 states. Second operand 1311 states. [2018-11-19 17:07:09,435 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:09,436 INFO L93 Difference]: Finished difference Result 1312 states and 1718 transitions. [2018-11-19 17:07:09,436 INFO L276 IsEmpty]: Start isEmpty. Operand 1312 states and 1718 transitions. [2018-11-19 17:07:09,442 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:09,442 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:09,442 INFO L74 IsIncluded]: Start isIncluded. First operand 1311 states. Second operand 1312 states. [2018-11-19 17:07:09,442 INFO L87 Difference]: Start difference. First operand 1311 states. Second operand 1312 states. [2018-11-19 17:07:09,543 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:09,543 INFO L93 Difference]: Finished difference Result 1312 states and 1718 transitions. [2018-11-19 17:07:09,543 INFO L276 IsEmpty]: Start isEmpty. Operand 1312 states and 1718 transitions. [2018-11-19 17:07:09,549 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:09,550 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:09,550 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:07:09,550 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:07:09,550 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 1311 states. [2018-11-19 17:07:09,634 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 1311 states to 1311 states and 1717 transitions. [2018-11-19 17:07:09,634 INFO L78 Accepts]: Start accepts. Automaton has 1311 states and 1717 transitions. Word has length 146 [2018-11-19 17:07:09,635 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:07:09,635 INFO L480 AbstractCegarLoop]: Abstraction has 1311 states and 1717 transitions. [2018-11-19 17:07:09,635 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:07:09,635 INFO L276 IsEmpty]: Start isEmpty. Operand 1311 states and 1717 transitions. [2018-11-19 17:07:09,637 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 152 [2018-11-19 17:07:09,637 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:07:09,637 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:07:09,637 INFO L423 AbstractCegarLoop]: === Iteration 3 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:07:09,638 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:07:09,638 INFO L82 PathProgramCache]: Analyzing trace with hash -497561958, now seen corresponding path program 1 times [2018-11-19 17:07:09,638 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:07:09,638 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:07:09,641 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:09,641 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:07:09,641 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:09,741 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:07:10,018 INFO L256 TraceCheckUtils]: 0: Hoare triple {16240#true} call ULTIMATE.init(); {16240#true} is VALID [2018-11-19 17:07:10,041 INFO L273 TraceCheckUtils]: 1: Hoare triple {16240#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 17:07:10,042 INFO L273 TraceCheckUtils]: 2: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} assume true; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 17:07:10,043 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {16242#(= 0 ~ldv_timer_state_2~0)} {16240#true} #2100#return; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 17:07:10,043 INFO L256 TraceCheckUtils]: 4: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} call #t~ret374 := main(); {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 17:07:10,044 INFO L273 TraceCheckUtils]: 5: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 17:07:10,044 INFO L256 TraceCheckUtils]: 6: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 17:07:10,044 INFO L273 TraceCheckUtils]: 7: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,045 INFO L256 TraceCheckUtils]: 8: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,045 INFO L273 TraceCheckUtils]: 9: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,045 INFO L273 TraceCheckUtils]: 10: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,045 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,046 INFO L273 TraceCheckUtils]: 12: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,046 INFO L273 TraceCheckUtils]: 13: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,047 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {16240#true} {16242#(= 0 ~ldv_timer_state_2~0)} #1850#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,047 INFO L273 TraceCheckUtils]: 15: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,048 INFO L256 TraceCheckUtils]: 16: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {16240#true} is VALID [2018-11-19 17:07:10,048 INFO L273 TraceCheckUtils]: 17: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,048 INFO L256 TraceCheckUtils]: 18: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,048 INFO L273 TraceCheckUtils]: 19: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,048 INFO L273 TraceCheckUtils]: 20: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,049 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,049 INFO L273 TraceCheckUtils]: 22: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,049 INFO L273 TraceCheckUtils]: 23: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,050 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1852#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,051 INFO L273 TraceCheckUtils]: 25: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,051 INFO L256 TraceCheckUtils]: 26: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {16240#true} is VALID [2018-11-19 17:07:10,051 INFO L273 TraceCheckUtils]: 27: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,051 INFO L256 TraceCheckUtils]: 28: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,051 INFO L273 TraceCheckUtils]: 29: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,052 INFO L273 TraceCheckUtils]: 30: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,052 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,052 INFO L273 TraceCheckUtils]: 32: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,052 INFO L273 TraceCheckUtils]: 33: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,053 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1854#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,054 INFO L273 TraceCheckUtils]: 35: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,054 INFO L256 TraceCheckUtils]: 36: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {16240#true} is VALID [2018-11-19 17:07:10,054 INFO L273 TraceCheckUtils]: 37: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,054 INFO L256 TraceCheckUtils]: 38: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,055 INFO L273 TraceCheckUtils]: 39: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,055 INFO L273 TraceCheckUtils]: 40: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,055 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,055 INFO L273 TraceCheckUtils]: 42: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,056 INFO L273 TraceCheckUtils]: 43: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,056 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1856#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,057 INFO L273 TraceCheckUtils]: 45: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,057 INFO L256 TraceCheckUtils]: 46: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {16240#true} is VALID [2018-11-19 17:07:10,057 INFO L273 TraceCheckUtils]: 47: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,058 INFO L256 TraceCheckUtils]: 48: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,058 INFO L273 TraceCheckUtils]: 49: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,058 INFO L273 TraceCheckUtils]: 50: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,058 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,059 INFO L273 TraceCheckUtils]: 52: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,059 INFO L273 TraceCheckUtils]: 53: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,060 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1858#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,060 INFO L273 TraceCheckUtils]: 55: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,060 INFO L256 TraceCheckUtils]: 56: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {16240#true} is VALID [2018-11-19 17:07:10,061 INFO L273 TraceCheckUtils]: 57: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,061 INFO L256 TraceCheckUtils]: 58: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,061 INFO L273 TraceCheckUtils]: 59: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,061 INFO L273 TraceCheckUtils]: 60: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,061 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,062 INFO L273 TraceCheckUtils]: 62: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,062 INFO L273 TraceCheckUtils]: 63: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,063 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1860#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,063 INFO L273 TraceCheckUtils]: 65: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,063 INFO L256 TraceCheckUtils]: 66: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 17:07:10,064 INFO L273 TraceCheckUtils]: 67: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,064 INFO L256 TraceCheckUtils]: 68: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,064 INFO L273 TraceCheckUtils]: 69: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,064 INFO L273 TraceCheckUtils]: 70: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,064 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,065 INFO L273 TraceCheckUtils]: 72: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,065 INFO L273 TraceCheckUtils]: 73: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,071 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1862#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,072 INFO L273 TraceCheckUtils]: 75: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,072 INFO L256 TraceCheckUtils]: 76: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {16240#true} is VALID [2018-11-19 17:07:10,072 INFO L273 TraceCheckUtils]: 77: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,073 INFO L256 TraceCheckUtils]: 78: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,073 INFO L273 TraceCheckUtils]: 79: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,073 INFO L273 TraceCheckUtils]: 80: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,073 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,073 INFO L273 TraceCheckUtils]: 82: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,074 INFO L273 TraceCheckUtils]: 83: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,075 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1864#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,075 INFO L273 TraceCheckUtils]: 85: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,076 INFO L256 TraceCheckUtils]: 86: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {16240#true} is VALID [2018-11-19 17:07:10,076 INFO L273 TraceCheckUtils]: 87: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,076 INFO L256 TraceCheckUtils]: 88: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,076 INFO L273 TraceCheckUtils]: 89: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,077 INFO L273 TraceCheckUtils]: 90: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,077 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,077 INFO L273 TraceCheckUtils]: 92: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,077 INFO L273 TraceCheckUtils]: 93: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,086 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1866#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,087 INFO L273 TraceCheckUtils]: 95: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,087 INFO L256 TraceCheckUtils]: 96: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 17:07:10,087 INFO L273 TraceCheckUtils]: 97: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,087 INFO L256 TraceCheckUtils]: 98: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,088 INFO L273 TraceCheckUtils]: 99: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 17:07:10,088 INFO L273 TraceCheckUtils]: 100: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,088 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 17:07:10,088 INFO L273 TraceCheckUtils]: 102: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 17:07:10,089 INFO L273 TraceCheckUtils]: 103: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,090 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1868#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,090 INFO L273 TraceCheckUtils]: 105: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,091 INFO L256 TraceCheckUtils]: 106: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {16240#true} is VALID [2018-11-19 17:07:10,091 INFO L273 TraceCheckUtils]: 107: Hoare triple {16240#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {16240#true} is VALID [2018-11-19 17:07:10,091 INFO L256 TraceCheckUtils]: 108: Hoare triple {16240#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 17:07:10,091 INFO L273 TraceCheckUtils]: 109: Hoare triple {16240#true} #t~loopctr381 := 0; {16240#true} is VALID [2018-11-19 17:07:10,092 INFO L273 TraceCheckUtils]: 110: Hoare triple {16240#true} assume !(#t~loopctr381 < #amount); {16240#true} is VALID [2018-11-19 17:07:10,092 INFO L273 TraceCheckUtils]: 111: Hoare triple {16240#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {16240#true} is VALID [2018-11-19 17:07:10,092 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {16240#true} {16240#true} #1816#return; {16240#true} is VALID [2018-11-19 17:07:10,092 INFO L273 TraceCheckUtils]: 113: Hoare triple {16240#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {16240#true} is VALID [2018-11-19 17:07:10,093 INFO L273 TraceCheckUtils]: 114: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,094 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1870#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,094 INFO L273 TraceCheckUtils]: 116: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,095 INFO L256 TraceCheckUtils]: 117: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call work_init_1(); {16240#true} is VALID [2018-11-19 17:07:10,095 INFO L273 TraceCheckUtils]: 118: Hoare triple {16240#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {16240#true} is VALID [2018-11-19 17:07:10,095 INFO L273 TraceCheckUtils]: 119: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 17:07:10,096 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1872#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,097 INFO L273 TraceCheckUtils]: 121: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,097 INFO L273 TraceCheckUtils]: 122: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,098 INFO L273 TraceCheckUtils]: 123: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,098 INFO L273 TraceCheckUtils]: 124: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,099 INFO L273 TraceCheckUtils]: 125: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,100 INFO L273 TraceCheckUtils]: 126: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume #t~switch337; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,100 INFO L273 TraceCheckUtils]: 127: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume 0 != ~ldv_state_variable_2~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,101 INFO L256 TraceCheckUtils]: 128: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call choose_timer_2(~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset); {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,102 INFO L273 TraceCheckUtils]: 129: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~timer.base, ~timer.offset := #in~timer.base, #in~timer.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 17:07:10,102 INFO L273 TraceCheckUtils]: 130: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !(1 != ~ldv_timer_state_2~0);~LDV_IN_INTERRUPT~0 := 2;call #t~mem320 := read~int(~timer.base, 32 + ~timer.offset, 8);call #t~mem321.base, #t~mem321.offset := read~$Pointer$(~timer.base, 24 + ~timer.offset, 8); {16241#false} is VALID [2018-11-19 17:07:10,103 INFO L256 TraceCheckUtils]: 131: Hoare triple {16241#false} call ##fun~int~TO~VOID(#t~mem320, #t~mem321.base, #t~mem321.offset); {16241#false} is VALID [2018-11-19 17:07:10,103 INFO L273 TraceCheckUtils]: 132: Hoare triple {16241#false} #~319 := #in~319; {16241#false} is VALID [2018-11-19 17:07:10,103 INFO L256 TraceCheckUtils]: 133: Hoare triple {16241#false} call gameport_run_poll_handler(#~319); {16241#false} is VALID [2018-11-19 17:07:10,103 INFO L273 TraceCheckUtils]: 134: Hoare triple {16241#false} ~d := #in~d;havoc ~gameport~0.base, ~gameport~0.offset;havoc ~tmp~17;~gameport~0.base, ~gameport~0.offset := 0, (if ~d % 18446744073709551616 % 18446744073709551616 <= 9223372036854775807 then ~d % 18446744073709551616 % 18446744073709551616 else ~d % 18446744073709551616 % 18446744073709551616 - 18446744073709551616);call #t~mem148.base, #t~mem148.offset := read~$Pointer$(~gameport~0.base, 328 + ~gameport~0.offset, 8); {16241#false} is VALID [2018-11-19 17:07:10,104 INFO L256 TraceCheckUtils]: 135: Hoare triple {16241#false} call ##fun~$Pointer$~TO~VOID(~gameport~0.base, ~gameport~0.offset, #t~mem148.base, #t~mem148.offset); {16241#false} is VALID [2018-11-19 17:07:10,104 INFO L273 TraceCheckUtils]: 136: Hoare triple {16241#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {16241#false} is VALID [2018-11-19 17:07:10,104 INFO L273 TraceCheckUtils]: 137: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {16241#false} is VALID [2018-11-19 17:07:10,104 INFO L273 TraceCheckUtils]: 138: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {16241#false} is VALID [2018-11-19 17:07:10,105 INFO L273 TraceCheckUtils]: 139: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {16241#false} is VALID [2018-11-19 17:07:10,105 INFO L273 TraceCheckUtils]: 140: Hoare triple {16241#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {16241#false} is VALID [2018-11-19 17:07:10,105 INFO L256 TraceCheckUtils]: 141: Hoare triple {16241#false} call gameport_release_port(#~311.base, #~311.offset); {16241#false} is VALID [2018-11-19 17:07:10,105 INFO L273 TraceCheckUtils]: 142: Hoare triple {16241#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {16241#false} is VALID [2018-11-19 17:07:10,106 INFO L256 TraceCheckUtils]: 143: Hoare triple {16241#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {16241#false} is VALID [2018-11-19 17:07:10,106 INFO L273 TraceCheckUtils]: 144: Hoare triple {16241#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {16241#false} is VALID [2018-11-19 17:07:10,106 INFO L256 TraceCheckUtils]: 145: Hoare triple {16241#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {16241#false} is VALID [2018-11-19 17:07:10,106 INFO L273 TraceCheckUtils]: 146: Hoare triple {16241#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {16241#false} is VALID [2018-11-19 17:07:10,107 INFO L273 TraceCheckUtils]: 147: Hoare triple {16241#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {16241#false} is VALID [2018-11-19 17:07:10,107 INFO L273 TraceCheckUtils]: 148: Hoare triple {16241#false} assume ~ldv_module_refcounter~0 <= 1; {16241#false} is VALID [2018-11-19 17:07:10,107 INFO L256 TraceCheckUtils]: 149: Hoare triple {16241#false} call ldv_error(); {16241#false} is VALID [2018-11-19 17:07:10,107 INFO L273 TraceCheckUtils]: 150: Hoare triple {16241#false} assume !false; {16241#false} is VALID [2018-11-19 17:07:10,139 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 17:07:10,140 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:07:10,140 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [4] imperfect sequences [] total 4 [2018-11-19 17:07:10,141 INFO L78 Accepts]: Start accepts. Automaton has 4 states. Word has length 151 [2018-11-19 17:07:10,141 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:07:10,141 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 4 states. [2018-11-19 17:07:10,294 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 88 edges. 88 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:10,295 INFO L459 AbstractCegarLoop]: Interpolant automaton has 4 states [2018-11-19 17:07:10,295 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 4 interpolants. [2018-11-19 17:07:10,295 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=6, Invalid=6, Unknown=0, NotChecked=0, Total=12 [2018-11-19 17:07:10,296 INFO L87 Difference]: Start difference. First operand 1311 states and 1717 transitions. Second operand 4 states. [2018-11-19 17:07:21,763 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:21,763 INFO L93 Difference]: Finished difference Result 5026 states and 6854 transitions. [2018-11-19 17:07:21,763 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 4 states. [2018-11-19 17:07:21,763 INFO L78 Accepts]: Start accepts. Automaton has 4 states. Word has length 151 [2018-11-19 17:07:21,764 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:07:21,764 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 4 states. [2018-11-19 17:07:21,813 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 4 states to 4 states and 3550 transitions. [2018-11-19 17:07:21,813 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 4 states. [2018-11-19 17:07:21,859 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 4 states to 4 states and 3550 transitions. [2018-11-19 17:07:21,860 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 4 states and 3550 transitions. [2018-11-19 17:07:25,456 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 3550 edges. 3550 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:26,196 INFO L225 Difference]: With dead ends: 5026 [2018-11-19 17:07:26,197 INFO L226 Difference]: Without dead ends: 3765 [2018-11-19 17:07:26,200 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 7 GetRequests, 5 SyntacticMatches, 0 SemanticMatches, 2 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=6, Invalid=6, Unknown=0, NotChecked=0, Total=12 [2018-11-19 17:07:26,203 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 3765 states. [2018-11-19 17:07:29,469 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 3765 to 3737. [2018-11-19 17:07:29,469 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:07:29,469 INFO L82 GeneralOperation]: Start isEquivalent. First operand 3765 states. Second operand 3737 states. [2018-11-19 17:07:29,469 INFO L74 IsIncluded]: Start isIncluded. First operand 3765 states. Second operand 3737 states. [2018-11-19 17:07:29,470 INFO L87 Difference]: Start difference. First operand 3765 states. Second operand 3737 states. [2018-11-19 17:07:30,049 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:30,049 INFO L93 Difference]: Finished difference Result 3765 states and 5189 transitions. [2018-11-19 17:07:30,049 INFO L276 IsEmpty]: Start isEmpty. Operand 3765 states and 5189 transitions. [2018-11-19 17:07:30,068 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:30,068 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:30,068 INFO L74 IsIncluded]: Start isIncluded. First operand 3737 states. Second operand 3765 states. [2018-11-19 17:07:30,069 INFO L87 Difference]: Start difference. First operand 3737 states. Second operand 3765 states. [2018-11-19 17:07:30,689 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:30,689 INFO L93 Difference]: Finished difference Result 3765 states and 5189 transitions. [2018-11-19 17:07:30,690 INFO L276 IsEmpty]: Start isEmpty. Operand 3765 states and 5189 transitions. [2018-11-19 17:07:30,707 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:07:30,707 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:07:30,707 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:07:30,708 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:07:30,708 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3737 states. [2018-11-19 17:07:31,400 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3737 states to 3737 states and 5159 transitions. [2018-11-19 17:07:31,401 INFO L78 Accepts]: Start accepts. Automaton has 3737 states and 5159 transitions. Word has length 151 [2018-11-19 17:07:31,401 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:07:31,401 INFO L480 AbstractCegarLoop]: Abstraction has 3737 states and 5159 transitions. [2018-11-19 17:07:31,401 INFO L481 AbstractCegarLoop]: Interpolant automaton has 4 states. [2018-11-19 17:07:31,401 INFO L276 IsEmpty]: Start isEmpty. Operand 3737 states and 5159 transitions. [2018-11-19 17:07:31,405 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 166 [2018-11-19 17:07:31,405 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:07:31,405 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:07:31,405 INFO L423 AbstractCegarLoop]: === Iteration 4 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:07:31,405 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:07:31,406 INFO L82 PathProgramCache]: Analyzing trace with hash 1616369985, now seen corresponding path program 1 times [2018-11-19 17:07:31,406 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:07:31,406 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:07:31,409 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:31,410 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:07:31,410 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:07:31,502 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:07:31,720 INFO L256 TraceCheckUtils]: 0: Hoare triple {35669#true} call ULTIMATE.init(); {35669#true} is VALID [2018-11-19 17:07:31,721 INFO L273 TraceCheckUtils]: 1: Hoare triple {35669#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,721 INFO L273 TraceCheckUtils]: 2: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,722 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {35669#true} {35669#true} #2100#return; {35669#true} is VALID [2018-11-19 17:07:31,722 INFO L256 TraceCheckUtils]: 4: Hoare triple {35669#true} call #t~ret374 := main(); {35669#true} is VALID [2018-11-19 17:07:31,722 INFO L273 TraceCheckUtils]: 5: Hoare triple {35669#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {35669#true} is VALID [2018-11-19 17:07:31,722 INFO L256 TraceCheckUtils]: 6: Hoare triple {35669#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 17:07:31,722 INFO L273 TraceCheckUtils]: 7: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L256 TraceCheckUtils]: 8: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L273 TraceCheckUtils]: 9: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L273 TraceCheckUtils]: 10: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L273 TraceCheckUtils]: 12: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,723 INFO L273 TraceCheckUtils]: 13: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {35669#true} {35669#true} #1850#return; {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L273 TraceCheckUtils]: 15: Hoare triple {35669#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L256 TraceCheckUtils]: 16: Hoare triple {35669#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L273 TraceCheckUtils]: 17: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L256 TraceCheckUtils]: 18: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,724 INFO L273 TraceCheckUtils]: 19: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L273 TraceCheckUtils]: 20: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L273 TraceCheckUtils]: 22: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L273 TraceCheckUtils]: 23: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {35669#true} {35669#true} #1852#return; {35669#true} is VALID [2018-11-19 17:07:31,725 INFO L273 TraceCheckUtils]: 25: Hoare triple {35669#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {35669#true} is VALID [2018-11-19 17:07:31,726 INFO L256 TraceCheckUtils]: 26: Hoare triple {35669#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {35669#true} is VALID [2018-11-19 17:07:31,726 INFO L273 TraceCheckUtils]: 27: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,726 INFO L256 TraceCheckUtils]: 28: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,726 INFO L273 TraceCheckUtils]: 29: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,726 INFO L273 TraceCheckUtils]: 30: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,727 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,727 INFO L273 TraceCheckUtils]: 32: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,727 INFO L273 TraceCheckUtils]: 33: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,727 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {35669#true} {35669#true} #1854#return; {35669#true} is VALID [2018-11-19 17:07:31,727 INFO L273 TraceCheckUtils]: 35: Hoare triple {35669#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {35669#true} is VALID [2018-11-19 17:07:31,728 INFO L256 TraceCheckUtils]: 36: Hoare triple {35669#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {35669#true} is VALID [2018-11-19 17:07:31,728 INFO L273 TraceCheckUtils]: 37: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,728 INFO L256 TraceCheckUtils]: 38: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,728 INFO L273 TraceCheckUtils]: 39: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,728 INFO L273 TraceCheckUtils]: 40: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,729 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,729 INFO L273 TraceCheckUtils]: 42: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,729 INFO L273 TraceCheckUtils]: 43: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,729 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {35669#true} {35669#true} #1856#return; {35669#true} is VALID [2018-11-19 17:07:31,729 INFO L273 TraceCheckUtils]: 45: Hoare triple {35669#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {35669#true} is VALID [2018-11-19 17:07:31,730 INFO L256 TraceCheckUtils]: 46: Hoare triple {35669#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {35669#true} is VALID [2018-11-19 17:07:31,730 INFO L273 TraceCheckUtils]: 47: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,730 INFO L256 TraceCheckUtils]: 48: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,730 INFO L273 TraceCheckUtils]: 49: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,730 INFO L273 TraceCheckUtils]: 50: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,731 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,731 INFO L273 TraceCheckUtils]: 52: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,731 INFO L273 TraceCheckUtils]: 53: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,731 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {35669#true} {35669#true} #1858#return; {35669#true} is VALID [2018-11-19 17:07:31,731 INFO L273 TraceCheckUtils]: 55: Hoare triple {35669#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,732 INFO L256 TraceCheckUtils]: 56: Hoare triple {35669#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {35669#true} is VALID [2018-11-19 17:07:31,732 INFO L273 TraceCheckUtils]: 57: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,732 INFO L256 TraceCheckUtils]: 58: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,732 INFO L273 TraceCheckUtils]: 59: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,732 INFO L273 TraceCheckUtils]: 60: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,733 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,733 INFO L273 TraceCheckUtils]: 62: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,733 INFO L273 TraceCheckUtils]: 63: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,733 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {35669#true} {35669#true} #1860#return; {35669#true} is VALID [2018-11-19 17:07:31,733 INFO L273 TraceCheckUtils]: 65: Hoare triple {35669#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,734 INFO L256 TraceCheckUtils]: 66: Hoare triple {35669#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 17:07:31,734 INFO L273 TraceCheckUtils]: 67: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,734 INFO L256 TraceCheckUtils]: 68: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,734 INFO L273 TraceCheckUtils]: 69: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,734 INFO L273 TraceCheckUtils]: 70: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,735 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,735 INFO L273 TraceCheckUtils]: 72: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,735 INFO L273 TraceCheckUtils]: 73: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,735 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {35669#true} {35669#true} #1862#return; {35669#true} is VALID [2018-11-19 17:07:31,735 INFO L273 TraceCheckUtils]: 75: Hoare triple {35669#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,736 INFO L256 TraceCheckUtils]: 76: Hoare triple {35669#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {35669#true} is VALID [2018-11-19 17:07:31,736 INFO L273 TraceCheckUtils]: 77: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,736 INFO L256 TraceCheckUtils]: 78: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,736 INFO L273 TraceCheckUtils]: 79: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,736 INFO L273 TraceCheckUtils]: 80: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,737 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,737 INFO L273 TraceCheckUtils]: 82: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,737 INFO L273 TraceCheckUtils]: 83: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,737 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {35669#true} {35669#true} #1864#return; {35669#true} is VALID [2018-11-19 17:07:31,737 INFO L273 TraceCheckUtils]: 85: Hoare triple {35669#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L256 TraceCheckUtils]: 86: Hoare triple {35669#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L273 TraceCheckUtils]: 87: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L256 TraceCheckUtils]: 88: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L273 TraceCheckUtils]: 89: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L273 TraceCheckUtils]: 90: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,738 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,739 INFO L273 TraceCheckUtils]: 92: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,739 INFO L273 TraceCheckUtils]: 93: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,739 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {35669#true} {35669#true} #1866#return; {35669#true} is VALID [2018-11-19 17:07:31,739 INFO L273 TraceCheckUtils]: 95: Hoare triple {35669#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {35669#true} is VALID [2018-11-19 17:07:31,739 INFO L256 TraceCheckUtils]: 96: Hoare triple {35669#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L273 TraceCheckUtils]: 97: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L256 TraceCheckUtils]: 98: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L273 TraceCheckUtils]: 99: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L273 TraceCheckUtils]: 100: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 17:07:31,740 INFO L273 TraceCheckUtils]: 102: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L273 TraceCheckUtils]: 103: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {35669#true} {35669#true} #1868#return; {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L273 TraceCheckUtils]: 105: Hoare triple {35669#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L256 TraceCheckUtils]: 106: Hoare triple {35669#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L273 TraceCheckUtils]: 107: Hoare triple {35669#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {35669#true} is VALID [2018-11-19 17:07:31,741 INFO L256 TraceCheckUtils]: 108: Hoare triple {35669#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 17:07:31,742 INFO L273 TraceCheckUtils]: 109: Hoare triple {35669#true} #t~loopctr381 := 0; {35669#true} is VALID [2018-11-19 17:07:31,742 INFO L273 TraceCheckUtils]: 110: Hoare triple {35669#true} assume !(#t~loopctr381 < #amount); {35669#true} is VALID [2018-11-19 17:07:31,742 INFO L273 TraceCheckUtils]: 111: Hoare triple {35669#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {35669#true} is VALID [2018-11-19 17:07:31,742 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {35669#true} {35669#true} #1816#return; {35669#true} is VALID [2018-11-19 17:07:31,742 INFO L273 TraceCheckUtils]: 113: Hoare triple {35669#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {35669#true} is VALID [2018-11-19 17:07:31,743 INFO L273 TraceCheckUtils]: 114: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,743 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {35669#true} {35669#true} #1870#return; {35669#true} is VALID [2018-11-19 17:07:31,743 INFO L273 TraceCheckUtils]: 116: Hoare triple {35669#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {35669#true} is VALID [2018-11-19 17:07:31,743 INFO L256 TraceCheckUtils]: 117: Hoare triple {35669#true} call work_init_1(); {35669#true} is VALID [2018-11-19 17:07:31,743 INFO L273 TraceCheckUtils]: 118: Hoare triple {35669#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {35669#true} is VALID [2018-11-19 17:07:31,744 INFO L273 TraceCheckUtils]: 119: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 17:07:31,744 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {35669#true} {35669#true} #1872#return; {35669#true} is VALID [2018-11-19 17:07:31,747 INFO L273 TraceCheckUtils]: 121: Hoare triple {35669#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,749 INFO L273 TraceCheckUtils]: 122: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,757 INFO L273 TraceCheckUtils]: 123: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,757 INFO L273 TraceCheckUtils]: 124: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,758 INFO L273 TraceCheckUtils]: 125: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,758 INFO L273 TraceCheckUtils]: 126: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,759 INFO L273 TraceCheckUtils]: 127: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,759 INFO L273 TraceCheckUtils]: 128: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,759 INFO L273 TraceCheckUtils]: 129: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 7 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,760 INFO L273 TraceCheckUtils]: 130: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume #t~switch337; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 17:07:31,761 INFO L273 TraceCheckUtils]: 131: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume 0 != ~ldv_state_variable_5~0;assume -2147483648 <= #t~nondet355 && #t~nondet355 <= 2147483647;~tmp___15~0 := #t~nondet355;havoc #t~nondet355;#t~switch356 := 0 == ~tmp___15~0; {35670#false} is VALID [2018-11-19 17:07:31,761 INFO L273 TraceCheckUtils]: 132: Hoare triple {35670#false} assume #t~switch356; {35670#false} is VALID [2018-11-19 17:07:31,761 INFO L273 TraceCheckUtils]: 133: Hoare triple {35670#false} assume 1 == ~ldv_state_variable_5~0;call #t~mem357 := read~int(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 4); {35670#false} is VALID [2018-11-19 17:07:31,761 INFO L256 TraceCheckUtils]: 134: Hoare triple {35670#false} call #t~ret358 := drvctl_store(~ldvarg8~0.base, ~ldvarg8~0.offset, ~ldvarg10~0.base, ~ldvarg10~0.offset, ~ldvarg9~0.base, ~ldvarg9~0.offset, #t~mem357); {35670#false} is VALID [2018-11-19 17:07:31,761 INFO L273 TraceCheckUtils]: 135: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;~attr.base, ~attr.offset := #in~attr.base, #in~attr.offset;~buf.base, ~buf.offset := #in~buf.base, #in~buf.offset;~count := #in~count;havoc ~gameport~3.base, ~gameport~3.offset;havoc ~__mptr~6.base, ~__mptr~6.offset;havoc ~drv~0.base, ~drv~0.offset;havoc ~error~2;havoc ~__mptr___0~4.base, ~__mptr___0~4.offset;havoc ~tmp~25;havoc ~tmp___0~9;havoc ~tmp___1~3;~__mptr~6.base, ~__mptr~6.offset := ~dev.base, ~dev.offset;~gameport~3.base, ~gameport~3.offset := ~__mptr~6.base, -1012384 + ~__mptr~6.offset;call #t~ret216 := mutex_lock_interruptible_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0);assume -2147483648 <= #t~ret216 && #t~ret216 <= 2147483647;~error~2 := #t~ret216;havoc #t~ret216; {35670#false} is VALID [2018-11-19 17:07:31,762 INFO L273 TraceCheckUtils]: 136: Hoare triple {35670#false} assume !(0 != ~error~2);call #t~ret218 := strncmp(~buf.base, ~buf.offset, #t~string217.base, #t~string217.offset, ~count % 4294967296);assume -2147483648 <= #t~ret218 && #t~ret218 <= 2147483647;~tmp___1~3 := #t~ret218;havoc #t~ret218; {35670#false} is VALID [2018-11-19 17:07:31,762 INFO L273 TraceCheckUtils]: 137: Hoare triple {35670#false} assume !(0 == ~tmp___1~3);call #t~ret220 := strncmp(~buf.base, ~buf.offset, #t~string219.base, #t~string219.offset, ~count % 4294967296);assume -2147483648 <= #t~ret220 && #t~ret220 <= 2147483647;~tmp___0~9 := #t~ret220;havoc #t~ret220; {35670#false} is VALID [2018-11-19 17:07:31,762 INFO L273 TraceCheckUtils]: 138: Hoare triple {35670#false} assume 0 == ~tmp___0~9; {35670#false} is VALID [2018-11-19 17:07:31,762 INFO L256 TraceCheckUtils]: 139: Hoare triple {35670#false} call gameport_reconnect_port(~gameport~3.base, ~gameport~3.offset); {35670#false} is VALID [2018-11-19 17:07:31,762 INFO L273 TraceCheckUtils]: 140: Hoare triple {35670#false} ~gameport.base, ~gameport.offset := #in~gameport.base, #in~gameport.offset;havoc ~tmp~29; {35670#false} is VALID [2018-11-19 17:07:31,763 INFO L273 TraceCheckUtils]: 141: Hoare triple {35670#false} call #t~mem253.base, #t~mem253.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);#t~short256 := 0 == (#t~mem253.base + #t~mem253.offset) % 18446744073709551616; {35670#false} is VALID [2018-11-19 17:07:31,763 INFO L273 TraceCheckUtils]: 142: Hoare triple {35670#false} assume #t~short256; {35670#false} is VALID [2018-11-19 17:07:31,763 INFO L273 TraceCheckUtils]: 143: Hoare triple {35670#false} assume !#t~short256;havoc #t~mem254.base, #t~mem254.offset;havoc #t~mem253.base, #t~mem253.offset;havoc #t~mem255.base, #t~mem255.offset;havoc #t~short256;call #t~mem260.base, #t~mem260.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);call #t~mem261.base, #t~mem261.offset := read~$Pointer$(#t~mem260.base, 16 + #t~mem260.offset, 8); {35670#false} is VALID [2018-11-19 17:07:31,763 INFO L256 TraceCheckUtils]: 144: Hoare triple {35670#false} call #t~ret262 := ##fun~$Pointer$~TO~int(~gameport.base, ~gameport.offset, #t~mem261.base, #t~mem261.offset); {35670#false} is VALID [2018-11-19 17:07:31,763 INFO L273 TraceCheckUtils]: 145: Hoare triple {35670#false} #~259.base, #~259.offset := #in~259.base, #in~259.offset; {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L273 TraceCheckUtils]: 146: Hoare triple {35670#false} assume #in~#fp.base == #funAddr~gameport_driver_remove.base && #in~#fp.offset == #funAddr~gameport_driver_remove.offset; {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L256 TraceCheckUtils]: 147: Hoare triple {35670#false} call #t~ret377 := gameport_driver_remove(#~259.base, #~259.offset); {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L273 TraceCheckUtils]: 148: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L256 TraceCheckUtils]: 149: Hoare triple {35670#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L273 TraceCheckUtils]: 150: Hoare triple {35670#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {35670#false} is VALID [2018-11-19 17:07:31,764 INFO L273 TraceCheckUtils]: 151: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {35670#false} is VALID [2018-11-19 17:07:31,765 INFO L273 TraceCheckUtils]: 152: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {35670#false} is VALID [2018-11-19 17:07:31,765 INFO L273 TraceCheckUtils]: 153: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {35670#false} is VALID [2018-11-19 17:07:31,765 INFO L273 TraceCheckUtils]: 154: Hoare triple {35670#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {35670#false} is VALID [2018-11-19 17:07:31,765 INFO L256 TraceCheckUtils]: 155: Hoare triple {35670#false} call gameport_release_port(#~311.base, #~311.offset); {35670#false} is VALID [2018-11-19 17:07:31,765 INFO L273 TraceCheckUtils]: 156: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L256 TraceCheckUtils]: 157: Hoare triple {35670#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L273 TraceCheckUtils]: 158: Hoare triple {35670#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L256 TraceCheckUtils]: 159: Hoare triple {35670#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L273 TraceCheckUtils]: 160: Hoare triple {35670#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L273 TraceCheckUtils]: 161: Hoare triple {35670#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {35670#false} is VALID [2018-11-19 17:07:31,766 INFO L273 TraceCheckUtils]: 162: Hoare triple {35670#false} assume ~ldv_module_refcounter~0 <= 1; {35670#false} is VALID [2018-11-19 17:07:31,767 INFO L256 TraceCheckUtils]: 163: Hoare triple {35670#false} call ldv_error(); {35670#false} is VALID [2018-11-19 17:07:31,767 INFO L273 TraceCheckUtils]: 164: Hoare triple {35670#false} assume !false; {35670#false} is VALID [2018-11-19 17:07:31,779 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 17:07:31,780 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:07:31,780 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:07:31,780 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 165 [2018-11-19 17:07:31,781 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:07:31,781 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:07:31,918 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 102 edges. 102 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:31,918 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:07:31,918 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:07:31,918 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:07:31,919 INFO L87 Difference]: Start difference. First operand 3737 states and 5159 transitions. Second operand 3 states. [2018-11-19 17:07:49,070 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:07:49,070 INFO L93 Difference]: Finished difference Result 10778 states and 14834 transitions. [2018-11-19 17:07:49,070 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:07:49,070 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 165 [2018-11-19 17:07:49,070 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:07:49,070 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:07:49,094 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2531 transitions. [2018-11-19 17:07:49,094 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:07:49,118 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2531 transitions. [2018-11-19 17:07:49,118 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2531 transitions. [2018-11-19 17:07:51,123 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2531 edges. 2531 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:07:53,749 INFO L225 Difference]: With dead ends: 10778 [2018-11-19 17:07:53,750 INFO L226 Difference]: Without dead ends: 7091 [2018-11-19 17:07:53,759 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:07:53,764 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 7091 states. [2018-11-19 17:08:02,277 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 7091 to 7087. [2018-11-19 17:08:02,278 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:08:02,278 INFO L82 GeneralOperation]: Start isEquivalent. First operand 7091 states. Second operand 7087 states. [2018-11-19 17:08:02,278 INFO L74 IsIncluded]: Start isIncluded. First operand 7091 states. Second operand 7087 states. [2018-11-19 17:08:02,278 INFO L87 Difference]: Start difference. First operand 7091 states. Second operand 7087 states. [2018-11-19 17:08:03,975 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:08:03,976 INFO L93 Difference]: Finished difference Result 7091 states and 9729 transitions. [2018-11-19 17:08:03,976 INFO L276 IsEmpty]: Start isEmpty. Operand 7091 states and 9729 transitions. [2018-11-19 17:08:03,994 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:08:03,995 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:08:03,995 INFO L74 IsIncluded]: Start isIncluded. First operand 7087 states. Second operand 7091 states. [2018-11-19 17:08:03,995 INFO L87 Difference]: Start difference. First operand 7087 states. Second operand 7091 states. [2018-11-19 17:08:05,669 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:08:05,669 INFO L93 Difference]: Finished difference Result 7091 states and 9729 transitions. [2018-11-19 17:08:05,669 INFO L276 IsEmpty]: Start isEmpty. Operand 7091 states and 9729 transitions. [2018-11-19 17:08:05,687 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:08:05,687 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:08:05,687 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:08:05,688 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:08:05,688 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 7087 states. [2018-11-19 17:08:07,832 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 7087 states to 7087 states and 9726 transitions. [2018-11-19 17:08:07,833 INFO L78 Accepts]: Start accepts. Automaton has 7087 states and 9726 transitions. Word has length 165 [2018-11-19 17:08:07,833 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:08:07,833 INFO L480 AbstractCegarLoop]: Abstraction has 7087 states and 9726 transitions. [2018-11-19 17:08:07,833 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:08:07,834 INFO L276 IsEmpty]: Start isEmpty. Operand 7087 states and 9726 transitions. [2018-11-19 17:08:07,836 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 185 [2018-11-19 17:08:07,836 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:08:07,836 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:08:07,837 INFO L423 AbstractCegarLoop]: === Iteration 5 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:08:07,837 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:08:07,837 INFO L82 PathProgramCache]: Analyzing trace with hash 1780136228, now seen corresponding path program 1 times [2018-11-19 17:08:07,837 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:08:07,837 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:08:07,840 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:08:07,840 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:08:07,840 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:08:07,937 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:08:08,257 INFO L256 TraceCheckUtils]: 0: Hoare triple {74053#true} call ULTIMATE.init(); {74053#true} is VALID [2018-11-19 17:08:08,257 INFO L273 TraceCheckUtils]: 1: Hoare triple {74053#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,258 INFO L273 TraceCheckUtils]: 2: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,258 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {74053#true} {74053#true} #2100#return; {74053#true} is VALID [2018-11-19 17:08:08,258 INFO L256 TraceCheckUtils]: 4: Hoare triple {74053#true} call #t~ret374 := main(); {74053#true} is VALID [2018-11-19 17:08:08,258 INFO L273 TraceCheckUtils]: 5: Hoare triple {74053#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {74053#true} is VALID [2018-11-19 17:08:08,258 INFO L256 TraceCheckUtils]: 6: Hoare triple {74053#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 17:08:08,259 INFO L273 TraceCheckUtils]: 7: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,259 INFO L256 TraceCheckUtils]: 8: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,259 INFO L273 TraceCheckUtils]: 9: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,259 INFO L273 TraceCheckUtils]: 10: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,259 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,260 INFO L273 TraceCheckUtils]: 12: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,260 INFO L273 TraceCheckUtils]: 13: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,260 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {74053#true} {74053#true} #1850#return; {74053#true} is VALID [2018-11-19 17:08:08,260 INFO L273 TraceCheckUtils]: 15: Hoare triple {74053#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {74053#true} is VALID [2018-11-19 17:08:08,260 INFO L256 TraceCheckUtils]: 16: Hoare triple {74053#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {74053#true} is VALID [2018-11-19 17:08:08,261 INFO L273 TraceCheckUtils]: 17: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,261 INFO L256 TraceCheckUtils]: 18: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,261 INFO L273 TraceCheckUtils]: 19: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,261 INFO L273 TraceCheckUtils]: 20: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,261 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,262 INFO L273 TraceCheckUtils]: 22: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,262 INFO L273 TraceCheckUtils]: 23: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,262 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {74053#true} {74053#true} #1852#return; {74053#true} is VALID [2018-11-19 17:08:08,262 INFO L273 TraceCheckUtils]: 25: Hoare triple {74053#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {74053#true} is VALID [2018-11-19 17:08:08,262 INFO L256 TraceCheckUtils]: 26: Hoare triple {74053#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {74053#true} is VALID [2018-11-19 17:08:08,263 INFO L273 TraceCheckUtils]: 27: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,263 INFO L256 TraceCheckUtils]: 28: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,263 INFO L273 TraceCheckUtils]: 29: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,263 INFO L273 TraceCheckUtils]: 30: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,263 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,264 INFO L273 TraceCheckUtils]: 32: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,264 INFO L273 TraceCheckUtils]: 33: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,264 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {74053#true} {74053#true} #1854#return; {74053#true} is VALID [2018-11-19 17:08:08,264 INFO L273 TraceCheckUtils]: 35: Hoare triple {74053#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {74053#true} is VALID [2018-11-19 17:08:08,264 INFO L256 TraceCheckUtils]: 36: Hoare triple {74053#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {74053#true} is VALID [2018-11-19 17:08:08,265 INFO L273 TraceCheckUtils]: 37: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,265 INFO L256 TraceCheckUtils]: 38: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,265 INFO L273 TraceCheckUtils]: 39: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,265 INFO L273 TraceCheckUtils]: 40: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,265 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,266 INFO L273 TraceCheckUtils]: 42: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,266 INFO L273 TraceCheckUtils]: 43: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,266 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {74053#true} {74053#true} #1856#return; {74053#true} is VALID [2018-11-19 17:08:08,266 INFO L273 TraceCheckUtils]: 45: Hoare triple {74053#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {74053#true} is VALID [2018-11-19 17:08:08,266 INFO L256 TraceCheckUtils]: 46: Hoare triple {74053#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L273 TraceCheckUtils]: 47: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L256 TraceCheckUtils]: 48: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L273 TraceCheckUtils]: 49: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L273 TraceCheckUtils]: 50: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,267 INFO L273 TraceCheckUtils]: 52: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,268 INFO L273 TraceCheckUtils]: 53: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,268 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {74053#true} {74053#true} #1858#return; {74053#true} is VALID [2018-11-19 17:08:08,268 INFO L273 TraceCheckUtils]: 55: Hoare triple {74053#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,268 INFO L256 TraceCheckUtils]: 56: Hoare triple {74053#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {74053#true} is VALID [2018-11-19 17:08:08,268 INFO L273 TraceCheckUtils]: 57: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,269 INFO L256 TraceCheckUtils]: 58: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,269 INFO L273 TraceCheckUtils]: 59: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,269 INFO L273 TraceCheckUtils]: 60: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,269 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,269 INFO L273 TraceCheckUtils]: 62: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,270 INFO L273 TraceCheckUtils]: 63: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,270 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {74053#true} {74053#true} #1860#return; {74053#true} is VALID [2018-11-19 17:08:08,270 INFO L273 TraceCheckUtils]: 65: Hoare triple {74053#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,270 INFO L256 TraceCheckUtils]: 66: Hoare triple {74053#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 17:08:08,270 INFO L273 TraceCheckUtils]: 67: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,271 INFO L256 TraceCheckUtils]: 68: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,271 INFO L273 TraceCheckUtils]: 69: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,271 INFO L273 TraceCheckUtils]: 70: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,271 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,271 INFO L273 TraceCheckUtils]: 72: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,272 INFO L273 TraceCheckUtils]: 73: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,272 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {74053#true} {74053#true} #1862#return; {74053#true} is VALID [2018-11-19 17:08:08,272 INFO L273 TraceCheckUtils]: 75: Hoare triple {74053#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,272 INFO L256 TraceCheckUtils]: 76: Hoare triple {74053#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {74053#true} is VALID [2018-11-19 17:08:08,272 INFO L273 TraceCheckUtils]: 77: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L256 TraceCheckUtils]: 78: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L273 TraceCheckUtils]: 79: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L273 TraceCheckUtils]: 80: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L273 TraceCheckUtils]: 82: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,273 INFO L273 TraceCheckUtils]: 83: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,274 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {74053#true} {74053#true} #1864#return; {74053#true} is VALID [2018-11-19 17:08:08,274 INFO L273 TraceCheckUtils]: 85: Hoare triple {74053#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,274 INFO L256 TraceCheckUtils]: 86: Hoare triple {74053#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {74053#true} is VALID [2018-11-19 17:08:08,274 INFO L273 TraceCheckUtils]: 87: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,274 INFO L256 TraceCheckUtils]: 88: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,275 INFO L273 TraceCheckUtils]: 89: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,275 INFO L273 TraceCheckUtils]: 90: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,275 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,275 INFO L273 TraceCheckUtils]: 92: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,275 INFO L273 TraceCheckUtils]: 93: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,276 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {74053#true} {74053#true} #1866#return; {74053#true} is VALID [2018-11-19 17:08:08,276 INFO L273 TraceCheckUtils]: 95: Hoare triple {74053#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,276 INFO L256 TraceCheckUtils]: 96: Hoare triple {74053#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 17:08:08,276 INFO L273 TraceCheckUtils]: 97: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,276 INFO L256 TraceCheckUtils]: 98: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,277 INFO L273 TraceCheckUtils]: 99: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 17:08:08,277 INFO L273 TraceCheckUtils]: 100: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,277 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 17:08:08,277 INFO L273 TraceCheckUtils]: 102: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 17:08:08,277 INFO L273 TraceCheckUtils]: 103: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,278 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {74053#true} {74053#true} #1868#return; {74053#true} is VALID [2018-11-19 17:08:08,278 INFO L273 TraceCheckUtils]: 105: Hoare triple {74053#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {74053#true} is VALID [2018-11-19 17:08:08,278 INFO L256 TraceCheckUtils]: 106: Hoare triple {74053#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {74053#true} is VALID [2018-11-19 17:08:08,278 INFO L273 TraceCheckUtils]: 107: Hoare triple {74053#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {74053#true} is VALID [2018-11-19 17:08:08,278 INFO L256 TraceCheckUtils]: 108: Hoare triple {74053#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 17:08:08,279 INFO L273 TraceCheckUtils]: 109: Hoare triple {74053#true} #t~loopctr381 := 0; {74053#true} is VALID [2018-11-19 17:08:08,279 INFO L273 TraceCheckUtils]: 110: Hoare triple {74053#true} assume !(#t~loopctr381 < #amount); {74053#true} is VALID [2018-11-19 17:08:08,279 INFO L273 TraceCheckUtils]: 111: Hoare triple {74053#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {74053#true} is VALID [2018-11-19 17:08:08,279 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {74053#true} {74053#true} #1816#return; {74053#true} is VALID [2018-11-19 17:08:08,279 INFO L273 TraceCheckUtils]: 113: Hoare triple {74053#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L273 TraceCheckUtils]: 114: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {74053#true} {74053#true} #1870#return; {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L273 TraceCheckUtils]: 116: Hoare triple {74053#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L256 TraceCheckUtils]: 117: Hoare triple {74053#true} call work_init_1(); {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L273 TraceCheckUtils]: 118: Hoare triple {74053#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {74053#true} is VALID [2018-11-19 17:08:08,280 INFO L273 TraceCheckUtils]: 119: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,281 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {74053#true} {74053#true} #1872#return; {74053#true} is VALID [2018-11-19 17:08:08,281 INFO L273 TraceCheckUtils]: 121: Hoare triple {74053#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {74053#true} is VALID [2018-11-19 17:08:08,281 INFO L273 TraceCheckUtils]: 122: Hoare triple {74053#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 17:08:08,281 INFO L273 TraceCheckUtils]: 123: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 17:08:08,281 INFO L273 TraceCheckUtils]: 124: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 17:08:08,282 INFO L273 TraceCheckUtils]: 125: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 17:08:08,282 INFO L273 TraceCheckUtils]: 126: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 17:08:08,282 INFO L273 TraceCheckUtils]: 127: Hoare triple {74053#true} assume #t~switch337; {74053#true} is VALID [2018-11-19 17:08:08,282 INFO L273 TraceCheckUtils]: 128: Hoare triple {74053#true} assume 0 != ~ldv_state_variable_1~0; {74053#true} is VALID [2018-11-19 17:08:08,282 INFO L256 TraceCheckUtils]: 129: Hoare triple {74053#true} call invoke_work_1(); {74053#true} is VALID [2018-11-19 17:08:08,283 INFO L273 TraceCheckUtils]: 130: Hoare triple {74053#true} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {74053#true} is VALID [2018-11-19 17:08:08,283 INFO L273 TraceCheckUtils]: 131: Hoare triple {74053#true} assume #t~switch324; {74053#true} is VALID [2018-11-19 17:08:08,283 INFO L273 TraceCheckUtils]: 132: Hoare triple {74053#true} assume 2 == ~ldv_work_1_0~0 || 3 == ~ldv_work_1_0~0;~ldv_work_1_0~0 := 4; {74053#true} is VALID [2018-11-19 17:08:08,283 INFO L256 TraceCheckUtils]: 133: Hoare triple {74053#true} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {74053#true} is VALID [2018-11-19 17:08:08,283 INFO L273 TraceCheckUtils]: 134: Hoare triple {74053#true} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {74053#true} is VALID [2018-11-19 17:08:08,284 INFO L256 TraceCheckUtils]: 135: Hoare triple {74053#true} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {74053#true} is VALID [2018-11-19 17:08:08,285 INFO L273 TraceCheckUtils]: 136: Hoare triple {74053#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,285 INFO L256 TraceCheckUtils]: 137: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {74053#true} is VALID [2018-11-19 17:08:08,285 INFO L273 TraceCheckUtils]: 138: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {74053#true} is VALID [2018-11-19 17:08:08,285 INFO L273 TraceCheckUtils]: 139: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,286 INFO L268 TraceCheckUtils]: 140: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1826#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,287 INFO L273 TraceCheckUtils]: 141: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,287 INFO L256 TraceCheckUtils]: 142: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {74053#true} is VALID [2018-11-19 17:08:08,288 INFO L273 TraceCheckUtils]: 143: Hoare triple {74053#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {74053#true} is VALID [2018-11-19 17:08:08,288 INFO L273 TraceCheckUtils]: 144: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,289 INFO L268 TraceCheckUtils]: 145: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1828#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,290 INFO L273 TraceCheckUtils]: 146: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,290 INFO L273 TraceCheckUtils]: 147: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} assume !(0 == ~tmp___0~7); {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,291 INFO L256 TraceCheckUtils]: 148: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {74053#true} is VALID [2018-11-19 17:08:08,291 INFO L273 TraceCheckUtils]: 149: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {74053#true} is VALID [2018-11-19 17:08:08,291 INFO L273 TraceCheckUtils]: 150: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,292 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1832#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 17:08:08,293 INFO L273 TraceCheckUtils]: 152: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} is VALID [2018-11-19 17:08:08,293 INFO L273 TraceCheckUtils]: 153: Hoare triple {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} assume true; {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} is VALID [2018-11-19 17:08:08,294 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} {74053#true} #2110#return; {74057#(and (= 0 |gameport_handle_events_#t~ret181.base|) (= 0 |gameport_handle_events_#t~ret181.offset|))} is VALID [2018-11-19 17:08:08,295 INFO L273 TraceCheckUtils]: 155: Hoare triple {74057#(and (= 0 |gameport_handle_events_#t~ret181.base|) (= 0 |gameport_handle_events_#t~ret181.offset|))} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {74058#(and (= gameport_handle_events_~event~1.base 0) (= gameport_handle_events_~event~1.offset 0))} is VALID [2018-11-19 17:08:08,296 INFO L273 TraceCheckUtils]: 156: Hoare triple {74058#(and (= gameport_handle_events_~event~1.base 0) (= gameport_handle_events_~event~1.offset 0))} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {74054#false} is VALID [2018-11-19 17:08:08,296 INFO L273 TraceCheckUtils]: 157: Hoare triple {74054#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {74054#false} is VALID [2018-11-19 17:08:08,296 INFO L273 TraceCheckUtils]: 158: Hoare triple {74054#false} assume !#t~switch183; {74054#false} is VALID [2018-11-19 17:08:08,296 INFO L273 TraceCheckUtils]: 159: Hoare triple {74054#false} havoc #t~mem182;havoc #t~switch183; {74054#false} is VALID [2018-11-19 17:08:08,296 INFO L256 TraceCheckUtils]: 160: Hoare triple {74054#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {74053#true} is VALID [2018-11-19 17:08:08,297 INFO L273 TraceCheckUtils]: 161: Hoare triple {74053#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,297 INFO L256 TraceCheckUtils]: 162: Hoare triple {74053#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {74053#true} is VALID [2018-11-19 17:08:08,297 INFO L273 TraceCheckUtils]: 163: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {74053#true} is VALID [2018-11-19 17:08:08,297 INFO L273 TraceCheckUtils]: 164: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,297 INFO L268 TraceCheckUtils]: 165: Hoare quadruple {74053#true} {74053#true} #1940#return; {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L273 TraceCheckUtils]: 166: Hoare triple {74053#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L273 TraceCheckUtils]: 167: Hoare triple {74053#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L256 TraceCheckUtils]: 168: Hoare triple {74053#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L273 TraceCheckUtils]: 169: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L273 TraceCheckUtils]: 170: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,298 INFO L268 TraceCheckUtils]: 171: Hoare quadruple {74053#true} {74053#true} #1946#return; {74053#true} is VALID [2018-11-19 17:08:08,299 INFO L273 TraceCheckUtils]: 172: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 17:08:08,299 INFO L268 TraceCheckUtils]: 173: Hoare quadruple {74053#true} {74054#false} #2116#return; {74054#false} is VALID [2018-11-19 17:08:08,299 INFO L256 TraceCheckUtils]: 174: Hoare triple {74054#false} call gameport_free_event(~event~1.base, ~event~1.offset); {74054#false} is VALID [2018-11-19 17:08:08,299 INFO L273 TraceCheckUtils]: 175: Hoare triple {74054#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {74054#false} is VALID [2018-11-19 17:08:08,299 INFO L256 TraceCheckUtils]: 176: Hoare triple {74054#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L273 TraceCheckUtils]: 177: Hoare triple {74054#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L256 TraceCheckUtils]: 178: Hoare triple {74054#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L273 TraceCheckUtils]: 179: Hoare triple {74054#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L273 TraceCheckUtils]: 180: Hoare triple {74054#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L273 TraceCheckUtils]: 181: Hoare triple {74054#false} assume ~ldv_module_refcounter~0 <= 1; {74054#false} is VALID [2018-11-19 17:08:08,300 INFO L256 TraceCheckUtils]: 182: Hoare triple {74054#false} call ldv_error(); {74054#false} is VALID [2018-11-19 17:08:08,301 INFO L273 TraceCheckUtils]: 183: Hoare triple {74054#false} assume !false; {74054#false} is VALID [2018-11-19 17:08:08,328 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:08:08,328 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:08:08,328 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [6] imperfect sequences [] total 6 [2018-11-19 17:08:08,329 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 184 [2018-11-19 17:08:08,330 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:08:08,330 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states. [2018-11-19 17:08:08,499 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 117 edges. 117 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:08:08,500 INFO L459 AbstractCegarLoop]: Interpolant automaton has 6 states [2018-11-19 17:08:08,500 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 6 interpolants. [2018-11-19 17:08:08,500 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=9, Invalid=21, Unknown=0, NotChecked=0, Total=30 [2018-11-19 17:08:08,500 INFO L87 Difference]: Start difference. First operand 7087 states and 9726 transitions. Second operand 6 states. [2018-11-19 17:08:40,817 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:08:40,817 INFO L93 Difference]: Finished difference Result 14232 states and 20220 transitions. [2018-11-19 17:08:40,817 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 6 states. [2018-11-19 17:08:40,817 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 184 [2018-11-19 17:08:40,818 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:08:40,818 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 17:08:40,841 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1804 transitions. [2018-11-19 17:08:40,841 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 17:08:40,865 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1804 transitions. [2018-11-19 17:08:40,865 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states and 1804 transitions. [2018-11-19 17:08:42,454 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1804 edges. 1804 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:08:45,026 INFO L225 Difference]: With dead ends: 14232 [2018-11-19 17:08:45,026 INFO L226 Difference]: Without dead ends: 7195 [2018-11-19 17:08:45,045 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 8 GetRequests, 2 SyntacticMatches, 1 SemanticMatches, 5 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=13, Invalid=29, Unknown=0, NotChecked=0, Total=42 [2018-11-19 17:08:45,049 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 7195 states. [2018-11-19 17:08:54,811 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 7195 to 7183. [2018-11-19 17:08:54,811 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:08:54,811 INFO L82 GeneralOperation]: Start isEquivalent. First operand 7195 states. Second operand 7183 states. [2018-11-19 17:08:54,811 INFO L74 IsIncluded]: Start isIncluded. First operand 7195 states. Second operand 7183 states. [2018-11-19 17:08:54,812 INFO L87 Difference]: Start difference. First operand 7195 states. Second operand 7183 states. [2018-11-19 17:08:56,526 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:08:56,526 INFO L93 Difference]: Finished difference Result 7195 states and 9906 transitions. [2018-11-19 17:08:56,526 INFO L276 IsEmpty]: Start isEmpty. Operand 7195 states and 9906 transitions. [2018-11-19 17:08:56,541 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:08:56,542 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:08:56,542 INFO L74 IsIncluded]: Start isIncluded. First operand 7183 states. Second operand 7195 states. [2018-11-19 17:08:56,542 INFO L87 Difference]: Start difference. First operand 7183 states. Second operand 7195 states. [2018-11-19 17:08:58,287 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:08:58,288 INFO L93 Difference]: Finished difference Result 7195 states and 9906 transitions. [2018-11-19 17:08:58,288 INFO L276 IsEmpty]: Start isEmpty. Operand 7195 states and 9906 transitions. [2018-11-19 17:08:58,299 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:08:58,299 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:08:58,299 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:08:58,300 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:08:58,300 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 7183 states. [2018-11-19 17:09:00,883 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 7183 states to 7183 states and 9874 transitions. [2018-11-19 17:09:00,885 INFO L78 Accepts]: Start accepts. Automaton has 7183 states and 9874 transitions. Word has length 184 [2018-11-19 17:09:00,886 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:09:00,886 INFO L480 AbstractCegarLoop]: Abstraction has 7183 states and 9874 transitions. [2018-11-19 17:09:00,886 INFO L481 AbstractCegarLoop]: Interpolant automaton has 6 states. [2018-11-19 17:09:00,886 INFO L276 IsEmpty]: Start isEmpty. Operand 7183 states and 9874 transitions. [2018-11-19 17:09:00,888 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 184 [2018-11-19 17:09:00,888 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:09:00,888 INFO L384 BasicCegarLoop]: trace histogram [11, 11, 11, 11, 11, 11, 11, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:09:00,888 INFO L423 AbstractCegarLoop]: === Iteration 6 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:09:00,888 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:09:00,888 INFO L82 PathProgramCache]: Analyzing trace with hash 1672366607, now seen corresponding path program 1 times [2018-11-19 17:09:00,888 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:09:00,889 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:09:00,891 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:09:00,891 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:09:00,891 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:09:00,950 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:09:01,103 INFO L256 TraceCheckUtils]: 0: Hoare triple {117398#true} call ULTIMATE.init(); {117398#true} is VALID [2018-11-19 17:09:01,103 INFO L273 TraceCheckUtils]: 1: Hoare triple {117398#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L273 TraceCheckUtils]: 2: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {117398#true} {117398#true} #2100#return; {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L256 TraceCheckUtils]: 4: Hoare triple {117398#true} call #t~ret374 := main(); {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L273 TraceCheckUtils]: 5: Hoare triple {117398#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L256 TraceCheckUtils]: 6: Hoare triple {117398#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L273 TraceCheckUtils]: 7: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,104 INFO L256 TraceCheckUtils]: 8: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,105 INFO L273 TraceCheckUtils]: 9: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,105 INFO L273 TraceCheckUtils]: 10: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,105 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,105 INFO L273 TraceCheckUtils]: 12: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,105 INFO L273 TraceCheckUtils]: 13: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,106 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {117398#true} {117398#true} #1850#return; {117398#true} is VALID [2018-11-19 17:09:01,106 INFO L273 TraceCheckUtils]: 15: Hoare triple {117398#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {117398#true} is VALID [2018-11-19 17:09:01,106 INFO L256 TraceCheckUtils]: 16: Hoare triple {117398#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 17:09:01,106 INFO L273 TraceCheckUtils]: 17: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L256 TraceCheckUtils]: 18: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L273 TraceCheckUtils]: 19: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L273 TraceCheckUtils]: 20: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L273 TraceCheckUtils]: 22: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L273 TraceCheckUtils]: 23: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {117398#true} {117398#true} #1852#return; {117398#true} is VALID [2018-11-19 17:09:01,107 INFO L273 TraceCheckUtils]: 25: Hoare triple {117398#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L256 TraceCheckUtils]: 26: Hoare triple {117398#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L273 TraceCheckUtils]: 27: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L256 TraceCheckUtils]: 28: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L273 TraceCheckUtils]: 29: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L273 TraceCheckUtils]: 30: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L273 TraceCheckUtils]: 32: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,108 INFO L273 TraceCheckUtils]: 33: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {117398#true} {117398#true} #1854#return; {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L273 TraceCheckUtils]: 35: Hoare triple {117398#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L256 TraceCheckUtils]: 36: Hoare triple {117398#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L273 TraceCheckUtils]: 37: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L256 TraceCheckUtils]: 38: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L273 TraceCheckUtils]: 39: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L273 TraceCheckUtils]: 40: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,109 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L273 TraceCheckUtils]: 42: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L273 TraceCheckUtils]: 43: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {117398#true} {117398#true} #1856#return; {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L273 TraceCheckUtils]: 45: Hoare triple {117398#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L256 TraceCheckUtils]: 46: Hoare triple {117398#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L273 TraceCheckUtils]: 47: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L256 TraceCheckUtils]: 48: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,110 INFO L273 TraceCheckUtils]: 49: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L273 TraceCheckUtils]: 50: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L273 TraceCheckUtils]: 52: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L273 TraceCheckUtils]: 53: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {117398#true} {117398#true} #1858#return; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L273 TraceCheckUtils]: 55: Hoare triple {117398#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L256 TraceCheckUtils]: 56: Hoare triple {117398#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {117398#true} is VALID [2018-11-19 17:09:01,111 INFO L273 TraceCheckUtils]: 57: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L256 TraceCheckUtils]: 58: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L273 TraceCheckUtils]: 59: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L273 TraceCheckUtils]: 60: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L273 TraceCheckUtils]: 62: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L273 TraceCheckUtils]: 63: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {117398#true} {117398#true} #1860#return; {117398#true} is VALID [2018-11-19 17:09:01,112 INFO L273 TraceCheckUtils]: 65: Hoare triple {117398#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L256 TraceCheckUtils]: 66: Hoare triple {117398#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L273 TraceCheckUtils]: 67: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L256 TraceCheckUtils]: 68: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L273 TraceCheckUtils]: 69: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L273 TraceCheckUtils]: 70: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L273 TraceCheckUtils]: 72: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,113 INFO L273 TraceCheckUtils]: 73: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {117398#true} {117398#true} #1862#return; {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L273 TraceCheckUtils]: 75: Hoare triple {117398#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L256 TraceCheckUtils]: 76: Hoare triple {117398#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L273 TraceCheckUtils]: 77: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L256 TraceCheckUtils]: 78: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L273 TraceCheckUtils]: 79: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L273 TraceCheckUtils]: 80: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,114 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 82: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 83: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {117398#true} {117398#true} #1864#return; {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 85: Hoare triple {117398#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L256 TraceCheckUtils]: 86: Hoare triple {117398#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 87: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L256 TraceCheckUtils]: 88: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 89: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,115 INFO L273 TraceCheckUtils]: 90: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L273 TraceCheckUtils]: 92: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L273 TraceCheckUtils]: 93: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {117398#true} {117398#true} #1866#return; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L273 TraceCheckUtils]: 95: Hoare triple {117398#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {117398#true} is VALID [2018-11-19 17:09:01,116 INFO L256 TraceCheckUtils]: 96: Hoare triple {117398#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L273 TraceCheckUtils]: 97: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L256 TraceCheckUtils]: 98: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L273 TraceCheckUtils]: 99: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L273 TraceCheckUtils]: 100: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L273 TraceCheckUtils]: 102: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L273 TraceCheckUtils]: 103: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,117 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {117398#true} {117398#true} #1868#return; {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L273 TraceCheckUtils]: 105: Hoare triple {117398#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L256 TraceCheckUtils]: 106: Hoare triple {117398#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L273 TraceCheckUtils]: 107: Hoare triple {117398#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L256 TraceCheckUtils]: 108: Hoare triple {117398#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L273 TraceCheckUtils]: 109: Hoare triple {117398#true} #t~loopctr381 := 0; {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L273 TraceCheckUtils]: 110: Hoare triple {117398#true} assume !(#t~loopctr381 < #amount); {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L273 TraceCheckUtils]: 111: Hoare triple {117398#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {117398#true} is VALID [2018-11-19 17:09:01,118 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {117398#true} {117398#true} #1816#return; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 113: Hoare triple {117398#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 114: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {117398#true} {117398#true} #1870#return; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 116: Hoare triple {117398#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L256 TraceCheckUtils]: 117: Hoare triple {117398#true} call work_init_1(); {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 118: Hoare triple {117398#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 119: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {117398#true} {117398#true} #1872#return; {117398#true} is VALID [2018-11-19 17:09:01,119 INFO L273 TraceCheckUtils]: 121: Hoare triple {117398#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 122: Hoare triple {117398#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 123: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 124: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 125: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 126: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 127: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 128: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 17:09:01,120 INFO L273 TraceCheckUtils]: 129: Hoare triple {117398#true} assume #t~switch337; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 130: Hoare triple {117398#true} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 131: Hoare triple {117398#true} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 132: Hoare triple {117398#true} assume #t~switch353; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 133: Hoare triple {117398#true} assume 1 == ~ldv_state_variable_0~0; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L256 TraceCheckUtils]: 134: Hoare triple {117398#true} call #t~ret354 := gameport_init(); {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 135: Hoare triple {117398#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 136: Hoare triple {117398#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {117398#true} is VALID [2018-11-19 17:09:01,121 INFO L273 TraceCheckUtils]: 137: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,122 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {117398#true} {117398#true} #1902#return; {117398#true} is VALID [2018-11-19 17:09:01,122 INFO L273 TraceCheckUtils]: 139: Hoare triple {117398#true} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L273 TraceCheckUtils]: 140: Hoare triple {117398#true} assume 0 == ~ldv_retval_1~0;~ldv_state_variable_0~0 := 3;~ldv_state_variable_5~0 := 1;~ldv_state_variable_7~0 := 1;~ldv_state_variable_3~0 := 1; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,124 INFO L256 TraceCheckUtils]: 141: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} call ldv_initialize_bus_type_3(); {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L273 TraceCheckUtils]: 142: Hoare triple {117398#true} havoc ~tmp~32.base, ~tmp~32.offset; {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L256 TraceCheckUtils]: 143: Hoare triple {117398#true} call #t~ret317.base, #t~ret317.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L273 TraceCheckUtils]: 144: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L256 TraceCheckUtils]: 145: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 17:09:01,124 INFO L273 TraceCheckUtils]: 146: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 17:09:01,125 INFO L273 TraceCheckUtils]: 147: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,125 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 17:09:01,125 INFO L273 TraceCheckUtils]: 149: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 17:09:01,125 INFO L273 TraceCheckUtils]: 150: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,126 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {117398#true} {117398#true} #2108#return; {117398#true} is VALID [2018-11-19 17:09:01,126 INFO L273 TraceCheckUtils]: 152: Hoare triple {117398#true} ~tmp~32.base, ~tmp~32.offset := #t~ret317.base, #t~ret317.offset;havoc #t~ret317.base, #t~ret317.offset;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := ~tmp~32.base, ~tmp~32.offset; {117398#true} is VALID [2018-11-19 17:09:01,126 INFO L273 TraceCheckUtils]: 153: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 17:09:01,129 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {117398#true} {117400#(= 1 ~ldv_state_variable_3~0)} #1904#return; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,130 INFO L273 TraceCheckUtils]: 155: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} ~ldv_state_variable_4~0 := 1;~ldv_state_variable_6~0 := 1; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,131 INFO L273 TraceCheckUtils]: 156: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !(0 != ~ldv_retval_1~0); {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,132 INFO L273 TraceCheckUtils]: 157: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,133 INFO L273 TraceCheckUtils]: 158: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,134 INFO L273 TraceCheckUtils]: 159: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume #t~switch337; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,135 INFO L273 TraceCheckUtils]: 160: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume 0 != ~ldv_state_variable_3~0;assume -2147483648 <= #t~nondet341 && #t~nondet341 <= 2147483647;~tmp___11~0 := #t~nondet341;havoc #t~nondet341;#t~switch342 := 0 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,136 INFO L273 TraceCheckUtils]: 161: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch342;#t~switch342 := #t~switch342 || 1 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,137 INFO L273 TraceCheckUtils]: 162: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch342;#t~switch342 := #t~switch342 || 2 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,138 INFO L273 TraceCheckUtils]: 163: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume #t~switch342; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 17:09:01,139 INFO L273 TraceCheckUtils]: 164: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume 2 == ~ldv_state_variable_3~0; {117399#false} is VALID [2018-11-19 17:09:01,139 INFO L256 TraceCheckUtils]: 165: Hoare triple {117399#false} call #t~ret346 := gameport_driver_remove(~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset); {117399#false} is VALID [2018-11-19 17:09:01,139 INFO L273 TraceCheckUtils]: 166: Hoare triple {117399#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {117399#false} is VALID [2018-11-19 17:09:01,139 INFO L256 TraceCheckUtils]: 167: Hoare triple {117399#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {117399#false} is VALID [2018-11-19 17:09:01,140 INFO L273 TraceCheckUtils]: 168: Hoare triple {117399#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {117399#false} is VALID [2018-11-19 17:09:01,140 INFO L273 TraceCheckUtils]: 169: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {117399#false} is VALID [2018-11-19 17:09:01,140 INFO L273 TraceCheckUtils]: 170: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {117399#false} is VALID [2018-11-19 17:09:01,140 INFO L273 TraceCheckUtils]: 171: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {117399#false} is VALID [2018-11-19 17:09:01,140 INFO L273 TraceCheckUtils]: 172: Hoare triple {117399#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {117399#false} is VALID [2018-11-19 17:09:01,141 INFO L256 TraceCheckUtils]: 173: Hoare triple {117399#false} call gameport_release_port(#~311.base, #~311.offset); {117399#false} is VALID [2018-11-19 17:09:01,141 INFO L273 TraceCheckUtils]: 174: Hoare triple {117399#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {117399#false} is VALID [2018-11-19 17:09:01,141 INFO L256 TraceCheckUtils]: 175: Hoare triple {117399#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {117399#false} is VALID [2018-11-19 17:09:01,141 INFO L273 TraceCheckUtils]: 176: Hoare triple {117399#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {117399#false} is VALID [2018-11-19 17:09:01,141 INFO L256 TraceCheckUtils]: 177: Hoare triple {117399#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {117399#false} is VALID [2018-11-19 17:09:01,142 INFO L273 TraceCheckUtils]: 178: Hoare triple {117399#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {117399#false} is VALID [2018-11-19 17:09:01,142 INFO L273 TraceCheckUtils]: 179: Hoare triple {117399#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {117399#false} is VALID [2018-11-19 17:09:01,142 INFO L273 TraceCheckUtils]: 180: Hoare triple {117399#false} assume ~ldv_module_refcounter~0 <= 1; {117399#false} is VALID [2018-11-19 17:09:01,142 INFO L256 TraceCheckUtils]: 181: Hoare triple {117399#false} call ldv_error(); {117399#false} is VALID [2018-11-19 17:09:01,142 INFO L273 TraceCheckUtils]: 182: Hoare triple {117399#false} assume !false; {117399#false} is VALID [2018-11-19 17:09:01,154 INFO L134 CoverageAnalysis]: Checked inductivity of 443 backedges. 3 proven. 0 refuted. 0 times theorem prover too weak. 440 trivial. 0 not checked. [2018-11-19 17:09:01,155 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:09:01,155 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:09:01,155 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 183 [2018-11-19 17:09:01,156 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:09:01,156 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:09:01,318 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 113 edges. 113 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:09:01,318 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:09:01,318 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:09:01,319 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:09:01,319 INFO L87 Difference]: Start difference. First operand 7183 states and 9874 transitions. Second operand 3 states. [2018-11-19 17:09:46,509 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:09:46,509 INFO L93 Difference]: Finished difference Result 17862 states and 24579 transitions. [2018-11-19 17:09:46,509 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:09:46,510 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 183 [2018-11-19 17:09:46,510 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:09:46,510 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:09:46,535 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2590 transitions. [2018-11-19 17:09:46,535 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:09:46,559 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2590 transitions. [2018-11-19 17:09:46,559 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2590 transitions. [2018-11-19 17:09:48,689 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2590 edges. 2590 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:09:54,632 INFO L225 Difference]: With dead ends: 17862 [2018-11-19 17:09:54,633 INFO L226 Difference]: Without dead ends: 10729 [2018-11-19 17:09:54,647 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:09:54,654 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10729 states. [2018-11-19 17:10:08,367 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10729 to 10725. [2018-11-19 17:10:08,367 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:10:08,367 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10729 states. Second operand 10725 states. [2018-11-19 17:10:08,367 INFO L74 IsIncluded]: Start isIncluded. First operand 10729 states. Second operand 10725 states. [2018-11-19 17:10:08,367 INFO L87 Difference]: Start difference. First operand 10729 states. Second operand 10725 states. [2018-11-19 17:10:12,007 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:10:12,007 INFO L93 Difference]: Finished difference Result 10729 states and 14735 transitions. [2018-11-19 17:10:12,007 INFO L276 IsEmpty]: Start isEmpty. Operand 10729 states and 14735 transitions. [2018-11-19 17:10:12,030 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:10:12,031 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:10:12,031 INFO L74 IsIncluded]: Start isIncluded. First operand 10725 states. Second operand 10729 states. [2018-11-19 17:10:12,031 INFO L87 Difference]: Start difference. First operand 10725 states. Second operand 10729 states. [2018-11-19 17:10:15,566 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:10:15,566 INFO L93 Difference]: Finished difference Result 10729 states and 14735 transitions. [2018-11-19 17:10:15,566 INFO L276 IsEmpty]: Start isEmpty. Operand 10729 states and 14735 transitions. [2018-11-19 17:10:15,589 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:10:15,589 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:10:15,589 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:10:15,589 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:10:15,589 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10725 states. [2018-11-19 17:10:20,229 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10725 states to 10725 states and 14732 transitions. [2018-11-19 17:10:20,231 INFO L78 Accepts]: Start accepts. Automaton has 10725 states and 14732 transitions. Word has length 183 [2018-11-19 17:10:20,232 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:10:20,232 INFO L480 AbstractCegarLoop]: Abstraction has 10725 states and 14732 transitions. [2018-11-19 17:10:20,232 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:10:20,232 INFO L276 IsEmpty]: Start isEmpty. Operand 10725 states and 14732 transitions. [2018-11-19 17:10:20,234 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 193 [2018-11-19 17:10:20,234 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:10:20,234 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:10:20,234 INFO L423 AbstractCegarLoop]: === Iteration 7 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:10:20,235 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:10:20,235 INFO L82 PathProgramCache]: Analyzing trace with hash 1095559008, now seen corresponding path program 1 times [2018-11-19 17:10:20,235 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:10:20,235 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:10:20,237 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:10:20,237 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:10:20,238 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:10:20,486 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:10:20,701 INFO L256 TraceCheckUtils]: 0: Hoare triple {177446#true} call ULTIMATE.init(); {177446#true} is VALID [2018-11-19 17:10:20,701 INFO L273 TraceCheckUtils]: 1: Hoare triple {177446#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L273 TraceCheckUtils]: 2: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {177446#true} {177446#true} #2100#return; {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L256 TraceCheckUtils]: 4: Hoare triple {177446#true} call #t~ret374 := main(); {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L273 TraceCheckUtils]: 5: Hoare triple {177446#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L256 TraceCheckUtils]: 6: Hoare triple {177446#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 17:10:20,702 INFO L273 TraceCheckUtils]: 7: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,703 INFO L256 TraceCheckUtils]: 8: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,703 INFO L273 TraceCheckUtils]: 9: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,703 INFO L273 TraceCheckUtils]: 10: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,703 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,703 INFO L273 TraceCheckUtils]: 12: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,704 INFO L273 TraceCheckUtils]: 13: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,704 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {177446#true} {177446#true} #1850#return; {177446#true} is VALID [2018-11-19 17:10:20,704 INFO L273 TraceCheckUtils]: 15: Hoare triple {177446#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {177446#true} is VALID [2018-11-19 17:10:20,704 INFO L256 TraceCheckUtils]: 16: Hoare triple {177446#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {177446#true} is VALID [2018-11-19 17:10:20,704 INFO L273 TraceCheckUtils]: 17: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,705 INFO L256 TraceCheckUtils]: 18: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,705 INFO L273 TraceCheckUtils]: 19: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,705 INFO L273 TraceCheckUtils]: 20: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,705 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,705 INFO L273 TraceCheckUtils]: 22: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,706 INFO L273 TraceCheckUtils]: 23: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,706 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {177446#true} {177446#true} #1852#return; {177446#true} is VALID [2018-11-19 17:10:20,706 INFO L273 TraceCheckUtils]: 25: Hoare triple {177446#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {177446#true} is VALID [2018-11-19 17:10:20,706 INFO L256 TraceCheckUtils]: 26: Hoare triple {177446#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {177446#true} is VALID [2018-11-19 17:10:20,706 INFO L273 TraceCheckUtils]: 27: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L256 TraceCheckUtils]: 28: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L273 TraceCheckUtils]: 29: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L273 TraceCheckUtils]: 30: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L273 TraceCheckUtils]: 32: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,707 INFO L273 TraceCheckUtils]: 33: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,708 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {177446#true} {177446#true} #1854#return; {177446#true} is VALID [2018-11-19 17:10:20,708 INFO L273 TraceCheckUtils]: 35: Hoare triple {177446#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {177446#true} is VALID [2018-11-19 17:10:20,708 INFO L256 TraceCheckUtils]: 36: Hoare triple {177446#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {177446#true} is VALID [2018-11-19 17:10:20,708 INFO L273 TraceCheckUtils]: 37: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,708 INFO L256 TraceCheckUtils]: 38: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,709 INFO L273 TraceCheckUtils]: 39: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,709 INFO L273 TraceCheckUtils]: 40: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,709 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,709 INFO L273 TraceCheckUtils]: 42: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,709 INFO L273 TraceCheckUtils]: 43: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {177446#true} {177446#true} #1856#return; {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L273 TraceCheckUtils]: 45: Hoare triple {177446#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L256 TraceCheckUtils]: 46: Hoare triple {177446#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L273 TraceCheckUtils]: 47: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L256 TraceCheckUtils]: 48: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,710 INFO L273 TraceCheckUtils]: 49: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L273 TraceCheckUtils]: 50: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L273 TraceCheckUtils]: 52: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L273 TraceCheckUtils]: 53: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {177446#true} {177446#true} #1858#return; {177446#true} is VALID [2018-11-19 17:10:20,711 INFO L273 TraceCheckUtils]: 55: Hoare triple {177446#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L256 TraceCheckUtils]: 56: Hoare triple {177446#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L273 TraceCheckUtils]: 57: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L256 TraceCheckUtils]: 58: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L273 TraceCheckUtils]: 59: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L273 TraceCheckUtils]: 60: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,712 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L273 TraceCheckUtils]: 62: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L273 TraceCheckUtils]: 63: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {177446#true} {177446#true} #1860#return; {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L273 TraceCheckUtils]: 65: Hoare triple {177446#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L256 TraceCheckUtils]: 66: Hoare triple {177446#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 17:10:20,713 INFO L273 TraceCheckUtils]: 67: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,714 INFO L256 TraceCheckUtils]: 68: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,714 INFO L273 TraceCheckUtils]: 69: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,714 INFO L273 TraceCheckUtils]: 70: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,714 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,714 INFO L273 TraceCheckUtils]: 72: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L273 TraceCheckUtils]: 73: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {177446#true} {177446#true} #1862#return; {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L273 TraceCheckUtils]: 75: Hoare triple {177446#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L256 TraceCheckUtils]: 76: Hoare triple {177446#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L273 TraceCheckUtils]: 77: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,715 INFO L256 TraceCheckUtils]: 78: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,716 INFO L273 TraceCheckUtils]: 79: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,716 INFO L273 TraceCheckUtils]: 80: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,716 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,716 INFO L273 TraceCheckUtils]: 82: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,716 INFO L273 TraceCheckUtils]: 83: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {177446#true} {177446#true} #1864#return; {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L273 TraceCheckUtils]: 85: Hoare triple {177446#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L256 TraceCheckUtils]: 86: Hoare triple {177446#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L273 TraceCheckUtils]: 87: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L256 TraceCheckUtils]: 88: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,717 INFO L273 TraceCheckUtils]: 89: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,718 INFO L273 TraceCheckUtils]: 90: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,718 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,718 INFO L273 TraceCheckUtils]: 92: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,718 INFO L273 TraceCheckUtils]: 93: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,718 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {177446#true} {177446#true} #1866#return; {177446#true} is VALID [2018-11-19 17:10:20,719 INFO L273 TraceCheckUtils]: 95: Hoare triple {177446#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,719 INFO L256 TraceCheckUtils]: 96: Hoare triple {177446#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 17:10:20,719 INFO L273 TraceCheckUtils]: 97: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,719 INFO L256 TraceCheckUtils]: 98: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,719 INFO L273 TraceCheckUtils]: 99: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L273 TraceCheckUtils]: 100: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L273 TraceCheckUtils]: 102: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L273 TraceCheckUtils]: 103: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {177446#true} {177446#true} #1868#return; {177446#true} is VALID [2018-11-19 17:10:20,720 INFO L273 TraceCheckUtils]: 105: Hoare triple {177446#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {177446#true} is VALID [2018-11-19 17:10:20,721 INFO L256 TraceCheckUtils]: 106: Hoare triple {177446#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {177446#true} is VALID [2018-11-19 17:10:20,721 INFO L273 TraceCheckUtils]: 107: Hoare triple {177446#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {177446#true} is VALID [2018-11-19 17:10:20,721 INFO L256 TraceCheckUtils]: 108: Hoare triple {177446#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 17:10:20,721 INFO L273 TraceCheckUtils]: 109: Hoare triple {177446#true} #t~loopctr381 := 0; {177446#true} is VALID [2018-11-19 17:10:20,721 INFO L273 TraceCheckUtils]: 110: Hoare triple {177446#true} assume !(#t~loopctr381 < #amount); {177446#true} is VALID [2018-11-19 17:10:20,722 INFO L273 TraceCheckUtils]: 111: Hoare triple {177446#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {177446#true} is VALID [2018-11-19 17:10:20,722 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {177446#true} {177446#true} #1816#return; {177446#true} is VALID [2018-11-19 17:10:20,722 INFO L273 TraceCheckUtils]: 113: Hoare triple {177446#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {177446#true} is VALID [2018-11-19 17:10:20,722 INFO L273 TraceCheckUtils]: 114: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,722 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {177446#true} {177446#true} #1870#return; {177446#true} is VALID [2018-11-19 17:10:20,723 INFO L273 TraceCheckUtils]: 116: Hoare triple {177446#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {177446#true} is VALID [2018-11-19 17:10:20,723 INFO L256 TraceCheckUtils]: 117: Hoare triple {177446#true} call work_init_1(); {177446#true} is VALID [2018-11-19 17:10:20,723 INFO L273 TraceCheckUtils]: 118: Hoare triple {177446#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,724 INFO L273 TraceCheckUtils]: 119: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume true; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,725 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {177448#(= 0 ~ldv_work_1_0~0)} {177446#true} #1872#return; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,725 INFO L273 TraceCheckUtils]: 121: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,725 INFO L273 TraceCheckUtils]: 122: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,726 INFO L273 TraceCheckUtils]: 123: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,726 INFO L273 TraceCheckUtils]: 124: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,727 INFO L273 TraceCheckUtils]: 125: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,727 INFO L273 TraceCheckUtils]: 126: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,728 INFO L273 TraceCheckUtils]: 127: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume #t~switch337; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,728 INFO L273 TraceCheckUtils]: 128: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume 0 != ~ldv_state_variable_1~0; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,729 INFO L256 TraceCheckUtils]: 129: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} call invoke_work_1(); {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,729 INFO L273 TraceCheckUtils]: 130: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,730 INFO L273 TraceCheckUtils]: 131: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume #t~switch324; {177448#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 17:10:20,730 INFO L273 TraceCheckUtils]: 132: Hoare triple {177448#(= 0 ~ldv_work_1_0~0)} assume 2 == ~ldv_work_1_0~0 || 3 == ~ldv_work_1_0~0;~ldv_work_1_0~0 := 4; {177447#false} is VALID [2018-11-19 17:10:20,731 INFO L256 TraceCheckUtils]: 133: Hoare triple {177447#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {177447#false} is VALID [2018-11-19 17:10:20,731 INFO L273 TraceCheckUtils]: 134: Hoare triple {177447#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {177447#false} is VALID [2018-11-19 17:10:20,731 INFO L256 TraceCheckUtils]: 135: Hoare triple {177447#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {177446#true} is VALID [2018-11-19 17:10:20,731 INFO L273 TraceCheckUtils]: 136: Hoare triple {177446#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {177446#true} is VALID [2018-11-19 17:10:20,731 INFO L256 TraceCheckUtils]: 137: Hoare triple {177446#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L273 TraceCheckUtils]: 138: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L273 TraceCheckUtils]: 139: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L268 TraceCheckUtils]: 140: Hoare quadruple {177446#true} {177446#true} #1826#return; {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L273 TraceCheckUtils]: 141: Hoare triple {177446#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L256 TraceCheckUtils]: 142: Hoare triple {177446#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {177446#true} is VALID [2018-11-19 17:10:20,732 INFO L273 TraceCheckUtils]: 143: Hoare triple {177446#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {177446#true} is VALID [2018-11-19 17:10:20,733 INFO L273 TraceCheckUtils]: 144: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,733 INFO L268 TraceCheckUtils]: 145: Hoare quadruple {177446#true} {177446#true} #1828#return; {177446#true} is VALID [2018-11-19 17:10:20,733 INFO L273 TraceCheckUtils]: 146: Hoare triple {177446#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {177446#true} is VALID [2018-11-19 17:10:20,733 INFO L273 TraceCheckUtils]: 147: Hoare triple {177446#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,733 INFO L256 TraceCheckUtils]: 148: Hoare triple {177446#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {177446#true} is VALID [2018-11-19 17:10:20,734 INFO L273 TraceCheckUtils]: 149: Hoare triple {177446#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {177446#true} is VALID [2018-11-19 17:10:20,734 INFO L256 TraceCheckUtils]: 150: Hoare triple {177446#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {177446#true} is VALID [2018-11-19 17:10:20,734 INFO L273 TraceCheckUtils]: 151: Hoare triple {177446#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {177446#true} is VALID [2018-11-19 17:10:20,734 INFO L273 TraceCheckUtils]: 152: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,734 INFO L268 TraceCheckUtils]: 153: Hoare quadruple {177446#true} {177446#true} #1780#return; {177446#true} is VALID [2018-11-19 17:10:20,735 INFO L273 TraceCheckUtils]: 154: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,735 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {177446#true} {177446#true} #1830#return; {177446#true} is VALID [2018-11-19 17:10:20,735 INFO L256 TraceCheckUtils]: 156: Hoare triple {177446#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {177446#true} is VALID [2018-11-19 17:10:20,735 INFO L273 TraceCheckUtils]: 157: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {177446#true} is VALID [2018-11-19 17:10:20,735 INFO L273 TraceCheckUtils]: 158: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,736 INFO L268 TraceCheckUtils]: 159: Hoare quadruple {177446#true} {177446#true} #1832#return; {177446#true} is VALID [2018-11-19 17:10:20,736 INFO L273 TraceCheckUtils]: 160: Hoare triple {177446#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,736 INFO L273 TraceCheckUtils]: 161: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,736 INFO L268 TraceCheckUtils]: 162: Hoare quadruple {177446#true} {177447#false} #2110#return; {177447#false} is VALID [2018-11-19 17:10:20,736 INFO L273 TraceCheckUtils]: 163: Hoare triple {177447#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {177447#false} is VALID [2018-11-19 17:10:20,737 INFO L273 TraceCheckUtils]: 164: Hoare triple {177447#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {177447#false} is VALID [2018-11-19 17:10:20,737 INFO L273 TraceCheckUtils]: 165: Hoare triple {177447#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {177447#false} is VALID [2018-11-19 17:10:20,737 INFO L273 TraceCheckUtils]: 166: Hoare triple {177447#false} assume !#t~switch183; {177447#false} is VALID [2018-11-19 17:10:20,737 INFO L273 TraceCheckUtils]: 167: Hoare triple {177447#false} havoc #t~mem182;havoc #t~switch183; {177447#false} is VALID [2018-11-19 17:10:20,737 INFO L256 TraceCheckUtils]: 168: Hoare triple {177447#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {177446#true} is VALID [2018-11-19 17:10:20,737 INFO L273 TraceCheckUtils]: 169: Hoare triple {177446#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,738 INFO L256 TraceCheckUtils]: 170: Hoare triple {177446#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {177446#true} is VALID [2018-11-19 17:10:20,738 INFO L273 TraceCheckUtils]: 171: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {177446#true} is VALID [2018-11-19 17:10:20,738 INFO L273 TraceCheckUtils]: 172: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,738 INFO L268 TraceCheckUtils]: 173: Hoare quadruple {177446#true} {177446#true} #1940#return; {177446#true} is VALID [2018-11-19 17:10:20,738 INFO L273 TraceCheckUtils]: 174: Hoare triple {177446#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L273 TraceCheckUtils]: 175: Hoare triple {177446#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L256 TraceCheckUtils]: 176: Hoare triple {177446#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L273 TraceCheckUtils]: 177: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L273 TraceCheckUtils]: 178: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L268 TraceCheckUtils]: 179: Hoare quadruple {177446#true} {177446#true} #1946#return; {177446#true} is VALID [2018-11-19 17:10:20,739 INFO L273 TraceCheckUtils]: 180: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 17:10:20,740 INFO L268 TraceCheckUtils]: 181: Hoare quadruple {177446#true} {177447#false} #2116#return; {177447#false} is VALID [2018-11-19 17:10:20,740 INFO L256 TraceCheckUtils]: 182: Hoare triple {177447#false} call gameport_free_event(~event~1.base, ~event~1.offset); {177447#false} is VALID [2018-11-19 17:10:20,740 INFO L273 TraceCheckUtils]: 183: Hoare triple {177447#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {177447#false} is VALID [2018-11-19 17:10:20,740 INFO L256 TraceCheckUtils]: 184: Hoare triple {177447#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {177447#false} is VALID [2018-11-19 17:10:20,740 INFO L273 TraceCheckUtils]: 185: Hoare triple {177447#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {177447#false} is VALID [2018-11-19 17:10:20,741 INFO L256 TraceCheckUtils]: 186: Hoare triple {177447#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {177447#false} is VALID [2018-11-19 17:10:20,741 INFO L273 TraceCheckUtils]: 187: Hoare triple {177447#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {177447#false} is VALID [2018-11-19 17:10:20,741 INFO L273 TraceCheckUtils]: 188: Hoare triple {177447#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {177447#false} is VALID [2018-11-19 17:10:20,741 INFO L273 TraceCheckUtils]: 189: Hoare triple {177447#false} assume ~ldv_module_refcounter~0 <= 1; {177447#false} is VALID [2018-11-19 17:10:20,741 INFO L256 TraceCheckUtils]: 190: Hoare triple {177447#false} call ldv_error(); {177447#false} is VALID [2018-11-19 17:10:20,742 INFO L273 TraceCheckUtils]: 191: Hoare triple {177447#false} assume !false; {177447#false} is VALID [2018-11-19 17:10:20,762 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:10:20,762 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:10:20,762 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:10:20,763 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 192 [2018-11-19 17:10:20,763 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:10:20,763 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:10:20,933 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 125 edges. 125 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:10:20,934 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:10:20,934 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:10:20,934 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:10:20,934 INFO L87 Difference]: Start difference. First operand 10725 states and 14732 transitions. Second operand 3 states. [2018-11-19 17:11:09,816 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:11:09,817 INFO L93 Difference]: Finished difference Result 21364 states and 29356 transitions. [2018-11-19 17:11:09,817 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:11:09,817 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 192 [2018-11-19 17:11:09,817 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:11:09,817 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:11:09,834 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1757 transitions. [2018-11-19 17:11:09,834 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:11:09,851 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1757 transitions. [2018-11-19 17:11:09,851 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1757 transitions. [2018-11-19 17:11:11,258 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1757 edges. 1757 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:11:17,436 INFO L225 Difference]: With dead ends: 21364 [2018-11-19 17:11:17,436 INFO L226 Difference]: Without dead ends: 10689 [2018-11-19 17:11:17,456 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:11:17,462 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10689 states. [2018-11-19 17:11:45,086 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10689 to 10689. [2018-11-19 17:11:45,086 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:11:45,086 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10689 states. Second operand 10689 states. [2018-11-19 17:11:45,086 INFO L74 IsIncluded]: Start isIncluded. First operand 10689 states. Second operand 10689 states. [2018-11-19 17:11:45,087 INFO L87 Difference]: Start difference. First operand 10689 states. Second operand 10689 states. [2018-11-19 17:11:49,421 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:11:49,422 INFO L93 Difference]: Finished difference Result 10689 states and 14624 transitions. [2018-11-19 17:11:49,422 INFO L276 IsEmpty]: Start isEmpty. Operand 10689 states and 14624 transitions. [2018-11-19 17:11:49,442 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:11:49,442 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:11:49,442 INFO L74 IsIncluded]: Start isIncluded. First operand 10689 states. Second operand 10689 states. [2018-11-19 17:11:49,442 INFO L87 Difference]: Start difference. First operand 10689 states. Second operand 10689 states. [2018-11-19 17:11:53,798 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:11:53,798 INFO L93 Difference]: Finished difference Result 10689 states and 14624 transitions. [2018-11-19 17:11:53,798 INFO L276 IsEmpty]: Start isEmpty. Operand 10689 states and 14624 transitions. [2018-11-19 17:11:53,815 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:11:53,815 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:11:53,815 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:11:53,815 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:11:53,815 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10689 states. [2018-11-19 17:11:58,280 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10689 states to 10689 states and 14624 transitions. [2018-11-19 17:11:58,283 INFO L78 Accepts]: Start accepts. Automaton has 10689 states and 14624 transitions. Word has length 192 [2018-11-19 17:11:58,283 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:11:58,283 INFO L480 AbstractCegarLoop]: Abstraction has 10689 states and 14624 transitions. [2018-11-19 17:11:58,283 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:11:58,283 INFO L276 IsEmpty]: Start isEmpty. Operand 10689 states and 14624 transitions. [2018-11-19 17:11:58,284 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 194 [2018-11-19 17:11:58,285 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:11:58,285 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:11:58,285 INFO L423 AbstractCegarLoop]: === Iteration 8 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:11:58,285 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:11:58,285 INFO L82 PathProgramCache]: Analyzing trace with hash 1963988771, now seen corresponding path program 1 times [2018-11-19 17:11:58,285 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:11:58,285 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:11:58,287 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:11:58,287 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:11:58,287 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:11:58,387 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:11:58,542 INFO L256 TraceCheckUtils]: 0: Hoare triple {242069#true} call ULTIMATE.init(); {242069#true} is VALID [2018-11-19 17:11:58,542 INFO L273 TraceCheckUtils]: 1: Hoare triple {242069#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L273 TraceCheckUtils]: 2: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {242069#true} {242069#true} #2100#return; {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L256 TraceCheckUtils]: 4: Hoare triple {242069#true} call #t~ret374 := main(); {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L273 TraceCheckUtils]: 5: Hoare triple {242069#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L256 TraceCheckUtils]: 6: Hoare triple {242069#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {242069#true} is VALID [2018-11-19 17:11:58,543 INFO L273 TraceCheckUtils]: 7: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L256 TraceCheckUtils]: 8: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L273 TraceCheckUtils]: 9: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L273 TraceCheckUtils]: 10: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L273 TraceCheckUtils]: 12: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L273 TraceCheckUtils]: 13: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {242069#true} {242069#true} #1850#return; {242069#true} is VALID [2018-11-19 17:11:58,544 INFO L273 TraceCheckUtils]: 15: Hoare triple {242069#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L256 TraceCheckUtils]: 16: Hoare triple {242069#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L273 TraceCheckUtils]: 17: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L256 TraceCheckUtils]: 18: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L273 TraceCheckUtils]: 19: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L273 TraceCheckUtils]: 20: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L273 TraceCheckUtils]: 22: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,545 INFO L273 TraceCheckUtils]: 23: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {242069#true} {242069#true} #1852#return; {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L273 TraceCheckUtils]: 25: Hoare triple {242069#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L256 TraceCheckUtils]: 26: Hoare triple {242069#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L273 TraceCheckUtils]: 27: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L256 TraceCheckUtils]: 28: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L273 TraceCheckUtils]: 29: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L273 TraceCheckUtils]: 30: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,546 INFO L273 TraceCheckUtils]: 32: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L273 TraceCheckUtils]: 33: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {242069#true} {242069#true} #1854#return; {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L273 TraceCheckUtils]: 35: Hoare triple {242069#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L256 TraceCheckUtils]: 36: Hoare triple {242069#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L273 TraceCheckUtils]: 37: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L256 TraceCheckUtils]: 38: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L273 TraceCheckUtils]: 39: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,547 INFO L273 TraceCheckUtils]: 40: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L273 TraceCheckUtils]: 42: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L273 TraceCheckUtils]: 43: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {242069#true} {242069#true} #1856#return; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L273 TraceCheckUtils]: 45: Hoare triple {242069#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L256 TraceCheckUtils]: 46: Hoare triple {242069#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L273 TraceCheckUtils]: 47: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,548 INFO L256 TraceCheckUtils]: 48: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 49: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 50: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 52: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 53: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {242069#true} {242069#true} #1858#return; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 55: Hoare triple {242069#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L256 TraceCheckUtils]: 56: Hoare triple {242069#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {242069#true} is VALID [2018-11-19 17:11:58,549 INFO L273 TraceCheckUtils]: 57: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L256 TraceCheckUtils]: 58: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L273 TraceCheckUtils]: 59: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L273 TraceCheckUtils]: 60: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L273 TraceCheckUtils]: 62: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L273 TraceCheckUtils]: 63: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {242069#true} {242069#true} #1860#return; {242069#true} is VALID [2018-11-19 17:11:58,550 INFO L273 TraceCheckUtils]: 65: Hoare triple {242069#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L256 TraceCheckUtils]: 66: Hoare triple {242069#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L273 TraceCheckUtils]: 67: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L256 TraceCheckUtils]: 68: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L273 TraceCheckUtils]: 69: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L273 TraceCheckUtils]: 70: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L273 TraceCheckUtils]: 72: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L273 TraceCheckUtils]: 73: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,551 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {242069#true} {242069#true} #1862#return; {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L273 TraceCheckUtils]: 75: Hoare triple {242069#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L256 TraceCheckUtils]: 76: Hoare triple {242069#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L273 TraceCheckUtils]: 77: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L256 TraceCheckUtils]: 78: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L273 TraceCheckUtils]: 79: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,552 INFO L273 TraceCheckUtils]: 80: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L273 TraceCheckUtils]: 82: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L273 TraceCheckUtils]: 83: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {242069#true} {242069#true} #1864#return; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L273 TraceCheckUtils]: 85: Hoare triple {242069#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L256 TraceCheckUtils]: 86: Hoare triple {242069#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {242069#true} is VALID [2018-11-19 17:11:58,553 INFO L273 TraceCheckUtils]: 87: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L256 TraceCheckUtils]: 88: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L273 TraceCheckUtils]: 89: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L273 TraceCheckUtils]: 90: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L273 TraceCheckUtils]: 92: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L273 TraceCheckUtils]: 93: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {242069#true} {242069#true} #1866#return; {242069#true} is VALID [2018-11-19 17:11:58,554 INFO L273 TraceCheckUtils]: 95: Hoare triple {242069#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L256 TraceCheckUtils]: 96: Hoare triple {242069#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L273 TraceCheckUtils]: 97: Hoare triple {242069#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L256 TraceCheckUtils]: 98: Hoare triple {242069#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L273 TraceCheckUtils]: 99: Hoare triple {242069#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L273 TraceCheckUtils]: 100: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {242069#true} {242069#true} #1810#return; {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L273 TraceCheckUtils]: 102: Hoare triple {242069#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L273 TraceCheckUtils]: 103: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,555 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {242069#true} {242069#true} #1868#return; {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 105: Hoare triple {242069#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L256 TraceCheckUtils]: 106: Hoare triple {242069#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 107: Hoare triple {242069#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L256 TraceCheckUtils]: 108: Hoare triple {242069#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 109: Hoare triple {242069#true} #t~loopctr381 := 0; {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 110: Hoare triple {242069#true} assume !(#t~loopctr381 < #amount); {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 111: Hoare triple {242069#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {242069#true} {242069#true} #1816#return; {242069#true} is VALID [2018-11-19 17:11:58,556 INFO L273 TraceCheckUtils]: 113: Hoare triple {242069#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {242069#true} is VALID [2018-11-19 17:11:58,557 INFO L273 TraceCheckUtils]: 114: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,557 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {242069#true} {242069#true} #1870#return; {242069#true} is VALID [2018-11-19 17:11:58,557 INFO L273 TraceCheckUtils]: 116: Hoare triple {242069#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {242069#true} is VALID [2018-11-19 17:11:58,557 INFO L256 TraceCheckUtils]: 117: Hoare triple {242069#true} call work_init_1(); {242069#true} is VALID [2018-11-19 17:11:58,558 INFO L273 TraceCheckUtils]: 118: Hoare triple {242069#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,559 INFO L273 TraceCheckUtils]: 119: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume true; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,560 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {242071#(= 0 ~ldv_work_1_1~0)} {242069#true} #1872#return; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,562 INFO L273 TraceCheckUtils]: 121: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,563 INFO L273 TraceCheckUtils]: 122: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,564 INFO L273 TraceCheckUtils]: 123: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,564 INFO L273 TraceCheckUtils]: 124: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,565 INFO L273 TraceCheckUtils]: 125: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,566 INFO L273 TraceCheckUtils]: 126: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,567 INFO L273 TraceCheckUtils]: 127: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume #t~switch337; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,568 INFO L273 TraceCheckUtils]: 128: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume 0 != ~ldv_state_variable_1~0; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,570 INFO L256 TraceCheckUtils]: 129: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} call invoke_work_1(); {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,571 INFO L273 TraceCheckUtils]: 130: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,571 INFO L273 TraceCheckUtils]: 131: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,573 INFO L273 TraceCheckUtils]: 132: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume #t~switch324; {242071#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 17:11:58,573 INFO L273 TraceCheckUtils]: 133: Hoare triple {242071#(= 0 ~ldv_work_1_1~0)} assume 2 == ~ldv_work_1_1~0 || 3 == ~ldv_work_1_1~0;~ldv_work_1_1~0 := 4; {242070#false} is VALID [2018-11-19 17:11:58,574 INFO L256 TraceCheckUtils]: 134: Hoare triple {242070#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {242070#false} is VALID [2018-11-19 17:11:58,574 INFO L273 TraceCheckUtils]: 135: Hoare triple {242070#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {242070#false} is VALID [2018-11-19 17:11:58,574 INFO L256 TraceCheckUtils]: 136: Hoare triple {242070#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {242069#true} is VALID [2018-11-19 17:11:58,574 INFO L273 TraceCheckUtils]: 137: Hoare triple {242069#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {242069#true} is VALID [2018-11-19 17:11:58,575 INFO L256 TraceCheckUtils]: 138: Hoare triple {242069#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {242069#true} is VALID [2018-11-19 17:11:58,575 INFO L273 TraceCheckUtils]: 139: Hoare triple {242069#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {242069#true} is VALID [2018-11-19 17:11:58,575 INFO L273 TraceCheckUtils]: 140: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,575 INFO L268 TraceCheckUtils]: 141: Hoare quadruple {242069#true} {242069#true} #1826#return; {242069#true} is VALID [2018-11-19 17:11:58,575 INFO L273 TraceCheckUtils]: 142: Hoare triple {242069#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L256 TraceCheckUtils]: 143: Hoare triple {242069#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L273 TraceCheckUtils]: 144: Hoare triple {242069#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L273 TraceCheckUtils]: 145: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L268 TraceCheckUtils]: 146: Hoare quadruple {242069#true} {242069#true} #1828#return; {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L273 TraceCheckUtils]: 147: Hoare triple {242069#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {242069#true} is VALID [2018-11-19 17:11:58,576 INFO L273 TraceCheckUtils]: 148: Hoare triple {242069#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L256 TraceCheckUtils]: 149: Hoare triple {242069#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L273 TraceCheckUtils]: 150: Hoare triple {242069#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L256 TraceCheckUtils]: 151: Hoare triple {242069#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L273 TraceCheckUtils]: 152: Hoare triple {242069#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L273 TraceCheckUtils]: 153: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {242069#true} {242069#true} #1780#return; {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L273 TraceCheckUtils]: 155: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,577 INFO L268 TraceCheckUtils]: 156: Hoare quadruple {242069#true} {242069#true} #1830#return; {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L256 TraceCheckUtils]: 157: Hoare triple {242069#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L273 TraceCheckUtils]: 158: Hoare triple {242069#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L273 TraceCheckUtils]: 159: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L268 TraceCheckUtils]: 160: Hoare quadruple {242069#true} {242069#true} #1832#return; {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L273 TraceCheckUtils]: 161: Hoare triple {242069#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L273 TraceCheckUtils]: 162: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,578 INFO L268 TraceCheckUtils]: 163: Hoare quadruple {242069#true} {242070#false} #2110#return; {242070#false} is VALID [2018-11-19 17:11:58,578 INFO L273 TraceCheckUtils]: 164: Hoare triple {242070#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {242070#false} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 165: Hoare triple {242070#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {242070#false} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 166: Hoare triple {242070#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {242070#false} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 167: Hoare triple {242070#false} assume !#t~switch183; {242070#false} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 168: Hoare triple {242070#false} havoc #t~mem182;havoc #t~switch183; {242070#false} is VALID [2018-11-19 17:11:58,579 INFO L256 TraceCheckUtils]: 169: Hoare triple {242070#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {242069#true} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 170: Hoare triple {242069#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,579 INFO L256 TraceCheckUtils]: 171: Hoare triple {242069#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {242069#true} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 172: Hoare triple {242069#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {242069#true} is VALID [2018-11-19 17:11:58,579 INFO L273 TraceCheckUtils]: 173: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L268 TraceCheckUtils]: 174: Hoare quadruple {242069#true} {242069#true} #1940#return; {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L273 TraceCheckUtils]: 175: Hoare triple {242069#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L273 TraceCheckUtils]: 176: Hoare triple {242069#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L256 TraceCheckUtils]: 177: Hoare triple {242069#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L273 TraceCheckUtils]: 178: Hoare triple {242069#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L273 TraceCheckUtils]: 179: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L268 TraceCheckUtils]: 180: Hoare quadruple {242069#true} {242069#true} #1946#return; {242069#true} is VALID [2018-11-19 17:11:58,580 INFO L273 TraceCheckUtils]: 181: Hoare triple {242069#true} assume true; {242069#true} is VALID [2018-11-19 17:11:58,581 INFO L268 TraceCheckUtils]: 182: Hoare quadruple {242069#true} {242070#false} #2116#return; {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L256 TraceCheckUtils]: 183: Hoare triple {242070#false} call gameport_free_event(~event~1.base, ~event~1.offset); {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L273 TraceCheckUtils]: 184: Hoare triple {242070#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L256 TraceCheckUtils]: 185: Hoare triple {242070#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L273 TraceCheckUtils]: 186: Hoare triple {242070#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L256 TraceCheckUtils]: 187: Hoare triple {242070#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L273 TraceCheckUtils]: 188: Hoare triple {242070#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L273 TraceCheckUtils]: 189: Hoare triple {242070#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {242070#false} is VALID [2018-11-19 17:11:58,581 INFO L273 TraceCheckUtils]: 190: Hoare triple {242070#false} assume ~ldv_module_refcounter~0 <= 1; {242070#false} is VALID [2018-11-19 17:11:58,582 INFO L256 TraceCheckUtils]: 191: Hoare triple {242070#false} call ldv_error(); {242070#false} is VALID [2018-11-19 17:11:58,582 INFO L273 TraceCheckUtils]: 192: Hoare triple {242070#false} assume !false; {242070#false} is VALID [2018-11-19 17:11:58,595 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:11:58,596 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:11:58,596 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:11:58,596 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 193 [2018-11-19 17:11:58,596 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:11:58,597 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:11:58,767 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 126 edges. 126 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:11:58,767 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:11:58,767 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:11:58,768 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:11:58,768 INFO L87 Difference]: Start difference. First operand 10689 states and 14624 transitions. Second operand 3 states. [2018-11-19 17:12:58,524 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:12:58,524 INFO L93 Difference]: Finished difference Result 21292 states and 29140 transitions. [2018-11-19 17:12:58,524 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:12:58,525 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 193 [2018-11-19 17:12:58,525 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:12:58,525 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:12:58,542 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1749 transitions. [2018-11-19 17:12:58,542 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:12:58,558 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1749 transitions. [2018-11-19 17:12:58,558 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1749 transitions. [2018-11-19 17:12:59,963 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1749 edges. 1749 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:13:06,095 INFO L225 Difference]: With dead ends: 21292 [2018-11-19 17:13:06,095 INFO L226 Difference]: Without dead ends: 10653 [2018-11-19 17:13:06,112 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:13:06,119 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10653 states. [2018-11-19 17:13:48,953 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10653 to 10653. [2018-11-19 17:13:48,954 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:13:48,954 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10653 states. Second operand 10653 states. [2018-11-19 17:13:48,954 INFO L74 IsIncluded]: Start isIncluded. First operand 10653 states. Second operand 10653 states. [2018-11-19 17:13:48,954 INFO L87 Difference]: Start difference. First operand 10653 states. Second operand 10653 states. [2018-11-19 17:13:53,271 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:13:53,271 INFO L93 Difference]: Finished difference Result 10653 states and 14516 transitions. [2018-11-19 17:13:53,272 INFO L276 IsEmpty]: Start isEmpty. Operand 10653 states and 14516 transitions. [2018-11-19 17:13:53,291 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:13:53,291 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:13:53,291 INFO L74 IsIncluded]: Start isIncluded. First operand 10653 states. Second operand 10653 states. [2018-11-19 17:13:53,291 INFO L87 Difference]: Start difference. First operand 10653 states. Second operand 10653 states. [2018-11-19 17:13:57,610 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:13:57,610 INFO L93 Difference]: Finished difference Result 10653 states and 14516 transitions. [2018-11-19 17:13:57,610 INFO L276 IsEmpty]: Start isEmpty. Operand 10653 states and 14516 transitions. [2018-11-19 17:13:57,630 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:13:57,630 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:13:57,630 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:13:57,630 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:13:57,630 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10653 states. [2018-11-19 17:14:03,033 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10653 states to 10653 states and 14516 transitions. [2018-11-19 17:14:03,036 INFO L78 Accepts]: Start accepts. Automaton has 10653 states and 14516 transitions. Word has length 193 [2018-11-19 17:14:03,036 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:14:03,037 INFO L480 AbstractCegarLoop]: Abstraction has 10653 states and 14516 transitions. [2018-11-19 17:14:03,037 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:14:03,037 INFO L276 IsEmpty]: Start isEmpty. Operand 10653 states and 14516 transitions. [2018-11-19 17:14:03,038 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 196 [2018-11-19 17:14:03,039 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:14:03,039 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:14:03,039 INFO L423 AbstractCegarLoop]: === Iteration 9 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:14:03,039 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:14:03,040 INFO L82 PathProgramCache]: Analyzing trace with hash -542550982, now seen corresponding path program 1 times [2018-11-19 17:14:03,040 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:14:03,040 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:14:03,041 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:14:03,042 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:14:03,042 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:14:03,338 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:14:03,483 INFO L256 TraceCheckUtils]: 0: Hoare triple {306458#true} call ULTIMATE.init(); {306458#true} is VALID [2018-11-19 17:14:03,483 INFO L273 TraceCheckUtils]: 1: Hoare triple {306458#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,484 INFO L273 TraceCheckUtils]: 2: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,484 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {306458#true} {306458#true} #2100#return; {306458#true} is VALID [2018-11-19 17:14:03,484 INFO L256 TraceCheckUtils]: 4: Hoare triple {306458#true} call #t~ret374 := main(); {306458#true} is VALID [2018-11-19 17:14:03,484 INFO L273 TraceCheckUtils]: 5: Hoare triple {306458#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {306458#true} is VALID [2018-11-19 17:14:03,484 INFO L256 TraceCheckUtils]: 6: Hoare triple {306458#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L273 TraceCheckUtils]: 7: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L256 TraceCheckUtils]: 8: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L273 TraceCheckUtils]: 9: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L273 TraceCheckUtils]: 10: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L273 TraceCheckUtils]: 12: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L273 TraceCheckUtils]: 13: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,485 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {306458#true} {306458#true} #1850#return; {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L273 TraceCheckUtils]: 15: Hoare triple {306458#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L256 TraceCheckUtils]: 16: Hoare triple {306458#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L273 TraceCheckUtils]: 17: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L256 TraceCheckUtils]: 18: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L273 TraceCheckUtils]: 19: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L273 TraceCheckUtils]: 20: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,486 INFO L273 TraceCheckUtils]: 22: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L273 TraceCheckUtils]: 23: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {306458#true} {306458#true} #1852#return; {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L273 TraceCheckUtils]: 25: Hoare triple {306458#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L256 TraceCheckUtils]: 26: Hoare triple {306458#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L273 TraceCheckUtils]: 27: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L256 TraceCheckUtils]: 28: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L273 TraceCheckUtils]: 29: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L273 TraceCheckUtils]: 30: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,487 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L273 TraceCheckUtils]: 32: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L273 TraceCheckUtils]: 33: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {306458#true} {306458#true} #1854#return; {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L273 TraceCheckUtils]: 35: Hoare triple {306458#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L256 TraceCheckUtils]: 36: Hoare triple {306458#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L273 TraceCheckUtils]: 37: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L256 TraceCheckUtils]: 38: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,488 INFO L273 TraceCheckUtils]: 39: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L273 TraceCheckUtils]: 40: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L273 TraceCheckUtils]: 42: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L273 TraceCheckUtils]: 43: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {306458#true} {306458#true} #1856#return; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L273 TraceCheckUtils]: 45: Hoare triple {306458#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L256 TraceCheckUtils]: 46: Hoare triple {306458#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {306458#true} is VALID [2018-11-19 17:14:03,489 INFO L273 TraceCheckUtils]: 47: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L256 TraceCheckUtils]: 48: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L273 TraceCheckUtils]: 49: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L273 TraceCheckUtils]: 50: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L273 TraceCheckUtils]: 52: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L273 TraceCheckUtils]: 53: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {306458#true} {306458#true} #1858#return; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L273 TraceCheckUtils]: 55: Hoare triple {306458#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,490 INFO L256 TraceCheckUtils]: 56: Hoare triple {306458#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L273 TraceCheckUtils]: 57: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L256 TraceCheckUtils]: 58: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L273 TraceCheckUtils]: 59: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L273 TraceCheckUtils]: 60: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L273 TraceCheckUtils]: 62: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L273 TraceCheckUtils]: 63: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,491 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {306458#true} {306458#true} #1860#return; {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L273 TraceCheckUtils]: 65: Hoare triple {306458#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L256 TraceCheckUtils]: 66: Hoare triple {306458#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L273 TraceCheckUtils]: 67: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L256 TraceCheckUtils]: 68: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L273 TraceCheckUtils]: 69: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L273 TraceCheckUtils]: 70: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,492 INFO L273 TraceCheckUtils]: 72: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L273 TraceCheckUtils]: 73: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {306458#true} {306458#true} #1862#return; {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L273 TraceCheckUtils]: 75: Hoare triple {306458#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L256 TraceCheckUtils]: 76: Hoare triple {306458#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L273 TraceCheckUtils]: 77: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L256 TraceCheckUtils]: 78: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L273 TraceCheckUtils]: 79: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,493 INFO L273 TraceCheckUtils]: 80: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L273 TraceCheckUtils]: 82: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L273 TraceCheckUtils]: 83: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {306458#true} {306458#true} #1864#return; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L273 TraceCheckUtils]: 85: Hoare triple {306458#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L256 TraceCheckUtils]: 86: Hoare triple {306458#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L273 TraceCheckUtils]: 87: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L256 TraceCheckUtils]: 88: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,494 INFO L273 TraceCheckUtils]: 89: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L273 TraceCheckUtils]: 90: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L273 TraceCheckUtils]: 92: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L273 TraceCheckUtils]: 93: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {306458#true} {306458#true} #1866#return; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L273 TraceCheckUtils]: 95: Hoare triple {306458#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L256 TraceCheckUtils]: 96: Hoare triple {306458#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {306458#true} is VALID [2018-11-19 17:14:03,495 INFO L273 TraceCheckUtils]: 97: Hoare triple {306458#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L256 TraceCheckUtils]: 98: Hoare triple {306458#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L273 TraceCheckUtils]: 99: Hoare triple {306458#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L273 TraceCheckUtils]: 100: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {306458#true} {306458#true} #1810#return; {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L273 TraceCheckUtils]: 102: Hoare triple {306458#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L273 TraceCheckUtils]: 103: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {306458#true} {306458#true} #1868#return; {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L273 TraceCheckUtils]: 105: Hoare triple {306458#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {306458#true} is VALID [2018-11-19 17:14:03,496 INFO L256 TraceCheckUtils]: 106: Hoare triple {306458#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 107: Hoare triple {306458#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L256 TraceCheckUtils]: 108: Hoare triple {306458#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 109: Hoare triple {306458#true} #t~loopctr381 := 0; {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 110: Hoare triple {306458#true} assume !(#t~loopctr381 < #amount); {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 111: Hoare triple {306458#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {306458#true} {306458#true} #1816#return; {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 113: Hoare triple {306458#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {306458#true} is VALID [2018-11-19 17:14:03,497 INFO L273 TraceCheckUtils]: 114: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,498 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {306458#true} {306458#true} #1870#return; {306458#true} is VALID [2018-11-19 17:14:03,498 INFO L273 TraceCheckUtils]: 116: Hoare triple {306458#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {306458#true} is VALID [2018-11-19 17:14:03,498 INFO L256 TraceCheckUtils]: 117: Hoare triple {306458#true} call work_init_1(); {306458#true} is VALID [2018-11-19 17:14:03,499 INFO L273 TraceCheckUtils]: 118: Hoare triple {306458#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,500 INFO L273 TraceCheckUtils]: 119: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume true; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,502 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {306460#(= 0 ~ldv_work_1_3~0)} {306458#true} #1872#return; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,503 INFO L273 TraceCheckUtils]: 121: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,504 INFO L273 TraceCheckUtils]: 122: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,506 INFO L273 TraceCheckUtils]: 123: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,507 INFO L273 TraceCheckUtils]: 124: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,508 INFO L273 TraceCheckUtils]: 125: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,510 INFO L273 TraceCheckUtils]: 126: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,511 INFO L273 TraceCheckUtils]: 127: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume #t~switch337; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,512 INFO L273 TraceCheckUtils]: 128: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume 0 != ~ldv_state_variable_1~0; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,514 INFO L256 TraceCheckUtils]: 129: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} call invoke_work_1(); {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,515 INFO L273 TraceCheckUtils]: 130: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,516 INFO L273 TraceCheckUtils]: 131: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,516 INFO L273 TraceCheckUtils]: 132: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 2 == ~tmp~33; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,519 INFO L273 TraceCheckUtils]: 133: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 3 == ~tmp~33; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,519 INFO L273 TraceCheckUtils]: 134: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume #t~switch324; {306460#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 17:14:03,521 INFO L273 TraceCheckUtils]: 135: Hoare triple {306460#(= 0 ~ldv_work_1_3~0)} assume 2 == ~ldv_work_1_3~0 || 3 == ~ldv_work_1_3~0;~ldv_work_1_3~0 := 4; {306459#false} is VALID [2018-11-19 17:14:03,521 INFO L256 TraceCheckUtils]: 136: Hoare triple {306459#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {306459#false} is VALID [2018-11-19 17:14:03,521 INFO L273 TraceCheckUtils]: 137: Hoare triple {306459#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {306459#false} is VALID [2018-11-19 17:14:03,521 INFO L256 TraceCheckUtils]: 138: Hoare triple {306459#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {306458#true} is VALID [2018-11-19 17:14:03,521 INFO L273 TraceCheckUtils]: 139: Hoare triple {306458#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {306458#true} is VALID [2018-11-19 17:14:03,521 INFO L256 TraceCheckUtils]: 140: Hoare triple {306458#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {306458#true} is VALID [2018-11-19 17:14:03,521 INFO L273 TraceCheckUtils]: 141: Hoare triple {306458#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L273 TraceCheckUtils]: 142: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L268 TraceCheckUtils]: 143: Hoare quadruple {306458#true} {306458#true} #1826#return; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L273 TraceCheckUtils]: 144: Hoare triple {306458#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L256 TraceCheckUtils]: 145: Hoare triple {306458#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L273 TraceCheckUtils]: 146: Hoare triple {306458#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L273 TraceCheckUtils]: 147: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {306458#true} {306458#true} #1828#return; {306458#true} is VALID [2018-11-19 17:14:03,522 INFO L273 TraceCheckUtils]: 149: Hoare triple {306458#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L273 TraceCheckUtils]: 150: Hoare triple {306458#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L256 TraceCheckUtils]: 151: Hoare triple {306458#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L273 TraceCheckUtils]: 152: Hoare triple {306458#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L256 TraceCheckUtils]: 153: Hoare triple {306458#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L273 TraceCheckUtils]: 154: Hoare triple {306458#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L273 TraceCheckUtils]: 155: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L268 TraceCheckUtils]: 156: Hoare quadruple {306458#true} {306458#true} #1780#return; {306458#true} is VALID [2018-11-19 17:14:03,523 INFO L273 TraceCheckUtils]: 157: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L268 TraceCheckUtils]: 158: Hoare quadruple {306458#true} {306458#true} #1830#return; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L256 TraceCheckUtils]: 159: Hoare triple {306458#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L273 TraceCheckUtils]: 160: Hoare triple {306458#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L273 TraceCheckUtils]: 161: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L268 TraceCheckUtils]: 162: Hoare quadruple {306458#true} {306458#true} #1832#return; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L273 TraceCheckUtils]: 163: Hoare triple {306458#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L273 TraceCheckUtils]: 164: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,524 INFO L268 TraceCheckUtils]: 165: Hoare quadruple {306458#true} {306459#false} #2110#return; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 166: Hoare triple {306459#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 167: Hoare triple {306459#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 168: Hoare triple {306459#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 169: Hoare triple {306459#false} assume !#t~switch183; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 170: Hoare triple {306459#false} havoc #t~mem182;havoc #t~switch183; {306459#false} is VALID [2018-11-19 17:14:03,525 INFO L256 TraceCheckUtils]: 171: Hoare triple {306459#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {306458#true} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 172: Hoare triple {306458#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,525 INFO L256 TraceCheckUtils]: 173: Hoare triple {306458#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {306458#true} is VALID [2018-11-19 17:14:03,525 INFO L273 TraceCheckUtils]: 174: Hoare triple {306458#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L273 TraceCheckUtils]: 175: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L268 TraceCheckUtils]: 176: Hoare quadruple {306458#true} {306458#true} #1940#return; {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L273 TraceCheckUtils]: 177: Hoare triple {306458#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L273 TraceCheckUtils]: 178: Hoare triple {306458#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L256 TraceCheckUtils]: 179: Hoare triple {306458#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L273 TraceCheckUtils]: 180: Hoare triple {306458#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L273 TraceCheckUtils]: 181: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,526 INFO L268 TraceCheckUtils]: 182: Hoare quadruple {306458#true} {306458#true} #1946#return; {306458#true} is VALID [2018-11-19 17:14:03,527 INFO L273 TraceCheckUtils]: 183: Hoare triple {306458#true} assume true; {306458#true} is VALID [2018-11-19 17:14:03,527 INFO L268 TraceCheckUtils]: 184: Hoare quadruple {306458#true} {306459#false} #2116#return; {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L256 TraceCheckUtils]: 185: Hoare triple {306459#false} call gameport_free_event(~event~1.base, ~event~1.offset); {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L273 TraceCheckUtils]: 186: Hoare triple {306459#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L256 TraceCheckUtils]: 187: Hoare triple {306459#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L273 TraceCheckUtils]: 188: Hoare triple {306459#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L256 TraceCheckUtils]: 189: Hoare triple {306459#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {306459#false} is VALID [2018-11-19 17:14:03,527 INFO L273 TraceCheckUtils]: 190: Hoare triple {306459#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {306459#false} is VALID [2018-11-19 17:14:03,528 INFO L273 TraceCheckUtils]: 191: Hoare triple {306459#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {306459#false} is VALID [2018-11-19 17:14:03,528 INFO L273 TraceCheckUtils]: 192: Hoare triple {306459#false} assume ~ldv_module_refcounter~0 <= 1; {306459#false} is VALID [2018-11-19 17:14:03,528 INFO L256 TraceCheckUtils]: 193: Hoare triple {306459#false} call ldv_error(); {306459#false} is VALID [2018-11-19 17:14:03,528 INFO L273 TraceCheckUtils]: 194: Hoare triple {306459#false} assume !false; {306459#false} is VALID [2018-11-19 17:14:03,542 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:14:03,542 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:14:03,542 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:14:03,543 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 195 [2018-11-19 17:14:03,543 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:14:03,544 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:14:03,698 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 128 edges. 128 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:14:03,698 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:14:03,698 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:14:03,698 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:14:03,699 INFO L87 Difference]: Start difference. First operand 10653 states and 14516 transitions. Second operand 3 states. [2018-11-19 17:15:11,368 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:15:11,368 INFO L93 Difference]: Finished difference Result 21220 states and 28924 transitions. [2018-11-19 17:15:11,368 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:15:11,368 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 195 [2018-11-19 17:15:11,369 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:15:11,369 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:15:11,388 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1741 transitions. [2018-11-19 17:15:11,388 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:15:11,408 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1741 transitions. [2018-11-19 17:15:11,408 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1741 transitions. [2018-11-19 17:15:12,904 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1741 edges. 1741 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:15:18,781 INFO L225 Difference]: With dead ends: 21220 [2018-11-19 17:15:18,781 INFO L226 Difference]: Without dead ends: 10617 [2018-11-19 17:15:18,797 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:15:18,805 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10617 states. [2018-11-19 17:16:02,360 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10617 to 10617. [2018-11-19 17:16:02,361 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:16:02,361 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10617 states. Second operand 10617 states. [2018-11-19 17:16:02,361 INFO L74 IsIncluded]: Start isIncluded. First operand 10617 states. Second operand 10617 states. [2018-11-19 17:16:02,361 INFO L87 Difference]: Start difference. First operand 10617 states. Second operand 10617 states. [2018-11-19 17:16:06,100 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:16:06,101 INFO L93 Difference]: Finished difference Result 10617 states and 14408 transitions. [2018-11-19 17:16:06,101 INFO L276 IsEmpty]: Start isEmpty. Operand 10617 states and 14408 transitions. [2018-11-19 17:16:06,120 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:16:06,120 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:16:06,120 INFO L74 IsIncluded]: Start isIncluded. First operand 10617 states. Second operand 10617 states. [2018-11-19 17:16:06,121 INFO L87 Difference]: Start difference. First operand 10617 states. Second operand 10617 states. [2018-11-19 17:16:10,420 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:16:10,421 INFO L93 Difference]: Finished difference Result 10617 states and 14408 transitions. [2018-11-19 17:16:10,421 INFO L276 IsEmpty]: Start isEmpty. Operand 10617 states and 14408 transitions. [2018-11-19 17:16:10,438 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:16:10,438 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:16:10,438 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:16:10,438 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:16:10,438 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10617 states. [2018-11-19 17:16:15,755 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10617 states to 10617 states and 14408 transitions. [2018-11-19 17:16:15,758 INFO L78 Accepts]: Start accepts. Automaton has 10617 states and 14408 transitions. Word has length 195 [2018-11-19 17:16:15,758 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:16:15,758 INFO L480 AbstractCegarLoop]: Abstraction has 10617 states and 14408 transitions. [2018-11-19 17:16:15,758 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:16:15,758 INFO L276 IsEmpty]: Start isEmpty. Operand 10617 states and 14408 transitions. [2018-11-19 17:16:15,760 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 195 [2018-11-19 17:16:15,760 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:16:15,760 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:16:15,760 INFO L423 AbstractCegarLoop]: === Iteration 10 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:16:15,761 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:16:15,761 INFO L82 PathProgramCache]: Analyzing trace with hash 491271767, now seen corresponding path program 1 times [2018-11-19 17:16:15,761 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:16:15,761 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:16:15,763 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:16:15,763 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:16:15,763 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:16:15,853 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:16:16,149 INFO L256 TraceCheckUtils]: 0: Hoare triple {370613#true} call ULTIMATE.init(); {370613#true} is VALID [2018-11-19 17:16:16,149 INFO L273 TraceCheckUtils]: 1: Hoare triple {370613#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,150 INFO L273 TraceCheckUtils]: 2: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,150 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {370613#true} {370613#true} #2100#return; {370613#true} is VALID [2018-11-19 17:16:16,150 INFO L256 TraceCheckUtils]: 4: Hoare triple {370613#true} call #t~ret374 := main(); {370613#true} is VALID [2018-11-19 17:16:16,151 INFO L273 TraceCheckUtils]: 5: Hoare triple {370613#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {370613#true} is VALID [2018-11-19 17:16:16,151 INFO L256 TraceCheckUtils]: 6: Hoare triple {370613#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {370613#true} is VALID [2018-11-19 17:16:16,151 INFO L273 TraceCheckUtils]: 7: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,151 INFO L256 TraceCheckUtils]: 8: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,151 INFO L273 TraceCheckUtils]: 9: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L273 TraceCheckUtils]: 10: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L273 TraceCheckUtils]: 12: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L273 TraceCheckUtils]: 13: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {370613#true} {370613#true} #1850#return; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L273 TraceCheckUtils]: 15: Hoare triple {370613#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {370613#true} is VALID [2018-11-19 17:16:16,152 INFO L256 TraceCheckUtils]: 16: Hoare triple {370613#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {370613#true} is VALID [2018-11-19 17:16:16,153 INFO L273 TraceCheckUtils]: 17: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,153 INFO L256 TraceCheckUtils]: 18: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,153 INFO L273 TraceCheckUtils]: 19: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,153 INFO L273 TraceCheckUtils]: 20: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,153 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L273 TraceCheckUtils]: 22: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L273 TraceCheckUtils]: 23: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {370613#true} {370613#true} #1852#return; {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L273 TraceCheckUtils]: 25: Hoare triple {370613#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L256 TraceCheckUtils]: 26: Hoare triple {370613#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {370613#true} is VALID [2018-11-19 17:16:16,154 INFO L273 TraceCheckUtils]: 27: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L256 TraceCheckUtils]: 28: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L273 TraceCheckUtils]: 29: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L273 TraceCheckUtils]: 30: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L273 TraceCheckUtils]: 32: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L273 TraceCheckUtils]: 33: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,155 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {370613#true} {370613#true} #1854#return; {370613#true} is VALID [2018-11-19 17:16:16,156 INFO L273 TraceCheckUtils]: 35: Hoare triple {370613#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {370613#true} is VALID [2018-11-19 17:16:16,156 INFO L256 TraceCheckUtils]: 36: Hoare triple {370613#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {370613#true} is VALID [2018-11-19 17:16:16,156 INFO L273 TraceCheckUtils]: 37: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,156 INFO L256 TraceCheckUtils]: 38: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,156 INFO L273 TraceCheckUtils]: 39: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L273 TraceCheckUtils]: 40: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L273 TraceCheckUtils]: 42: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L273 TraceCheckUtils]: 43: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {370613#true} {370613#true} #1856#return; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L273 TraceCheckUtils]: 45: Hoare triple {370613#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {370613#true} is VALID [2018-11-19 17:16:16,157 INFO L256 TraceCheckUtils]: 46: Hoare triple {370613#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {370613#true} is VALID [2018-11-19 17:16:16,158 INFO L273 TraceCheckUtils]: 47: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,158 INFO L256 TraceCheckUtils]: 48: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,158 INFO L273 TraceCheckUtils]: 49: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,158 INFO L273 TraceCheckUtils]: 50: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,158 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L273 TraceCheckUtils]: 52: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L273 TraceCheckUtils]: 53: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {370613#true} {370613#true} #1858#return; {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L273 TraceCheckUtils]: 55: Hoare triple {370613#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L256 TraceCheckUtils]: 56: Hoare triple {370613#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {370613#true} is VALID [2018-11-19 17:16:16,159 INFO L273 TraceCheckUtils]: 57: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L256 TraceCheckUtils]: 58: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L273 TraceCheckUtils]: 59: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L273 TraceCheckUtils]: 60: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L273 TraceCheckUtils]: 62: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,160 INFO L273 TraceCheckUtils]: 63: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {370613#true} {370613#true} #1860#return; {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L273 TraceCheckUtils]: 65: Hoare triple {370613#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L256 TraceCheckUtils]: 66: Hoare triple {370613#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L273 TraceCheckUtils]: 67: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L256 TraceCheckUtils]: 68: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,161 INFO L273 TraceCheckUtils]: 69: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L273 TraceCheckUtils]: 70: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L273 TraceCheckUtils]: 72: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L273 TraceCheckUtils]: 73: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {370613#true} {370613#true} #1862#return; {370613#true} is VALID [2018-11-19 17:16:16,162 INFO L273 TraceCheckUtils]: 75: Hoare triple {370613#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L256 TraceCheckUtils]: 76: Hoare triple {370613#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L273 TraceCheckUtils]: 77: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L256 TraceCheckUtils]: 78: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L273 TraceCheckUtils]: 79: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L273 TraceCheckUtils]: 80: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,163 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L273 TraceCheckUtils]: 82: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L273 TraceCheckUtils]: 83: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {370613#true} {370613#true} #1864#return; {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L273 TraceCheckUtils]: 85: Hoare triple {370613#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L256 TraceCheckUtils]: 86: Hoare triple {370613#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {370613#true} is VALID [2018-11-19 17:16:16,164 INFO L273 TraceCheckUtils]: 87: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L256 TraceCheckUtils]: 88: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L273 TraceCheckUtils]: 89: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L273 TraceCheckUtils]: 90: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L273 TraceCheckUtils]: 92: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,165 INFO L273 TraceCheckUtils]: 93: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {370613#true} {370613#true} #1866#return; {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L273 TraceCheckUtils]: 95: Hoare triple {370613#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L256 TraceCheckUtils]: 96: Hoare triple {370613#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L273 TraceCheckUtils]: 97: Hoare triple {370613#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L256 TraceCheckUtils]: 98: Hoare triple {370613#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,166 INFO L273 TraceCheckUtils]: 99: Hoare triple {370613#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L273 TraceCheckUtils]: 100: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {370613#true} {370613#true} #1810#return; {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L273 TraceCheckUtils]: 102: Hoare triple {370613#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L273 TraceCheckUtils]: 103: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {370613#true} {370613#true} #1868#return; {370613#true} is VALID [2018-11-19 17:16:16,167 INFO L273 TraceCheckUtils]: 105: Hoare triple {370613#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L256 TraceCheckUtils]: 106: Hoare triple {370613#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L273 TraceCheckUtils]: 107: Hoare triple {370613#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L256 TraceCheckUtils]: 108: Hoare triple {370613#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L273 TraceCheckUtils]: 109: Hoare triple {370613#true} #t~loopctr381 := 0; {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L273 TraceCheckUtils]: 110: Hoare triple {370613#true} assume !(#t~loopctr381 < #amount); {370613#true} is VALID [2018-11-19 17:16:16,168 INFO L273 TraceCheckUtils]: 111: Hoare triple {370613#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {370613#true} is VALID [2018-11-19 17:16:16,169 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {370613#true} {370613#true} #1816#return; {370613#true} is VALID [2018-11-19 17:16:16,169 INFO L273 TraceCheckUtils]: 113: Hoare triple {370613#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {370613#true} is VALID [2018-11-19 17:16:16,169 INFO L273 TraceCheckUtils]: 114: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,169 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {370613#true} {370613#true} #1870#return; {370613#true} is VALID [2018-11-19 17:16:16,170 INFO L273 TraceCheckUtils]: 116: Hoare triple {370613#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {370613#true} is VALID [2018-11-19 17:16:16,170 INFO L256 TraceCheckUtils]: 117: Hoare triple {370613#true} call work_init_1(); {370613#true} is VALID [2018-11-19 17:16:16,171 INFO L273 TraceCheckUtils]: 118: Hoare triple {370613#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,171 INFO L273 TraceCheckUtils]: 119: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume true; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,172 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {370615#(= 0 ~ldv_work_1_2~0)} {370613#true} #1872#return; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,174 INFO L273 TraceCheckUtils]: 121: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,174 INFO L273 TraceCheckUtils]: 122: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,175 INFO L273 TraceCheckUtils]: 123: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,175 INFO L273 TraceCheckUtils]: 124: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,176 INFO L273 TraceCheckUtils]: 125: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,176 INFO L273 TraceCheckUtils]: 126: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,177 INFO L273 TraceCheckUtils]: 127: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume #t~switch337; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,177 INFO L273 TraceCheckUtils]: 128: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume 0 != ~ldv_state_variable_1~0; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,177 INFO L256 TraceCheckUtils]: 129: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} call invoke_work_1(); {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,178 INFO L273 TraceCheckUtils]: 130: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,178 INFO L273 TraceCheckUtils]: 131: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,179 INFO L273 TraceCheckUtils]: 132: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 2 == ~tmp~33; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,179 INFO L273 TraceCheckUtils]: 133: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume #t~switch324; {370615#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 17:16:16,180 INFO L273 TraceCheckUtils]: 134: Hoare triple {370615#(= 0 ~ldv_work_1_2~0)} assume 2 == ~ldv_work_1_2~0 || 3 == ~ldv_work_1_2~0;~ldv_work_1_2~0 := 4; {370614#false} is VALID [2018-11-19 17:16:16,180 INFO L256 TraceCheckUtils]: 135: Hoare triple {370614#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {370614#false} is VALID [2018-11-19 17:16:16,180 INFO L273 TraceCheckUtils]: 136: Hoare triple {370614#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {370614#false} is VALID [2018-11-19 17:16:16,180 INFO L256 TraceCheckUtils]: 137: Hoare triple {370614#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {370613#true} is VALID [2018-11-19 17:16:16,180 INFO L273 TraceCheckUtils]: 138: Hoare triple {370613#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L256 TraceCheckUtils]: 139: Hoare triple {370613#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L273 TraceCheckUtils]: 140: Hoare triple {370613#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L273 TraceCheckUtils]: 141: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L268 TraceCheckUtils]: 142: Hoare quadruple {370613#true} {370613#true} #1826#return; {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L273 TraceCheckUtils]: 143: Hoare triple {370613#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {370613#true} is VALID [2018-11-19 17:16:16,181 INFO L256 TraceCheckUtils]: 144: Hoare triple {370613#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L273 TraceCheckUtils]: 145: Hoare triple {370613#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L273 TraceCheckUtils]: 146: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L268 TraceCheckUtils]: 147: Hoare quadruple {370613#true} {370613#true} #1828#return; {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L273 TraceCheckUtils]: 148: Hoare triple {370613#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L273 TraceCheckUtils]: 149: Hoare triple {370613#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,182 INFO L256 TraceCheckUtils]: 150: Hoare triple {370613#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L273 TraceCheckUtils]: 151: Hoare triple {370613#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L256 TraceCheckUtils]: 152: Hoare triple {370613#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L273 TraceCheckUtils]: 153: Hoare triple {370613#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L273 TraceCheckUtils]: 154: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {370613#true} {370613#true} #1780#return; {370613#true} is VALID [2018-11-19 17:16:16,183 INFO L273 TraceCheckUtils]: 156: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L268 TraceCheckUtils]: 157: Hoare quadruple {370613#true} {370613#true} #1830#return; {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L256 TraceCheckUtils]: 158: Hoare triple {370613#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L273 TraceCheckUtils]: 159: Hoare triple {370613#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L273 TraceCheckUtils]: 160: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L268 TraceCheckUtils]: 161: Hoare quadruple {370613#true} {370613#true} #1832#return; {370613#true} is VALID [2018-11-19 17:16:16,184 INFO L273 TraceCheckUtils]: 162: Hoare triple {370613#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,185 INFO L273 TraceCheckUtils]: 163: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,185 INFO L268 TraceCheckUtils]: 164: Hoare quadruple {370613#true} {370614#false} #2110#return; {370614#false} is VALID [2018-11-19 17:16:16,185 INFO L273 TraceCheckUtils]: 165: Hoare triple {370614#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {370614#false} is VALID [2018-11-19 17:16:16,185 INFO L273 TraceCheckUtils]: 166: Hoare triple {370614#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {370614#false} is VALID [2018-11-19 17:16:16,185 INFO L273 TraceCheckUtils]: 167: Hoare triple {370614#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {370614#false} is VALID [2018-11-19 17:16:16,185 INFO L273 TraceCheckUtils]: 168: Hoare triple {370614#false} assume !#t~switch183; {370614#false} is VALID [2018-11-19 17:16:16,186 INFO L273 TraceCheckUtils]: 169: Hoare triple {370614#false} havoc #t~mem182;havoc #t~switch183; {370614#false} is VALID [2018-11-19 17:16:16,186 INFO L256 TraceCheckUtils]: 170: Hoare triple {370614#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {370613#true} is VALID [2018-11-19 17:16:16,186 INFO L273 TraceCheckUtils]: 171: Hoare triple {370613#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,186 INFO L256 TraceCheckUtils]: 172: Hoare triple {370613#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {370613#true} is VALID [2018-11-19 17:16:16,186 INFO L273 TraceCheckUtils]: 173: Hoare triple {370613#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {370613#true} is VALID [2018-11-19 17:16:16,186 INFO L273 TraceCheckUtils]: 174: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L268 TraceCheckUtils]: 175: Hoare quadruple {370613#true} {370613#true} #1940#return; {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L273 TraceCheckUtils]: 176: Hoare triple {370613#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L273 TraceCheckUtils]: 177: Hoare triple {370613#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L256 TraceCheckUtils]: 178: Hoare triple {370613#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L273 TraceCheckUtils]: 179: Hoare triple {370613#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {370613#true} is VALID [2018-11-19 17:16:16,187 INFO L273 TraceCheckUtils]: 180: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,188 INFO L268 TraceCheckUtils]: 181: Hoare quadruple {370613#true} {370613#true} #1946#return; {370613#true} is VALID [2018-11-19 17:16:16,188 INFO L273 TraceCheckUtils]: 182: Hoare triple {370613#true} assume true; {370613#true} is VALID [2018-11-19 17:16:16,188 INFO L268 TraceCheckUtils]: 183: Hoare quadruple {370613#true} {370614#false} #2116#return; {370614#false} is VALID [2018-11-19 17:16:16,188 INFO L256 TraceCheckUtils]: 184: Hoare triple {370614#false} call gameport_free_event(~event~1.base, ~event~1.offset); {370614#false} is VALID [2018-11-19 17:16:16,188 INFO L273 TraceCheckUtils]: 185: Hoare triple {370614#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {370614#false} is VALID [2018-11-19 17:16:16,188 INFO L256 TraceCheckUtils]: 186: Hoare triple {370614#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L273 TraceCheckUtils]: 187: Hoare triple {370614#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L256 TraceCheckUtils]: 188: Hoare triple {370614#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L273 TraceCheckUtils]: 189: Hoare triple {370614#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L273 TraceCheckUtils]: 190: Hoare triple {370614#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L273 TraceCheckUtils]: 191: Hoare triple {370614#false} assume ~ldv_module_refcounter~0 <= 1; {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L256 TraceCheckUtils]: 192: Hoare triple {370614#false} call ldv_error(); {370614#false} is VALID [2018-11-19 17:16:16,189 INFO L273 TraceCheckUtils]: 193: Hoare triple {370614#false} assume !false; {370614#false} is VALID [2018-11-19 17:16:16,209 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:16:16,209 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:16:16,210 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:16:16,210 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 194 [2018-11-19 17:16:16,211 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:16:16,211 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:16:16,373 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 127 edges. 127 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:16:16,374 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:16:16,374 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:16:16,374 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:16:16,374 INFO L87 Difference]: Start difference. First operand 10617 states and 14408 transitions. Second operand 3 states. [2018-11-19 17:17:22,442 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:17:22,442 INFO L93 Difference]: Finished difference Result 21148 states and 28684 transitions. [2018-11-19 17:17:22,442 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:17:22,443 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 194 [2018-11-19 17:17:22,443 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:17:22,443 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:17:22,463 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1733 transitions. [2018-11-19 17:17:22,463 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:17:22,482 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1733 transitions. [2018-11-19 17:17:22,482 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1733 transitions. [2018-11-19 17:17:23,966 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1733 edges. 1733 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:17:29,928 INFO L225 Difference]: With dead ends: 21148 [2018-11-19 17:17:29,929 INFO L226 Difference]: Without dead ends: 10581 [2018-11-19 17:17:29,941 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:17:29,947 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10581 states. [2018-11-19 17:18:15,203 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10581 to 10581. [2018-11-19 17:18:15,203 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:18:15,203 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10581 states. Second operand 10581 states. [2018-11-19 17:18:15,203 INFO L74 IsIncluded]: Start isIncluded. First operand 10581 states. Second operand 10581 states. [2018-11-19 17:18:15,204 INFO L87 Difference]: Start difference. First operand 10581 states. Second operand 10581 states. [2018-11-19 17:18:19,435 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:18:19,436 INFO L93 Difference]: Finished difference Result 10581 states and 14276 transitions. [2018-11-19 17:18:19,436 INFO L276 IsEmpty]: Start isEmpty. Operand 10581 states and 14276 transitions. [2018-11-19 17:18:19,454 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:18:19,455 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:18:19,455 INFO L74 IsIncluded]: Start isIncluded. First operand 10581 states. Second operand 10581 states. [2018-11-19 17:18:19,455 INFO L87 Difference]: Start difference. First operand 10581 states. Second operand 10581 states. [2018-11-19 17:18:23,732 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:18:23,732 INFO L93 Difference]: Finished difference Result 10581 states and 14276 transitions. [2018-11-19 17:18:23,732 INFO L276 IsEmpty]: Start isEmpty. Operand 10581 states and 14276 transitions. [2018-11-19 17:18:23,751 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:18:23,751 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:18:23,751 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:18:23,751 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:18:23,751 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10581 states. [2018-11-19 17:18:28,745 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10581 states to 10581 states and 14276 transitions. [2018-11-19 17:18:28,748 INFO L78 Accepts]: Start accepts. Automaton has 10581 states and 14276 transitions. Word has length 194 [2018-11-19 17:18:28,748 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:18:28,748 INFO L480 AbstractCegarLoop]: Abstraction has 10581 states and 14276 transitions. [2018-11-19 17:18:28,748 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:18:28,749 INFO L276 IsEmpty]: Start isEmpty. Operand 10581 states and 14276 transitions. [2018-11-19 17:18:28,750 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 189 [2018-11-19 17:18:28,750 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:18:28,750 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:18:28,750 INFO L423 AbstractCegarLoop]: === Iteration 11 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:18:28,750 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:18:28,751 INFO L82 PathProgramCache]: Analyzing trace with hash -575934215, now seen corresponding path program 1 times [2018-11-19 17:18:28,751 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:18:28,751 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:18:28,752 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:18:28,753 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:18:28,753 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:18:28,801 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:18:28,937 INFO L256 TraceCheckUtils]: 0: Hoare triple {434534#true} call ULTIMATE.init(); {434534#true} is VALID [2018-11-19 17:18:28,937 INFO L273 TraceCheckUtils]: 1: Hoare triple {434534#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,938 INFO L273 TraceCheckUtils]: 2: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,938 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {434534#true} {434534#true} #2100#return; {434534#true} is VALID [2018-11-19 17:18:28,938 INFO L256 TraceCheckUtils]: 4: Hoare triple {434534#true} call #t~ret374 := main(); {434534#true} is VALID [2018-11-19 17:18:28,939 INFO L273 TraceCheckUtils]: 5: Hoare triple {434534#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {434534#true} is VALID [2018-11-19 17:18:28,939 INFO L256 TraceCheckUtils]: 6: Hoare triple {434534#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {434534#true} is VALID [2018-11-19 17:18:28,939 INFO L273 TraceCheckUtils]: 7: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,939 INFO L256 TraceCheckUtils]: 8: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,939 INFO L273 TraceCheckUtils]: 9: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L273 TraceCheckUtils]: 10: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L273 TraceCheckUtils]: 12: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L273 TraceCheckUtils]: 13: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {434534#true} {434534#true} #1850#return; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L273 TraceCheckUtils]: 15: Hoare triple {434534#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L256 TraceCheckUtils]: 16: Hoare triple {434534#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {434534#true} is VALID [2018-11-19 17:18:28,940 INFO L273 TraceCheckUtils]: 17: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L256 TraceCheckUtils]: 18: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L273 TraceCheckUtils]: 19: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L273 TraceCheckUtils]: 20: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L273 TraceCheckUtils]: 22: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L273 TraceCheckUtils]: 23: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {434534#true} {434534#true} #1852#return; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L273 TraceCheckUtils]: 25: Hoare triple {434534#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {434534#true} is VALID [2018-11-19 17:18:28,941 INFO L256 TraceCheckUtils]: 26: Hoare triple {434534#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L273 TraceCheckUtils]: 27: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L256 TraceCheckUtils]: 28: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L273 TraceCheckUtils]: 29: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L273 TraceCheckUtils]: 30: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L273 TraceCheckUtils]: 32: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L273 TraceCheckUtils]: 33: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,942 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {434534#true} {434534#true} #1854#return; {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 35: Hoare triple {434534#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L256 TraceCheckUtils]: 36: Hoare triple {434534#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 37: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L256 TraceCheckUtils]: 38: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 39: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 40: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 42: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,943 INFO L273 TraceCheckUtils]: 43: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {434534#true} {434534#true} #1856#return; {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L273 TraceCheckUtils]: 45: Hoare triple {434534#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L256 TraceCheckUtils]: 46: Hoare triple {434534#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L273 TraceCheckUtils]: 47: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L256 TraceCheckUtils]: 48: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L273 TraceCheckUtils]: 49: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L273 TraceCheckUtils]: 50: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,944 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 52: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 53: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {434534#true} {434534#true} #1858#return; {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 55: Hoare triple {434534#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L256 TraceCheckUtils]: 56: Hoare triple {434534#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 57: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L256 TraceCheckUtils]: 58: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 59: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,945 INFO L273 TraceCheckUtils]: 60: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L273 TraceCheckUtils]: 62: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L273 TraceCheckUtils]: 63: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {434534#true} {434534#true} #1860#return; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L273 TraceCheckUtils]: 65: Hoare triple {434534#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L256 TraceCheckUtils]: 66: Hoare triple {434534#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L273 TraceCheckUtils]: 67: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,946 INFO L256 TraceCheckUtils]: 68: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 69: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 70: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 72: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 73: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {434534#true} {434534#true} #1862#return; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 75: Hoare triple {434534#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L256 TraceCheckUtils]: 76: Hoare triple {434534#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {434534#true} is VALID [2018-11-19 17:18:28,947 INFO L273 TraceCheckUtils]: 77: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L256 TraceCheckUtils]: 78: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L273 TraceCheckUtils]: 79: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L273 TraceCheckUtils]: 80: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L273 TraceCheckUtils]: 82: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L273 TraceCheckUtils]: 83: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {434534#true} {434534#true} #1864#return; {434534#true} is VALID [2018-11-19 17:18:28,948 INFO L273 TraceCheckUtils]: 85: Hoare triple {434534#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L256 TraceCheckUtils]: 86: Hoare triple {434534#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L273 TraceCheckUtils]: 87: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L256 TraceCheckUtils]: 88: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L273 TraceCheckUtils]: 89: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L273 TraceCheckUtils]: 90: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L273 TraceCheckUtils]: 92: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L273 TraceCheckUtils]: 93: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,949 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {434534#true} {434534#true} #1866#return; {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L273 TraceCheckUtils]: 95: Hoare triple {434534#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L256 TraceCheckUtils]: 96: Hoare triple {434534#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L273 TraceCheckUtils]: 97: Hoare triple {434534#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L256 TraceCheckUtils]: 98: Hoare triple {434534#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L273 TraceCheckUtils]: 99: Hoare triple {434534#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L273 TraceCheckUtils]: 100: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {434534#true} {434534#true} #1810#return; {434534#true} is VALID [2018-11-19 17:18:28,950 INFO L273 TraceCheckUtils]: 102: Hoare triple {434534#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 103: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {434534#true} {434534#true} #1868#return; {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 105: Hoare triple {434534#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L256 TraceCheckUtils]: 106: Hoare triple {434534#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 107: Hoare triple {434534#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L256 TraceCheckUtils]: 108: Hoare triple {434534#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 109: Hoare triple {434534#true} #t~loopctr381 := 0; {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 110: Hoare triple {434534#true} assume !(#t~loopctr381 < #amount); {434534#true} is VALID [2018-11-19 17:18:28,951 INFO L273 TraceCheckUtils]: 111: Hoare triple {434534#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {434534#true} is VALID [2018-11-19 17:18:28,952 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {434534#true} {434534#true} #1816#return; {434534#true} is VALID [2018-11-19 17:18:28,952 INFO L273 TraceCheckUtils]: 113: Hoare triple {434534#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {434534#true} is VALID [2018-11-19 17:18:28,952 INFO L273 TraceCheckUtils]: 114: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,952 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {434534#true} {434534#true} #1870#return; {434534#true} is VALID [2018-11-19 17:18:28,953 INFO L273 TraceCheckUtils]: 116: Hoare triple {434534#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,953 INFO L256 TraceCheckUtils]: 117: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} call work_init_1(); {434534#true} is VALID [2018-11-19 17:18:28,953 INFO L273 TraceCheckUtils]: 118: Hoare triple {434534#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {434534#true} is VALID [2018-11-19 17:18:28,953 INFO L273 TraceCheckUtils]: 119: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,955 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {434534#true} {434536#(= ~ldv_state_variable_7~0 0)} #1872#return; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,957 INFO L273 TraceCheckUtils]: 121: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,958 INFO L273 TraceCheckUtils]: 122: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,959 INFO L273 TraceCheckUtils]: 123: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,960 INFO L273 TraceCheckUtils]: 124: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,961 INFO L273 TraceCheckUtils]: 125: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} assume #t~switch337; {434536#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 17:18:28,962 INFO L273 TraceCheckUtils]: 126: Hoare triple {434536#(= ~ldv_state_variable_7~0 0)} assume 0 != ~ldv_state_variable_7~0;assume -2147483648 <= #t~nondet347 && #t~nondet347 <= 2147483647;~tmp___12~0 := #t~nondet347;havoc #t~nondet347;#t~switch348 := 0 == ~tmp___12~0; {434535#false} is VALID [2018-11-19 17:18:28,962 INFO L273 TraceCheckUtils]: 127: Hoare triple {434535#false} assume #t~switch348; {434535#false} is VALID [2018-11-19 17:18:28,962 INFO L273 TraceCheckUtils]: 128: Hoare triple {434535#false} assume 1 == ~ldv_state_variable_7~0; {434535#false} is VALID [2018-11-19 17:18:28,962 INFO L256 TraceCheckUtils]: 129: Hoare triple {434535#false} call gameport_handle_events(~ldvarg4~0.base, ~ldvarg4~0.offset); {434535#false} is VALID [2018-11-19 17:18:28,963 INFO L273 TraceCheckUtils]: 130: Hoare triple {434535#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {434535#false} is VALID [2018-11-19 17:18:28,963 INFO L256 TraceCheckUtils]: 131: Hoare triple {434535#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {434534#true} is VALID [2018-11-19 17:18:28,963 INFO L273 TraceCheckUtils]: 132: Hoare triple {434534#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {434534#true} is VALID [2018-11-19 17:18:28,963 INFO L256 TraceCheckUtils]: 133: Hoare triple {434534#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {434534#true} is VALID [2018-11-19 17:18:28,963 INFO L273 TraceCheckUtils]: 134: Hoare triple {434534#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {434534#true} is VALID [2018-11-19 17:18:28,964 INFO L273 TraceCheckUtils]: 135: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,964 INFO L268 TraceCheckUtils]: 136: Hoare quadruple {434534#true} {434534#true} #1826#return; {434534#true} is VALID [2018-11-19 17:18:28,964 INFO L273 TraceCheckUtils]: 137: Hoare triple {434534#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {434534#true} is VALID [2018-11-19 17:18:28,964 INFO L256 TraceCheckUtils]: 138: Hoare triple {434534#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {434534#true} is VALID [2018-11-19 17:18:28,964 INFO L273 TraceCheckUtils]: 139: Hoare triple {434534#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 140: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L268 TraceCheckUtils]: 141: Hoare quadruple {434534#true} {434534#true} #1828#return; {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 142: Hoare triple {434534#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 143: Hoare triple {434534#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L256 TraceCheckUtils]: 144: Hoare triple {434534#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 145: Hoare triple {434534#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L256 TraceCheckUtils]: 146: Hoare triple {434534#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 147: Hoare triple {434534#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {434534#true} is VALID [2018-11-19 17:18:28,965 INFO L273 TraceCheckUtils]: 148: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L268 TraceCheckUtils]: 149: Hoare quadruple {434534#true} {434534#true} #1780#return; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L273 TraceCheckUtils]: 150: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {434534#true} {434534#true} #1830#return; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L256 TraceCheckUtils]: 152: Hoare triple {434534#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L273 TraceCheckUtils]: 153: Hoare triple {434534#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L273 TraceCheckUtils]: 154: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {434534#true} {434534#true} #1832#return; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L273 TraceCheckUtils]: 156: Hoare triple {434534#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,966 INFO L273 TraceCheckUtils]: 157: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,967 INFO L268 TraceCheckUtils]: 158: Hoare quadruple {434534#true} {434535#false} #2110#return; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 159: Hoare triple {434535#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 160: Hoare triple {434535#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 161: Hoare triple {434535#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 162: Hoare triple {434535#false} assume !#t~switch183; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 163: Hoare triple {434535#false} havoc #t~mem182;havoc #t~switch183; {434535#false} is VALID [2018-11-19 17:18:28,967 INFO L256 TraceCheckUtils]: 164: Hoare triple {434535#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {434534#true} is VALID [2018-11-19 17:18:28,967 INFO L273 TraceCheckUtils]: 165: Hoare triple {434534#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L256 TraceCheckUtils]: 166: Hoare triple {434534#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 167: Hoare triple {434534#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 168: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L268 TraceCheckUtils]: 169: Hoare quadruple {434534#true} {434534#true} #1940#return; {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 170: Hoare triple {434534#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 171: Hoare triple {434534#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L256 TraceCheckUtils]: 172: Hoare triple {434534#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 173: Hoare triple {434534#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {434534#true} is VALID [2018-11-19 17:18:28,968 INFO L273 TraceCheckUtils]: 174: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,969 INFO L268 TraceCheckUtils]: 175: Hoare quadruple {434534#true} {434534#true} #1946#return; {434534#true} is VALID [2018-11-19 17:18:28,969 INFO L273 TraceCheckUtils]: 176: Hoare triple {434534#true} assume true; {434534#true} is VALID [2018-11-19 17:18:28,969 INFO L268 TraceCheckUtils]: 177: Hoare quadruple {434534#true} {434535#false} #2116#return; {434535#false} is VALID [2018-11-19 17:18:28,969 INFO L256 TraceCheckUtils]: 178: Hoare triple {434535#false} call gameport_free_event(~event~1.base, ~event~1.offset); {434535#false} is VALID [2018-11-19 17:18:28,969 INFO L273 TraceCheckUtils]: 179: Hoare triple {434535#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {434535#false} is VALID [2018-11-19 17:18:28,969 INFO L256 TraceCheckUtils]: 180: Hoare triple {434535#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {434535#false} is VALID [2018-11-19 17:18:28,969 INFO L273 TraceCheckUtils]: 181: Hoare triple {434535#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {434535#false} is VALID [2018-11-19 17:18:28,969 INFO L256 TraceCheckUtils]: 182: Hoare triple {434535#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {434535#false} is VALID [2018-11-19 17:18:28,970 INFO L273 TraceCheckUtils]: 183: Hoare triple {434535#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {434535#false} is VALID [2018-11-19 17:18:28,970 INFO L273 TraceCheckUtils]: 184: Hoare triple {434535#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {434535#false} is VALID [2018-11-19 17:18:28,970 INFO L273 TraceCheckUtils]: 185: Hoare triple {434535#false} assume ~ldv_module_refcounter~0 <= 1; {434535#false} is VALID [2018-11-19 17:18:28,970 INFO L256 TraceCheckUtils]: 186: Hoare triple {434535#false} call ldv_error(); {434535#false} is VALID [2018-11-19 17:18:28,970 INFO L273 TraceCheckUtils]: 187: Hoare triple {434535#false} assume !false; {434535#false} is VALID [2018-11-19 17:18:28,980 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 17:18:28,981 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:18:28,981 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:18:28,981 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 188 [2018-11-19 17:18:28,982 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:18:28,982 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:18:29,150 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 121 edges. 121 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:18:29,150 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:18:29,150 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:18:29,151 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:18:29,151 INFO L87 Difference]: Start difference. First operand 10581 states and 14276 transitions. Second operand 3 states. [2018-11-19 17:21:13,100 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:21:13,100 INFO L93 Difference]: Finished difference Result 30593 states and 41256 transitions. [2018-11-19 17:21:13,100 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:21:13,100 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 188 [2018-11-19 17:21:13,101 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:21:13,101 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:21:13,125 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2547 transitions. [2018-11-19 17:21:13,125 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:21:13,149 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2547 transitions. [2018-11-19 17:21:13,149 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2547 transitions. [2018-11-19 17:21:15,192 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2547 edges. 2547 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:21:39,020 INFO L225 Difference]: With dead ends: 30593 [2018-11-19 17:21:39,020 INFO L226 Difference]: Without dead ends: 20062 [2018-11-19 17:21:39,035 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:21:39,045 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 20062 states. [2018-11-19 17:22:55,330 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 20062 to 20058. [2018-11-19 17:22:55,330 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:22:55,330 INFO L82 GeneralOperation]: Start isEquivalent. First operand 20062 states. Second operand 20058 states. [2018-11-19 17:22:55,331 INFO L74 IsIncluded]: Start isIncluded. First operand 20062 states. Second operand 20058 states. [2018-11-19 17:22:55,331 INFO L87 Difference]: Start difference. First operand 20062 states. Second operand 20058 states. [2018-11-19 17:23:10,658 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:23:10,658 INFO L93 Difference]: Finished difference Result 20062 states and 27022 transitions. [2018-11-19 17:23:10,658 INFO L276 IsEmpty]: Start isEmpty. Operand 20062 states and 27022 transitions. [2018-11-19 17:23:10,697 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:23:10,697 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:23:10,697 INFO L74 IsIncluded]: Start isIncluded. First operand 20058 states. Second operand 20062 states. [2018-11-19 17:23:10,697 INFO L87 Difference]: Start difference. First operand 20058 states. Second operand 20062 states. [2018-11-19 17:23:25,466 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:23:25,466 INFO L93 Difference]: Finished difference Result 20062 states and 27022 transitions. [2018-11-19 17:23:25,466 INFO L276 IsEmpty]: Start isEmpty. Operand 20062 states and 27022 transitions. [2018-11-19 17:23:25,499 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:23:25,499 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:23:25,499 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:23:25,499 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:23:25,499 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 20058 states. [2018-11-19 17:23:42,755 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 20058 states to 20058 states and 27019 transitions. [2018-11-19 17:23:42,758 INFO L78 Accepts]: Start accepts. Automaton has 20058 states and 27019 transitions. Word has length 188 [2018-11-19 17:23:42,759 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:23:42,759 INFO L480 AbstractCegarLoop]: Abstraction has 20058 states and 27019 transitions. [2018-11-19 17:23:42,759 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:23:42,759 INFO L276 IsEmpty]: Start isEmpty. Operand 20058 states and 27019 transitions. [2018-11-19 17:23:42,761 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 201 [2018-11-19 17:23:42,761 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:23:42,761 INFO L384 BasicCegarLoop]: trace histogram [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:23:42,761 INFO L423 AbstractCegarLoop]: === Iteration 12 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:23:42,761 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:23:42,761 INFO L82 PathProgramCache]: Analyzing trace with hash -48069936, now seen corresponding path program 1 times [2018-11-19 17:23:42,762 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:23:42,762 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:23:42,763 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:23:42,763 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:23:42,764 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:23:42,827 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:23:42,973 INFO L256 TraceCheckUtils]: 0: Hoare triple {542873#true} call ULTIMATE.init(); {542873#true} is VALID [2018-11-19 17:23:42,973 INFO L273 TraceCheckUtils]: 1: Hoare triple {542873#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,974 INFO L273 TraceCheckUtils]: 2: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,974 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {542873#true} {542873#true} #2100#return; {542873#true} is VALID [2018-11-19 17:23:42,974 INFO L256 TraceCheckUtils]: 4: Hoare triple {542873#true} call #t~ret374 := main(); {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L273 TraceCheckUtils]: 5: Hoare triple {542873#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L256 TraceCheckUtils]: 6: Hoare triple {542873#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L273 TraceCheckUtils]: 7: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L256 TraceCheckUtils]: 8: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L273 TraceCheckUtils]: 9: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,975 INFO L273 TraceCheckUtils]: 10: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L273 TraceCheckUtils]: 12: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L273 TraceCheckUtils]: 13: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {542873#true} {542873#true} #1850#return; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L273 TraceCheckUtils]: 15: Hoare triple {542873#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {542873#true} is VALID [2018-11-19 17:23:42,976 INFO L256 TraceCheckUtils]: 16: Hoare triple {542873#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L273 TraceCheckUtils]: 17: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L256 TraceCheckUtils]: 18: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L273 TraceCheckUtils]: 19: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L273 TraceCheckUtils]: 20: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,977 INFO L273 TraceCheckUtils]: 22: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L273 TraceCheckUtils]: 23: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {542873#true} {542873#true} #1852#return; {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L273 TraceCheckUtils]: 25: Hoare triple {542873#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L256 TraceCheckUtils]: 26: Hoare triple {542873#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L273 TraceCheckUtils]: 27: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,978 INFO L256 TraceCheckUtils]: 28: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L273 TraceCheckUtils]: 29: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L273 TraceCheckUtils]: 30: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L273 TraceCheckUtils]: 32: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L273 TraceCheckUtils]: 33: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,979 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {542873#true} {542873#true} #1854#return; {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L273 TraceCheckUtils]: 35: Hoare triple {542873#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L256 TraceCheckUtils]: 36: Hoare triple {542873#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L273 TraceCheckUtils]: 37: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L256 TraceCheckUtils]: 38: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L273 TraceCheckUtils]: 39: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,980 INFO L273 TraceCheckUtils]: 40: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L273 TraceCheckUtils]: 42: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L273 TraceCheckUtils]: 43: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {542873#true} {542873#true} #1856#return; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L273 TraceCheckUtils]: 45: Hoare triple {542873#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L256 TraceCheckUtils]: 46: Hoare triple {542873#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {542873#true} is VALID [2018-11-19 17:23:42,981 INFO L273 TraceCheckUtils]: 47: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L256 TraceCheckUtils]: 48: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L273 TraceCheckUtils]: 49: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L273 TraceCheckUtils]: 50: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L273 TraceCheckUtils]: 52: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,982 INFO L273 TraceCheckUtils]: 53: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {542873#true} {542873#true} #1858#return; {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L273 TraceCheckUtils]: 55: Hoare triple {542873#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L256 TraceCheckUtils]: 56: Hoare triple {542873#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L273 TraceCheckUtils]: 57: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L256 TraceCheckUtils]: 58: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,983 INFO L273 TraceCheckUtils]: 59: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L273 TraceCheckUtils]: 60: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L273 TraceCheckUtils]: 62: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L273 TraceCheckUtils]: 63: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {542873#true} {542873#true} #1860#return; {542873#true} is VALID [2018-11-19 17:23:42,984 INFO L273 TraceCheckUtils]: 65: Hoare triple {542873#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L256 TraceCheckUtils]: 66: Hoare triple {542873#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L273 TraceCheckUtils]: 67: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L256 TraceCheckUtils]: 68: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L273 TraceCheckUtils]: 69: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L273 TraceCheckUtils]: 70: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,985 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,986 INFO L273 TraceCheckUtils]: 72: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,986 INFO L273 TraceCheckUtils]: 73: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,986 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {542873#true} {542873#true} #1862#return; {542873#true} is VALID [2018-11-19 17:23:42,986 INFO L273 TraceCheckUtils]: 75: Hoare triple {542873#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,986 INFO L256 TraceCheckUtils]: 76: Hoare triple {542873#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L273 TraceCheckUtils]: 77: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L256 TraceCheckUtils]: 78: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L273 TraceCheckUtils]: 79: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L273 TraceCheckUtils]: 80: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,987 INFO L273 TraceCheckUtils]: 82: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L273 TraceCheckUtils]: 83: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {542873#true} {542873#true} #1864#return; {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L273 TraceCheckUtils]: 85: Hoare triple {542873#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L256 TraceCheckUtils]: 86: Hoare triple {542873#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L273 TraceCheckUtils]: 87: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,988 INFO L256 TraceCheckUtils]: 88: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L273 TraceCheckUtils]: 89: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L273 TraceCheckUtils]: 90: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L273 TraceCheckUtils]: 92: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L273 TraceCheckUtils]: 93: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,989 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {542873#true} {542873#true} #1866#return; {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L273 TraceCheckUtils]: 95: Hoare triple {542873#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L256 TraceCheckUtils]: 96: Hoare triple {542873#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L273 TraceCheckUtils]: 97: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L256 TraceCheckUtils]: 98: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L273 TraceCheckUtils]: 99: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,990 INFO L273 TraceCheckUtils]: 100: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L273 TraceCheckUtils]: 102: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L273 TraceCheckUtils]: 103: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {542873#true} {542873#true} #1868#return; {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L273 TraceCheckUtils]: 105: Hoare triple {542873#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {542873#true} is VALID [2018-11-19 17:23:42,991 INFO L256 TraceCheckUtils]: 106: Hoare triple {542873#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L273 TraceCheckUtils]: 107: Hoare triple {542873#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L256 TraceCheckUtils]: 108: Hoare triple {542873#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L273 TraceCheckUtils]: 109: Hoare triple {542873#true} #t~loopctr381 := 0; {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L273 TraceCheckUtils]: 110: Hoare triple {542873#true} assume !(#t~loopctr381 < #amount); {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L273 TraceCheckUtils]: 111: Hoare triple {542873#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {542873#true} is VALID [2018-11-19 17:23:42,992 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {542873#true} {542873#true} #1816#return; {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L273 TraceCheckUtils]: 113: Hoare triple {542873#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L273 TraceCheckUtils]: 114: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {542873#true} {542873#true} #1870#return; {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L273 TraceCheckUtils]: 116: Hoare triple {542873#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L256 TraceCheckUtils]: 117: Hoare triple {542873#true} call work_init_1(); {542873#true} is VALID [2018-11-19 17:23:42,993 INFO L273 TraceCheckUtils]: 118: Hoare triple {542873#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L273 TraceCheckUtils]: 119: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {542873#true} {542873#true} #1872#return; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L273 TraceCheckUtils]: 121: Hoare triple {542873#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L273 TraceCheckUtils]: 122: Hoare triple {542873#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L273 TraceCheckUtils]: 123: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,994 INFO L273 TraceCheckUtils]: 124: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,995 INFO L273 TraceCheckUtils]: 125: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,995 INFO L273 TraceCheckUtils]: 126: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,995 INFO L273 TraceCheckUtils]: 127: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,995 INFO L273 TraceCheckUtils]: 128: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:42,995 INFO L273 TraceCheckUtils]: 129: Hoare triple {542873#true} assume #t~switch337; {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L273 TraceCheckUtils]: 130: Hoare triple {542873#true} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L273 TraceCheckUtils]: 131: Hoare triple {542873#true} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L273 TraceCheckUtils]: 132: Hoare triple {542873#true} assume #t~switch353; {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L273 TraceCheckUtils]: 133: Hoare triple {542873#true} assume 1 == ~ldv_state_variable_0~0; {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L256 TraceCheckUtils]: 134: Hoare triple {542873#true} call #t~ret354 := gameport_init(); {542873#true} is VALID [2018-11-19 17:23:42,996 INFO L273 TraceCheckUtils]: 135: Hoare triple {542873#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {542873#true} is VALID [2018-11-19 17:23:42,997 INFO L273 TraceCheckUtils]: 136: Hoare triple {542873#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {542873#true} is VALID [2018-11-19 17:23:42,997 INFO L273 TraceCheckUtils]: 137: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,997 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {542873#true} {542873#true} #1902#return; {542873#true} is VALID [2018-11-19 17:23:42,997 INFO L273 TraceCheckUtils]: 139: Hoare triple {542873#true} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {542873#true} is VALID [2018-11-19 17:23:42,997 INFO L273 TraceCheckUtils]: 140: Hoare triple {542873#true} assume 0 == ~ldv_retval_1~0;~ldv_state_variable_0~0 := 3;~ldv_state_variable_5~0 := 1;~ldv_state_variable_7~0 := 1;~ldv_state_variable_3~0 := 1; {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L256 TraceCheckUtils]: 141: Hoare triple {542873#true} call ldv_initialize_bus_type_3(); {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L273 TraceCheckUtils]: 142: Hoare triple {542873#true} havoc ~tmp~32.base, ~tmp~32.offset; {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L256 TraceCheckUtils]: 143: Hoare triple {542873#true} call #t~ret317.base, #t~ret317.offset := ldv_init_zalloc(1416); {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L273 TraceCheckUtils]: 144: Hoare triple {542873#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L256 TraceCheckUtils]: 145: Hoare triple {542873#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {542873#true} is VALID [2018-11-19 17:23:42,998 INFO L273 TraceCheckUtils]: 146: Hoare triple {542873#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {542873#true} is VALID [2018-11-19 17:23:42,999 INFO L273 TraceCheckUtils]: 147: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,999 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {542873#true} {542873#true} #1810#return; {542873#true} is VALID [2018-11-19 17:23:42,999 INFO L273 TraceCheckUtils]: 149: Hoare triple {542873#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {542873#true} is VALID [2018-11-19 17:23:42,999 INFO L273 TraceCheckUtils]: 150: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:42,999 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {542873#true} {542873#true} #2108#return; {542873#true} is VALID [2018-11-19 17:23:43,000 INFO L273 TraceCheckUtils]: 152: Hoare triple {542873#true} ~tmp~32.base, ~tmp~32.offset := #t~ret317.base, #t~ret317.offset;havoc #t~ret317.base, #t~ret317.offset;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := ~tmp~32.base, ~tmp~32.offset; {542873#true} is VALID [2018-11-19 17:23:43,000 INFO L273 TraceCheckUtils]: 153: Hoare triple {542873#true} assume true; {542873#true} is VALID [2018-11-19 17:23:43,000 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {542873#true} {542873#true} #1904#return; {542873#true} is VALID [2018-11-19 17:23:43,000 INFO L273 TraceCheckUtils]: 155: Hoare triple {542873#true} ~ldv_state_variable_4~0 := 1;~ldv_state_variable_6~0 := 1; {542873#true} is VALID [2018-11-19 17:23:43,000 INFO L273 TraceCheckUtils]: 156: Hoare triple {542873#true} assume !(0 != ~ldv_retval_1~0); {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 157: Hoare triple {542873#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 158: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 159: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 160: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 161: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,001 INFO L273 TraceCheckUtils]: 162: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,002 INFO L273 TraceCheckUtils]: 163: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,002 INFO L273 TraceCheckUtils]: 164: Hoare triple {542873#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 7 == ~tmp___9~0; {542873#true} is VALID [2018-11-19 17:23:43,002 INFO L273 TraceCheckUtils]: 165: Hoare triple {542873#true} assume #t~switch337; {542873#true} is VALID [2018-11-19 17:23:43,002 INFO L273 TraceCheckUtils]: 166: Hoare triple {542873#true} assume 0 != ~ldv_state_variable_5~0;assume -2147483648 <= #t~nondet355 && #t~nondet355 <= 2147483647;~tmp___15~0 := #t~nondet355;havoc #t~nondet355;#t~switch356 := 0 == ~tmp___15~0; {542873#true} is VALID [2018-11-19 17:23:43,002 INFO L273 TraceCheckUtils]: 167: Hoare triple {542873#true} assume #t~switch356; {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L273 TraceCheckUtils]: 168: Hoare triple {542873#true} assume 1 == ~ldv_state_variable_5~0;call #t~mem357 := read~int(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 4); {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L256 TraceCheckUtils]: 169: Hoare triple {542873#true} call #t~ret358 := drvctl_store(~ldvarg8~0.base, ~ldvarg8~0.offset, ~ldvarg10~0.base, ~ldvarg10~0.offset, ~ldvarg9~0.base, ~ldvarg9~0.offset, #t~mem357); {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L273 TraceCheckUtils]: 170: Hoare triple {542873#true} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;~attr.base, ~attr.offset := #in~attr.base, #in~attr.offset;~buf.base, ~buf.offset := #in~buf.base, #in~buf.offset;~count := #in~count;havoc ~gameport~3.base, ~gameport~3.offset;havoc ~__mptr~6.base, ~__mptr~6.offset;havoc ~drv~0.base, ~drv~0.offset;havoc ~error~2;havoc ~__mptr___0~4.base, ~__mptr___0~4.offset;havoc ~tmp~25;havoc ~tmp___0~9;havoc ~tmp___1~3;~__mptr~6.base, ~__mptr~6.offset := ~dev.base, ~dev.offset;~gameport~3.base, ~gameport~3.offset := ~__mptr~6.base, -1012384 + ~__mptr~6.offset;call #t~ret216 := mutex_lock_interruptible_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0);assume -2147483648 <= #t~ret216 && #t~ret216 <= 2147483647;~error~2 := #t~ret216;havoc #t~ret216; {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L273 TraceCheckUtils]: 171: Hoare triple {542873#true} assume !(0 != ~error~2);call #t~ret218 := strncmp(~buf.base, ~buf.offset, #t~string217.base, #t~string217.offset, ~count % 4294967296);assume -2147483648 <= #t~ret218 && #t~ret218 <= 2147483647;~tmp___1~3 := #t~ret218;havoc #t~ret218; {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L273 TraceCheckUtils]: 172: Hoare triple {542873#true} assume !(0 == ~tmp___1~3);call #t~ret220 := strncmp(~buf.base, ~buf.offset, #t~string219.base, #t~string219.offset, ~count % 4294967296);assume -2147483648 <= #t~ret220 && #t~ret220 <= 2147483647;~tmp___0~9 := #t~ret220;havoc #t~ret220; {542873#true} is VALID [2018-11-19 17:23:43,003 INFO L273 TraceCheckUtils]: 173: Hoare triple {542873#true} assume 0 == ~tmp___0~9; {542873#true} is VALID [2018-11-19 17:23:43,004 INFO L256 TraceCheckUtils]: 174: Hoare triple {542873#true} call gameport_reconnect_port(~gameport~3.base, ~gameport~3.offset); {542873#true} is VALID [2018-11-19 17:23:43,004 INFO L273 TraceCheckUtils]: 175: Hoare triple {542873#true} ~gameport.base, ~gameport.offset := #in~gameport.base, #in~gameport.offset;havoc ~tmp~29; {542873#true} is VALID [2018-11-19 17:23:43,004 INFO L273 TraceCheckUtils]: 176: Hoare triple {542873#true} call #t~mem253.base, #t~mem253.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);#t~short256 := 0 == (#t~mem253.base + #t~mem253.offset) % 18446744073709551616; {542873#true} is VALID [2018-11-19 17:23:43,005 INFO L273 TraceCheckUtils]: 177: Hoare triple {542873#true} assume #t~short256; {542875#|gameport_reconnect_port_#t~short256|} is VALID [2018-11-19 17:23:43,005 INFO L273 TraceCheckUtils]: 178: Hoare triple {542875#|gameport_reconnect_port_#t~short256|} assume !#t~short256;havoc #t~mem254.base, #t~mem254.offset;havoc #t~mem253.base, #t~mem253.offset;havoc #t~mem255.base, #t~mem255.offset;havoc #t~short256;call #t~mem260.base, #t~mem260.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);call #t~mem261.base, #t~mem261.offset := read~$Pointer$(#t~mem260.base, 16 + #t~mem260.offset, 8); {542874#false} is VALID [2018-11-19 17:23:43,005 INFO L256 TraceCheckUtils]: 179: Hoare triple {542874#false} call #t~ret262 := ##fun~$Pointer$~TO~int(~gameport.base, ~gameport.offset, #t~mem261.base, #t~mem261.offset); {542874#false} is VALID [2018-11-19 17:23:43,005 INFO L273 TraceCheckUtils]: 180: Hoare triple {542874#false} #~259.base, #~259.offset := #in~259.base, #in~259.offset; {542874#false} is VALID [2018-11-19 17:23:43,006 INFO L273 TraceCheckUtils]: 181: Hoare triple {542874#false} assume #in~#fp.base == #funAddr~gameport_driver_remove.base && #in~#fp.offset == #funAddr~gameport_driver_remove.offset; {542874#false} is VALID [2018-11-19 17:23:43,006 INFO L256 TraceCheckUtils]: 182: Hoare triple {542874#false} call #t~ret377 := gameport_driver_remove(#~259.base, #~259.offset); {542874#false} is VALID [2018-11-19 17:23:43,006 INFO L273 TraceCheckUtils]: 183: Hoare triple {542874#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {542874#false} is VALID [2018-11-19 17:23:43,006 INFO L256 TraceCheckUtils]: 184: Hoare triple {542874#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {542874#false} is VALID [2018-11-19 17:23:43,006 INFO L273 TraceCheckUtils]: 185: Hoare triple {542874#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L273 TraceCheckUtils]: 186: Hoare triple {542874#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L273 TraceCheckUtils]: 187: Hoare triple {542874#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L273 TraceCheckUtils]: 188: Hoare triple {542874#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L273 TraceCheckUtils]: 189: Hoare triple {542874#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L256 TraceCheckUtils]: 190: Hoare triple {542874#false} call gameport_release_port(#~311.base, #~311.offset); {542874#false} is VALID [2018-11-19 17:23:43,007 INFO L273 TraceCheckUtils]: 191: Hoare triple {542874#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L256 TraceCheckUtils]: 192: Hoare triple {542874#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L273 TraceCheckUtils]: 193: Hoare triple {542874#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L256 TraceCheckUtils]: 194: Hoare triple {542874#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L273 TraceCheckUtils]: 195: Hoare triple {542874#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L273 TraceCheckUtils]: 196: Hoare triple {542874#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {542874#false} is VALID [2018-11-19 17:23:43,008 INFO L273 TraceCheckUtils]: 197: Hoare triple {542874#false} assume ~ldv_module_refcounter~0 <= 1; {542874#false} is VALID [2018-11-19 17:23:43,009 INFO L256 TraceCheckUtils]: 198: Hoare triple {542874#false} call ldv_error(); {542874#false} is VALID [2018-11-19 17:23:43,009 INFO L273 TraceCheckUtils]: 199: Hoare triple {542874#false} assume !false; {542874#false} is VALID [2018-11-19 17:23:43,026 INFO L134 CoverageAnalysis]: Checked inductivity of 448 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 448 trivial. 0 not checked. [2018-11-19 17:23:43,027 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:23:43,027 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 17:23:43,027 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 200 [2018-11-19 17:23:43,028 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:23:43,028 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 17:23:43,179 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 123 edges. 123 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:23:43,179 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 17:23:43,180 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 17:23:43,180 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:23:43,180 INFO L87 Difference]: Start difference. First operand 20058 states and 27019 transitions. Second operand 3 states. [2018-11-19 17:27:25,851 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:27:25,851 INFO L93 Difference]: Finished difference Result 40084 states and 54098 transitions. [2018-11-19 17:27:25,851 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 17:27:25,851 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 200 [2018-11-19 17:27:25,851 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:27:25,851 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:27:25,868 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1731 transitions. [2018-11-19 17:27:25,868 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 17:27:25,885 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1731 transitions. [2018-11-19 17:27:25,885 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1731 transitions. [2018-11-19 17:27:27,211 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1731 edges. 1731 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:27:50,670 INFO L225 Difference]: With dead ends: 40084 [2018-11-19 17:27:50,670 INFO L226 Difference]: Without dead ends: 20076 [2018-11-19 17:27:50,694 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 17:27:50,706 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 20076 states. [2018-11-19 17:29:00,536 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 20076 to 20076. [2018-11-19 17:29:00,536 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 17:29:00,536 INFO L82 GeneralOperation]: Start isEquivalent. First operand 20076 states. Second operand 20076 states. [2018-11-19 17:29:00,536 INFO L74 IsIncluded]: Start isIncluded. First operand 20076 states. Second operand 20076 states. [2018-11-19 17:29:00,537 INFO L87 Difference]: Start difference. First operand 20076 states. Second operand 20076 states. [2018-11-19 17:29:15,894 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:29:15,894 INFO L93 Difference]: Finished difference Result 20076 states and 27037 transitions. [2018-11-19 17:29:15,894 INFO L276 IsEmpty]: Start isEmpty. Operand 20076 states and 27037 transitions. [2018-11-19 17:29:16,020 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:29:16,020 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:29:16,020 INFO L74 IsIncluded]: Start isIncluded. First operand 20076 states. Second operand 20076 states. [2018-11-19 17:29:16,020 INFO L87 Difference]: Start difference. First operand 20076 states. Second operand 20076 states. [2018-11-19 17:29:31,662 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:29:31,662 INFO L93 Difference]: Finished difference Result 20076 states and 27037 transitions. [2018-11-19 17:29:31,662 INFO L276 IsEmpty]: Start isEmpty. Operand 20076 states and 27037 transitions. [2018-11-19 17:29:31,695 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 17:29:31,695 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 17:29:31,695 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 17:29:31,695 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 17:29:31,696 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 20076 states. [2018-11-19 17:29:48,963 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 20076 states to 20076 states and 27037 transitions. [2018-11-19 17:29:48,967 INFO L78 Accepts]: Start accepts. Automaton has 20076 states and 27037 transitions. Word has length 200 [2018-11-19 17:29:48,967 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 17:29:48,967 INFO L480 AbstractCegarLoop]: Abstraction has 20076 states and 27037 transitions. [2018-11-19 17:29:48,967 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 17:29:48,967 INFO L276 IsEmpty]: Start isEmpty. Operand 20076 states and 27037 transitions. [2018-11-19 17:29:48,969 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 201 [2018-11-19 17:29:48,969 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 17:29:48,969 INFO L384 BasicCegarLoop]: trace histogram [11, 11, 11, 11, 11, 11, 11, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 17:29:48,969 INFO L423 AbstractCegarLoop]: === Iteration 13 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 17:29:48,971 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 17:29:48,971 INFO L82 PathProgramCache]: Analyzing trace with hash -1853508270, now seen corresponding path program 1 times [2018-11-19 17:29:48,971 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 17:29:48,971 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 17:29:48,973 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:29:48,973 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 17:29:48,973 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 17:29:49,036 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 17:29:49,314 INFO L256 TraceCheckUtils]: 0: Hoare triple {664022#true} call ULTIMATE.init(); {664022#true} is VALID [2018-11-19 17:29:49,314 INFO L273 TraceCheckUtils]: 1: Hoare triple {664022#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,315 INFO L273 TraceCheckUtils]: 2: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,315 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {664022#true} {664022#true} #2100#return; {664022#true} is VALID [2018-11-19 17:29:49,316 INFO L256 TraceCheckUtils]: 4: Hoare triple {664022#true} call #t~ret374 := main(); {664022#true} is VALID [2018-11-19 17:29:49,316 INFO L273 TraceCheckUtils]: 5: Hoare triple {664022#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {664022#true} is VALID [2018-11-19 17:29:49,316 INFO L256 TraceCheckUtils]: 6: Hoare triple {664022#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {664022#true} is VALID [2018-11-19 17:29:49,316 INFO L273 TraceCheckUtils]: 7: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,316 INFO L256 TraceCheckUtils]: 8: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L273 TraceCheckUtils]: 9: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L273 TraceCheckUtils]: 10: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L273 TraceCheckUtils]: 12: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L273 TraceCheckUtils]: 13: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {664022#true} {664022#true} #1850#return; {664022#true} is VALID [2018-11-19 17:29:49,317 INFO L273 TraceCheckUtils]: 15: Hoare triple {664022#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L256 TraceCheckUtils]: 16: Hoare triple {664022#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L273 TraceCheckUtils]: 17: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L256 TraceCheckUtils]: 18: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L273 TraceCheckUtils]: 19: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L273 TraceCheckUtils]: 20: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L273 TraceCheckUtils]: 22: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L273 TraceCheckUtils]: 23: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,318 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {664022#true} {664022#true} #1852#return; {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L273 TraceCheckUtils]: 25: Hoare triple {664022#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L256 TraceCheckUtils]: 26: Hoare triple {664022#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L273 TraceCheckUtils]: 27: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L256 TraceCheckUtils]: 28: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L273 TraceCheckUtils]: 29: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L273 TraceCheckUtils]: 30: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,319 INFO L273 TraceCheckUtils]: 32: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L273 TraceCheckUtils]: 33: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {664022#true} {664022#true} #1854#return; {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L273 TraceCheckUtils]: 35: Hoare triple {664022#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L256 TraceCheckUtils]: 36: Hoare triple {664022#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L273 TraceCheckUtils]: 37: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L256 TraceCheckUtils]: 38: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L273 TraceCheckUtils]: 39: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,320 INFO L273 TraceCheckUtils]: 40: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L273 TraceCheckUtils]: 42: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L273 TraceCheckUtils]: 43: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {664022#true} {664022#true} #1856#return; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L273 TraceCheckUtils]: 45: Hoare triple {664022#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L256 TraceCheckUtils]: 46: Hoare triple {664022#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L273 TraceCheckUtils]: 47: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L256 TraceCheckUtils]: 48: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,321 INFO L273 TraceCheckUtils]: 49: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L273 TraceCheckUtils]: 50: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L273 TraceCheckUtils]: 52: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L273 TraceCheckUtils]: 53: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {664022#true} {664022#true} #1858#return; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L273 TraceCheckUtils]: 55: Hoare triple {664022#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L256 TraceCheckUtils]: 56: Hoare triple {664022#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L273 TraceCheckUtils]: 57: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,322 INFO L256 TraceCheckUtils]: 58: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 59: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 60: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 62: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 63: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {664022#true} {664022#true} #1860#return; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 65: Hoare triple {664022#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L256 TraceCheckUtils]: 66: Hoare triple {664022#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {664022#true} is VALID [2018-11-19 17:29:49,323 INFO L273 TraceCheckUtils]: 67: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L256 TraceCheckUtils]: 68: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L273 TraceCheckUtils]: 69: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L273 TraceCheckUtils]: 70: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L273 TraceCheckUtils]: 72: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L273 TraceCheckUtils]: 73: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {664022#true} {664022#true} #1862#return; {664022#true} is VALID [2018-11-19 17:29:49,324 INFO L273 TraceCheckUtils]: 75: Hoare triple {664022#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L256 TraceCheckUtils]: 76: Hoare triple {664022#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L273 TraceCheckUtils]: 77: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L256 TraceCheckUtils]: 78: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L273 TraceCheckUtils]: 79: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L273 TraceCheckUtils]: 80: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L273 TraceCheckUtils]: 82: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L273 TraceCheckUtils]: 83: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,325 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {664022#true} {664022#true} #1864#return; {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 85: Hoare triple {664022#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L256 TraceCheckUtils]: 86: Hoare triple {664022#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 87: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L256 TraceCheckUtils]: 88: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 89: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 90: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 92: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,326 INFO L273 TraceCheckUtils]: 93: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {664022#true} {664022#true} #1866#return; {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L273 TraceCheckUtils]: 95: Hoare triple {664022#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L256 TraceCheckUtils]: 96: Hoare triple {664022#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L273 TraceCheckUtils]: 97: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L256 TraceCheckUtils]: 98: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L273 TraceCheckUtils]: 99: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L273 TraceCheckUtils]: 100: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,327 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,328 INFO L273 TraceCheckUtils]: 102: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,328 INFO L273 TraceCheckUtils]: 103: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,328 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {664022#true} {664022#true} #1868#return; {664022#true} is VALID [2018-11-19 17:29:49,328 INFO L273 TraceCheckUtils]: 105: Hoare triple {664022#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {664022#true} is VALID [2018-11-19 17:29:49,328 INFO L256 TraceCheckUtils]: 106: Hoare triple {664022#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {664022#true} is VALID [2018-11-19 17:29:49,329 INFO L273 TraceCheckUtils]: 107: Hoare triple {664022#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {664024#(and (or (and (<= |ldv_memset_#in~n| ldv_memset_~n) (or (<= (+ (div ldv_memset_~n 4294967296) 1) 0) (<= ldv_memset_~n |ldv_memset_#in~n|))) (< 0 (div ldv_memset_~n 4294967296))) (or (<= (div ldv_memset_~n 4294967296) 0) (<= ldv_memset_~n |ldv_memset_#in~n|)))} is VALID [2018-11-19 17:29:49,329 INFO L256 TraceCheckUtils]: 108: Hoare triple {664024#(and (or (and (<= |ldv_memset_#in~n| ldv_memset_~n) (or (<= (+ (div ldv_memset_~n 4294967296) 1) 0) (<= ldv_memset_~n |ldv_memset_#in~n|))) (< 0 (div ldv_memset_~n 4294967296))) (or (<= (div ldv_memset_~n 4294967296) 0) (<= ldv_memset_~n |ldv_memset_#in~n|)))} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,329 INFO L273 TraceCheckUtils]: 109: Hoare triple {664022#true} #t~loopctr381 := 0; {664025#(= |#Ultimate.C_memset_#t~loopctr381| 0)} is VALID [2018-11-19 17:29:49,330 INFO L273 TraceCheckUtils]: 110: Hoare triple {664025#(= |#Ultimate.C_memset_#t~loopctr381| 0)} assume !(#t~loopctr381 < #amount); {664026#(<= |#Ultimate.C_memset_#amount| 0)} is VALID [2018-11-19 17:29:49,330 INFO L273 TraceCheckUtils]: 111: Hoare triple {664026#(<= |#Ultimate.C_memset_#amount| 0)} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {664026#(<= |#Ultimate.C_memset_#amount| 0)} is VALID [2018-11-19 17:29:49,332 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {664026#(<= |#Ultimate.C_memset_#amount| 0)} {664024#(and (or (and (<= |ldv_memset_#in~n| ldv_memset_~n) (or (<= (+ (div ldv_memset_~n 4294967296) 1) 0) (<= ldv_memset_~n |ldv_memset_#in~n|))) (< 0 (div ldv_memset_~n 4294967296))) (or (<= (div ldv_memset_~n 4294967296) 0) (<= ldv_memset_~n |ldv_memset_#in~n|)))} #1816#return; {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} is VALID [2018-11-19 17:29:49,332 INFO L273 TraceCheckUtils]: 113: Hoare triple {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} is VALID [2018-11-19 17:29:49,332 INFO L273 TraceCheckUtils]: 114: Hoare triple {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} assume true; {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} is VALID [2018-11-19 17:29:49,333 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {664027#(or (<= 2147483648 |ldv_memset_#in~n|) (<= |ldv_memset_#in~n| 0))} {664022#true} #1870#return; {664023#false} is VALID [2018-11-19 17:29:49,334 INFO L273 TraceCheckUtils]: 116: Hoare triple {664023#false} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {664023#false} is VALID [2018-11-19 17:29:49,334 INFO L256 TraceCheckUtils]: 117: Hoare triple {664023#false} call work_init_1(); {664022#true} is VALID [2018-11-19 17:29:49,334 INFO L273 TraceCheckUtils]: 118: Hoare triple {664022#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {664022#true} is VALID [2018-11-19 17:29:49,334 INFO L273 TraceCheckUtils]: 119: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,335 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {664022#true} {664023#false} #1872#return; {664023#false} is VALID [2018-11-19 17:29:49,335 INFO L273 TraceCheckUtils]: 121: Hoare triple {664023#false} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {664023#false} is VALID [2018-11-19 17:29:49,335 INFO L273 TraceCheckUtils]: 122: Hoare triple {664023#false} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,335 INFO L273 TraceCheckUtils]: 123: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,335 INFO L273 TraceCheckUtils]: 124: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,336 INFO L273 TraceCheckUtils]: 125: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,336 INFO L273 TraceCheckUtils]: 126: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,336 INFO L273 TraceCheckUtils]: 127: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,336 INFO L273 TraceCheckUtils]: 128: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,336 INFO L273 TraceCheckUtils]: 129: Hoare triple {664023#false} assume #t~switch337; {664023#false} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 130: Hoare triple {664023#false} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {664023#false} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 131: Hoare triple {664023#false} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {664023#false} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 132: Hoare triple {664023#false} assume #t~switch353; {664023#false} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 133: Hoare triple {664023#false} assume 1 == ~ldv_state_variable_0~0; {664023#false} is VALID [2018-11-19 17:29:49,337 INFO L256 TraceCheckUtils]: 134: Hoare triple {664023#false} call #t~ret354 := gameport_init(); {664022#true} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 135: Hoare triple {664022#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {664022#true} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 136: Hoare triple {664022#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {664022#true} is VALID [2018-11-19 17:29:49,337 INFO L273 TraceCheckUtils]: 137: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {664022#true} {664023#false} #1902#return; {664023#false} is VALID [2018-11-19 17:29:49,338 INFO L273 TraceCheckUtils]: 139: Hoare triple {664023#false} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {664023#false} is VALID [2018-11-19 17:29:49,338 INFO L273 TraceCheckUtils]: 140: Hoare triple {664023#false} assume 0 == ~ldv_retval_1~0;~ldv_state_variable_0~0 := 3;~ldv_state_variable_5~0 := 1;~ldv_state_variable_7~0 := 1;~ldv_state_variable_3~0 := 1; {664023#false} is VALID [2018-11-19 17:29:49,338 INFO L256 TraceCheckUtils]: 141: Hoare triple {664023#false} call ldv_initialize_bus_type_3(); {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L273 TraceCheckUtils]: 142: Hoare triple {664022#true} havoc ~tmp~32.base, ~tmp~32.offset; {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L256 TraceCheckUtils]: 143: Hoare triple {664022#true} call #t~ret317.base, #t~ret317.offset := ldv_init_zalloc(1416); {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L273 TraceCheckUtils]: 144: Hoare triple {664022#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L256 TraceCheckUtils]: 145: Hoare triple {664022#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {664022#true} is VALID [2018-11-19 17:29:49,338 INFO L273 TraceCheckUtils]: 146: Hoare triple {664022#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L273 TraceCheckUtils]: 147: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {664022#true} {664022#true} #1810#return; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L273 TraceCheckUtils]: 149: Hoare triple {664022#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L273 TraceCheckUtils]: 150: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {664022#true} {664022#true} #2108#return; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L273 TraceCheckUtils]: 152: Hoare triple {664022#true} ~tmp~32.base, ~tmp~32.offset := #t~ret317.base, #t~ret317.offset;havoc #t~ret317.base, #t~ret317.offset;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := ~tmp~32.base, ~tmp~32.offset; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L273 TraceCheckUtils]: 153: Hoare triple {664022#true} assume true; {664022#true} is VALID [2018-11-19 17:29:49,339 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {664022#true} {664023#false} #1904#return; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 155: Hoare triple {664023#false} ~ldv_state_variable_4~0 := 1;~ldv_state_variable_6~0 := 1; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 156: Hoare triple {664023#false} assume !(0 != ~ldv_retval_1~0); {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 157: Hoare triple {664023#false} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 158: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 159: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 160: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 161: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 162: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,340 INFO L273 TraceCheckUtils]: 163: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 164: Hoare triple {664023#false} assume !#t~switch337;#t~switch337 := #t~switch337 || 7 == ~tmp___9~0; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 165: Hoare triple {664023#false} assume #t~switch337; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 166: Hoare triple {664023#false} assume 0 != ~ldv_state_variable_5~0;assume -2147483648 <= #t~nondet355 && #t~nondet355 <= 2147483647;~tmp___15~0 := #t~nondet355;havoc #t~nondet355;#t~switch356 := 0 == ~tmp___15~0; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 167: Hoare triple {664023#false} assume #t~switch356; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 168: Hoare triple {664023#false} assume 1 == ~ldv_state_variable_5~0;call #t~mem357 := read~int(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 4); {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L256 TraceCheckUtils]: 169: Hoare triple {664023#false} call #t~ret358 := drvctl_store(~ldvarg8~0.base, ~ldvarg8~0.offset, ~ldvarg10~0.base, ~ldvarg10~0.offset, ~ldvarg9~0.base, ~ldvarg9~0.offset, #t~mem357); {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 170: Hoare triple {664023#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;~attr.base, ~attr.offset := #in~attr.base, #in~attr.offset;~buf.base, ~buf.offset := #in~buf.base, #in~buf.offset;~count := #in~count;havoc ~gameport~3.base, ~gameport~3.offset;havoc ~__mptr~6.base, ~__mptr~6.offset;havoc ~drv~0.base, ~drv~0.offset;havoc ~error~2;havoc ~__mptr___0~4.base, ~__mptr___0~4.offset;havoc ~tmp~25;havoc ~tmp___0~9;havoc ~tmp___1~3;~__mptr~6.base, ~__mptr~6.offset := ~dev.base, ~dev.offset;~gameport~3.base, ~gameport~3.offset := ~__mptr~6.base, -1012384 + ~__mptr~6.offset;call #t~ret216 := mutex_lock_interruptible_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0);assume -2147483648 <= #t~ret216 && #t~ret216 <= 2147483647;~error~2 := #t~ret216;havoc #t~ret216; {664023#false} is VALID [2018-11-19 17:29:49,341 INFO L273 TraceCheckUtils]: 171: Hoare triple {664023#false} assume !(0 != ~error~2);call #t~ret218 := strncmp(~buf.base, ~buf.offset, #t~string217.base, #t~string217.offset, ~count % 4294967296);assume -2147483648 <= #t~ret218 && #t~ret218 <= 2147483647;~tmp___1~3 := #t~ret218;havoc #t~ret218; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 172: Hoare triple {664023#false} assume !(0 == ~tmp___1~3);call #t~ret220 := strncmp(~buf.base, ~buf.offset, #t~string219.base, #t~string219.offset, ~count % 4294967296);assume -2147483648 <= #t~ret220 && #t~ret220 <= 2147483647;~tmp___0~9 := #t~ret220;havoc #t~ret220; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 173: Hoare triple {664023#false} assume 0 == ~tmp___0~9; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L256 TraceCheckUtils]: 174: Hoare triple {664023#false} call gameport_reconnect_port(~gameport~3.base, ~gameport~3.offset); {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 175: Hoare triple {664023#false} ~gameport.base, ~gameport.offset := #in~gameport.base, #in~gameport.offset;havoc ~tmp~29; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 176: Hoare triple {664023#false} call #t~mem253.base, #t~mem253.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);#t~short256 := 0 == (#t~mem253.base + #t~mem253.offset) % 18446744073709551616; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 177: Hoare triple {664023#false} assume !#t~short256;call #t~mem254.base, #t~mem254.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);call #t~mem255.base, #t~mem255.offset := read~$Pointer$(#t~mem254.base, 16 + #t~mem254.offset, 8);#t~short256 := 0 == (#t~mem255.base + #t~mem255.offset) % 18446744073709551616; {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 178: Hoare triple {664023#false} assume !#t~short256;havoc #t~mem254.base, #t~mem254.offset;havoc #t~mem253.base, #t~mem253.offset;havoc #t~mem255.base, #t~mem255.offset;havoc #t~short256;call #t~mem260.base, #t~mem260.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);call #t~mem261.base, #t~mem261.offset := read~$Pointer$(#t~mem260.base, 16 + #t~mem260.offset, 8); {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L256 TraceCheckUtils]: 179: Hoare triple {664023#false} call #t~ret262 := ##fun~$Pointer$~TO~int(~gameport.base, ~gameport.offset, #t~mem261.base, #t~mem261.offset); {664023#false} is VALID [2018-11-19 17:29:49,342 INFO L273 TraceCheckUtils]: 180: Hoare triple {664023#false} #~259.base, #~259.offset := #in~259.base, #in~259.offset; {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 181: Hoare triple {664023#false} assume #in~#fp.base == #funAddr~gameport_driver_remove.base && #in~#fp.offset == #funAddr~gameport_driver_remove.offset; {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L256 TraceCheckUtils]: 182: Hoare triple {664023#false} call #t~ret377 := gameport_driver_remove(#~259.base, #~259.offset); {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 183: Hoare triple {664023#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L256 TraceCheckUtils]: 184: Hoare triple {664023#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 185: Hoare triple {664023#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 186: Hoare triple {664023#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 187: Hoare triple {664023#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {664023#false} is VALID [2018-11-19 17:29:49,343 INFO L273 TraceCheckUtils]: 188: Hoare triple {664023#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 189: Hoare triple {664023#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L256 TraceCheckUtils]: 190: Hoare triple {664023#false} call gameport_release_port(#~311.base, #~311.offset); {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 191: Hoare triple {664023#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L256 TraceCheckUtils]: 192: Hoare triple {664023#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 193: Hoare triple {664023#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L256 TraceCheckUtils]: 194: Hoare triple {664023#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 195: Hoare triple {664023#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 196: Hoare triple {664023#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {664023#false} is VALID [2018-11-19 17:29:49,344 INFO L273 TraceCheckUtils]: 197: Hoare triple {664023#false} assume ~ldv_module_refcounter~0 <= 1; {664023#false} is VALID [2018-11-19 17:29:49,345 INFO L256 TraceCheckUtils]: 198: Hoare triple {664023#false} call ldv_error(); {664023#false} is VALID [2018-11-19 17:29:49,345 INFO L273 TraceCheckUtils]: 199: Hoare triple {664023#false} assume !false; {664023#false} is VALID [2018-11-19 17:29:49,360 INFO L134 CoverageAnalysis]: Checked inductivity of 448 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 448 trivial. 0 not checked. [2018-11-19 17:29:49,360 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 17:29:49,360 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [6] imperfect sequences [] total 6 [2018-11-19 17:29:49,360 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 200 [2018-11-19 17:29:49,361 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 17:29:49,361 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states. [2018-11-19 17:29:49,520 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 123 edges. 123 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:29:49,520 INFO L459 AbstractCegarLoop]: Interpolant automaton has 6 states [2018-11-19 17:29:49,520 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 6 interpolants. [2018-11-19 17:29:49,520 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=9, Invalid=21, Unknown=0, NotChecked=0, Total=30 [2018-11-19 17:29:49,521 INFO L87 Difference]: Start difference. First operand 20076 states and 27037 transitions. Second operand 6 states. [2018-11-19 17:33:40,205 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 17:33:40,205 INFO L93 Difference]: Finished difference Result 40114 states and 54027 transitions. [2018-11-19 17:33:40,205 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 6 states. [2018-11-19 17:33:40,205 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 200 [2018-11-19 17:33:40,206 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 17:33:40,206 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 17:33:40,223 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1740 transitions. [2018-11-19 17:33:40,223 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 17:33:40,240 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1740 transitions. [2018-11-19 17:33:40,240 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states and 1740 transitions. [2018-11-19 17:33:41,637 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1740 edges. 1740 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 17:34:05,803 INFO L225 Difference]: With dead ends: 40114 [2018-11-19 17:34:05,803 INFO L226 Difference]: Without dead ends: 20077 [2018-11-19 17:34:05,827 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 8 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 6 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 1 ImplicationChecksByTransitivity, 0.2s TimeCoverageRelationStatistics Valid=17, Invalid=39, Unknown=0, NotChecked=0, Total=56 [2018-11-19 17:34:05,840 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 20077 states.