java -ea -Xmx16000000000 -jar /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/plugins/org.eclipse.equinox.launcher_1.3.100.v20150511-1540.jar -data @noDefault -ultimatedata /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data -tc ../../../trunk/examples/toolchains/AutomizerC.xml -s ../../../trunk/examples/settings/default/automizer/svcomp-Reach-64bit-Automizer_Default.epf -i ../../../trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c -------------------------------------------------------------------------------- This is Ultimate 0.1.23-c6a52e0 [2018-11-19 19:27:21,580 INFO L170 SettingsManager]: Resetting all preferences to default values... [2018-11-19 19:27:21,581 INFO L174 SettingsManager]: Resetting UltimateCore preferences to default values [2018-11-19 19:27:21,591 INFO L177 SettingsManager]: Ultimate Commandline Interface provides no preferences, ignoring... [2018-11-19 19:27:21,592 INFO L174 SettingsManager]: Resetting Boogie Preprocessor preferences to default values [2018-11-19 19:27:21,592 INFO L174 SettingsManager]: Resetting Boogie Procedure Inliner preferences to default values [2018-11-19 19:27:21,593 INFO L174 SettingsManager]: Resetting Abstract Interpretation preferences to default values [2018-11-19 19:27:21,595 INFO L174 SettingsManager]: Resetting LassoRanker preferences to default values [2018-11-19 19:27:21,597 INFO L174 SettingsManager]: Resetting Reaching Definitions preferences to default values [2018-11-19 19:27:21,597 INFO L174 SettingsManager]: Resetting SyntaxChecker preferences to default values [2018-11-19 19:27:21,598 INFO L177 SettingsManager]: Büchi Program Product provides no preferences, ignoring... [2018-11-19 19:27:21,599 INFO L174 SettingsManager]: Resetting LTL2Aut preferences to default values [2018-11-19 19:27:21,600 INFO L174 SettingsManager]: Resetting PEA to Boogie preferences to default values [2018-11-19 19:27:21,600 INFO L174 SettingsManager]: Resetting BlockEncodingV2 preferences to default values [2018-11-19 19:27:21,602 INFO L174 SettingsManager]: Resetting ChcToBoogie preferences to default values [2018-11-19 19:27:21,602 INFO L174 SettingsManager]: Resetting AutomataScriptInterpreter preferences to default values [2018-11-19 19:27:21,603 INFO L174 SettingsManager]: Resetting BuchiAutomizer preferences to default values [2018-11-19 19:27:21,605 INFO L174 SettingsManager]: Resetting CACSL2BoogieTranslator preferences to default values [2018-11-19 19:27:21,607 INFO L174 SettingsManager]: Resetting CodeCheck preferences to default values [2018-11-19 19:27:21,609 INFO L174 SettingsManager]: Resetting InvariantSynthesis preferences to default values [2018-11-19 19:27:21,610 INFO L174 SettingsManager]: Resetting RCFGBuilder preferences to default values [2018-11-19 19:27:21,611 INFO L174 SettingsManager]: Resetting TraceAbstraction preferences to default values [2018-11-19 19:27:21,613 INFO L177 SettingsManager]: TraceAbstractionConcurrent provides no preferences, ignoring... [2018-11-19 19:27:21,613 INFO L177 SettingsManager]: TraceAbstractionWithAFAs provides no preferences, ignoring... [2018-11-19 19:27:21,614 INFO L174 SettingsManager]: Resetting TreeAutomizer preferences to default values [2018-11-19 19:27:21,614 INFO L174 SettingsManager]: Resetting IcfgTransformer preferences to default values [2018-11-19 19:27:21,615 INFO L174 SettingsManager]: Resetting Boogie Printer preferences to default values [2018-11-19 19:27:21,616 INFO L174 SettingsManager]: Resetting ReqPrinter preferences to default values [2018-11-19 19:27:21,617 INFO L174 SettingsManager]: Resetting Witness Printer preferences to default values [2018-11-19 19:27:21,618 INFO L177 SettingsManager]: Boogie PL CUP Parser provides no preferences, ignoring... [2018-11-19 19:27:21,618 INFO L174 SettingsManager]: Resetting CDTParser preferences to default values [2018-11-19 19:27:21,619 INFO L177 SettingsManager]: AutomataScriptParser provides no preferences, ignoring... [2018-11-19 19:27:21,619 INFO L177 SettingsManager]: ReqParser provides no preferences, ignoring... [2018-11-19 19:27:21,619 INFO L174 SettingsManager]: Resetting SmtParser preferences to default values [2018-11-19 19:27:21,620 INFO L174 SettingsManager]: Resetting Witness Parser preferences to default values [2018-11-19 19:27:21,621 INFO L181 SettingsManager]: Finished resetting all preferences to default values... [2018-11-19 19:27:21,621 INFO L98 SettingsManager]: Beginning loading settings from /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/../../../trunk/examples/settings/default/automizer/svcomp-Reach-64bit-Automizer_Default.epf [2018-11-19 19:27:21,636 INFO L110 SettingsManager]: Loading preferences was successful [2018-11-19 19:27:21,636 INFO L112 SettingsManager]: Preferences different from defaults after loading the file: [2018-11-19 19:27:21,637 INFO L131 SettingsManager]: Preferences of Boogie Procedure Inliner differ from their defaults: [2018-11-19 19:27:21,637 INFO L133 SettingsManager]: * ... to procedures called more than once=ALWAYS [2018-11-19 19:27:21,638 INFO L131 SettingsManager]: Preferences of BlockEncodingV2 differ from their defaults: [2018-11-19 19:27:21,638 INFO L133 SettingsManager]: * Create parallel compositions if possible=false [2018-11-19 19:27:21,638 INFO L133 SettingsManager]: * Use SBE=true [2018-11-19 19:27:21,639 INFO L131 SettingsManager]: Preferences of CACSL2BoogieTranslator differ from their defaults: [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Overapproximate operations on floating types=true [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Check division by zero=IGNORE [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Pointer to allocated memory at dereference=IGNORE [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * If two pointers are subtracted or compared they have the same base address=IGNORE [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Check array bounds for arrays that are off heap=IGNORE [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Check if freed pointer was valid=false [2018-11-19 19:27:21,639 INFO L133 SettingsManager]: * Use constant arrays=true [2018-11-19 19:27:21,640 INFO L133 SettingsManager]: * Pointer base address is valid at dereference=IGNORE [2018-11-19 19:27:21,640 INFO L131 SettingsManager]: Preferences of RCFGBuilder differ from their defaults: [2018-11-19 19:27:21,640 INFO L133 SettingsManager]: * Size of a code block=SequenceOfStatements [2018-11-19 19:27:21,640 INFO L133 SettingsManager]: * To the following directory=./dump/ [2018-11-19 19:27:21,640 INFO L133 SettingsManager]: * SMT solver=External_DefaultMode [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * Command for external solver=z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 [2018-11-19 19:27:21,641 INFO L131 SettingsManager]: Preferences of TraceAbstraction differ from their defaults: [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * Compute Interpolants along a Counterexample=FPandBP [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * Positions where we compute the Hoare Annotation=LoopsAndPotentialCycles [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * Trace refinement strategy=CAMEL [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * SMT solver=External_ModelsAndUnsatCoreMode [2018-11-19 19:27:21,641 INFO L133 SettingsManager]: * Command for external solver=z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in [2018-11-19 19:27:21,642 INFO L133 SettingsManager]: * Compute Hoare Annotation of negated interpolant automaton, abstraction and CFG=true [2018-11-19 19:27:21,642 INFO L133 SettingsManager]: * To the following directory=dump/ [2018-11-19 19:27:21,682 INFO L81 nceAwareModelManager]: Repository-Root is: /tmp [2018-11-19 19:27:21,694 INFO L258 ainManager$Toolchain]: [Toolchain 1]: Applicable parser(s) successfully (re)initialized [2018-11-19 19:27:21,697 INFO L214 ainManager$Toolchain]: [Toolchain 1]: Toolchain selected. [2018-11-19 19:27:21,698 INFO L271 PluginConnector]: Initializing CDTParser... [2018-11-19 19:27:21,698 INFO L276 PluginConnector]: CDTParser initialized [2018-11-19 19:27:21,699 INFO L418 ainManager$Toolchain]: [Toolchain 1]: Parsing single file: /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/../../../trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 19:27:21,752 INFO L221 CDTParser]: Created temporary CDT project at /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/d031e675b/bc6d233d38c344c29ce81757af9b067f/FLAG88523844d [2018-11-19 19:27:22,328 INFO L307 CDTParser]: Found 1 translation units. [2018-11-19 19:27:22,328 INFO L161 CDTParser]: Scanning /storage/repos/ultimate/trunk/examples/svcomp/ldv-linux-4.2-rc1/linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 19:27:22,355 INFO L355 CDTParser]: About to delete temporary CDT project at /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/d031e675b/bc6d233d38c344c29ce81757af9b067f/FLAG88523844d [2018-11-19 19:27:22,726 INFO L363 CDTParser]: Successfully deleted /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/data/d031e675b/bc6d233d38c344c29ce81757af9b067f [2018-11-19 19:27:22,738 INFO L296 ainManager$Toolchain]: ####################### [Toolchain 1] ####################### [2018-11-19 19:27:22,740 INFO L131 ToolchainWalker]: Walking toolchain with 4 elements. [2018-11-19 19:27:22,741 INFO L113 PluginConnector]: ------------------------CACSL2BoogieTranslator---------------------------- [2018-11-19 19:27:22,741 INFO L271 PluginConnector]: Initializing CACSL2BoogieTranslator... [2018-11-19 19:27:22,745 INFO L276 PluginConnector]: CACSL2BoogieTranslator initialized [2018-11-19 19:27:22,747 INFO L185 PluginConnector]: Executing the observer ACSLObjectContainerObserver from plugin CACSL2BoogieTranslator for "CDTParser AST 19.11 07:27:22" (1/1) ... [2018-11-19 19:27:22,750 INFO L205 PluginConnector]: Invalid model from CACSL2BoogieTranslator for observer de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator.ACSLObjectContainerObserver@24eefefd and model type de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:22, skipping insertion in model container [2018-11-19 19:27:22,750 INFO L185 PluginConnector]: Executing the observer CACSL2BoogieTranslatorObserver from plugin CACSL2BoogieTranslator for "CDTParser AST 19.11 07:27:22" (1/1) ... [2018-11-19 19:27:22,761 INFO L145 MainTranslator]: Starting translation in SV-COMP mode [2018-11-19 19:27:22,854 INFO L176 MainTranslator]: Built tables and reachable declarations [2018-11-19 19:27:23,908 INFO L201 PostProcessor]: Analyzing one entry point: main [2018-11-19 19:27:23,954 INFO L191 MainTranslator]: Completed pre-run [2018-11-19 19:27:24,187 INFO L201 PostProcessor]: Analyzing one entry point: main [2018-11-19 19:27:24,388 INFO L195 MainTranslator]: Completed translation [2018-11-19 19:27:24,388 INFO L202 PluginConnector]: Adding new model de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24 WrapperNode [2018-11-19 19:27:24,389 INFO L132 PluginConnector]: ------------------------ END CACSL2BoogieTranslator---------------------------- [2018-11-19 19:27:24,389 INFO L113 PluginConnector]: ------------------------Boogie Preprocessor---------------------------- [2018-11-19 19:27:24,390 INFO L271 PluginConnector]: Initializing Boogie Preprocessor... [2018-11-19 19:27:24,390 INFO L276 PluginConnector]: Boogie Preprocessor initialized [2018-11-19 19:27:24,406 INFO L185 PluginConnector]: Executing the observer EnsureBoogieModelObserver from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,406 INFO L185 PluginConnector]: Executing the observer TypeChecker from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,453 INFO L185 PluginConnector]: Executing the observer ConstExpander from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,453 INFO L185 PluginConnector]: Executing the observer StructExpander from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,551 INFO L185 PluginConnector]: Executing the observer UnstructureCode from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,568 INFO L185 PluginConnector]: Executing the observer FunctionInliner from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,588 INFO L185 PluginConnector]: Executing the observer BoogieSymbolTableConstructor from plugin Boogie Preprocessor for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... [2018-11-19 19:27:24,611 INFO L132 PluginConnector]: ------------------------ END Boogie Preprocessor---------------------------- [2018-11-19 19:27:24,612 INFO L113 PluginConnector]: ------------------------RCFGBuilder---------------------------- [2018-11-19 19:27:24,612 INFO L271 PluginConnector]: Initializing RCFGBuilder... [2018-11-19 19:27:24,612 INFO L276 PluginConnector]: RCFGBuilder initialized [2018-11-19 19:27:24,614 INFO L185 PluginConnector]: Executing the observer RCFGBuilderObserver from plugin RCFGBuilder for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (1/1) ... No working directory specified, using /storage/repos/ultimate/releaseScripts/default/UAutomizer-linux/z3 Starting monitored process 1 with z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 (exit command is (exit), workingDir is null) Waiting until toolchain timeout for monitored process 1 with z3 SMTLIB2_COMPLIANT=true -memory:2024 -smt2 -in -t:2000 [2018-11-19 19:27:24,667 INFO L138 BoogieDeclarations]: Found implementation of procedure ULTIMATE.init [2018-11-19 19:27:24,668 INFO L138 BoogieDeclarations]: Found implementation of procedure ULTIMATE.start [2018-11-19 19:27:24,668 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~TO~int [2018-11-19 19:27:24,668 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~TO~VOID [2018-11-19 19:27:24,669 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~X~$Pointer$~TO~int [2018-11-19 19:27:24,669 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~$Pointer$~X~int~TO~int [2018-11-19 19:27:24,669 INFO L138 BoogieDeclarations]: Found implementation of procedure ##fun~int~TO~VOID [2018-11-19 19:27:24,669 INFO L138 BoogieDeclarations]: Found implementation of procedure INIT_LIST_HEAD [2018-11-19 19:27:24,669 INFO L138 BoogieDeclarations]: Found implementation of procedure list_add_tail [2018-11-19 19:27:24,670 INFO L138 BoogieDeclarations]: Found implementation of procedure list_del_init [2018-11-19 19:27:24,670 INFO L138 BoogieDeclarations]: Found implementation of procedure list_empty [2018-11-19 19:27:24,670 INFO L138 BoogieDeclarations]: Found implementation of procedure paravirt_read_tsc [2018-11-19 19:27:24,670 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_save_flags [2018-11-19 19:27:24,670 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_restore [2018-11-19 19:27:24,671 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_disable [2018-11-19 19:27:24,671 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_local_irq_save [2018-11-19 19:27:24,671 INFO L138 BoogieDeclarations]: Found implementation of procedure arch_irqs_disabled_flags [2018-11-19 19:27:24,671 INFO L138 BoogieDeclarations]: Found implementation of procedure atomic_add_return [2018-11-19 19:27:24,671 INFO L138 BoogieDeclarations]: Found implementation of procedure spinlock_check [2018-11-19 19:27:24,672 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_lock [2018-11-19 19:27:24,672 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_unlock [2018-11-19 19:27:24,672 INFO L138 BoogieDeclarations]: Found implementation of procedure spin_unlock_irqrestore [2018-11-19 19:27:24,672 INFO L138 BoogieDeclarations]: Found implementation of procedure msecs_to_jiffies [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure ktime_get_ns [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure queue_work [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure inb [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure __kmalloc [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure kmalloc [2018-11-19 19:27:24,673 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_malloc [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_zalloc [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_init_zalloc [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_memset [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_int [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_ptr [2018-11-19 19:27:24,674 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_undef_ulong [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_stop [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv__builtin_expect [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure device_is_registered [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_read [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_measure_speed [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure old_gameport_measure_speed [2018-11-19 19:27:24,675 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_start_polling [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_stop_polling [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_run_poll_handler [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_bind_driver [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_find_driver [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_get_event [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_free_event [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_remove_duplicate_events [2018-11-19 19:27:24,676 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_handle_events [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_queue_event [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_remove_pending_events [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_get_pending_child [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_description_show [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure drvctl_store [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_release_port [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_set_phys [2018-11-19 19:27:24,677 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_init_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_add_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_destroy_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_reconnect_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_disconnect_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure __gameport_register_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_unregister_port [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure description_show [2018-11-19 19:27:24,678 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_driver_probe [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_driver_remove [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_attach_driver [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure __gameport_register_driver [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_unregister_driver [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_bus_match [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_set_drv [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_open [2018-11-19 19:27:24,679 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_close [2018-11-19 19:27:24,680 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_init [2018-11-19 19:27:24,680 INFO L138 BoogieDeclarations]: Found implementation of procedure gameport_exit [2018-11-19 19:27:24,680 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_initialize_bus_type_3 [2018-11-19 19:27:24,680 INFO L138 BoogieDeclarations]: Found implementation of procedure call_and_disable_work_1 [2018-11-19 19:27:24,680 INFO L138 BoogieDeclarations]: Found implementation of procedure choose_timer_2 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure reg_timer_2 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure disable_work_1 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure activate_pending_timer_2 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure work_init_1 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure disable_suitable_timer_2 [2018-11-19 19:27:24,681 INFO L138 BoogieDeclarations]: Found implementation of procedure call_and_disable_all_1 [2018-11-19 19:27:24,682 INFO L138 BoogieDeclarations]: Found implementation of procedure invoke_work_1 [2018-11-19 19:27:24,682 INFO L138 BoogieDeclarations]: Found implementation of procedure activate_work_1 [2018-11-19 19:27:24,682 INFO L138 BoogieDeclarations]: Found implementation of procedure main [2018-11-19 19:27:24,682 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_work_on_5 [2018-11-19 19:27:24,682 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_delayed_work_on_6 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_work_on_7 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_flush_workqueue_8 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_queue_delayed_work_on_9 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_mod_timer_10 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_del_timer_11 [2018-11-19 19:27:24,683 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_mod_timer_12 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_13 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_try_module_get_14 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_15 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv___module_get_16 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_del_timer_sync_17 [2018-11-19 19:27:24,684 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_cancel_work_sync_18 [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_error [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_is_err [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_err_ptr [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_ptr_err [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_is_err_or_null [2018-11-19 19:27:24,685 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_get [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_try_module_get [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_put_and_exit [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_module_refcount [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure ldv_check_final_state [2018-11-19 19:27:24,686 INFO L138 BoogieDeclarations]: Found implementation of procedure #Ultimate.C_memset [2018-11-19 19:27:24,687 INFO L138 BoogieDeclarations]: Found implementation of procedure #Ultimate.meminit [2018-11-19 19:27:24,687 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_error [2018-11-19 19:27:24,687 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_va_end [2018-11-19 19:27:24,687 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_expect [2018-11-19 19:27:24,687 INFO L130 BoogieDeclarations]: Found specification of procedure ldv__builtin_va_start [2018-11-19 19:27:24,687 INFO L130 BoogieDeclarations]: Found specification of procedure printk [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure sprintf [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure vsnprintf [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure INIT_LIST_HEAD [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure write~$Pointer$ [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure __list_add [2018-11-19 19:27:24,688 INFO L130 BoogieDeclarations]: Found specification of procedure list_add_tail [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure read~$Pointer$ [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure __list_del_entry [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure list_del_init [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure list_empty [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure __bad_percpu_size [2018-11-19 19:27:24,689 INFO L130 BoogieDeclarations]: Found specification of procedure __bad_size_call_parameter [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure memset [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure strncmp [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure paravirt_read_tsc [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_save_flags [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_restore [2018-11-19 19:27:24,690 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_disable [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure arch_local_irq_save [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure arch_irqs_disabled_flags [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure trace_hardirqs_on [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure trace_hardirqs_off [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure __xadd_wrong_size [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure atomic_add_return [2018-11-19 19:27:24,691 INFO L130 BoogieDeclarations]: Found specification of procedure __raw_spin_lock_init [2018-11-19 19:27:24,692 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_lock [2018-11-19 19:27:24,692 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_lock_irqsave [2018-11-19 19:27:24,692 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_unlock [2018-11-19 19:27:24,692 INFO L130 BoogieDeclarations]: Found specification of procedure _raw_spin_unlock_irqrestore [2018-11-19 19:27:24,692 INFO L130 BoogieDeclarations]: Found specification of procedure spinlock_check [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure spin_lock [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure spin_unlock [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure spin_unlock_irqrestore [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure __mutex_init [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_lock_nested [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_lock_interruptible_nested [2018-11-19 19:27:24,693 INFO L130 BoogieDeclarations]: Found specification of procedure mutex_unlock [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure __msecs_to_jiffies [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure msecs_to_jiffies [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure ktime_get [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure ktime_get_ns [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.alloc [2018-11-19 19:27:24,694 INFO L130 BoogieDeclarations]: Found specification of procedure write~int [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure read~int [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.dealloc [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure del_timer [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_del_timer_11 [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure mod_timer [2018-11-19 19:27:24,695 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_mod_timer_10 [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_mod_timer_12 [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure del_timer_sync [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_del_timer_sync_17 [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure queue_work_on [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_work_on_5 [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_work_on_7 [2018-11-19 19:27:24,696 INFO L130 BoogieDeclarations]: Found specification of procedure queue_delayed_work_on [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_delayed_work_on_6 [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_queue_delayed_work_on_9 [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure flush_workqueue [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_flush_workqueue_8 [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure cancel_work_sync [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_cancel_work_sync_18 [2018-11-19 19:27:24,697 INFO L130 BoogieDeclarations]: Found specification of procedure queue_work [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure inb [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure ldv___module_get_16 [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_try_module_get_14 [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_13 [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_15 [2018-11-19 19:27:24,698 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_try_module_get [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_get [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure kfree [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_malloc [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure __kmalloc [2018-11-19 19:27:24,699 INFO L130 BoogieDeclarations]: Found specification of procedure kmalloc [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure malloc [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure calloc [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_int [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_ulong [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_nondet_pointer [2018-11-19 19:27:24,700 INFO L130 BoogieDeclarations]: Found specification of procedure __VERIFIER_assume [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_zalloc [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.meminit [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_init_zalloc [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_memset [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure #Ultimate.C_memset [2018-11-19 19:27:24,701 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_int [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_ptr [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_undef_ulong [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_stop [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_initialize_bus_type_3 [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure call_and_disable_work_1 [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure choose_timer_2 [2018-11-19 19:27:24,702 INFO L130 BoogieDeclarations]: Found specification of procedure reg_timer_2 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure disable_work_1 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure activate_pending_timer_2 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure work_init_1 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure disable_suitable_timer_2 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure call_and_disable_all_1 [2018-11-19 19:27:24,703 INFO L130 BoogieDeclarations]: Found specification of procedure invoke_work_1 [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure activate_work_1 [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure bus_register [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure bus_unregister [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure driver_register [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure driver_unregister [2018-11-19 19:27:24,704 INFO L130 BoogieDeclarations]: Found specification of procedure driver_find [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure dev_set_name [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_is_registered [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_initialize [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_add [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_del [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_bind_driver [2018-11-19 19:27:24,705 INFO L130 BoogieDeclarations]: Found specification of procedure device_release_driver [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure device_attach [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure driver_attach [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure put_device [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure dev_err [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure dev_warn [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure _dev_info [2018-11-19 19:27:24,706 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_open [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_close [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure __gameport_register_port [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_unregister_port [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_set_phys [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure __gameport_register_driver [2018-11-19 19:27:24,707 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_unregister_driver [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_read [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~TO~int [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_start_polling [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_stop_polling [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure __udelay [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_add_port [2018-11-19 19:27:24,708 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_attach_driver [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_reconnect_port [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_disconnect_port [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_measure_speed [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure old_gameport_measure_speed [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_run_poll_handler [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~TO~VOID [2018-11-19 19:27:24,709 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_bind_driver [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~X~$Pointer$~TO~int [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_find_driver [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_get_event [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_free_event [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_remove_duplicate_events [2018-11-19 19:27:24,710 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_handle_events [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_queue_event [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_remove_pending_events [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_get_pending_child [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_description_show [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure drvctl_store [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_release_port [2018-11-19 19:27:24,711 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_init_port [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_destroy_port [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure description_show [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_driver_probe [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_driver_remove [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_bus_match [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_set_drv [2018-11-19 19:27:24,712 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~$Pointer$~X~int~TO~int [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_init [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure gameport_exit [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_initialize [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_check_final_state [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure ##fun~int~TO~VOID [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure main [2018-11-19 19:27:24,713 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_error [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_is_err [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_err_ptr [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_ptr_err [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_is_err_or_null [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_put_and_exit [2018-11-19 19:27:24,714 INFO L130 BoogieDeclarations]: Found specification of procedure ldv_module_refcount [2018-11-19 19:27:24,715 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.init [2018-11-19 19:27:24,715 INFO L130 BoogieDeclarations]: Found specification of procedure write~unchecked~int [2018-11-19 19:27:24,715 INFO L130 BoogieDeclarations]: Found specification of procedure ULTIMATE.start [2018-11-19 19:27:32,009 INFO L271 CfgBuilder]: Using the 1 location(s) as analysis (start of procedure ULTIMATE.start) [2018-11-19 19:27:32,010 INFO L202 PluginConnector]: Adding new model de.uni_freiburg.informatik.ultimate.plugins.generator.rcfgbuilder CFG 19.11 07:27:32 BoogieIcfgContainer [2018-11-19 19:27:32,010 INFO L132 PluginConnector]: ------------------------ END RCFGBuilder---------------------------- [2018-11-19 19:27:32,011 INFO L113 PluginConnector]: ------------------------TraceAbstraction---------------------------- [2018-11-19 19:27:32,012 INFO L271 PluginConnector]: Initializing TraceAbstraction... [2018-11-19 19:27:32,015 INFO L276 PluginConnector]: TraceAbstraction initialized [2018-11-19 19:27:32,015 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "CDTParser AST 19.11 07:27:22" (1/3) ... [2018-11-19 19:27:32,016 INFO L205 PluginConnector]: Invalid model from TraceAbstraction for observer de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction.TraceAbstractionObserver@25121cb0 and model type de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction AST 19.11 07:27:32, skipping insertion in model container [2018-11-19 19:27:32,016 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "de.uni_freiburg.informatik.ultimate.plugins.generator.cacsl2boogietranslator AST 19.11 07:27:24" (2/3) ... [2018-11-19 19:27:32,016 INFO L205 PluginConnector]: Invalid model from TraceAbstraction for observer de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction.TraceAbstractionObserver@25121cb0 and model type de.uni_freiburg.informatik.ultimate.plugins.generator.traceabstraction AST 19.11 07:27:32, skipping insertion in model container [2018-11-19 19:27:32,016 INFO L185 PluginConnector]: Executing the observer TraceAbstractionObserver from plugin TraceAbstraction for "de.uni_freiburg.informatik.ultimate.plugins.generator.rcfgbuilder CFG 19.11 07:27:32" (3/3) ... [2018-11-19 19:27:32,018 INFO L112 eAbstractionObserver]: Analyzing ICFG linux-4.2-rc1.tar.xz-08_1a-drivers--input--gameport--gameport.ko-entry_point_false-unreach-call.cil.out.c [2018-11-19 19:27:32,027 INFO L147 ceAbstractionStarter]: Automizer settings: Hoare:true NWA Interpolation:FPandBP Determinization: PREDICATE_ABSTRACTION [2018-11-19 19:27:32,037 INFO L159 ceAbstractionStarter]: Appying trace abstraction to program that has 1 error locations. [2018-11-19 19:27:32,051 INFO L257 AbstractCegarLoop]: Starting to check reachability of 1 error locations. [2018-11-19 19:27:32,087 INFO L133 ementStrategyFactory]: Using default assertion order modulation [2018-11-19 19:27:32,087 INFO L382 AbstractCegarLoop]: Interprodecural is true [2018-11-19 19:27:32,087 INFO L383 AbstractCegarLoop]: Hoare is true [2018-11-19 19:27:32,088 INFO L384 AbstractCegarLoop]: Compute interpolants for FPandBP [2018-11-19 19:27:32,088 INFO L385 AbstractCegarLoop]: Backedges is STRAIGHT_LINE [2018-11-19 19:27:32,088 INFO L386 AbstractCegarLoop]: Determinization is PREDICATE_ABSTRACTION [2018-11-19 19:27:32,088 INFO L387 AbstractCegarLoop]: Difference is false [2018-11-19 19:27:32,088 INFO L388 AbstractCegarLoop]: Minimize is MINIMIZE_SEVPA [2018-11-19 19:27:32,088 INFO L393 AbstractCegarLoop]: ======== Iteration 0==of CEGAR loop == AllErrorsAtOnce======== [2018-11-19 19:27:32,124 INFO L276 IsEmpty]: Start isEmpty. Operand 857 states. [2018-11-19 19:27:32,140 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 149 [2018-11-19 19:27:32,140 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:27:32,141 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:27:32,143 INFO L423 AbstractCegarLoop]: === Iteration 1 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:27:32,148 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:27:32,148 INFO L82 PathProgramCache]: Analyzing trace with hash 1875812222, now seen corresponding path program 1 times [2018-11-19 19:27:32,150 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:27:32,150 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:27:32,224 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:32,224 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:27:32,224 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:32,558 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:27:33,025 INFO L256 TraceCheckUtils]: 0: Hoare triple {860#true} call ULTIMATE.init(); {860#true} is VALID [2018-11-19 19:27:33,027 INFO L273 TraceCheckUtils]: 1: Hoare triple {860#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {860#true} is VALID [2018-11-19 19:27:33,032 INFO L273 TraceCheckUtils]: 2: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,032 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {860#true} {860#true} #2100#return; {860#true} is VALID [2018-11-19 19:27:33,033 INFO L256 TraceCheckUtils]: 4: Hoare triple {860#true} call #t~ret374 := main(); {860#true} is VALID [2018-11-19 19:27:33,033 INFO L273 TraceCheckUtils]: 5: Hoare triple {860#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {860#true} is VALID [2018-11-19 19:27:33,033 INFO L256 TraceCheckUtils]: 6: Hoare triple {860#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 19:27:33,034 INFO L273 TraceCheckUtils]: 7: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,034 INFO L256 TraceCheckUtils]: 8: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,034 INFO L273 TraceCheckUtils]: 9: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,035 INFO L273 TraceCheckUtils]: 10: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,035 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,035 INFO L273 TraceCheckUtils]: 12: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,036 INFO L273 TraceCheckUtils]: 13: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,036 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {860#true} {860#true} #1850#return; {860#true} is VALID [2018-11-19 19:27:33,036 INFO L273 TraceCheckUtils]: 15: Hoare triple {860#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {860#true} is VALID [2018-11-19 19:27:33,037 INFO L256 TraceCheckUtils]: 16: Hoare triple {860#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {860#true} is VALID [2018-11-19 19:27:33,037 INFO L273 TraceCheckUtils]: 17: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,037 INFO L256 TraceCheckUtils]: 18: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,037 INFO L273 TraceCheckUtils]: 19: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,038 INFO L273 TraceCheckUtils]: 20: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,038 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,038 INFO L273 TraceCheckUtils]: 22: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,039 INFO L273 TraceCheckUtils]: 23: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,039 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {860#true} {860#true} #1852#return; {860#true} is VALID [2018-11-19 19:27:33,039 INFO L273 TraceCheckUtils]: 25: Hoare triple {860#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {860#true} is VALID [2018-11-19 19:27:33,040 INFO L256 TraceCheckUtils]: 26: Hoare triple {860#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {860#true} is VALID [2018-11-19 19:27:33,040 INFO L273 TraceCheckUtils]: 27: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,040 INFO L256 TraceCheckUtils]: 28: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,040 INFO L273 TraceCheckUtils]: 29: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,041 INFO L273 TraceCheckUtils]: 30: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,041 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,041 INFO L273 TraceCheckUtils]: 32: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,042 INFO L273 TraceCheckUtils]: 33: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,042 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {860#true} {860#true} #1854#return; {860#true} is VALID [2018-11-19 19:27:33,042 INFO L273 TraceCheckUtils]: 35: Hoare triple {860#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {860#true} is VALID [2018-11-19 19:27:33,043 INFO L256 TraceCheckUtils]: 36: Hoare triple {860#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {860#true} is VALID [2018-11-19 19:27:33,043 INFO L273 TraceCheckUtils]: 37: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,043 INFO L256 TraceCheckUtils]: 38: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,043 INFO L273 TraceCheckUtils]: 39: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,044 INFO L273 TraceCheckUtils]: 40: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,044 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,044 INFO L273 TraceCheckUtils]: 42: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,045 INFO L273 TraceCheckUtils]: 43: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,045 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {860#true} {860#true} #1856#return; {860#true} is VALID [2018-11-19 19:27:33,045 INFO L273 TraceCheckUtils]: 45: Hoare triple {860#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {860#true} is VALID [2018-11-19 19:27:33,046 INFO L256 TraceCheckUtils]: 46: Hoare triple {860#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {860#true} is VALID [2018-11-19 19:27:33,046 INFO L273 TraceCheckUtils]: 47: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,046 INFO L256 TraceCheckUtils]: 48: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,046 INFO L273 TraceCheckUtils]: 49: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,047 INFO L273 TraceCheckUtils]: 50: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,047 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,047 INFO L273 TraceCheckUtils]: 52: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,048 INFO L273 TraceCheckUtils]: 53: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,048 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {860#true} {860#true} #1858#return; {860#true} is VALID [2018-11-19 19:27:33,048 INFO L273 TraceCheckUtils]: 55: Hoare triple {860#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {860#true} is VALID [2018-11-19 19:27:33,049 INFO L256 TraceCheckUtils]: 56: Hoare triple {860#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {860#true} is VALID [2018-11-19 19:27:33,049 INFO L273 TraceCheckUtils]: 57: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,049 INFO L256 TraceCheckUtils]: 58: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,050 INFO L273 TraceCheckUtils]: 59: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,050 INFO L273 TraceCheckUtils]: 60: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,050 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,051 INFO L273 TraceCheckUtils]: 62: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,051 INFO L273 TraceCheckUtils]: 63: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,051 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {860#true} {860#true} #1860#return; {860#true} is VALID [2018-11-19 19:27:33,052 INFO L273 TraceCheckUtils]: 65: Hoare triple {860#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {860#true} is VALID [2018-11-19 19:27:33,052 INFO L256 TraceCheckUtils]: 66: Hoare triple {860#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 19:27:33,052 INFO L273 TraceCheckUtils]: 67: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,052 INFO L256 TraceCheckUtils]: 68: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,053 INFO L273 TraceCheckUtils]: 69: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,053 INFO L273 TraceCheckUtils]: 70: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,053 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,054 INFO L273 TraceCheckUtils]: 72: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,054 INFO L273 TraceCheckUtils]: 73: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,054 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {860#true} {860#true} #1862#return; {860#true} is VALID [2018-11-19 19:27:33,055 INFO L273 TraceCheckUtils]: 75: Hoare triple {860#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {860#true} is VALID [2018-11-19 19:27:33,055 INFO L256 TraceCheckUtils]: 76: Hoare triple {860#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {860#true} is VALID [2018-11-19 19:27:33,055 INFO L273 TraceCheckUtils]: 77: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,056 INFO L256 TraceCheckUtils]: 78: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,056 INFO L273 TraceCheckUtils]: 79: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,056 INFO L273 TraceCheckUtils]: 80: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,056 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,057 INFO L273 TraceCheckUtils]: 82: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,057 INFO L273 TraceCheckUtils]: 83: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,057 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {860#true} {860#true} #1864#return; {860#true} is VALID [2018-11-19 19:27:33,057 INFO L273 TraceCheckUtils]: 85: Hoare triple {860#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {860#true} is VALID [2018-11-19 19:27:33,058 INFO L256 TraceCheckUtils]: 86: Hoare triple {860#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {860#true} is VALID [2018-11-19 19:27:33,058 INFO L273 TraceCheckUtils]: 87: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,058 INFO L256 TraceCheckUtils]: 88: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,059 INFO L273 TraceCheckUtils]: 89: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,059 INFO L273 TraceCheckUtils]: 90: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,059 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,059 INFO L273 TraceCheckUtils]: 92: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,060 INFO L273 TraceCheckUtils]: 93: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,060 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {860#true} {860#true} #1866#return; {860#true} is VALID [2018-11-19 19:27:33,060 INFO L273 TraceCheckUtils]: 95: Hoare triple {860#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {860#true} is VALID [2018-11-19 19:27:33,061 INFO L256 TraceCheckUtils]: 96: Hoare triple {860#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {860#true} is VALID [2018-11-19 19:27:33,061 INFO L273 TraceCheckUtils]: 97: Hoare triple {860#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,061 INFO L256 TraceCheckUtils]: 98: Hoare triple {860#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,062 INFO L273 TraceCheckUtils]: 99: Hoare triple {860#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {860#true} is VALID [2018-11-19 19:27:33,062 INFO L273 TraceCheckUtils]: 100: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,062 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {860#true} {860#true} #1810#return; {860#true} is VALID [2018-11-19 19:27:33,062 INFO L273 TraceCheckUtils]: 102: Hoare triple {860#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {860#true} is VALID [2018-11-19 19:27:33,063 INFO L273 TraceCheckUtils]: 103: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,063 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {860#true} {860#true} #1868#return; {860#true} is VALID [2018-11-19 19:27:33,063 INFO L273 TraceCheckUtils]: 105: Hoare triple {860#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {860#true} is VALID [2018-11-19 19:27:33,064 INFO L256 TraceCheckUtils]: 106: Hoare triple {860#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {860#true} is VALID [2018-11-19 19:27:33,064 INFO L273 TraceCheckUtils]: 107: Hoare triple {860#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {860#true} is VALID [2018-11-19 19:27:33,064 INFO L256 TraceCheckUtils]: 108: Hoare triple {860#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {860#true} is VALID [2018-11-19 19:27:33,065 INFO L273 TraceCheckUtils]: 109: Hoare triple {860#true} #t~loopctr381 := 0; {860#true} is VALID [2018-11-19 19:27:33,065 INFO L273 TraceCheckUtils]: 110: Hoare triple {860#true} assume !(#t~loopctr381 < #amount); {860#true} is VALID [2018-11-19 19:27:33,065 INFO L273 TraceCheckUtils]: 111: Hoare triple {860#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {860#true} is VALID [2018-11-19 19:27:33,066 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {860#true} {860#true} #1816#return; {860#true} is VALID [2018-11-19 19:27:33,066 INFO L273 TraceCheckUtils]: 113: Hoare triple {860#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {860#true} is VALID [2018-11-19 19:27:33,066 INFO L273 TraceCheckUtils]: 114: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,067 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {860#true} {860#true} #1870#return; {860#true} is VALID [2018-11-19 19:27:33,068 INFO L273 TraceCheckUtils]: 116: Hoare triple {860#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,069 INFO L256 TraceCheckUtils]: 117: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} call work_init_1(); {860#true} is VALID [2018-11-19 19:27:33,069 INFO L273 TraceCheckUtils]: 118: Hoare triple {860#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {860#true} is VALID [2018-11-19 19:27:33,069 INFO L273 TraceCheckUtils]: 119: Hoare triple {860#true} assume true; {860#true} is VALID [2018-11-19 19:27:33,072 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {860#true} {862#(= ~ldv_state_variable_3~0 0)} #1872#return; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,089 INFO L273 TraceCheckUtils]: 121: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,095 INFO L273 TraceCheckUtils]: 122: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,099 INFO L273 TraceCheckUtils]: 123: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,103 INFO L273 TraceCheckUtils]: 124: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume #t~switch337; {862#(= ~ldv_state_variable_3~0 0)} is VALID [2018-11-19 19:27:33,108 INFO L273 TraceCheckUtils]: 125: Hoare triple {862#(= ~ldv_state_variable_3~0 0)} assume 0 != ~ldv_state_variable_3~0;assume -2147483648 <= #t~nondet341 && #t~nondet341 <= 2147483647;~tmp___11~0 := #t~nondet341;havoc #t~nondet341;#t~switch342 := 0 == ~tmp___11~0; {861#false} is VALID [2018-11-19 19:27:33,108 INFO L273 TraceCheckUtils]: 126: Hoare triple {861#false} assume !#t~switch342;#t~switch342 := #t~switch342 || 1 == ~tmp___11~0; {861#false} is VALID [2018-11-19 19:27:33,109 INFO L273 TraceCheckUtils]: 127: Hoare triple {861#false} assume !#t~switch342;#t~switch342 := #t~switch342 || 2 == ~tmp___11~0; {861#false} is VALID [2018-11-19 19:27:33,109 INFO L273 TraceCheckUtils]: 128: Hoare triple {861#false} assume #t~switch342; {861#false} is VALID [2018-11-19 19:27:33,109 INFO L273 TraceCheckUtils]: 129: Hoare triple {861#false} assume 2 == ~ldv_state_variable_3~0; {861#false} is VALID [2018-11-19 19:27:33,109 INFO L256 TraceCheckUtils]: 130: Hoare triple {861#false} call #t~ret346 := gameport_driver_remove(~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset); {861#false} is VALID [2018-11-19 19:27:33,110 INFO L273 TraceCheckUtils]: 131: Hoare triple {861#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {861#false} is VALID [2018-11-19 19:27:33,110 INFO L256 TraceCheckUtils]: 132: Hoare triple {861#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {861#false} is VALID [2018-11-19 19:27:33,110 INFO L273 TraceCheckUtils]: 133: Hoare triple {861#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {861#false} is VALID [2018-11-19 19:27:33,111 INFO L273 TraceCheckUtils]: 134: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {861#false} is VALID [2018-11-19 19:27:33,111 INFO L273 TraceCheckUtils]: 135: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {861#false} is VALID [2018-11-19 19:27:33,111 INFO L273 TraceCheckUtils]: 136: Hoare triple {861#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {861#false} is VALID [2018-11-19 19:27:33,111 INFO L273 TraceCheckUtils]: 137: Hoare triple {861#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {861#false} is VALID [2018-11-19 19:27:33,112 INFO L256 TraceCheckUtils]: 138: Hoare triple {861#false} call gameport_release_port(#~311.base, #~311.offset); {861#false} is VALID [2018-11-19 19:27:33,112 INFO L273 TraceCheckUtils]: 139: Hoare triple {861#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {861#false} is VALID [2018-11-19 19:27:33,112 INFO L256 TraceCheckUtils]: 140: Hoare triple {861#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {861#false} is VALID [2018-11-19 19:27:33,112 INFO L273 TraceCheckUtils]: 141: Hoare triple {861#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {861#false} is VALID [2018-11-19 19:27:33,113 INFO L256 TraceCheckUtils]: 142: Hoare triple {861#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {861#false} is VALID [2018-11-19 19:27:33,113 INFO L273 TraceCheckUtils]: 143: Hoare triple {861#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {861#false} is VALID [2018-11-19 19:27:33,113 INFO L273 TraceCheckUtils]: 144: Hoare triple {861#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {861#false} is VALID [2018-11-19 19:27:33,113 INFO L273 TraceCheckUtils]: 145: Hoare triple {861#false} assume ~ldv_module_refcounter~0 <= 1; {861#false} is VALID [2018-11-19 19:27:33,114 INFO L256 TraceCheckUtils]: 146: Hoare triple {861#false} call ldv_error(); {861#false} is VALID [2018-11-19 19:27:33,114 INFO L273 TraceCheckUtils]: 147: Hoare triple {861#false} assume !false; {861#false} is VALID [2018-11-19 19:27:33,139 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 19:27:33,141 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:27:33,142 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:27:33,148 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 148 [2018-11-19 19:27:33,152 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:27:33,156 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:27:33,331 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 85 edges. 85 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:27:33,331 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:27:33,340 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:27:33,341 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:27:33,344 INFO L87 Difference]: Start difference. First operand 857 states. Second operand 3 states. [2018-11-19 19:27:38,697 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:38,697 INFO L93 Difference]: Finished difference Result 2100 states and 2864 transitions. [2018-11-19 19:27:38,698 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:27:38,698 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 148 [2018-11-19 19:27:38,698 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:27:38,700 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:27:38,789 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2864 transitions. [2018-11-19 19:27:38,789 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:27:38,875 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2864 transitions. [2018-11-19 19:27:38,875 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2864 transitions. [2018-11-19 19:27:41,467 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2864 edges. 2864 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:27:41,696 INFO L225 Difference]: With dead ends: 2100 [2018-11-19 19:27:41,696 INFO L226 Difference]: Without dead ends: 1361 [2018-11-19 19:27:41,706 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:27:41,724 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 1361 states. [2018-11-19 19:27:42,145 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 1361 to 1336. [2018-11-19 19:27:42,145 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:27:42,146 INFO L82 GeneralOperation]: Start isEquivalent. First operand 1361 states. Second operand 1336 states. [2018-11-19 19:27:42,146 INFO L74 IsIncluded]: Start isIncluded. First operand 1361 states. Second operand 1336 states. [2018-11-19 19:27:42,146 INFO L87 Difference]: Start difference. First operand 1361 states. Second operand 1336 states. [2018-11-19 19:27:42,267 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:42,267 INFO L93 Difference]: Finished difference Result 1361 states and 1780 transitions. [2018-11-19 19:27:42,267 INFO L276 IsEmpty]: Start isEmpty. Operand 1361 states and 1780 transitions. [2018-11-19 19:27:42,278 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:27:42,278 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:27:42,278 INFO L74 IsIncluded]: Start isIncluded. First operand 1336 states. Second operand 1361 states. [2018-11-19 19:27:42,279 INFO L87 Difference]: Start difference. First operand 1336 states. Second operand 1361 states. [2018-11-19 19:27:42,404 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:42,404 INFO L93 Difference]: Finished difference Result 1361 states and 1780 transitions. [2018-11-19 19:27:42,404 INFO L276 IsEmpty]: Start isEmpty. Operand 1361 states and 1780 transitions. [2018-11-19 19:27:42,411 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:27:42,411 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:27:42,411 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:27:42,411 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:27:42,412 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 1336 states. [2018-11-19 19:27:42,566 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 1336 states to 1336 states and 1752 transitions. [2018-11-19 19:27:42,568 INFO L78 Accepts]: Start accepts. Automaton has 1336 states and 1752 transitions. Word has length 148 [2018-11-19 19:27:42,569 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:27:42,569 INFO L480 AbstractCegarLoop]: Abstraction has 1336 states and 1752 transitions. [2018-11-19 19:27:42,569 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:27:42,570 INFO L276 IsEmpty]: Start isEmpty. Operand 1336 states and 1752 transitions. [2018-11-19 19:27:42,572 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 147 [2018-11-19 19:27:42,573 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:27:42,573 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:27:42,573 INFO L423 AbstractCegarLoop]: === Iteration 2 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:27:42,574 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:27:42,574 INFO L82 PathProgramCache]: Analyzing trace with hash -964413966, now seen corresponding path program 1 times [2018-11-19 19:27:42,574 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:27:42,574 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:27:42,577 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:42,578 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:27:42,578 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:42,684 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:27:43,052 INFO L256 TraceCheckUtils]: 0: Hoare triple {8266#true} call ULTIMATE.init(); {8266#true} is VALID [2018-11-19 19:27:43,072 INFO L273 TraceCheckUtils]: 1: Hoare triple {8266#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,073 INFO L273 TraceCheckUtils]: 2: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume true; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,074 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {8268#(= 1 ~ldv_module_refcounter~0)} {8266#true} #2100#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,074 INFO L256 TraceCheckUtils]: 4: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret374 := main(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,076 INFO L273 TraceCheckUtils]: 5: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,076 INFO L256 TraceCheckUtils]: 6: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 19:27:43,076 INFO L273 TraceCheckUtils]: 7: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,076 INFO L256 TraceCheckUtils]: 8: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,077 INFO L273 TraceCheckUtils]: 9: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,077 INFO L273 TraceCheckUtils]: 10: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,077 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,077 INFO L273 TraceCheckUtils]: 12: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,078 INFO L273 TraceCheckUtils]: 13: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,079 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1850#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,079 INFO L273 TraceCheckUtils]: 15: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,079 INFO L256 TraceCheckUtils]: 16: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {8266#true} is VALID [2018-11-19 19:27:43,080 INFO L273 TraceCheckUtils]: 17: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,080 INFO L256 TraceCheckUtils]: 18: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,080 INFO L273 TraceCheckUtils]: 19: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,080 INFO L273 TraceCheckUtils]: 20: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,081 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,081 INFO L273 TraceCheckUtils]: 22: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,081 INFO L273 TraceCheckUtils]: 23: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,082 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1852#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,083 INFO L273 TraceCheckUtils]: 25: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,083 INFO L256 TraceCheckUtils]: 26: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {8266#true} is VALID [2018-11-19 19:27:43,083 INFO L273 TraceCheckUtils]: 27: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,083 INFO L256 TraceCheckUtils]: 28: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,083 INFO L273 TraceCheckUtils]: 29: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,084 INFO L273 TraceCheckUtils]: 30: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,084 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,084 INFO L273 TraceCheckUtils]: 32: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,084 INFO L273 TraceCheckUtils]: 33: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,085 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1854#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,086 INFO L273 TraceCheckUtils]: 35: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,086 INFO L256 TraceCheckUtils]: 36: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {8266#true} is VALID [2018-11-19 19:27:43,086 INFO L273 TraceCheckUtils]: 37: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,086 INFO L256 TraceCheckUtils]: 38: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,086 INFO L273 TraceCheckUtils]: 39: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,087 INFO L273 TraceCheckUtils]: 40: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,087 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,087 INFO L273 TraceCheckUtils]: 42: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,087 INFO L273 TraceCheckUtils]: 43: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,091 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1856#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,091 INFO L273 TraceCheckUtils]: 45: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,092 INFO L256 TraceCheckUtils]: 46: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {8266#true} is VALID [2018-11-19 19:27:43,092 INFO L273 TraceCheckUtils]: 47: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,092 INFO L256 TraceCheckUtils]: 48: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,093 INFO L273 TraceCheckUtils]: 49: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,093 INFO L273 TraceCheckUtils]: 50: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,093 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,093 INFO L273 TraceCheckUtils]: 52: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,094 INFO L273 TraceCheckUtils]: 53: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,095 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1858#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,095 INFO L273 TraceCheckUtils]: 55: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,095 INFO L256 TraceCheckUtils]: 56: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {8266#true} is VALID [2018-11-19 19:27:43,096 INFO L273 TraceCheckUtils]: 57: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,096 INFO L256 TraceCheckUtils]: 58: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,096 INFO L273 TraceCheckUtils]: 59: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,096 INFO L273 TraceCheckUtils]: 60: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,096 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,097 INFO L273 TraceCheckUtils]: 62: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,097 INFO L273 TraceCheckUtils]: 63: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,098 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1860#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,098 INFO L273 TraceCheckUtils]: 65: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,098 INFO L256 TraceCheckUtils]: 66: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 19:27:43,099 INFO L273 TraceCheckUtils]: 67: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,099 INFO L256 TraceCheckUtils]: 68: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,099 INFO L273 TraceCheckUtils]: 69: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,099 INFO L273 TraceCheckUtils]: 70: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,100 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,100 INFO L273 TraceCheckUtils]: 72: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,100 INFO L273 TraceCheckUtils]: 73: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,101 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1862#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,101 INFO L273 TraceCheckUtils]: 75: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,102 INFO L256 TraceCheckUtils]: 76: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {8266#true} is VALID [2018-11-19 19:27:43,102 INFO L273 TraceCheckUtils]: 77: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,102 INFO L256 TraceCheckUtils]: 78: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,102 INFO L273 TraceCheckUtils]: 79: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,103 INFO L273 TraceCheckUtils]: 80: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,103 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,103 INFO L273 TraceCheckUtils]: 82: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,103 INFO L273 TraceCheckUtils]: 83: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,104 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1864#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,105 INFO L273 TraceCheckUtils]: 85: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,105 INFO L256 TraceCheckUtils]: 86: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {8266#true} is VALID [2018-11-19 19:27:43,105 INFO L273 TraceCheckUtils]: 87: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,106 INFO L256 TraceCheckUtils]: 88: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,106 INFO L273 TraceCheckUtils]: 89: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,106 INFO L273 TraceCheckUtils]: 90: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,106 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,106 INFO L273 TraceCheckUtils]: 92: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,107 INFO L273 TraceCheckUtils]: 93: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,107 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1866#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,108 INFO L273 TraceCheckUtils]: 95: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,108 INFO L256 TraceCheckUtils]: 96: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {8266#true} is VALID [2018-11-19 19:27:43,109 INFO L273 TraceCheckUtils]: 97: Hoare triple {8266#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,109 INFO L256 TraceCheckUtils]: 98: Hoare triple {8266#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,109 INFO L273 TraceCheckUtils]: 99: Hoare triple {8266#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {8266#true} is VALID [2018-11-19 19:27:43,109 INFO L273 TraceCheckUtils]: 100: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,110 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {8266#true} {8266#true} #1810#return; {8266#true} is VALID [2018-11-19 19:27:43,110 INFO L273 TraceCheckUtils]: 102: Hoare triple {8266#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {8266#true} is VALID [2018-11-19 19:27:43,110 INFO L273 TraceCheckUtils]: 103: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,111 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1868#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,112 INFO L273 TraceCheckUtils]: 105: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,113 INFO L256 TraceCheckUtils]: 106: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {8266#true} is VALID [2018-11-19 19:27:43,113 INFO L273 TraceCheckUtils]: 107: Hoare triple {8266#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {8266#true} is VALID [2018-11-19 19:27:43,113 INFO L256 TraceCheckUtils]: 108: Hoare triple {8266#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {8266#true} is VALID [2018-11-19 19:27:43,113 INFO L273 TraceCheckUtils]: 109: Hoare triple {8266#true} #t~loopctr381 := 0; {8266#true} is VALID [2018-11-19 19:27:43,114 INFO L273 TraceCheckUtils]: 110: Hoare triple {8266#true} assume !(#t~loopctr381 < #amount); {8266#true} is VALID [2018-11-19 19:27:43,114 INFO L273 TraceCheckUtils]: 111: Hoare triple {8266#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {8266#true} is VALID [2018-11-19 19:27:43,114 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {8266#true} {8266#true} #1816#return; {8266#true} is VALID [2018-11-19 19:27:43,114 INFO L273 TraceCheckUtils]: 113: Hoare triple {8266#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {8266#true} is VALID [2018-11-19 19:27:43,114 INFO L273 TraceCheckUtils]: 114: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,115 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1870#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,116 INFO L273 TraceCheckUtils]: 116: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,116 INFO L256 TraceCheckUtils]: 117: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call work_init_1(); {8266#true} is VALID [2018-11-19 19:27:43,116 INFO L273 TraceCheckUtils]: 118: Hoare triple {8266#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {8266#true} is VALID [2018-11-19 19:27:43,117 INFO L273 TraceCheckUtils]: 119: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,117 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1872#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,118 INFO L273 TraceCheckUtils]: 121: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,118 INFO L273 TraceCheckUtils]: 122: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,119 INFO L273 TraceCheckUtils]: 123: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,119 INFO L273 TraceCheckUtils]: 124: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,120 INFO L273 TraceCheckUtils]: 125: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,120 INFO L273 TraceCheckUtils]: 126: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,120 INFO L273 TraceCheckUtils]: 127: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,121 INFO L273 TraceCheckUtils]: 128: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,121 INFO L273 TraceCheckUtils]: 129: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume #t~switch337; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,122 INFO L273 TraceCheckUtils]: 130: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,122 INFO L273 TraceCheckUtils]: 131: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,123 INFO L273 TraceCheckUtils]: 132: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume #t~switch353; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,123 INFO L273 TraceCheckUtils]: 133: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 1 == ~ldv_state_variable_0~0; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,124 INFO L256 TraceCheckUtils]: 134: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call #t~ret354 := gameport_init(); {8266#true} is VALID [2018-11-19 19:27:43,124 INFO L273 TraceCheckUtils]: 135: Hoare triple {8266#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {8266#true} is VALID [2018-11-19 19:27:43,124 INFO L273 TraceCheckUtils]: 136: Hoare triple {8266#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {8266#true} is VALID [2018-11-19 19:27:43,124 INFO L273 TraceCheckUtils]: 137: Hoare triple {8266#true} assume true; {8266#true} is VALID [2018-11-19 19:27:43,125 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {8266#true} {8268#(= 1 ~ldv_module_refcounter~0)} #1902#return; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,125 INFO L273 TraceCheckUtils]: 139: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,126 INFO L273 TraceCheckUtils]: 140: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume !(0 == ~ldv_retval_1~0); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,126 INFO L273 TraceCheckUtils]: 141: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 0 != ~ldv_retval_1~0;~ldv_state_variable_0~0 := 2; {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,127 INFO L256 TraceCheckUtils]: 142: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} call ldv_check_final_state(); {8268#(= 1 ~ldv_module_refcounter~0)} is VALID [2018-11-19 19:27:43,127 INFO L273 TraceCheckUtils]: 143: Hoare triple {8268#(= 1 ~ldv_module_refcounter~0)} assume 1 != ~ldv_module_refcounter~0; {8267#false} is VALID [2018-11-19 19:27:43,128 INFO L256 TraceCheckUtils]: 144: Hoare triple {8267#false} call ldv_error(); {8267#false} is VALID [2018-11-19 19:27:43,128 INFO L273 TraceCheckUtils]: 145: Hoare triple {8267#false} assume !false; {8267#false} is VALID [2018-11-19 19:27:43,148 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 19:27:43,148 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:27:43,148 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:27:43,150 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 146 [2018-11-19 19:27:43,151 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:27:43,151 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:27:43,290 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 83 edges. 83 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:27:43,291 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:27:43,291 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:27:43,291 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:27:43,292 INFO L87 Difference]: Start difference. First operand 1336 states and 1752 transitions. Second operand 3 states. [2018-11-19 19:27:47,854 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:47,854 INFO L93 Difference]: Finished difference Result 2619 states and 3544 transitions. [2018-11-19 19:27:47,854 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:27:47,854 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 146 [2018-11-19 19:27:47,855 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:27:47,855 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:27:47,898 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1869 transitions. [2018-11-19 19:27:47,899 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:27:47,940 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1869 transitions. [2018-11-19 19:27:47,940 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1869 transitions. [2018-11-19 19:27:49,605 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1869 edges. 1869 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:27:49,704 INFO L225 Difference]: With dead ends: 2619 [2018-11-19 19:27:49,704 INFO L226 Difference]: Without dead ends: 1312 [2018-11-19 19:27:49,709 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 2 SyntacticMatches, 1 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:27:49,710 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 1312 states. [2018-11-19 19:27:50,651 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 1312 to 1311. [2018-11-19 19:27:50,651 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:27:50,651 INFO L82 GeneralOperation]: Start isEquivalent. First operand 1312 states. Second operand 1311 states. [2018-11-19 19:27:50,651 INFO L74 IsIncluded]: Start isIncluded. First operand 1312 states. Second operand 1311 states. [2018-11-19 19:27:50,652 INFO L87 Difference]: Start difference. First operand 1312 states. Second operand 1311 states. [2018-11-19 19:27:50,724 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:50,724 INFO L93 Difference]: Finished difference Result 1312 states and 1718 transitions. [2018-11-19 19:27:50,725 INFO L276 IsEmpty]: Start isEmpty. Operand 1312 states and 1718 transitions. [2018-11-19 19:27:50,730 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:27:50,731 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:27:50,731 INFO L74 IsIncluded]: Start isIncluded. First operand 1311 states. Second operand 1312 states. [2018-11-19 19:27:50,731 INFO L87 Difference]: Start difference. First operand 1311 states. Second operand 1312 states. [2018-11-19 19:27:50,824 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:27:50,824 INFO L93 Difference]: Finished difference Result 1312 states and 1718 transitions. [2018-11-19 19:27:50,824 INFO L276 IsEmpty]: Start isEmpty. Operand 1312 states and 1718 transitions. [2018-11-19 19:27:50,830 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:27:50,830 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:27:50,830 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:27:50,830 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:27:50,830 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 1311 states. [2018-11-19 19:27:50,960 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 1311 states to 1311 states and 1717 transitions. [2018-11-19 19:27:50,962 INFO L78 Accepts]: Start accepts. Automaton has 1311 states and 1717 transitions. Word has length 146 [2018-11-19 19:27:50,962 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:27:50,962 INFO L480 AbstractCegarLoop]: Abstraction has 1311 states and 1717 transitions. [2018-11-19 19:27:50,962 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:27:50,962 INFO L276 IsEmpty]: Start isEmpty. Operand 1311 states and 1717 transitions. [2018-11-19 19:27:50,965 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 152 [2018-11-19 19:27:50,965 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:27:50,965 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:27:50,965 INFO L423 AbstractCegarLoop]: === Iteration 3 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:27:50,965 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:27:50,966 INFO L82 PathProgramCache]: Analyzing trace with hash -497561958, now seen corresponding path program 1 times [2018-11-19 19:27:50,966 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:27:50,966 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:27:50,968 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:50,968 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:27:50,969 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:27:51,061 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:27:51,318 INFO L256 TraceCheckUtils]: 0: Hoare triple {16240#true} call ULTIMATE.init(); {16240#true} is VALID [2018-11-19 19:27:51,339 INFO L273 TraceCheckUtils]: 1: Hoare triple {16240#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 19:27:51,340 INFO L273 TraceCheckUtils]: 2: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} assume true; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 19:27:51,341 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {16242#(= 0 ~ldv_timer_state_2~0)} {16240#true} #2100#return; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 19:27:51,341 INFO L256 TraceCheckUtils]: 4: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} call #t~ret374 := main(); {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 19:27:51,342 INFO L273 TraceCheckUtils]: 5: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {16242#(= 0 ~ldv_timer_state_2~0)} is VALID [2018-11-19 19:27:51,342 INFO L256 TraceCheckUtils]: 6: Hoare triple {16242#(= 0 ~ldv_timer_state_2~0)} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 19:27:51,342 INFO L273 TraceCheckUtils]: 7: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,343 INFO L256 TraceCheckUtils]: 8: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,343 INFO L273 TraceCheckUtils]: 9: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,343 INFO L273 TraceCheckUtils]: 10: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,343 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,344 INFO L273 TraceCheckUtils]: 12: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,344 INFO L273 TraceCheckUtils]: 13: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,345 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {16240#true} {16242#(= 0 ~ldv_timer_state_2~0)} #1850#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,346 INFO L273 TraceCheckUtils]: 15: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,346 INFO L256 TraceCheckUtils]: 16: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {16240#true} is VALID [2018-11-19 19:27:51,346 INFO L273 TraceCheckUtils]: 17: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,346 INFO L256 TraceCheckUtils]: 18: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,347 INFO L273 TraceCheckUtils]: 19: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,347 INFO L273 TraceCheckUtils]: 20: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,347 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,347 INFO L273 TraceCheckUtils]: 22: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,347 INFO L273 TraceCheckUtils]: 23: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,349 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1852#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,350 INFO L273 TraceCheckUtils]: 25: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,350 INFO L256 TraceCheckUtils]: 26: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {16240#true} is VALID [2018-11-19 19:27:51,351 INFO L273 TraceCheckUtils]: 27: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,351 INFO L256 TraceCheckUtils]: 28: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,351 INFO L273 TraceCheckUtils]: 29: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,351 INFO L273 TraceCheckUtils]: 30: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,351 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,352 INFO L273 TraceCheckUtils]: 32: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,352 INFO L273 TraceCheckUtils]: 33: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,353 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1854#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,353 INFO L273 TraceCheckUtils]: 35: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,354 INFO L256 TraceCheckUtils]: 36: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {16240#true} is VALID [2018-11-19 19:27:51,354 INFO L273 TraceCheckUtils]: 37: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,354 INFO L256 TraceCheckUtils]: 38: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,354 INFO L273 TraceCheckUtils]: 39: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,355 INFO L273 TraceCheckUtils]: 40: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,355 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,355 INFO L273 TraceCheckUtils]: 42: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,355 INFO L273 TraceCheckUtils]: 43: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,356 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1856#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,357 INFO L273 TraceCheckUtils]: 45: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,357 INFO L256 TraceCheckUtils]: 46: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {16240#true} is VALID [2018-11-19 19:27:51,357 INFO L273 TraceCheckUtils]: 47: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,358 INFO L256 TraceCheckUtils]: 48: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,358 INFO L273 TraceCheckUtils]: 49: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,358 INFO L273 TraceCheckUtils]: 50: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,358 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,359 INFO L273 TraceCheckUtils]: 52: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,359 INFO L273 TraceCheckUtils]: 53: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,360 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1858#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,360 INFO L273 TraceCheckUtils]: 55: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,360 INFO L256 TraceCheckUtils]: 56: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {16240#true} is VALID [2018-11-19 19:27:51,361 INFO L273 TraceCheckUtils]: 57: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,361 INFO L256 TraceCheckUtils]: 58: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,361 INFO L273 TraceCheckUtils]: 59: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,361 INFO L273 TraceCheckUtils]: 60: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,362 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,362 INFO L273 TraceCheckUtils]: 62: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,362 INFO L273 TraceCheckUtils]: 63: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,363 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1860#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,363 INFO L273 TraceCheckUtils]: 65: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,363 INFO L256 TraceCheckUtils]: 66: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 19:27:51,364 INFO L273 TraceCheckUtils]: 67: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,364 INFO L256 TraceCheckUtils]: 68: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,364 INFO L273 TraceCheckUtils]: 69: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,364 INFO L273 TraceCheckUtils]: 70: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,365 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,365 INFO L273 TraceCheckUtils]: 72: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,365 INFO L273 TraceCheckUtils]: 73: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,371 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1862#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,372 INFO L273 TraceCheckUtils]: 75: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,373 INFO L256 TraceCheckUtils]: 76: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {16240#true} is VALID [2018-11-19 19:27:51,373 INFO L273 TraceCheckUtils]: 77: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,373 INFO L256 TraceCheckUtils]: 78: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,373 INFO L273 TraceCheckUtils]: 79: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,373 INFO L273 TraceCheckUtils]: 80: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,374 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,374 INFO L273 TraceCheckUtils]: 82: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,374 INFO L273 TraceCheckUtils]: 83: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,375 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1864#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,376 INFO L273 TraceCheckUtils]: 85: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,376 INFO L256 TraceCheckUtils]: 86: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {16240#true} is VALID [2018-11-19 19:27:51,377 INFO L273 TraceCheckUtils]: 87: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,377 INFO L256 TraceCheckUtils]: 88: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,377 INFO L273 TraceCheckUtils]: 89: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,377 INFO L273 TraceCheckUtils]: 90: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,377 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,378 INFO L273 TraceCheckUtils]: 92: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,378 INFO L273 TraceCheckUtils]: 93: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,381 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1866#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,382 INFO L273 TraceCheckUtils]: 95: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,382 INFO L256 TraceCheckUtils]: 96: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {16240#true} is VALID [2018-11-19 19:27:51,383 INFO L273 TraceCheckUtils]: 97: Hoare triple {16240#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,383 INFO L256 TraceCheckUtils]: 98: Hoare triple {16240#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,383 INFO L273 TraceCheckUtils]: 99: Hoare triple {16240#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {16240#true} is VALID [2018-11-19 19:27:51,383 INFO L273 TraceCheckUtils]: 100: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,383 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {16240#true} {16240#true} #1810#return; {16240#true} is VALID [2018-11-19 19:27:51,384 INFO L273 TraceCheckUtils]: 102: Hoare triple {16240#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {16240#true} is VALID [2018-11-19 19:27:51,384 INFO L273 TraceCheckUtils]: 103: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,384 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1868#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,385 INFO L273 TraceCheckUtils]: 105: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,385 INFO L256 TraceCheckUtils]: 106: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {16240#true} is VALID [2018-11-19 19:27:51,385 INFO L273 TraceCheckUtils]: 107: Hoare triple {16240#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {16240#true} is VALID [2018-11-19 19:27:51,386 INFO L256 TraceCheckUtils]: 108: Hoare triple {16240#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {16240#true} is VALID [2018-11-19 19:27:51,386 INFO L273 TraceCheckUtils]: 109: Hoare triple {16240#true} #t~loopctr381 := 0; {16240#true} is VALID [2018-11-19 19:27:51,386 INFO L273 TraceCheckUtils]: 110: Hoare triple {16240#true} assume !(#t~loopctr381 < #amount); {16240#true} is VALID [2018-11-19 19:27:51,386 INFO L273 TraceCheckUtils]: 111: Hoare triple {16240#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {16240#true} is VALID [2018-11-19 19:27:51,386 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {16240#true} {16240#true} #1816#return; {16240#true} is VALID [2018-11-19 19:27:51,387 INFO L273 TraceCheckUtils]: 113: Hoare triple {16240#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {16240#true} is VALID [2018-11-19 19:27:51,387 INFO L273 TraceCheckUtils]: 114: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,388 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1870#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,389 INFO L273 TraceCheckUtils]: 116: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,389 INFO L256 TraceCheckUtils]: 117: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call work_init_1(); {16240#true} is VALID [2018-11-19 19:27:51,389 INFO L273 TraceCheckUtils]: 118: Hoare triple {16240#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {16240#true} is VALID [2018-11-19 19:27:51,389 INFO L273 TraceCheckUtils]: 119: Hoare triple {16240#true} assume true; {16240#true} is VALID [2018-11-19 19:27:51,390 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {16240#true} {16243#(not (= ~ldv_timer_state_2~0 1))} #1872#return; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,391 INFO L273 TraceCheckUtils]: 121: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,391 INFO L273 TraceCheckUtils]: 122: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,392 INFO L273 TraceCheckUtils]: 123: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,392 INFO L273 TraceCheckUtils]: 124: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,393 INFO L273 TraceCheckUtils]: 125: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,394 INFO L273 TraceCheckUtils]: 126: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume #t~switch337; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,394 INFO L273 TraceCheckUtils]: 127: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume 0 != ~ldv_state_variable_2~0; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,395 INFO L256 TraceCheckUtils]: 128: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} call choose_timer_2(~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset); {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,396 INFO L273 TraceCheckUtils]: 129: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} ~timer.base, ~timer.offset := #in~timer.base, #in~timer.offset; {16243#(not (= ~ldv_timer_state_2~0 1))} is VALID [2018-11-19 19:27:51,396 INFO L273 TraceCheckUtils]: 130: Hoare triple {16243#(not (= ~ldv_timer_state_2~0 1))} assume !(1 != ~ldv_timer_state_2~0);~LDV_IN_INTERRUPT~0 := 2;call #t~mem320 := read~int(~timer.base, 32 + ~timer.offset, 8);call #t~mem321.base, #t~mem321.offset := read~$Pointer$(~timer.base, 24 + ~timer.offset, 8); {16241#false} is VALID [2018-11-19 19:27:51,397 INFO L256 TraceCheckUtils]: 131: Hoare triple {16241#false} call ##fun~int~TO~VOID(#t~mem320, #t~mem321.base, #t~mem321.offset); {16241#false} is VALID [2018-11-19 19:27:51,397 INFO L273 TraceCheckUtils]: 132: Hoare triple {16241#false} #~319 := #in~319; {16241#false} is VALID [2018-11-19 19:27:51,397 INFO L256 TraceCheckUtils]: 133: Hoare triple {16241#false} call gameport_run_poll_handler(#~319); {16241#false} is VALID [2018-11-19 19:27:51,397 INFO L273 TraceCheckUtils]: 134: Hoare triple {16241#false} ~d := #in~d;havoc ~gameport~0.base, ~gameport~0.offset;havoc ~tmp~17;~gameport~0.base, ~gameport~0.offset := 0, (if ~d % 18446744073709551616 % 18446744073709551616 <= 9223372036854775807 then ~d % 18446744073709551616 % 18446744073709551616 else ~d % 18446744073709551616 % 18446744073709551616 - 18446744073709551616);call #t~mem148.base, #t~mem148.offset := read~$Pointer$(~gameport~0.base, 328 + ~gameport~0.offset, 8); {16241#false} is VALID [2018-11-19 19:27:51,398 INFO L256 TraceCheckUtils]: 135: Hoare triple {16241#false} call ##fun~$Pointer$~TO~VOID(~gameport~0.base, ~gameport~0.offset, #t~mem148.base, #t~mem148.offset); {16241#false} is VALID [2018-11-19 19:27:51,398 INFO L273 TraceCheckUtils]: 136: Hoare triple {16241#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {16241#false} is VALID [2018-11-19 19:27:51,398 INFO L273 TraceCheckUtils]: 137: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {16241#false} is VALID [2018-11-19 19:27:51,398 INFO L273 TraceCheckUtils]: 138: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {16241#false} is VALID [2018-11-19 19:27:51,399 INFO L273 TraceCheckUtils]: 139: Hoare triple {16241#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {16241#false} is VALID [2018-11-19 19:27:51,399 INFO L273 TraceCheckUtils]: 140: Hoare triple {16241#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {16241#false} is VALID [2018-11-19 19:27:51,399 INFO L256 TraceCheckUtils]: 141: Hoare triple {16241#false} call gameport_release_port(#~311.base, #~311.offset); {16241#false} is VALID [2018-11-19 19:27:51,399 INFO L273 TraceCheckUtils]: 142: Hoare triple {16241#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {16241#false} is VALID [2018-11-19 19:27:51,400 INFO L256 TraceCheckUtils]: 143: Hoare triple {16241#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {16241#false} is VALID [2018-11-19 19:27:51,400 INFO L273 TraceCheckUtils]: 144: Hoare triple {16241#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {16241#false} is VALID [2018-11-19 19:27:51,400 INFO L256 TraceCheckUtils]: 145: Hoare triple {16241#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {16241#false} is VALID [2018-11-19 19:27:51,400 INFO L273 TraceCheckUtils]: 146: Hoare triple {16241#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {16241#false} is VALID [2018-11-19 19:27:51,401 INFO L273 TraceCheckUtils]: 147: Hoare triple {16241#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {16241#false} is VALID [2018-11-19 19:27:51,401 INFO L273 TraceCheckUtils]: 148: Hoare triple {16241#false} assume ~ldv_module_refcounter~0 <= 1; {16241#false} is VALID [2018-11-19 19:27:51,401 INFO L256 TraceCheckUtils]: 149: Hoare triple {16241#false} call ldv_error(); {16241#false} is VALID [2018-11-19 19:27:51,401 INFO L273 TraceCheckUtils]: 150: Hoare triple {16241#false} assume !false; {16241#false} is VALID [2018-11-19 19:27:51,433 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 19:27:51,433 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:27:51,434 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [4] imperfect sequences [] total 4 [2018-11-19 19:27:51,434 INFO L78 Accepts]: Start accepts. Automaton has 4 states. Word has length 151 [2018-11-19 19:27:51,435 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:27:51,435 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 4 states. [2018-11-19 19:27:51,581 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 88 edges. 88 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:27:51,582 INFO L459 AbstractCegarLoop]: Interpolant automaton has 4 states [2018-11-19 19:27:51,582 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 4 interpolants. [2018-11-19 19:27:51,582 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=6, Invalid=6, Unknown=0, NotChecked=0, Total=12 [2018-11-19 19:27:51,582 INFO L87 Difference]: Start difference. First operand 1311 states and 1717 transitions. Second operand 4 states. [2018-11-19 19:28:03,393 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:03,394 INFO L93 Difference]: Finished difference Result 5026 states and 6854 transitions. [2018-11-19 19:28:03,394 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 4 states. [2018-11-19 19:28:03,394 INFO L78 Accepts]: Start accepts. Automaton has 4 states. Word has length 151 [2018-11-19 19:28:03,394 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:28:03,394 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 4 states. [2018-11-19 19:28:03,458 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 4 states to 4 states and 3550 transitions. [2018-11-19 19:28:03,458 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 4 states. [2018-11-19 19:28:03,506 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 4 states to 4 states and 3550 transitions. [2018-11-19 19:28:03,506 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 4 states and 3550 transitions. [2018-11-19 19:28:07,166 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 3550 edges. 3550 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:28:07,901 INFO L225 Difference]: With dead ends: 5026 [2018-11-19 19:28:07,901 INFO L226 Difference]: Without dead ends: 3765 [2018-11-19 19:28:07,905 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 7 GetRequests, 5 SyntacticMatches, 0 SemanticMatches, 2 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=6, Invalid=6, Unknown=0, NotChecked=0, Total=12 [2018-11-19 19:28:07,907 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 3765 states. [2018-11-19 19:28:11,220 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 3765 to 3737. [2018-11-19 19:28:11,221 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:28:11,221 INFO L82 GeneralOperation]: Start isEquivalent. First operand 3765 states. Second operand 3737 states. [2018-11-19 19:28:11,221 INFO L74 IsIncluded]: Start isIncluded. First operand 3765 states. Second operand 3737 states. [2018-11-19 19:28:11,221 INFO L87 Difference]: Start difference. First operand 3765 states. Second operand 3737 states. [2018-11-19 19:28:11,707 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:11,707 INFO L93 Difference]: Finished difference Result 3765 states and 5189 transitions. [2018-11-19 19:28:11,707 INFO L276 IsEmpty]: Start isEmpty. Operand 3765 states and 5189 transitions. [2018-11-19 19:28:11,719 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:28:11,720 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:28:11,720 INFO L74 IsIncluded]: Start isIncluded. First operand 3737 states. Second operand 3765 states. [2018-11-19 19:28:11,720 INFO L87 Difference]: Start difference. First operand 3737 states. Second operand 3765 states. [2018-11-19 19:28:12,248 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:12,249 INFO L93 Difference]: Finished difference Result 3765 states and 5189 transitions. [2018-11-19 19:28:12,249 INFO L276 IsEmpty]: Start isEmpty. Operand 3765 states and 5189 transitions. [2018-11-19 19:28:12,260 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:28:12,260 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:28:12,260 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:28:12,261 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:28:12,261 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3737 states. [2018-11-19 19:28:12,928 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3737 states to 3737 states and 5159 transitions. [2018-11-19 19:28:12,929 INFO L78 Accepts]: Start accepts. Automaton has 3737 states and 5159 transitions. Word has length 151 [2018-11-19 19:28:12,930 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:28:12,930 INFO L480 AbstractCegarLoop]: Abstraction has 3737 states and 5159 transitions. [2018-11-19 19:28:12,930 INFO L481 AbstractCegarLoop]: Interpolant automaton has 4 states. [2018-11-19 19:28:12,930 INFO L276 IsEmpty]: Start isEmpty. Operand 3737 states and 5159 transitions. [2018-11-19 19:28:12,933 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 166 [2018-11-19 19:28:12,933 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:28:12,933 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:28:12,933 INFO L423 AbstractCegarLoop]: === Iteration 4 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:28:12,933 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:28:12,934 INFO L82 PathProgramCache]: Analyzing trace with hash 1616369985, now seen corresponding path program 1 times [2018-11-19 19:28:12,934 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:28:12,934 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:28:12,936 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:28:12,936 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:28:12,936 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:28:13,005 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:28:13,161 INFO L256 TraceCheckUtils]: 0: Hoare triple {35669#true} call ULTIMATE.init(); {35669#true} is VALID [2018-11-19 19:28:13,161 INFO L273 TraceCheckUtils]: 1: Hoare triple {35669#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,163 INFO L273 TraceCheckUtils]: 2: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,163 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {35669#true} {35669#true} #2100#return; {35669#true} is VALID [2018-11-19 19:28:13,163 INFO L256 TraceCheckUtils]: 4: Hoare triple {35669#true} call #t~ret374 := main(); {35669#true} is VALID [2018-11-19 19:28:13,163 INFO L273 TraceCheckUtils]: 5: Hoare triple {35669#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L256 TraceCheckUtils]: 6: Hoare triple {35669#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L273 TraceCheckUtils]: 7: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L256 TraceCheckUtils]: 8: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L273 TraceCheckUtils]: 9: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L273 TraceCheckUtils]: 10: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,164 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,165 INFO L273 TraceCheckUtils]: 12: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,165 INFO L273 TraceCheckUtils]: 13: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,165 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {35669#true} {35669#true} #1850#return; {35669#true} is VALID [2018-11-19 19:28:13,165 INFO L273 TraceCheckUtils]: 15: Hoare triple {35669#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {35669#true} is VALID [2018-11-19 19:28:13,165 INFO L256 TraceCheckUtils]: 16: Hoare triple {35669#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {35669#true} is VALID [2018-11-19 19:28:13,166 INFO L273 TraceCheckUtils]: 17: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,166 INFO L256 TraceCheckUtils]: 18: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,166 INFO L273 TraceCheckUtils]: 19: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,166 INFO L273 TraceCheckUtils]: 20: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,167 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,167 INFO L273 TraceCheckUtils]: 22: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,167 INFO L273 TraceCheckUtils]: 23: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,167 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {35669#true} {35669#true} #1852#return; {35669#true} is VALID [2018-11-19 19:28:13,168 INFO L273 TraceCheckUtils]: 25: Hoare triple {35669#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {35669#true} is VALID [2018-11-19 19:28:13,168 INFO L256 TraceCheckUtils]: 26: Hoare triple {35669#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {35669#true} is VALID [2018-11-19 19:28:13,168 INFO L273 TraceCheckUtils]: 27: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,168 INFO L256 TraceCheckUtils]: 28: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,168 INFO L273 TraceCheckUtils]: 29: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,169 INFO L273 TraceCheckUtils]: 30: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,169 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,169 INFO L273 TraceCheckUtils]: 32: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,169 INFO L273 TraceCheckUtils]: 33: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,170 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {35669#true} {35669#true} #1854#return; {35669#true} is VALID [2018-11-19 19:28:13,170 INFO L273 TraceCheckUtils]: 35: Hoare triple {35669#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {35669#true} is VALID [2018-11-19 19:28:13,170 INFO L256 TraceCheckUtils]: 36: Hoare triple {35669#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {35669#true} is VALID [2018-11-19 19:28:13,170 INFO L273 TraceCheckUtils]: 37: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,170 INFO L256 TraceCheckUtils]: 38: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,171 INFO L273 TraceCheckUtils]: 39: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,171 INFO L273 TraceCheckUtils]: 40: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,171 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,171 INFO L273 TraceCheckUtils]: 42: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,172 INFO L273 TraceCheckUtils]: 43: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,172 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {35669#true} {35669#true} #1856#return; {35669#true} is VALID [2018-11-19 19:28:13,172 INFO L273 TraceCheckUtils]: 45: Hoare triple {35669#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {35669#true} is VALID [2018-11-19 19:28:13,172 INFO L256 TraceCheckUtils]: 46: Hoare triple {35669#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {35669#true} is VALID [2018-11-19 19:28:13,173 INFO L273 TraceCheckUtils]: 47: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,173 INFO L256 TraceCheckUtils]: 48: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,173 INFO L273 TraceCheckUtils]: 49: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,173 INFO L273 TraceCheckUtils]: 50: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,173 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,174 INFO L273 TraceCheckUtils]: 52: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,174 INFO L273 TraceCheckUtils]: 53: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,174 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {35669#true} {35669#true} #1858#return; {35669#true} is VALID [2018-11-19 19:28:13,174 INFO L273 TraceCheckUtils]: 55: Hoare triple {35669#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,175 INFO L256 TraceCheckUtils]: 56: Hoare triple {35669#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {35669#true} is VALID [2018-11-19 19:28:13,175 INFO L273 TraceCheckUtils]: 57: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,175 INFO L256 TraceCheckUtils]: 58: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,175 INFO L273 TraceCheckUtils]: 59: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L273 TraceCheckUtils]: 60: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L273 TraceCheckUtils]: 62: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L273 TraceCheckUtils]: 63: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {35669#true} {35669#true} #1860#return; {35669#true} is VALID [2018-11-19 19:28:13,176 INFO L273 TraceCheckUtils]: 65: Hoare triple {35669#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,177 INFO L256 TraceCheckUtils]: 66: Hoare triple {35669#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 19:28:13,177 INFO L273 TraceCheckUtils]: 67: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,177 INFO L256 TraceCheckUtils]: 68: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,177 INFO L273 TraceCheckUtils]: 69: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,178 INFO L273 TraceCheckUtils]: 70: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,178 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,178 INFO L273 TraceCheckUtils]: 72: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,178 INFO L273 TraceCheckUtils]: 73: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,179 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {35669#true} {35669#true} #1862#return; {35669#true} is VALID [2018-11-19 19:28:13,179 INFO L273 TraceCheckUtils]: 75: Hoare triple {35669#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,179 INFO L256 TraceCheckUtils]: 76: Hoare triple {35669#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {35669#true} is VALID [2018-11-19 19:28:13,179 INFO L273 TraceCheckUtils]: 77: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,179 INFO L256 TraceCheckUtils]: 78: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,180 INFO L273 TraceCheckUtils]: 79: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,180 INFO L273 TraceCheckUtils]: 80: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,180 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,180 INFO L273 TraceCheckUtils]: 82: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,181 INFO L273 TraceCheckUtils]: 83: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,181 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {35669#true} {35669#true} #1864#return; {35669#true} is VALID [2018-11-19 19:28:13,181 INFO L273 TraceCheckUtils]: 85: Hoare triple {35669#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,181 INFO L256 TraceCheckUtils]: 86: Hoare triple {35669#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {35669#true} is VALID [2018-11-19 19:28:13,181 INFO L273 TraceCheckUtils]: 87: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,182 INFO L256 TraceCheckUtils]: 88: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,182 INFO L273 TraceCheckUtils]: 89: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,182 INFO L273 TraceCheckUtils]: 90: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,182 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,183 INFO L273 TraceCheckUtils]: 92: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,183 INFO L273 TraceCheckUtils]: 93: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,183 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {35669#true} {35669#true} #1866#return; {35669#true} is VALID [2018-11-19 19:28:13,183 INFO L273 TraceCheckUtils]: 95: Hoare triple {35669#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {35669#true} is VALID [2018-11-19 19:28:13,184 INFO L256 TraceCheckUtils]: 96: Hoare triple {35669#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {35669#true} is VALID [2018-11-19 19:28:13,184 INFO L273 TraceCheckUtils]: 97: Hoare triple {35669#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,184 INFO L256 TraceCheckUtils]: 98: Hoare triple {35669#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,184 INFO L273 TraceCheckUtils]: 99: Hoare triple {35669#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {35669#true} is VALID [2018-11-19 19:28:13,184 INFO L273 TraceCheckUtils]: 100: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,185 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {35669#true} {35669#true} #1810#return; {35669#true} is VALID [2018-11-19 19:28:13,185 INFO L273 TraceCheckUtils]: 102: Hoare triple {35669#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {35669#true} is VALID [2018-11-19 19:28:13,185 INFO L273 TraceCheckUtils]: 103: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,185 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {35669#true} {35669#true} #1868#return; {35669#true} is VALID [2018-11-19 19:28:13,185 INFO L273 TraceCheckUtils]: 105: Hoare triple {35669#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L256 TraceCheckUtils]: 106: Hoare triple {35669#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L273 TraceCheckUtils]: 107: Hoare triple {35669#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L256 TraceCheckUtils]: 108: Hoare triple {35669#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L273 TraceCheckUtils]: 109: Hoare triple {35669#true} #t~loopctr381 := 0; {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L273 TraceCheckUtils]: 110: Hoare triple {35669#true} assume !(#t~loopctr381 < #amount); {35669#true} is VALID [2018-11-19 19:28:13,186 INFO L273 TraceCheckUtils]: 111: Hoare triple {35669#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {35669#true} {35669#true} #1816#return; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L273 TraceCheckUtils]: 113: Hoare triple {35669#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L273 TraceCheckUtils]: 114: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {35669#true} {35669#true} #1870#return; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L273 TraceCheckUtils]: 116: Hoare triple {35669#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L256 TraceCheckUtils]: 117: Hoare triple {35669#true} call work_init_1(); {35669#true} is VALID [2018-11-19 19:28:13,187 INFO L273 TraceCheckUtils]: 118: Hoare triple {35669#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {35669#true} is VALID [2018-11-19 19:28:13,188 INFO L273 TraceCheckUtils]: 119: Hoare triple {35669#true} assume true; {35669#true} is VALID [2018-11-19 19:28:13,188 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {35669#true} {35669#true} #1872#return; {35669#true} is VALID [2018-11-19 19:28:13,189 INFO L273 TraceCheckUtils]: 121: Hoare triple {35669#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,191 INFO L273 TraceCheckUtils]: 122: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,192 INFO L273 TraceCheckUtils]: 123: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,193 INFO L273 TraceCheckUtils]: 124: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,194 INFO L273 TraceCheckUtils]: 125: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,195 INFO L273 TraceCheckUtils]: 126: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,195 INFO L273 TraceCheckUtils]: 127: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,197 INFO L273 TraceCheckUtils]: 128: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,197 INFO L273 TraceCheckUtils]: 129: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 7 == ~tmp___9~0; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,198 INFO L273 TraceCheckUtils]: 130: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume #t~switch337; {35671#(= ~ldv_state_variable_5~0 0)} is VALID [2018-11-19 19:28:13,199 INFO L273 TraceCheckUtils]: 131: Hoare triple {35671#(= ~ldv_state_variable_5~0 0)} assume 0 != ~ldv_state_variable_5~0;assume -2147483648 <= #t~nondet355 && #t~nondet355 <= 2147483647;~tmp___15~0 := #t~nondet355;havoc #t~nondet355;#t~switch356 := 0 == ~tmp___15~0; {35670#false} is VALID [2018-11-19 19:28:13,199 INFO L273 TraceCheckUtils]: 132: Hoare triple {35670#false} assume #t~switch356; {35670#false} is VALID [2018-11-19 19:28:13,199 INFO L273 TraceCheckUtils]: 133: Hoare triple {35670#false} assume 1 == ~ldv_state_variable_5~0;call #t~mem357 := read~int(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 4); {35670#false} is VALID [2018-11-19 19:28:13,199 INFO L256 TraceCheckUtils]: 134: Hoare triple {35670#false} call #t~ret358 := drvctl_store(~ldvarg8~0.base, ~ldvarg8~0.offset, ~ldvarg10~0.base, ~ldvarg10~0.offset, ~ldvarg9~0.base, ~ldvarg9~0.offset, #t~mem357); {35670#false} is VALID [2018-11-19 19:28:13,200 INFO L273 TraceCheckUtils]: 135: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;~attr.base, ~attr.offset := #in~attr.base, #in~attr.offset;~buf.base, ~buf.offset := #in~buf.base, #in~buf.offset;~count := #in~count;havoc ~gameport~3.base, ~gameport~3.offset;havoc ~__mptr~6.base, ~__mptr~6.offset;havoc ~drv~0.base, ~drv~0.offset;havoc ~error~2;havoc ~__mptr___0~4.base, ~__mptr___0~4.offset;havoc ~tmp~25;havoc ~tmp___0~9;havoc ~tmp___1~3;~__mptr~6.base, ~__mptr~6.offset := ~dev.base, ~dev.offset;~gameport~3.base, ~gameport~3.offset := ~__mptr~6.base, -1012384 + ~__mptr~6.offset;call #t~ret216 := mutex_lock_interruptible_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0);assume -2147483648 <= #t~ret216 && #t~ret216 <= 2147483647;~error~2 := #t~ret216;havoc #t~ret216; {35670#false} is VALID [2018-11-19 19:28:13,200 INFO L273 TraceCheckUtils]: 136: Hoare triple {35670#false} assume !(0 != ~error~2);call #t~ret218 := strncmp(~buf.base, ~buf.offset, #t~string217.base, #t~string217.offset, ~count % 4294967296);assume -2147483648 <= #t~ret218 && #t~ret218 <= 2147483647;~tmp___1~3 := #t~ret218;havoc #t~ret218; {35670#false} is VALID [2018-11-19 19:28:13,200 INFO L273 TraceCheckUtils]: 137: Hoare triple {35670#false} assume !(0 == ~tmp___1~3);call #t~ret220 := strncmp(~buf.base, ~buf.offset, #t~string219.base, #t~string219.offset, ~count % 4294967296);assume -2147483648 <= #t~ret220 && #t~ret220 <= 2147483647;~tmp___0~9 := #t~ret220;havoc #t~ret220; {35670#false} is VALID [2018-11-19 19:28:13,200 INFO L273 TraceCheckUtils]: 138: Hoare triple {35670#false} assume 0 == ~tmp___0~9; {35670#false} is VALID [2018-11-19 19:28:13,201 INFO L256 TraceCheckUtils]: 139: Hoare triple {35670#false} call gameport_reconnect_port(~gameport~3.base, ~gameport~3.offset); {35670#false} is VALID [2018-11-19 19:28:13,201 INFO L273 TraceCheckUtils]: 140: Hoare triple {35670#false} ~gameport.base, ~gameport.offset := #in~gameport.base, #in~gameport.offset;havoc ~tmp~29; {35670#false} is VALID [2018-11-19 19:28:13,201 INFO L273 TraceCheckUtils]: 141: Hoare triple {35670#false} call #t~mem253.base, #t~mem253.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);#t~short256 := 0 == (#t~mem253.base + #t~mem253.offset) % 18446744073709551616; {35670#false} is VALID [2018-11-19 19:28:13,201 INFO L273 TraceCheckUtils]: 142: Hoare triple {35670#false} assume #t~short256; {35670#false} is VALID [2018-11-19 19:28:13,202 INFO L273 TraceCheckUtils]: 143: Hoare triple {35670#false} assume !#t~short256;havoc #t~mem254.base, #t~mem254.offset;havoc #t~short256;havoc #t~mem253.base, #t~mem253.offset;havoc #t~mem255.base, #t~mem255.offset;call #t~mem260.base, #t~mem260.offset := read~$Pointer$(~gameport.base, 352 + ~gameport.offset, 8);call #t~mem261.base, #t~mem261.offset := read~$Pointer$(#t~mem260.base, 16 + #t~mem260.offset, 8); {35670#false} is VALID [2018-11-19 19:28:13,202 INFO L256 TraceCheckUtils]: 144: Hoare triple {35670#false} call #t~ret262 := ##fun~$Pointer$~TO~int(~gameport.base, ~gameport.offset, #t~mem261.base, #t~mem261.offset); {35670#false} is VALID [2018-11-19 19:28:13,202 INFO L273 TraceCheckUtils]: 145: Hoare triple {35670#false} #~259.base, #~259.offset := #in~259.base, #in~259.offset; {35670#false} is VALID [2018-11-19 19:28:13,202 INFO L273 TraceCheckUtils]: 146: Hoare triple {35670#false} assume #in~#fp.base == #funAddr~gameport_driver_remove.base && #in~#fp.offset == #funAddr~gameport_driver_remove.offset; {35670#false} is VALID [2018-11-19 19:28:13,203 INFO L256 TraceCheckUtils]: 147: Hoare triple {35670#false} call #t~ret377 := gameport_driver_remove(#~259.base, #~259.offset); {35670#false} is VALID [2018-11-19 19:28:13,203 INFO L273 TraceCheckUtils]: 148: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {35670#false} is VALID [2018-11-19 19:28:13,203 INFO L256 TraceCheckUtils]: 149: Hoare triple {35670#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {35670#false} is VALID [2018-11-19 19:28:13,203 INFO L273 TraceCheckUtils]: 150: Hoare triple {35670#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {35670#false} is VALID [2018-11-19 19:28:13,204 INFO L273 TraceCheckUtils]: 151: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {35670#false} is VALID [2018-11-19 19:28:13,204 INFO L273 TraceCheckUtils]: 152: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {35670#false} is VALID [2018-11-19 19:28:13,204 INFO L273 TraceCheckUtils]: 153: Hoare triple {35670#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {35670#false} is VALID [2018-11-19 19:28:13,204 INFO L273 TraceCheckUtils]: 154: Hoare triple {35670#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {35670#false} is VALID [2018-11-19 19:28:13,205 INFO L256 TraceCheckUtils]: 155: Hoare triple {35670#false} call gameport_release_port(#~311.base, #~311.offset); {35670#false} is VALID [2018-11-19 19:28:13,205 INFO L273 TraceCheckUtils]: 156: Hoare triple {35670#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {35670#false} is VALID [2018-11-19 19:28:13,205 INFO L256 TraceCheckUtils]: 157: Hoare triple {35670#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {35670#false} is VALID [2018-11-19 19:28:13,205 INFO L273 TraceCheckUtils]: 158: Hoare triple {35670#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {35670#false} is VALID [2018-11-19 19:28:13,206 INFO L256 TraceCheckUtils]: 159: Hoare triple {35670#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {35670#false} is VALID [2018-11-19 19:28:13,206 INFO L273 TraceCheckUtils]: 160: Hoare triple {35670#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {35670#false} is VALID [2018-11-19 19:28:13,206 INFO L273 TraceCheckUtils]: 161: Hoare triple {35670#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {35670#false} is VALID [2018-11-19 19:28:13,206 INFO L273 TraceCheckUtils]: 162: Hoare triple {35670#false} assume ~ldv_module_refcounter~0 <= 1; {35670#false} is VALID [2018-11-19 19:28:13,206 INFO L256 TraceCheckUtils]: 163: Hoare triple {35670#false} call ldv_error(); {35670#false} is VALID [2018-11-19 19:28:13,207 INFO L273 TraceCheckUtils]: 164: Hoare triple {35670#false} assume !false; {35670#false} is VALID [2018-11-19 19:28:13,236 INFO L134 CoverageAnalysis]: Checked inductivity of 360 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 360 trivial. 0 not checked. [2018-11-19 19:28:13,236 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:28:13,236 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:28:13,237 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 165 [2018-11-19 19:28:13,238 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:28:13,238 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:28:13,392 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 102 edges. 102 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:28:13,392 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:28:13,392 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:28:13,393 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:28:13,393 INFO L87 Difference]: Start difference. First operand 3737 states and 5159 transitions. Second operand 3 states. [2018-11-19 19:28:34,717 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:34,718 INFO L93 Difference]: Finished difference Result 10778 states and 14834 transitions. [2018-11-19 19:28:34,718 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:28:34,718 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 165 [2018-11-19 19:28:34,718 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:28:34,718 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:28:34,746 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2531 transitions. [2018-11-19 19:28:34,747 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:28:34,774 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2531 transitions. [2018-11-19 19:28:34,774 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2531 transitions. [2018-11-19 19:28:36,880 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2531 edges. 2531 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:28:39,512 INFO L225 Difference]: With dead ends: 10778 [2018-11-19 19:28:39,512 INFO L226 Difference]: Without dead ends: 7091 [2018-11-19 19:28:39,523 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:28:39,529 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 7091 states. [2018-11-19 19:28:50,504 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 7091 to 7087. [2018-11-19 19:28:50,505 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:28:50,505 INFO L82 GeneralOperation]: Start isEquivalent. First operand 7091 states. Second operand 7087 states. [2018-11-19 19:28:50,505 INFO L74 IsIncluded]: Start isIncluded. First operand 7091 states. Second operand 7087 states. [2018-11-19 19:28:50,505 INFO L87 Difference]: Start difference. First operand 7091 states. Second operand 7087 states. [2018-11-19 19:28:52,524 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:52,525 INFO L93 Difference]: Finished difference Result 7091 states and 9729 transitions. [2018-11-19 19:28:52,525 INFO L276 IsEmpty]: Start isEmpty. Operand 7091 states and 9729 transitions. [2018-11-19 19:28:52,545 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:28:52,545 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:28:52,545 INFO L74 IsIncluded]: Start isIncluded. First operand 7087 states. Second operand 7091 states. [2018-11-19 19:28:52,545 INFO L87 Difference]: Start difference. First operand 7087 states. Second operand 7091 states. [2018-11-19 19:28:54,313 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:28:54,314 INFO L93 Difference]: Finished difference Result 7091 states and 9729 transitions. [2018-11-19 19:28:54,314 INFO L276 IsEmpty]: Start isEmpty. Operand 7091 states and 9729 transitions. [2018-11-19 19:28:54,334 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:28:54,334 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:28:54,335 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:28:54,335 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:28:54,335 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 7087 states. [2018-11-19 19:28:56,374 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 7087 states to 7087 states and 9726 transitions. [2018-11-19 19:28:56,376 INFO L78 Accepts]: Start accepts. Automaton has 7087 states and 9726 transitions. Word has length 165 [2018-11-19 19:28:56,376 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:28:56,376 INFO L480 AbstractCegarLoop]: Abstraction has 7087 states and 9726 transitions. [2018-11-19 19:28:56,376 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:28:56,376 INFO L276 IsEmpty]: Start isEmpty. Operand 7087 states and 9726 transitions. [2018-11-19 19:28:56,379 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 186 [2018-11-19 19:28:56,379 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:28:56,379 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:28:56,379 INFO L423 AbstractCegarLoop]: === Iteration 5 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:28:56,381 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:28:56,382 INFO L82 PathProgramCache]: Analyzing trace with hash 58678247, now seen corresponding path program 1 times [2018-11-19 19:28:56,382 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:28:56,382 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:28:56,384 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:28:56,384 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:28:56,385 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:28:56,477 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:28:56,886 INFO L256 TraceCheckUtils]: 0: Hoare triple {74053#true} call ULTIMATE.init(); {74053#true} is VALID [2018-11-19 19:28:56,887 INFO L273 TraceCheckUtils]: 1: Hoare triple {74053#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,887 INFO L273 TraceCheckUtils]: 2: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {74053#true} {74053#true} #2100#return; {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L256 TraceCheckUtils]: 4: Hoare triple {74053#true} call #t~ret374 := main(); {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L273 TraceCheckUtils]: 5: Hoare triple {74053#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L256 TraceCheckUtils]: 6: Hoare triple {74053#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L273 TraceCheckUtils]: 7: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,888 INFO L256 TraceCheckUtils]: 8: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L273 TraceCheckUtils]: 9: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L273 TraceCheckUtils]: 10: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L273 TraceCheckUtils]: 12: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L273 TraceCheckUtils]: 13: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,889 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {74053#true} {74053#true} #1850#return; {74053#true} is VALID [2018-11-19 19:28:56,890 INFO L273 TraceCheckUtils]: 15: Hoare triple {74053#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {74053#true} is VALID [2018-11-19 19:28:56,890 INFO L256 TraceCheckUtils]: 16: Hoare triple {74053#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {74053#true} is VALID [2018-11-19 19:28:56,890 INFO L273 TraceCheckUtils]: 17: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,890 INFO L256 TraceCheckUtils]: 18: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,890 INFO L273 TraceCheckUtils]: 19: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L273 TraceCheckUtils]: 20: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L273 TraceCheckUtils]: 22: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L273 TraceCheckUtils]: 23: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {74053#true} {74053#true} #1852#return; {74053#true} is VALID [2018-11-19 19:28:56,891 INFO L273 TraceCheckUtils]: 25: Hoare triple {74053#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L256 TraceCheckUtils]: 26: Hoare triple {74053#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L273 TraceCheckUtils]: 27: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L256 TraceCheckUtils]: 28: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L273 TraceCheckUtils]: 29: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L273 TraceCheckUtils]: 30: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,892 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L273 TraceCheckUtils]: 32: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L273 TraceCheckUtils]: 33: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {74053#true} {74053#true} #1854#return; {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L273 TraceCheckUtils]: 35: Hoare triple {74053#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L256 TraceCheckUtils]: 36: Hoare triple {74053#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {74053#true} is VALID [2018-11-19 19:28:56,893 INFO L273 TraceCheckUtils]: 37: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,894 INFO L256 TraceCheckUtils]: 38: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,894 INFO L273 TraceCheckUtils]: 39: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,894 INFO L273 TraceCheckUtils]: 40: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,894 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,894 INFO L273 TraceCheckUtils]: 42: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L273 TraceCheckUtils]: 43: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {74053#true} {74053#true} #1856#return; {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L273 TraceCheckUtils]: 45: Hoare triple {74053#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L256 TraceCheckUtils]: 46: Hoare triple {74053#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L273 TraceCheckUtils]: 47: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,895 INFO L256 TraceCheckUtils]: 48: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,896 INFO L273 TraceCheckUtils]: 49: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,896 INFO L273 TraceCheckUtils]: 50: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,896 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,896 INFO L273 TraceCheckUtils]: 52: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,896 INFO L273 TraceCheckUtils]: 53: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {74053#true} {74053#true} #1858#return; {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L273 TraceCheckUtils]: 55: Hoare triple {74053#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L256 TraceCheckUtils]: 56: Hoare triple {74053#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L273 TraceCheckUtils]: 57: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L256 TraceCheckUtils]: 58: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,897 INFO L273 TraceCheckUtils]: 59: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,898 INFO L273 TraceCheckUtils]: 60: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,898 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,898 INFO L273 TraceCheckUtils]: 62: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,898 INFO L273 TraceCheckUtils]: 63: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,898 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {74053#true} {74053#true} #1860#return; {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L273 TraceCheckUtils]: 65: Hoare triple {74053#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L256 TraceCheckUtils]: 66: Hoare triple {74053#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L273 TraceCheckUtils]: 67: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L256 TraceCheckUtils]: 68: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L273 TraceCheckUtils]: 69: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,899 INFO L273 TraceCheckUtils]: 70: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,900 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,900 INFO L273 TraceCheckUtils]: 72: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,900 INFO L273 TraceCheckUtils]: 73: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,900 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {74053#true} {74053#true} #1862#return; {74053#true} is VALID [2018-11-19 19:28:56,900 INFO L273 TraceCheckUtils]: 75: Hoare triple {74053#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L256 TraceCheckUtils]: 76: Hoare triple {74053#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L273 TraceCheckUtils]: 77: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L256 TraceCheckUtils]: 78: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L273 TraceCheckUtils]: 79: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L273 TraceCheckUtils]: 80: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,901 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,902 INFO L273 TraceCheckUtils]: 82: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,902 INFO L273 TraceCheckUtils]: 83: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,902 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {74053#true} {74053#true} #1864#return; {74053#true} is VALID [2018-11-19 19:28:56,902 INFO L273 TraceCheckUtils]: 85: Hoare triple {74053#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,902 INFO L256 TraceCheckUtils]: 86: Hoare triple {74053#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {74053#true} is VALID [2018-11-19 19:28:56,903 INFO L273 TraceCheckUtils]: 87: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,903 INFO L256 TraceCheckUtils]: 88: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,903 INFO L273 TraceCheckUtils]: 89: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,903 INFO L273 TraceCheckUtils]: 90: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,903 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,904 INFO L273 TraceCheckUtils]: 92: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,904 INFO L273 TraceCheckUtils]: 93: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,904 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {74053#true} {74053#true} #1866#return; {74053#true} is VALID [2018-11-19 19:28:56,904 INFO L273 TraceCheckUtils]: 95: Hoare triple {74053#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,904 INFO L256 TraceCheckUtils]: 96: Hoare triple {74053#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L273 TraceCheckUtils]: 97: Hoare triple {74053#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L256 TraceCheckUtils]: 98: Hoare triple {74053#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L273 TraceCheckUtils]: 99: Hoare triple {74053#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L273 TraceCheckUtils]: 100: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {74053#true} {74053#true} #1810#return; {74053#true} is VALID [2018-11-19 19:28:56,905 INFO L273 TraceCheckUtils]: 102: Hoare triple {74053#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {74053#true} is VALID [2018-11-19 19:28:56,906 INFO L273 TraceCheckUtils]: 103: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,906 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {74053#true} {74053#true} #1868#return; {74053#true} is VALID [2018-11-19 19:28:56,906 INFO L273 TraceCheckUtils]: 105: Hoare triple {74053#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {74053#true} is VALID [2018-11-19 19:28:56,906 INFO L256 TraceCheckUtils]: 106: Hoare triple {74053#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {74053#true} is VALID [2018-11-19 19:28:56,906 INFO L273 TraceCheckUtils]: 107: Hoare triple {74053#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {74053#true} is VALID [2018-11-19 19:28:56,907 INFO L256 TraceCheckUtils]: 108: Hoare triple {74053#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {74053#true} is VALID [2018-11-19 19:28:56,907 INFO L273 TraceCheckUtils]: 109: Hoare triple {74053#true} #t~loopctr381 := 0; {74053#true} is VALID [2018-11-19 19:28:56,907 INFO L273 TraceCheckUtils]: 110: Hoare triple {74053#true} assume !(#t~loopctr381 < #amount); {74053#true} is VALID [2018-11-19 19:28:56,907 INFO L273 TraceCheckUtils]: 111: Hoare triple {74053#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {74053#true} is VALID [2018-11-19 19:28:56,907 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {74053#true} {74053#true} #1816#return; {74053#true} is VALID [2018-11-19 19:28:56,908 INFO L273 TraceCheckUtils]: 113: Hoare triple {74053#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {74053#true} is VALID [2018-11-19 19:28:56,908 INFO L273 TraceCheckUtils]: 114: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,908 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {74053#true} {74053#true} #1870#return; {74053#true} is VALID [2018-11-19 19:28:56,908 INFO L273 TraceCheckUtils]: 116: Hoare triple {74053#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {74053#true} is VALID [2018-11-19 19:28:56,908 INFO L256 TraceCheckUtils]: 117: Hoare triple {74053#true} call work_init_1(); {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L273 TraceCheckUtils]: 118: Hoare triple {74053#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L273 TraceCheckUtils]: 119: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {74053#true} {74053#true} #1872#return; {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L273 TraceCheckUtils]: 121: Hoare triple {74053#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L273 TraceCheckUtils]: 122: Hoare triple {74053#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 19:28:56,909 INFO L273 TraceCheckUtils]: 123: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L273 TraceCheckUtils]: 124: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L273 TraceCheckUtils]: 125: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L273 TraceCheckUtils]: 126: Hoare triple {74053#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L273 TraceCheckUtils]: 127: Hoare triple {74053#true} assume #t~switch337; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L273 TraceCheckUtils]: 128: Hoare triple {74053#true} assume 0 != ~ldv_state_variable_1~0; {74053#true} is VALID [2018-11-19 19:28:56,910 INFO L256 TraceCheckUtils]: 129: Hoare triple {74053#true} call invoke_work_1(); {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L273 TraceCheckUtils]: 130: Hoare triple {74053#true} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L273 TraceCheckUtils]: 131: Hoare triple {74053#true} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L273 TraceCheckUtils]: 132: Hoare triple {74053#true} assume #t~switch324; {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L273 TraceCheckUtils]: 133: Hoare triple {74053#true} assume 2 == ~ldv_work_1_1~0 || 3 == ~ldv_work_1_1~0;~ldv_work_1_1~0 := 4; {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L256 TraceCheckUtils]: 134: Hoare triple {74053#true} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {74053#true} is VALID [2018-11-19 19:28:56,911 INFO L273 TraceCheckUtils]: 135: Hoare triple {74053#true} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {74053#true} is VALID [2018-11-19 19:28:56,912 INFO L256 TraceCheckUtils]: 136: Hoare triple {74053#true} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {74053#true} is VALID [2018-11-19 19:28:56,912 INFO L273 TraceCheckUtils]: 137: Hoare triple {74053#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,913 INFO L256 TraceCheckUtils]: 138: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {74053#true} is VALID [2018-11-19 19:28:56,913 INFO L273 TraceCheckUtils]: 139: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {74053#true} is VALID [2018-11-19 19:28:56,913 INFO L273 TraceCheckUtils]: 140: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,914 INFO L268 TraceCheckUtils]: 141: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1826#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,915 INFO L273 TraceCheckUtils]: 142: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,915 INFO L256 TraceCheckUtils]: 143: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {74053#true} is VALID [2018-11-19 19:28:56,915 INFO L273 TraceCheckUtils]: 144: Hoare triple {74053#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {74053#true} is VALID [2018-11-19 19:28:56,915 INFO L273 TraceCheckUtils]: 145: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,916 INFO L268 TraceCheckUtils]: 146: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1828#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,917 INFO L273 TraceCheckUtils]: 147: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,918 INFO L273 TraceCheckUtils]: 148: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} assume !(0 == ~tmp___0~7); {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,918 INFO L256 TraceCheckUtils]: 149: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {74053#true} is VALID [2018-11-19 19:28:56,918 INFO L273 TraceCheckUtils]: 150: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {74053#true} is VALID [2018-11-19 19:28:56,919 INFO L273 TraceCheckUtils]: 151: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,920 INFO L268 TraceCheckUtils]: 152: Hoare quadruple {74053#true} {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #1832#return; {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} is VALID [2018-11-19 19:28:56,921 INFO L273 TraceCheckUtils]: 153: Hoare triple {74055#(and (= 0 gameport_get_event_~event~0.base) (= 0 gameport_get_event_~event~0.offset))} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} is VALID [2018-11-19 19:28:56,922 INFO L273 TraceCheckUtils]: 154: Hoare triple {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} assume true; {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} is VALID [2018-11-19 19:28:56,923 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {74056#(and (= 0 |gameport_get_event_#res.base|) (= 0 |gameport_get_event_#res.offset|))} {74053#true} #2110#return; {74057#(and (= 0 |gameport_handle_events_#t~ret181.base|) (= 0 |gameport_handle_events_#t~ret181.offset|))} is VALID [2018-11-19 19:28:56,923 INFO L273 TraceCheckUtils]: 156: Hoare triple {74057#(and (= 0 |gameport_handle_events_#t~ret181.base|) (= 0 |gameport_handle_events_#t~ret181.offset|))} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {74058#(and (= gameport_handle_events_~event~1.base 0) (= gameport_handle_events_~event~1.offset 0))} is VALID [2018-11-19 19:28:56,924 INFO L273 TraceCheckUtils]: 157: Hoare triple {74058#(and (= gameport_handle_events_~event~1.base 0) (= gameport_handle_events_~event~1.offset 0))} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {74054#false} is VALID [2018-11-19 19:28:56,924 INFO L273 TraceCheckUtils]: 158: Hoare triple {74054#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {74054#false} is VALID [2018-11-19 19:28:56,925 INFO L273 TraceCheckUtils]: 159: Hoare triple {74054#false} assume !#t~switch183; {74054#false} is VALID [2018-11-19 19:28:56,925 INFO L273 TraceCheckUtils]: 160: Hoare triple {74054#false} havoc #t~mem182;havoc #t~switch183; {74054#false} is VALID [2018-11-19 19:28:56,925 INFO L256 TraceCheckUtils]: 161: Hoare triple {74054#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {74053#true} is VALID [2018-11-19 19:28:56,925 INFO L273 TraceCheckUtils]: 162: Hoare triple {74053#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,925 INFO L256 TraceCheckUtils]: 163: Hoare triple {74053#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {74053#true} is VALID [2018-11-19 19:28:56,925 INFO L273 TraceCheckUtils]: 164: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {74053#true} is VALID [2018-11-19 19:28:56,926 INFO L273 TraceCheckUtils]: 165: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,926 INFO L268 TraceCheckUtils]: 166: Hoare quadruple {74053#true} {74053#true} #1940#return; {74053#true} is VALID [2018-11-19 19:28:56,926 INFO L273 TraceCheckUtils]: 167: Hoare triple {74053#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {74053#true} is VALID [2018-11-19 19:28:56,926 INFO L273 TraceCheckUtils]: 168: Hoare triple {74053#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {74053#true} is VALID [2018-11-19 19:28:56,926 INFO L256 TraceCheckUtils]: 169: Hoare triple {74053#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {74053#true} is VALID [2018-11-19 19:28:56,927 INFO L273 TraceCheckUtils]: 170: Hoare triple {74053#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {74053#true} is VALID [2018-11-19 19:28:56,927 INFO L273 TraceCheckUtils]: 171: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,927 INFO L268 TraceCheckUtils]: 172: Hoare quadruple {74053#true} {74053#true} #1946#return; {74053#true} is VALID [2018-11-19 19:28:56,927 INFO L273 TraceCheckUtils]: 173: Hoare triple {74053#true} assume true; {74053#true} is VALID [2018-11-19 19:28:56,927 INFO L268 TraceCheckUtils]: 174: Hoare quadruple {74053#true} {74054#false} #2116#return; {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L256 TraceCheckUtils]: 175: Hoare triple {74054#false} call gameport_free_event(~event~1.base, ~event~1.offset); {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L273 TraceCheckUtils]: 176: Hoare triple {74054#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L256 TraceCheckUtils]: 177: Hoare triple {74054#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L273 TraceCheckUtils]: 178: Hoare triple {74054#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L256 TraceCheckUtils]: 179: Hoare triple {74054#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {74054#false} is VALID [2018-11-19 19:28:56,928 INFO L273 TraceCheckUtils]: 180: Hoare triple {74054#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {74054#false} is VALID [2018-11-19 19:28:56,929 INFO L273 TraceCheckUtils]: 181: Hoare triple {74054#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {74054#false} is VALID [2018-11-19 19:28:56,929 INFO L273 TraceCheckUtils]: 182: Hoare triple {74054#false} assume ~ldv_module_refcounter~0 <= 1; {74054#false} is VALID [2018-11-19 19:28:56,929 INFO L256 TraceCheckUtils]: 183: Hoare triple {74054#false} call ldv_error(); {74054#false} is VALID [2018-11-19 19:28:56,929 INFO L273 TraceCheckUtils]: 184: Hoare triple {74054#false} assume !false; {74054#false} is VALID [2018-11-19 19:28:56,951 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:28:56,951 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:28:56,952 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [6] imperfect sequences [] total 6 [2018-11-19 19:28:56,952 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 185 [2018-11-19 19:28:56,953 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:28:56,953 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states. [2018-11-19 19:28:57,124 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 118 edges. 118 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:28:57,124 INFO L459 AbstractCegarLoop]: Interpolant automaton has 6 states [2018-11-19 19:28:57,125 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 6 interpolants. [2018-11-19 19:28:57,125 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=9, Invalid=21, Unknown=0, NotChecked=0, Total=30 [2018-11-19 19:28:57,125 INFO L87 Difference]: Start difference. First operand 7087 states and 9726 transitions. Second operand 6 states. [2018-11-19 19:29:29,641 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:29:29,642 INFO L93 Difference]: Finished difference Result 14232 states and 20220 transitions. [2018-11-19 19:29:29,642 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 6 states. [2018-11-19 19:29:29,642 INFO L78 Accepts]: Start accepts. Automaton has 6 states. Word has length 185 [2018-11-19 19:29:29,642 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:29:29,642 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 19:29:29,669 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1804 transitions. [2018-11-19 19:29:29,669 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 6 states. [2018-11-19 19:29:29,692 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 6 states to 6 states and 1804 transitions. [2018-11-19 19:29:29,693 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 6 states and 1804 transitions. [2018-11-19 19:29:31,132 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1804 edges. 1804 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:29:33,498 INFO L225 Difference]: With dead ends: 14232 [2018-11-19 19:29:33,498 INFO L226 Difference]: Without dead ends: 7195 [2018-11-19 19:29:33,515 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 8 GetRequests, 2 SyntacticMatches, 1 SemanticMatches, 5 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.1s TimeCoverageRelationStatistics Valid=13, Invalid=29, Unknown=0, NotChecked=0, Total=42 [2018-11-19 19:29:33,519 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 7195 states. [2018-11-19 19:29:48,011 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 7195 to 7183. [2018-11-19 19:29:48,011 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:29:48,011 INFO L82 GeneralOperation]: Start isEquivalent. First operand 7195 states. Second operand 7183 states. [2018-11-19 19:29:48,011 INFO L74 IsIncluded]: Start isIncluded. First operand 7195 states. Second operand 7183 states. [2018-11-19 19:29:48,011 INFO L87 Difference]: Start difference. First operand 7195 states. Second operand 7183 states. [2018-11-19 19:29:49,753 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:29:49,754 INFO L93 Difference]: Finished difference Result 7195 states and 9906 transitions. [2018-11-19 19:29:49,754 INFO L276 IsEmpty]: Start isEmpty. Operand 7195 states and 9906 transitions. [2018-11-19 19:29:49,867 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:29:49,867 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:29:49,867 INFO L74 IsIncluded]: Start isIncluded. First operand 7183 states. Second operand 7195 states. [2018-11-19 19:29:49,867 INFO L87 Difference]: Start difference. First operand 7183 states. Second operand 7195 states. [2018-11-19 19:29:51,597 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:29:51,598 INFO L93 Difference]: Finished difference Result 7195 states and 9906 transitions. [2018-11-19 19:29:51,598 INFO L276 IsEmpty]: Start isEmpty. Operand 7195 states and 9906 transitions. [2018-11-19 19:29:51,609 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:29:51,609 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:29:51,609 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:29:51,610 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:29:51,610 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 7183 states. [2018-11-19 19:29:53,744 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 7183 states to 7183 states and 9874 transitions. [2018-11-19 19:29:53,746 INFO L78 Accepts]: Start accepts. Automaton has 7183 states and 9874 transitions. Word has length 185 [2018-11-19 19:29:53,747 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:29:53,747 INFO L480 AbstractCegarLoop]: Abstraction has 7183 states and 9874 transitions. [2018-11-19 19:29:53,747 INFO L481 AbstractCegarLoop]: Interpolant automaton has 6 states. [2018-11-19 19:29:53,747 INFO L276 IsEmpty]: Start isEmpty. Operand 7183 states and 9874 transitions. [2018-11-19 19:29:53,749 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 184 [2018-11-19 19:29:53,749 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:29:53,749 INFO L384 BasicCegarLoop]: trace histogram [11, 11, 11, 11, 11, 11, 11, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:29:53,749 INFO L423 AbstractCegarLoop]: === Iteration 6 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:29:53,752 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:29:53,752 INFO L82 PathProgramCache]: Analyzing trace with hash 1672366607, now seen corresponding path program 1 times [2018-11-19 19:29:53,752 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:29:53,752 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:29:53,755 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:29:53,755 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:29:53,756 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:29:53,813 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:29:53,974 INFO L256 TraceCheckUtils]: 0: Hoare triple {117398#true} call ULTIMATE.init(); {117398#true} is VALID [2018-11-19 19:29:53,974 INFO L273 TraceCheckUtils]: 1: Hoare triple {117398#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,975 INFO L273 TraceCheckUtils]: 2: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,975 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {117398#true} {117398#true} #2100#return; {117398#true} is VALID [2018-11-19 19:29:53,975 INFO L256 TraceCheckUtils]: 4: Hoare triple {117398#true} call #t~ret374 := main(); {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L273 TraceCheckUtils]: 5: Hoare triple {117398#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L256 TraceCheckUtils]: 6: Hoare triple {117398#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L273 TraceCheckUtils]: 7: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L256 TraceCheckUtils]: 8: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L273 TraceCheckUtils]: 9: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,976 INFO L273 TraceCheckUtils]: 10: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L273 TraceCheckUtils]: 12: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L273 TraceCheckUtils]: 13: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {117398#true} {117398#true} #1850#return; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L273 TraceCheckUtils]: 15: Hoare triple {117398#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L256 TraceCheckUtils]: 16: Hoare triple {117398#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L273 TraceCheckUtils]: 17: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,977 INFO L256 TraceCheckUtils]: 18: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L273 TraceCheckUtils]: 19: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L273 TraceCheckUtils]: 20: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L273 TraceCheckUtils]: 22: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L273 TraceCheckUtils]: 23: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {117398#true} {117398#true} #1852#return; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L273 TraceCheckUtils]: 25: Hoare triple {117398#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {117398#true} is VALID [2018-11-19 19:29:53,978 INFO L256 TraceCheckUtils]: 26: Hoare triple {117398#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L273 TraceCheckUtils]: 27: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L256 TraceCheckUtils]: 28: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L273 TraceCheckUtils]: 29: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L273 TraceCheckUtils]: 30: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L273 TraceCheckUtils]: 32: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L273 TraceCheckUtils]: 33: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,979 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {117398#true} {117398#true} #1854#return; {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L273 TraceCheckUtils]: 35: Hoare triple {117398#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L256 TraceCheckUtils]: 36: Hoare triple {117398#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L273 TraceCheckUtils]: 37: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L256 TraceCheckUtils]: 38: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L273 TraceCheckUtils]: 39: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L273 TraceCheckUtils]: 40: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,980 INFO L273 TraceCheckUtils]: 42: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L273 TraceCheckUtils]: 43: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {117398#true} {117398#true} #1856#return; {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L273 TraceCheckUtils]: 45: Hoare triple {117398#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L256 TraceCheckUtils]: 46: Hoare triple {117398#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L273 TraceCheckUtils]: 47: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L256 TraceCheckUtils]: 48: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L273 TraceCheckUtils]: 49: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,981 INFO L273 TraceCheckUtils]: 50: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L273 TraceCheckUtils]: 52: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L273 TraceCheckUtils]: 53: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {117398#true} {117398#true} #1858#return; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L273 TraceCheckUtils]: 55: Hoare triple {117398#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L256 TraceCheckUtils]: 56: Hoare triple {117398#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L273 TraceCheckUtils]: 57: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,982 INFO L256 TraceCheckUtils]: 58: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L273 TraceCheckUtils]: 59: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L273 TraceCheckUtils]: 60: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L273 TraceCheckUtils]: 62: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L273 TraceCheckUtils]: 63: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {117398#true} {117398#true} #1860#return; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L273 TraceCheckUtils]: 65: Hoare triple {117398#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,983 INFO L256 TraceCheckUtils]: 66: Hoare triple {117398#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L273 TraceCheckUtils]: 67: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L256 TraceCheckUtils]: 68: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L273 TraceCheckUtils]: 69: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L273 TraceCheckUtils]: 70: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L273 TraceCheckUtils]: 72: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L273 TraceCheckUtils]: 73: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,984 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {117398#true} {117398#true} #1862#return; {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L273 TraceCheckUtils]: 75: Hoare triple {117398#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L256 TraceCheckUtils]: 76: Hoare triple {117398#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L273 TraceCheckUtils]: 77: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L256 TraceCheckUtils]: 78: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L273 TraceCheckUtils]: 79: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L273 TraceCheckUtils]: 80: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,985 INFO L273 TraceCheckUtils]: 82: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L273 TraceCheckUtils]: 83: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {117398#true} {117398#true} #1864#return; {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L273 TraceCheckUtils]: 85: Hoare triple {117398#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L256 TraceCheckUtils]: 86: Hoare triple {117398#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L273 TraceCheckUtils]: 87: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L256 TraceCheckUtils]: 88: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L273 TraceCheckUtils]: 89: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,986 INFO L273 TraceCheckUtils]: 90: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L273 TraceCheckUtils]: 92: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L273 TraceCheckUtils]: 93: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {117398#true} {117398#true} #1866#return; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L273 TraceCheckUtils]: 95: Hoare triple {117398#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L256 TraceCheckUtils]: 96: Hoare triple {117398#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L273 TraceCheckUtils]: 97: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,987 INFO L256 TraceCheckUtils]: 98: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 99: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 100: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 102: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 103: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {117398#true} {117398#true} #1868#return; {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 105: Hoare triple {117398#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L256 TraceCheckUtils]: 106: Hoare triple {117398#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {117398#true} is VALID [2018-11-19 19:29:53,988 INFO L273 TraceCheckUtils]: 107: Hoare triple {117398#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L256 TraceCheckUtils]: 108: Hoare triple {117398#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L273 TraceCheckUtils]: 109: Hoare triple {117398#true} #t~loopctr381 := 0; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L273 TraceCheckUtils]: 110: Hoare triple {117398#true} assume !(#t~loopctr381 < #amount); {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L273 TraceCheckUtils]: 111: Hoare triple {117398#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {117398#true} {117398#true} #1816#return; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L273 TraceCheckUtils]: 113: Hoare triple {117398#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L273 TraceCheckUtils]: 114: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,989 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {117398#true} {117398#true} #1870#return; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 116: Hoare triple {117398#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L256 TraceCheckUtils]: 117: Hoare triple {117398#true} call work_init_1(); {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 118: Hoare triple {117398#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 119: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {117398#true} {117398#true} #1872#return; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 121: Hoare triple {117398#true} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 122: Hoare triple {117398#true} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,990 INFO L273 TraceCheckUtils]: 123: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 124: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 125: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 126: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 127: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 5 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 128: Hoare triple {117398#true} assume !#t~switch337;#t~switch337 := #t~switch337 || 6 == ~tmp___9~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 129: Hoare triple {117398#true} assume #t~switch337; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 130: Hoare triple {117398#true} assume 0 != ~ldv_state_variable_0~0;assume -2147483648 <= #t~nondet352 && #t~nondet352 <= 2147483647;~tmp___14~0 := #t~nondet352;havoc #t~nondet352;#t~switch353 := 0 == ~tmp___14~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 131: Hoare triple {117398#true} assume !#t~switch353;#t~switch353 := #t~switch353 || 1 == ~tmp___14~0; {117398#true} is VALID [2018-11-19 19:29:53,991 INFO L273 TraceCheckUtils]: 132: Hoare triple {117398#true} assume #t~switch353; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L273 TraceCheckUtils]: 133: Hoare triple {117398#true} assume 1 == ~ldv_state_variable_0~0; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L256 TraceCheckUtils]: 134: Hoare triple {117398#true} call #t~ret354 := gameport_init(); {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L273 TraceCheckUtils]: 135: Hoare triple {117398#true} havoc ~error~6;call #t~ret313 := bus_register(~#gameport_bus~0.base, ~#gameport_bus~0.offset);assume -2147483648 <= #t~ret313 && #t~ret313 <= 2147483647;~error~6 := #t~ret313;havoc #t~ret313; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L273 TraceCheckUtils]: 136: Hoare triple {117398#true} assume 0 != ~error~6;havoc #t~nondet314;#res := ~error~6; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L273 TraceCheckUtils]: 137: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L268 TraceCheckUtils]: 138: Hoare quadruple {117398#true} {117398#true} #1902#return; {117398#true} is VALID [2018-11-19 19:29:53,992 INFO L273 TraceCheckUtils]: 139: Hoare triple {117398#true} assume -2147483648 <= #t~ret354 && #t~ret354 <= 2147483647;~ldv_retval_1~0 := #t~ret354;havoc #t~ret354; {117398#true} is VALID [2018-11-19 19:29:53,994 INFO L273 TraceCheckUtils]: 140: Hoare triple {117398#true} assume 0 == ~ldv_retval_1~0;~ldv_state_variable_0~0 := 3;~ldv_state_variable_5~0 := 1;~ldv_state_variable_7~0 := 1;~ldv_state_variable_3~0 := 1; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:53,994 INFO L256 TraceCheckUtils]: 141: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} call ldv_initialize_bus_type_3(); {117398#true} is VALID [2018-11-19 19:29:53,994 INFO L273 TraceCheckUtils]: 142: Hoare triple {117398#true} havoc ~tmp~32.base, ~tmp~32.offset; {117398#true} is VALID [2018-11-19 19:29:53,994 INFO L256 TraceCheckUtils]: 143: Hoare triple {117398#true} call #t~ret317.base, #t~ret317.offset := ldv_init_zalloc(1416); {117398#true} is VALID [2018-11-19 19:29:53,994 INFO L273 TraceCheckUtils]: 144: Hoare triple {117398#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,994 INFO L256 TraceCheckUtils]: 145: Hoare triple {117398#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 146: Hoare triple {117398#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 147: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {117398#true} {117398#true} #1810#return; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 149: Hoare triple {117398#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 150: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {117398#true} {117398#true} #2108#return; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 152: Hoare triple {117398#true} ~tmp~32.base, ~tmp~32.offset := #t~ret317.base, #t~ret317.offset;havoc #t~ret317.base, #t~ret317.offset;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := ~tmp~32.base, ~tmp~32.offset; {117398#true} is VALID [2018-11-19 19:29:53,995 INFO L273 TraceCheckUtils]: 153: Hoare triple {117398#true} assume true; {117398#true} is VALID [2018-11-19 19:29:53,997 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {117398#true} {117400#(= 1 ~ldv_state_variable_3~0)} #1904#return; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:53,998 INFO L273 TraceCheckUtils]: 155: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} ~ldv_state_variable_4~0 := 1;~ldv_state_variable_6~0 := 1; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:53,999 INFO L273 TraceCheckUtils]: 156: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !(0 != ~ldv_retval_1~0); {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,000 INFO L273 TraceCheckUtils]: 157: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,001 INFO L273 TraceCheckUtils]: 158: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,002 INFO L273 TraceCheckUtils]: 159: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume #t~switch337; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,003 INFO L273 TraceCheckUtils]: 160: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume 0 != ~ldv_state_variable_3~0;assume -2147483648 <= #t~nondet341 && #t~nondet341 <= 2147483647;~tmp___11~0 := #t~nondet341;havoc #t~nondet341;#t~switch342 := 0 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,004 INFO L273 TraceCheckUtils]: 161: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch342;#t~switch342 := #t~switch342 || 1 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,005 INFO L273 TraceCheckUtils]: 162: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume !#t~switch342;#t~switch342 := #t~switch342 || 2 == ~tmp___11~0; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,006 INFO L273 TraceCheckUtils]: 163: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume #t~switch342; {117400#(= 1 ~ldv_state_variable_3~0)} is VALID [2018-11-19 19:29:54,007 INFO L273 TraceCheckUtils]: 164: Hoare triple {117400#(= 1 ~ldv_state_variable_3~0)} assume 2 == ~ldv_state_variable_3~0; {117399#false} is VALID [2018-11-19 19:29:54,007 INFO L256 TraceCheckUtils]: 165: Hoare triple {117399#false} call #t~ret346 := gameport_driver_remove(~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset); {117399#false} is VALID [2018-11-19 19:29:54,007 INFO L273 TraceCheckUtils]: 166: Hoare triple {117399#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~6.base, ~gameport~6.offset;havoc ~__mptr~10.base, ~__mptr~10.offset;havoc ~drv~2.base, ~drv~2.offset;havoc ~__mptr___0~6.base, ~__mptr___0~6.offset;~__mptr~10.base, ~__mptr~10.offset := ~dev.base, ~dev.offset;~gameport~6.base, ~gameport~6.offset := ~__mptr~10.base, -1012384 + ~__mptr~10.offset;call #t~mem284.base, #t~mem284.offset := read~$Pointer$(~dev.base, 461 + ~dev.offset, 8);~__mptr___0~6.base, ~__mptr___0~6.offset := #t~mem284.base, #t~mem284.offset;havoc #t~mem284.base, #t~mem284.offset;~drv~2.base, ~drv~2.offset := ~__mptr___0~6.base, -4800 + ~__mptr___0~6.offset;call #t~mem287.base, #t~mem287.offset := read~$Pointer$(~drv~2.base, 24 + ~drv~2.offset, 8); {117399#false} is VALID [2018-11-19 19:29:54,007 INFO L256 TraceCheckUtils]: 167: Hoare triple {117399#false} call ##fun~$Pointer$~TO~VOID(~gameport~6.base, ~gameport~6.offset, #t~mem287.base, #t~mem287.offset); {117399#false} is VALID [2018-11-19 19:29:54,008 INFO L273 TraceCheckUtils]: 168: Hoare triple {117399#false} #~311.base, #~311.offset := #in~311.base, #in~311.offset; {117399#false} is VALID [2018-11-19 19:29:54,008 INFO L273 TraceCheckUtils]: 169: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_close.base && #in~#fp.offset == #funAddr~gameport_close.offset); {117399#false} is VALID [2018-11-19 19:29:54,008 INFO L273 TraceCheckUtils]: 170: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_driver.base && #in~#fp.offset == #funAddr~gameport_unregister_driver.offset); {117399#false} is VALID [2018-11-19 19:29:54,008 INFO L273 TraceCheckUtils]: 171: Hoare triple {117399#false} assume !(#in~#fp.base == #funAddr~gameport_unregister_port.base && #in~#fp.offset == #funAddr~gameport_unregister_port.offset); {117399#false} is VALID [2018-11-19 19:29:54,008 INFO L273 TraceCheckUtils]: 172: Hoare triple {117399#false} assume #in~#fp.base == #funAddr~gameport_release_port.base && #in~#fp.offset == #funAddr~gameport_release_port.offset; {117399#false} is VALID [2018-11-19 19:29:54,009 INFO L256 TraceCheckUtils]: 173: Hoare triple {117399#false} call gameport_release_port(#~311.base, #~311.offset); {117399#false} is VALID [2018-11-19 19:29:54,009 INFO L273 TraceCheckUtils]: 174: Hoare triple {117399#false} ~dev.base, ~dev.offset := #in~dev.base, #in~dev.offset;havoc ~gameport~4.base, ~gameport~4.offset;havoc ~__mptr~7.base, ~__mptr~7.offset;~__mptr~7.base, ~__mptr~7.offset := ~dev.base, ~dev.offset;~gameport~4.base, ~gameport~4.offset := ~__mptr~7.base, -1012384 + ~__mptr~7.offset;call kfree(~gameport~4.base, ~gameport~4.offset); {117399#false} is VALID [2018-11-19 19:29:54,009 INFO L256 TraceCheckUtils]: 175: Hoare triple {117399#false} call ldv_module_put_15(~#__this_module~0.base, ~#__this_module~0.offset); {117399#false} is VALID [2018-11-19 19:29:54,009 INFO L273 TraceCheckUtils]: 176: Hoare triple {117399#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {117399#false} is VALID [2018-11-19 19:29:54,010 INFO L256 TraceCheckUtils]: 177: Hoare triple {117399#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {117399#false} is VALID [2018-11-19 19:29:54,010 INFO L273 TraceCheckUtils]: 178: Hoare triple {117399#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {117399#false} is VALID [2018-11-19 19:29:54,010 INFO L273 TraceCheckUtils]: 179: Hoare triple {117399#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {117399#false} is VALID [2018-11-19 19:29:54,010 INFO L273 TraceCheckUtils]: 180: Hoare triple {117399#false} assume ~ldv_module_refcounter~0 <= 1; {117399#false} is VALID [2018-11-19 19:29:54,010 INFO L256 TraceCheckUtils]: 181: Hoare triple {117399#false} call ldv_error(); {117399#false} is VALID [2018-11-19 19:29:54,011 INFO L273 TraceCheckUtils]: 182: Hoare triple {117399#false} assume !false; {117399#false} is VALID [2018-11-19 19:29:54,023 INFO L134 CoverageAnalysis]: Checked inductivity of 443 backedges. 3 proven. 0 refuted. 0 times theorem prover too weak. 440 trivial. 0 not checked. [2018-11-19 19:29:54,024 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:29:54,024 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:29:54,024 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 183 [2018-11-19 19:29:54,024 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:29:54,025 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:29:54,182 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 113 edges. 113 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:29:54,182 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:29:54,182 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:29:54,183 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:29:54,183 INFO L87 Difference]: Start difference. First operand 7183 states and 9874 transitions. Second operand 3 states. [2018-11-19 19:30:30,976 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:30:30,976 INFO L93 Difference]: Finished difference Result 17862 states and 24579 transitions. [2018-11-19 19:30:30,976 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:30:30,976 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 183 [2018-11-19 19:30:30,977 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:30:30,977 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:30:31,001 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2590 transitions. [2018-11-19 19:30:31,001 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:30:31,025 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2590 transitions. [2018-11-19 19:30:31,025 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2590 transitions. [2018-11-19 19:30:33,074 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2590 edges. 2590 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:30:39,062 INFO L225 Difference]: With dead ends: 17862 [2018-11-19 19:30:39,062 INFO L226 Difference]: Without dead ends: 10729 [2018-11-19 19:30:39,080 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:30:39,087 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 10729 states. [2018-11-19 19:30:58,045 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 10729 to 10725. [2018-11-19 19:30:58,046 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:30:58,046 INFO L82 GeneralOperation]: Start isEquivalent. First operand 10729 states. Second operand 10725 states. [2018-11-19 19:30:58,046 INFO L74 IsIncluded]: Start isIncluded. First operand 10729 states. Second operand 10725 states. [2018-11-19 19:30:58,046 INFO L87 Difference]: Start difference. First operand 10729 states. Second operand 10725 states. [2018-11-19 19:31:02,449 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:31:02,449 INFO L93 Difference]: Finished difference Result 10729 states and 14735 transitions. [2018-11-19 19:31:02,449 INFO L276 IsEmpty]: Start isEmpty. Operand 10729 states and 14735 transitions. [2018-11-19 19:31:02,473 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:31:02,474 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:31:02,474 INFO L74 IsIncluded]: Start isIncluded. First operand 10725 states. Second operand 10729 states. [2018-11-19 19:31:02,474 INFO L87 Difference]: Start difference. First operand 10725 states. Second operand 10729 states. [2018-11-19 19:31:06,909 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:31:06,909 INFO L93 Difference]: Finished difference Result 10729 states and 14735 transitions. [2018-11-19 19:31:06,909 INFO L276 IsEmpty]: Start isEmpty. Operand 10729 states and 14735 transitions. [2018-11-19 19:31:06,931 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:31:06,931 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:31:06,931 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:31:06,931 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:31:06,931 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 10725 states. [2018-11-19 19:31:12,728 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 10725 states to 10725 states and 14732 transitions. [2018-11-19 19:31:12,731 INFO L78 Accepts]: Start accepts. Automaton has 10725 states and 14732 transitions. Word has length 183 [2018-11-19 19:31:12,732 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:31:12,732 INFO L480 AbstractCegarLoop]: Abstraction has 10725 states and 14732 transitions. [2018-11-19 19:31:12,732 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:31:12,732 INFO L276 IsEmpty]: Start isEmpty. Operand 10725 states and 14732 transitions. [2018-11-19 19:31:12,734 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 189 [2018-11-19 19:31:12,734 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:31:12,734 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:31:12,734 INFO L423 AbstractCegarLoop]: === Iteration 7 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:31:12,735 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:31:12,735 INFO L82 PathProgramCache]: Analyzing trace with hash -575934215, now seen corresponding path program 1 times [2018-11-19 19:31:12,735 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:31:12,735 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:31:12,737 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:31:12,737 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:31:12,737 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:31:12,808 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:31:12,961 INFO L256 TraceCheckUtils]: 0: Hoare triple {177446#true} call ULTIMATE.init(); {177446#true} is VALID [2018-11-19 19:31:12,961 INFO L273 TraceCheckUtils]: 1: Hoare triple {177446#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L273 TraceCheckUtils]: 2: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {177446#true} {177446#true} #2100#return; {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L256 TraceCheckUtils]: 4: Hoare triple {177446#true} call #t~ret374 := main(); {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L273 TraceCheckUtils]: 5: Hoare triple {177446#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L256 TraceCheckUtils]: 6: Hoare triple {177446#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L273 TraceCheckUtils]: 7: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L256 TraceCheckUtils]: 8: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,962 INFO L273 TraceCheckUtils]: 9: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L273 TraceCheckUtils]: 10: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L273 TraceCheckUtils]: 12: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L273 TraceCheckUtils]: 13: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {177446#true} {177446#true} #1850#return; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L273 TraceCheckUtils]: 15: Hoare triple {177446#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L256 TraceCheckUtils]: 16: Hoare triple {177446#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {177446#true} is VALID [2018-11-19 19:31:12,963 INFO L273 TraceCheckUtils]: 17: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L256 TraceCheckUtils]: 18: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L273 TraceCheckUtils]: 19: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L273 TraceCheckUtils]: 20: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L273 TraceCheckUtils]: 22: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L273 TraceCheckUtils]: 23: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {177446#true} {177446#true} #1852#return; {177446#true} is VALID [2018-11-19 19:31:12,964 INFO L273 TraceCheckUtils]: 25: Hoare triple {177446#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L256 TraceCheckUtils]: 26: Hoare triple {177446#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L273 TraceCheckUtils]: 27: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L256 TraceCheckUtils]: 28: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L273 TraceCheckUtils]: 29: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L273 TraceCheckUtils]: 30: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L273 TraceCheckUtils]: 32: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,965 INFO L273 TraceCheckUtils]: 33: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {177446#true} {177446#true} #1854#return; {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L273 TraceCheckUtils]: 35: Hoare triple {177446#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L256 TraceCheckUtils]: 36: Hoare triple {177446#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L273 TraceCheckUtils]: 37: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L256 TraceCheckUtils]: 38: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L273 TraceCheckUtils]: 39: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L273 TraceCheckUtils]: 40: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,966 INFO L273 TraceCheckUtils]: 42: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L273 TraceCheckUtils]: 43: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {177446#true} {177446#true} #1856#return; {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L273 TraceCheckUtils]: 45: Hoare triple {177446#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L256 TraceCheckUtils]: 46: Hoare triple {177446#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L273 TraceCheckUtils]: 47: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L256 TraceCheckUtils]: 48: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L273 TraceCheckUtils]: 49: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,967 INFO L273 TraceCheckUtils]: 50: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L273 TraceCheckUtils]: 52: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L273 TraceCheckUtils]: 53: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {177446#true} {177446#true} #1858#return; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L273 TraceCheckUtils]: 55: Hoare triple {177446#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L256 TraceCheckUtils]: 56: Hoare triple {177446#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L273 TraceCheckUtils]: 57: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,968 INFO L256 TraceCheckUtils]: 58: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L273 TraceCheckUtils]: 59: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L273 TraceCheckUtils]: 60: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L273 TraceCheckUtils]: 62: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L273 TraceCheckUtils]: 63: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {177446#true} {177446#true} #1860#return; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L273 TraceCheckUtils]: 65: Hoare triple {177446#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,969 INFO L256 TraceCheckUtils]: 66: Hoare triple {177446#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 67: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L256 TraceCheckUtils]: 68: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 69: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 70: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 72: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 73: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {177446#true} {177446#true} #1862#return; {177446#true} is VALID [2018-11-19 19:31:12,970 INFO L273 TraceCheckUtils]: 75: Hoare triple {177446#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L256 TraceCheckUtils]: 76: Hoare triple {177446#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L273 TraceCheckUtils]: 77: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L256 TraceCheckUtils]: 78: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L273 TraceCheckUtils]: 79: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L273 TraceCheckUtils]: 80: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L273 TraceCheckUtils]: 82: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L273 TraceCheckUtils]: 83: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,971 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {177446#true} {177446#true} #1864#return; {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 85: Hoare triple {177446#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L256 TraceCheckUtils]: 86: Hoare triple {177446#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 87: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L256 TraceCheckUtils]: 88: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 89: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 90: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 92: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,972 INFO L273 TraceCheckUtils]: 93: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {177446#true} {177446#true} #1866#return; {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L273 TraceCheckUtils]: 95: Hoare triple {177446#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L256 TraceCheckUtils]: 96: Hoare triple {177446#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L273 TraceCheckUtils]: 97: Hoare triple {177446#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L256 TraceCheckUtils]: 98: Hoare triple {177446#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L273 TraceCheckUtils]: 99: Hoare triple {177446#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L273 TraceCheckUtils]: 100: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,973 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {177446#true} {177446#true} #1810#return; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 102: Hoare triple {177446#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 103: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {177446#true} {177446#true} #1868#return; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 105: Hoare triple {177446#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L256 TraceCheckUtils]: 106: Hoare triple {177446#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 107: Hoare triple {177446#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L256 TraceCheckUtils]: 108: Hoare triple {177446#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 109: Hoare triple {177446#true} #t~loopctr381 := 0; {177446#true} is VALID [2018-11-19 19:31:12,974 INFO L273 TraceCheckUtils]: 110: Hoare triple {177446#true} assume !(#t~loopctr381 < #amount); {177446#true} is VALID [2018-11-19 19:31:12,975 INFO L273 TraceCheckUtils]: 111: Hoare triple {177446#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {177446#true} is VALID [2018-11-19 19:31:12,975 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {177446#true} {177446#true} #1816#return; {177446#true} is VALID [2018-11-19 19:31:12,975 INFO L273 TraceCheckUtils]: 113: Hoare triple {177446#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {177446#true} is VALID [2018-11-19 19:31:12,975 INFO L273 TraceCheckUtils]: 114: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,975 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {177446#true} {177446#true} #1870#return; {177446#true} is VALID [2018-11-19 19:31:12,976 INFO L273 TraceCheckUtils]: 116: Hoare triple {177446#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,976 INFO L256 TraceCheckUtils]: 117: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} call work_init_1(); {177446#true} is VALID [2018-11-19 19:31:12,976 INFO L273 TraceCheckUtils]: 118: Hoare triple {177446#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {177446#true} is VALID [2018-11-19 19:31:12,976 INFO L273 TraceCheckUtils]: 119: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,977 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {177446#true} {177448#(= ~ldv_state_variable_7~0 0)} #1872#return; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,978 INFO L273 TraceCheckUtils]: 121: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,979 INFO L273 TraceCheckUtils]: 122: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,980 INFO L273 TraceCheckUtils]: 123: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,981 INFO L273 TraceCheckUtils]: 124: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,982 INFO L273 TraceCheckUtils]: 125: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} assume #t~switch337; {177448#(= ~ldv_state_variable_7~0 0)} is VALID [2018-11-19 19:31:12,983 INFO L273 TraceCheckUtils]: 126: Hoare triple {177448#(= ~ldv_state_variable_7~0 0)} assume 0 != ~ldv_state_variable_7~0;assume -2147483648 <= #t~nondet347 && #t~nondet347 <= 2147483647;~tmp___12~0 := #t~nondet347;havoc #t~nondet347;#t~switch348 := 0 == ~tmp___12~0; {177447#false} is VALID [2018-11-19 19:31:12,983 INFO L273 TraceCheckUtils]: 127: Hoare triple {177447#false} assume #t~switch348; {177447#false} is VALID [2018-11-19 19:31:12,983 INFO L273 TraceCheckUtils]: 128: Hoare triple {177447#false} assume 1 == ~ldv_state_variable_7~0; {177447#false} is VALID [2018-11-19 19:31:12,983 INFO L256 TraceCheckUtils]: 129: Hoare triple {177447#false} call gameport_handle_events(~ldvarg4~0.base, ~ldvarg4~0.offset); {177447#false} is VALID [2018-11-19 19:31:12,984 INFO L273 TraceCheckUtils]: 130: Hoare triple {177447#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {177447#false} is VALID [2018-11-19 19:31:12,984 INFO L256 TraceCheckUtils]: 131: Hoare triple {177447#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {177446#true} is VALID [2018-11-19 19:31:12,984 INFO L273 TraceCheckUtils]: 132: Hoare triple {177446#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {177446#true} is VALID [2018-11-19 19:31:12,984 INFO L256 TraceCheckUtils]: 133: Hoare triple {177446#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {177446#true} is VALID [2018-11-19 19:31:12,984 INFO L273 TraceCheckUtils]: 134: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {177446#true} is VALID [2018-11-19 19:31:12,985 INFO L273 TraceCheckUtils]: 135: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,985 INFO L268 TraceCheckUtils]: 136: Hoare quadruple {177446#true} {177446#true} #1826#return; {177446#true} is VALID [2018-11-19 19:31:12,985 INFO L273 TraceCheckUtils]: 137: Hoare triple {177446#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {177446#true} is VALID [2018-11-19 19:31:12,985 INFO L256 TraceCheckUtils]: 138: Hoare triple {177446#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L273 TraceCheckUtils]: 139: Hoare triple {177446#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L273 TraceCheckUtils]: 140: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L268 TraceCheckUtils]: 141: Hoare quadruple {177446#true} {177446#true} #1828#return; {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L273 TraceCheckUtils]: 142: Hoare triple {177446#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L273 TraceCheckUtils]: 143: Hoare triple {177446#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,986 INFO L256 TraceCheckUtils]: 144: Hoare triple {177446#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L273 TraceCheckUtils]: 145: Hoare triple {177446#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L256 TraceCheckUtils]: 146: Hoare triple {177446#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L273 TraceCheckUtils]: 147: Hoare triple {177446#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L273 TraceCheckUtils]: 148: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L268 TraceCheckUtils]: 149: Hoare quadruple {177446#true} {177446#true} #1780#return; {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L273 TraceCheckUtils]: 150: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,987 INFO L268 TraceCheckUtils]: 151: Hoare quadruple {177446#true} {177446#true} #1830#return; {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L256 TraceCheckUtils]: 152: Hoare triple {177446#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 153: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 154: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {177446#true} {177446#true} #1832#return; {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 156: Hoare triple {177446#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 157: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,988 INFO L268 TraceCheckUtils]: 158: Hoare quadruple {177446#true} {177447#false} #2110#return; {177447#false} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 159: Hoare triple {177447#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {177447#false} is VALID [2018-11-19 19:31:12,988 INFO L273 TraceCheckUtils]: 160: Hoare triple {177447#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {177447#false} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 161: Hoare triple {177447#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {177447#false} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 162: Hoare triple {177447#false} assume !#t~switch183; {177447#false} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 163: Hoare triple {177447#false} havoc #t~mem182;havoc #t~switch183; {177447#false} is VALID [2018-11-19 19:31:12,989 INFO L256 TraceCheckUtils]: 164: Hoare triple {177447#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {177446#true} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 165: Hoare triple {177446#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,989 INFO L256 TraceCheckUtils]: 166: Hoare triple {177446#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {177446#true} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 167: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {177446#true} is VALID [2018-11-19 19:31:12,989 INFO L273 TraceCheckUtils]: 168: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L268 TraceCheckUtils]: 169: Hoare quadruple {177446#true} {177446#true} #1940#return; {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L273 TraceCheckUtils]: 170: Hoare triple {177446#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L273 TraceCheckUtils]: 171: Hoare triple {177446#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L256 TraceCheckUtils]: 172: Hoare triple {177446#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L273 TraceCheckUtils]: 173: Hoare triple {177446#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L273 TraceCheckUtils]: 174: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L268 TraceCheckUtils]: 175: Hoare quadruple {177446#true} {177446#true} #1946#return; {177446#true} is VALID [2018-11-19 19:31:12,990 INFO L273 TraceCheckUtils]: 176: Hoare triple {177446#true} assume true; {177446#true} is VALID [2018-11-19 19:31:12,991 INFO L268 TraceCheckUtils]: 177: Hoare quadruple {177446#true} {177447#false} #2116#return; {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L256 TraceCheckUtils]: 178: Hoare triple {177447#false} call gameport_free_event(~event~1.base, ~event~1.offset); {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L273 TraceCheckUtils]: 179: Hoare triple {177447#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L256 TraceCheckUtils]: 180: Hoare triple {177447#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L273 TraceCheckUtils]: 181: Hoare triple {177447#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L256 TraceCheckUtils]: 182: Hoare triple {177447#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L273 TraceCheckUtils]: 183: Hoare triple {177447#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {177447#false} is VALID [2018-11-19 19:31:12,991 INFO L273 TraceCheckUtils]: 184: Hoare triple {177447#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {177447#false} is VALID [2018-11-19 19:31:12,992 INFO L273 TraceCheckUtils]: 185: Hoare triple {177447#false} assume ~ldv_module_refcounter~0 <= 1; {177447#false} is VALID [2018-11-19 19:31:12,992 INFO L256 TraceCheckUtils]: 186: Hoare triple {177447#false} call ldv_error(); {177447#false} is VALID [2018-11-19 19:31:12,992 INFO L273 TraceCheckUtils]: 187: Hoare triple {177447#false} assume !false; {177447#false} is VALID [2018-11-19 19:31:13,005 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:31:13,005 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:31:13,005 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:31:13,005 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 188 [2018-11-19 19:31:13,006 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:31:13,006 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:31:13,175 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 121 edges. 121 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:31:13,176 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:31:13,176 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:31:13,176 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:31:13,176 INFO L87 Difference]: Start difference. First operand 10725 states and 14732 transitions. Second operand 3 states. [2018-11-19 19:33:21,555 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:33:21,555 INFO L93 Difference]: Finished difference Result 31922 states and 43833 transitions. [2018-11-19 19:33:21,556 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:33:21,556 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 188 [2018-11-19 19:33:21,556 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:33:21,556 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:33:21,580 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2595 transitions. [2018-11-19 19:33:21,580 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:33:21,604 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 2595 transitions. [2018-11-19 19:33:21,604 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 2595 transitions. [2018-11-19 19:33:23,651 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 2595 edges. 2595 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:33:47,724 INFO L225 Difference]: With dead ends: 31922 [2018-11-19 19:33:47,724 INFO L226 Difference]: Without dead ends: 21247 [2018-11-19 19:33:47,747 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 3 GetRequests, 2 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:33:47,759 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 21247 states. [2018-11-19 19:34:38,209 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 21247 to 21243. [2018-11-19 19:34:38,209 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:34:38,209 INFO L82 GeneralOperation]: Start isEquivalent. First operand 21247 states. Second operand 21243 states. [2018-11-19 19:34:38,209 INFO L74 IsIncluded]: Start isIncluded. First operand 21247 states. Second operand 21243 states. [2018-11-19 19:34:38,210 INFO L87 Difference]: Start difference. First operand 21247 states. Second operand 21243 states. [2018-11-19 19:34:53,484 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:34:53,484 INFO L93 Difference]: Finished difference Result 21247 states and 29143 transitions. [2018-11-19 19:34:53,484 INFO L276 IsEmpty]: Start isEmpty. Operand 21247 states and 29143 transitions. [2018-11-19 19:34:53,522 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:34:53,522 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:34:53,522 INFO L74 IsIncluded]: Start isIncluded. First operand 21243 states. Second operand 21247 states. [2018-11-19 19:34:53,522 INFO L87 Difference]: Start difference. First operand 21243 states. Second operand 21247 states. [2018-11-19 19:35:12,329 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:35:12,329 INFO L93 Difference]: Finished difference Result 21247 states and 29143 transitions. [2018-11-19 19:35:12,329 INFO L276 IsEmpty]: Start isEmpty. Operand 21247 states and 29143 transitions. [2018-11-19 19:35:12,374 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:35:12,375 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:35:12,375 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:35:12,375 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:35:12,375 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 21243 states. [2018-11-19 19:35:34,337 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 21243 states to 21243 states and 29140 transitions. [2018-11-19 19:35:34,342 INFO L78 Accepts]: Start accepts. Automaton has 21243 states and 29140 transitions. Word has length 188 [2018-11-19 19:35:34,342 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:35:34,342 INFO L480 AbstractCegarLoop]: Abstraction has 21243 states and 29140 transitions. [2018-11-19 19:35:34,342 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:35:34,342 INFO L276 IsEmpty]: Start isEmpty. Operand 21243 states and 29140 transitions. [2018-11-19 19:35:34,344 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 195 [2018-11-19 19:35:34,345 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:35:34,345 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:35:34,345 INFO L423 AbstractCegarLoop]: === Iteration 8 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:35:34,345 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:35:34,346 INFO L82 PathProgramCache]: Analyzing trace with hash 491271767, now seen corresponding path program 1 times [2018-11-19 19:35:34,346 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:35:34,346 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:35:34,348 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:35:34,348 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:35:34,348 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:35:34,491 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:35:34,647 INFO L256 TraceCheckUtils]: 0: Hoare triple {291709#true} call ULTIMATE.init(); {291709#true} is VALID [2018-11-19 19:35:34,647 INFO L273 TraceCheckUtils]: 1: Hoare triple {291709#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L273 TraceCheckUtils]: 2: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {291709#true} {291709#true} #2100#return; {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L256 TraceCheckUtils]: 4: Hoare triple {291709#true} call #t~ret374 := main(); {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L273 TraceCheckUtils]: 5: Hoare triple {291709#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L256 TraceCheckUtils]: 6: Hoare triple {291709#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {291709#true} is VALID [2018-11-19 19:35:34,648 INFO L273 TraceCheckUtils]: 7: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,649 INFO L256 TraceCheckUtils]: 8: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,649 INFO L273 TraceCheckUtils]: 9: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,649 INFO L273 TraceCheckUtils]: 10: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,649 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L273 TraceCheckUtils]: 12: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L273 TraceCheckUtils]: 13: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {291709#true} {291709#true} #1850#return; {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L273 TraceCheckUtils]: 15: Hoare triple {291709#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L256 TraceCheckUtils]: 16: Hoare triple {291709#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {291709#true} is VALID [2018-11-19 19:35:34,650 INFO L273 TraceCheckUtils]: 17: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L256 TraceCheckUtils]: 18: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L273 TraceCheckUtils]: 19: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L273 TraceCheckUtils]: 20: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L273 TraceCheckUtils]: 22: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L273 TraceCheckUtils]: 23: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {291709#true} {291709#true} #1852#return; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L273 TraceCheckUtils]: 25: Hoare triple {291709#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {291709#true} is VALID [2018-11-19 19:35:34,651 INFO L256 TraceCheckUtils]: 26: Hoare triple {291709#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L273 TraceCheckUtils]: 27: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L256 TraceCheckUtils]: 28: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L273 TraceCheckUtils]: 29: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L273 TraceCheckUtils]: 30: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L273 TraceCheckUtils]: 32: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L273 TraceCheckUtils]: 33: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,652 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {291709#true} {291709#true} #1854#return; {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L273 TraceCheckUtils]: 35: Hoare triple {291709#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L256 TraceCheckUtils]: 36: Hoare triple {291709#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L273 TraceCheckUtils]: 37: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L256 TraceCheckUtils]: 38: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L273 TraceCheckUtils]: 39: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L273 TraceCheckUtils]: 40: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,653 INFO L273 TraceCheckUtils]: 42: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L273 TraceCheckUtils]: 43: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {291709#true} {291709#true} #1856#return; {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L273 TraceCheckUtils]: 45: Hoare triple {291709#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L256 TraceCheckUtils]: 46: Hoare triple {291709#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L273 TraceCheckUtils]: 47: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L256 TraceCheckUtils]: 48: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L273 TraceCheckUtils]: 49: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L273 TraceCheckUtils]: 50: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,654 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L273 TraceCheckUtils]: 52: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L273 TraceCheckUtils]: 53: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {291709#true} {291709#true} #1858#return; {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L273 TraceCheckUtils]: 55: Hoare triple {291709#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L256 TraceCheckUtils]: 56: Hoare triple {291709#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L273 TraceCheckUtils]: 57: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L256 TraceCheckUtils]: 58: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,655 INFO L273 TraceCheckUtils]: 59: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L273 TraceCheckUtils]: 60: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L273 TraceCheckUtils]: 62: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L273 TraceCheckUtils]: 63: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {291709#true} {291709#true} #1860#return; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L273 TraceCheckUtils]: 65: Hoare triple {291709#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L256 TraceCheckUtils]: 66: Hoare triple {291709#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {291709#true} is VALID [2018-11-19 19:35:34,656 INFO L273 TraceCheckUtils]: 67: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L256 TraceCheckUtils]: 68: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L273 TraceCheckUtils]: 69: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L273 TraceCheckUtils]: 70: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L273 TraceCheckUtils]: 72: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L273 TraceCheckUtils]: 73: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {291709#true} {291709#true} #1862#return; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L273 TraceCheckUtils]: 75: Hoare triple {291709#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,657 INFO L256 TraceCheckUtils]: 76: Hoare triple {291709#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L273 TraceCheckUtils]: 77: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L256 TraceCheckUtils]: 78: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L273 TraceCheckUtils]: 79: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L273 TraceCheckUtils]: 80: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,658 INFO L273 TraceCheckUtils]: 82: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L273 TraceCheckUtils]: 83: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {291709#true} {291709#true} #1864#return; {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L273 TraceCheckUtils]: 85: Hoare triple {291709#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L256 TraceCheckUtils]: 86: Hoare triple {291709#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L273 TraceCheckUtils]: 87: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L256 TraceCheckUtils]: 88: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,659 INFO L273 TraceCheckUtils]: 89: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L273 TraceCheckUtils]: 90: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L273 TraceCheckUtils]: 92: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L273 TraceCheckUtils]: 93: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {291709#true} {291709#true} #1866#return; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L273 TraceCheckUtils]: 95: Hoare triple {291709#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L256 TraceCheckUtils]: 96: Hoare triple {291709#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L273 TraceCheckUtils]: 97: Hoare triple {291709#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,660 INFO L256 TraceCheckUtils]: 98: Hoare triple {291709#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 99: Hoare triple {291709#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 100: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {291709#true} {291709#true} #1810#return; {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 102: Hoare triple {291709#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 103: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {291709#true} {291709#true} #1868#return; {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 105: Hoare triple {291709#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L256 TraceCheckUtils]: 106: Hoare triple {291709#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {291709#true} is VALID [2018-11-19 19:35:34,661 INFO L273 TraceCheckUtils]: 107: Hoare triple {291709#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L256 TraceCheckUtils]: 108: Hoare triple {291709#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 109: Hoare triple {291709#true} #t~loopctr381 := 0; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 110: Hoare triple {291709#true} assume !(#t~loopctr381 < #amount); {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 111: Hoare triple {291709#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {291709#true} {291709#true} #1816#return; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 113: Hoare triple {291709#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 114: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {291709#true} {291709#true} #1870#return; {291709#true} is VALID [2018-11-19 19:35:34,662 INFO L273 TraceCheckUtils]: 116: Hoare triple {291709#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {291709#true} is VALID [2018-11-19 19:35:34,663 INFO L256 TraceCheckUtils]: 117: Hoare triple {291709#true} call work_init_1(); {291709#true} is VALID [2018-11-19 19:35:34,664 INFO L273 TraceCheckUtils]: 118: Hoare triple {291709#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,670 INFO L273 TraceCheckUtils]: 119: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume true; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,671 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {291711#(= 0 ~ldv_work_1_2~0)} {291709#true} #1872#return; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,673 INFO L273 TraceCheckUtils]: 121: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,673 INFO L273 TraceCheckUtils]: 122: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,675 INFO L273 TraceCheckUtils]: 123: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,675 INFO L273 TraceCheckUtils]: 124: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,677 INFO L273 TraceCheckUtils]: 125: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,677 INFO L273 TraceCheckUtils]: 126: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,679 INFO L273 TraceCheckUtils]: 127: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume #t~switch337; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,679 INFO L273 TraceCheckUtils]: 128: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume 0 != ~ldv_state_variable_1~0; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,679 INFO L256 TraceCheckUtils]: 129: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} call invoke_work_1(); {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,680 INFO L273 TraceCheckUtils]: 130: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,680 INFO L273 TraceCheckUtils]: 131: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,681 INFO L273 TraceCheckUtils]: 132: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 2 == ~tmp~33; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,683 INFO L273 TraceCheckUtils]: 133: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume #t~switch324; {291711#(= 0 ~ldv_work_1_2~0)} is VALID [2018-11-19 19:35:34,683 INFO L273 TraceCheckUtils]: 134: Hoare triple {291711#(= 0 ~ldv_work_1_2~0)} assume 2 == ~ldv_work_1_2~0 || 3 == ~ldv_work_1_2~0;~ldv_work_1_2~0 := 4; {291710#false} is VALID [2018-11-19 19:35:34,684 INFO L256 TraceCheckUtils]: 135: Hoare triple {291710#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {291710#false} is VALID [2018-11-19 19:35:34,684 INFO L273 TraceCheckUtils]: 136: Hoare triple {291710#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {291710#false} is VALID [2018-11-19 19:35:34,684 INFO L256 TraceCheckUtils]: 137: Hoare triple {291710#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {291709#true} is VALID [2018-11-19 19:35:34,684 INFO L273 TraceCheckUtils]: 138: Hoare triple {291709#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {291709#true} is VALID [2018-11-19 19:35:34,684 INFO L256 TraceCheckUtils]: 139: Hoare triple {291709#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {291709#true} is VALID [2018-11-19 19:35:34,685 INFO L273 TraceCheckUtils]: 140: Hoare triple {291709#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {291709#true} is VALID [2018-11-19 19:35:34,685 INFO L273 TraceCheckUtils]: 141: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,685 INFO L268 TraceCheckUtils]: 142: Hoare quadruple {291709#true} {291709#true} #1826#return; {291709#true} is VALID [2018-11-19 19:35:34,685 INFO L273 TraceCheckUtils]: 143: Hoare triple {291709#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {291709#true} is VALID [2018-11-19 19:35:34,685 INFO L256 TraceCheckUtils]: 144: Hoare triple {291709#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L273 TraceCheckUtils]: 145: Hoare triple {291709#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L273 TraceCheckUtils]: 146: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L268 TraceCheckUtils]: 147: Hoare quadruple {291709#true} {291709#true} #1828#return; {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L273 TraceCheckUtils]: 148: Hoare triple {291709#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L273 TraceCheckUtils]: 149: Hoare triple {291709#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,686 INFO L256 TraceCheckUtils]: 150: Hoare triple {291709#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L273 TraceCheckUtils]: 151: Hoare triple {291709#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L256 TraceCheckUtils]: 152: Hoare triple {291709#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L273 TraceCheckUtils]: 153: Hoare triple {291709#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L273 TraceCheckUtils]: 154: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {291709#true} {291709#true} #1780#return; {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L273 TraceCheckUtils]: 156: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L268 TraceCheckUtils]: 157: Hoare quadruple {291709#true} {291709#true} #1830#return; {291709#true} is VALID [2018-11-19 19:35:34,687 INFO L256 TraceCheckUtils]: 158: Hoare triple {291709#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 159: Hoare triple {291709#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 160: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L268 TraceCheckUtils]: 161: Hoare quadruple {291709#true} {291709#true} #1832#return; {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 162: Hoare triple {291709#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 163: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,688 INFO L268 TraceCheckUtils]: 164: Hoare quadruple {291709#true} {291710#false} #2110#return; {291710#false} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 165: Hoare triple {291710#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {291710#false} is VALID [2018-11-19 19:35:34,688 INFO L273 TraceCheckUtils]: 166: Hoare triple {291710#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {291710#false} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 167: Hoare triple {291710#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {291710#false} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 168: Hoare triple {291710#false} assume !#t~switch183; {291710#false} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 169: Hoare triple {291710#false} havoc #t~mem182;havoc #t~switch183; {291710#false} is VALID [2018-11-19 19:35:34,689 INFO L256 TraceCheckUtils]: 170: Hoare triple {291710#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {291709#true} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 171: Hoare triple {291709#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,689 INFO L256 TraceCheckUtils]: 172: Hoare triple {291709#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {291709#true} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 173: Hoare triple {291709#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {291709#true} is VALID [2018-11-19 19:35:34,689 INFO L273 TraceCheckUtils]: 174: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,689 INFO L268 TraceCheckUtils]: 175: Hoare quadruple {291709#true} {291709#true} #1940#return; {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L273 TraceCheckUtils]: 176: Hoare triple {291709#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L273 TraceCheckUtils]: 177: Hoare triple {291709#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L256 TraceCheckUtils]: 178: Hoare triple {291709#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L273 TraceCheckUtils]: 179: Hoare triple {291709#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L273 TraceCheckUtils]: 180: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L268 TraceCheckUtils]: 181: Hoare quadruple {291709#true} {291709#true} #1946#return; {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L273 TraceCheckUtils]: 182: Hoare triple {291709#true} assume true; {291709#true} is VALID [2018-11-19 19:35:34,690 INFO L268 TraceCheckUtils]: 183: Hoare quadruple {291709#true} {291710#false} #2116#return; {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L256 TraceCheckUtils]: 184: Hoare triple {291710#false} call gameport_free_event(~event~1.base, ~event~1.offset); {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L273 TraceCheckUtils]: 185: Hoare triple {291710#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L256 TraceCheckUtils]: 186: Hoare triple {291710#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L273 TraceCheckUtils]: 187: Hoare triple {291710#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L256 TraceCheckUtils]: 188: Hoare triple {291710#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L273 TraceCheckUtils]: 189: Hoare triple {291710#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L273 TraceCheckUtils]: 190: Hoare triple {291710#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {291710#false} is VALID [2018-11-19 19:35:34,691 INFO L273 TraceCheckUtils]: 191: Hoare triple {291710#false} assume ~ldv_module_refcounter~0 <= 1; {291710#false} is VALID [2018-11-19 19:35:34,692 INFO L256 TraceCheckUtils]: 192: Hoare triple {291710#false} call ldv_error(); {291710#false} is VALID [2018-11-19 19:35:34,692 INFO L273 TraceCheckUtils]: 193: Hoare triple {291710#false} assume !false; {291710#false} is VALID [2018-11-19 19:35:34,704 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:35:34,704 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:35:34,704 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:35:34,705 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 194 [2018-11-19 19:35:34,705 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:35:34,705 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:35:34,879 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 127 edges. 127 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:35:34,879 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:35:34,879 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:35:34,879 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:35:34,880 INFO L87 Difference]: Start difference. First operand 21243 states and 29140 transitions. Second operand 3 states. [2018-11-19 19:39:25,870 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:39:25,870 INFO L93 Difference]: Finished difference Result 42364 states and 58124 transitions. [2018-11-19 19:39:25,870 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:39:25,870 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 194 [2018-11-19 19:39:25,870 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:39:25,871 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:39:25,887 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1757 transitions. [2018-11-19 19:39:25,887 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:39:25,904 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1757 transitions. [2018-11-19 19:39:25,904 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1757 transitions. [2018-11-19 19:39:27,338 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1757 edges. 1757 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:39:51,889 INFO L225 Difference]: With dead ends: 42364 [2018-11-19 19:39:51,889 INFO L226 Difference]: Without dead ends: 21171 [2018-11-19 19:39:51,923 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:39:51,936 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 21171 states. [2018-11-19 19:40:59,333 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 21171 to 21171. [2018-11-19 19:40:59,333 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:40:59,333 INFO L82 GeneralOperation]: Start isEquivalent. First operand 21171 states. Second operand 21171 states. [2018-11-19 19:40:59,333 INFO L74 IsIncluded]: Start isIncluded. First operand 21171 states. Second operand 21171 states. [2018-11-19 19:40:59,333 INFO L87 Difference]: Start difference. First operand 21171 states. Second operand 21171 states. [2018-11-19 19:41:16,349 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:41:16,350 INFO L93 Difference]: Finished difference Result 21171 states and 28924 transitions. [2018-11-19 19:41:16,350 INFO L276 IsEmpty]: Start isEmpty. Operand 21171 states and 28924 transitions. [2018-11-19 19:41:16,395 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:41:16,395 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:41:16,395 INFO L74 IsIncluded]: Start isIncluded. First operand 21171 states. Second operand 21171 states. [2018-11-19 19:41:16,395 INFO L87 Difference]: Start difference. First operand 21171 states. Second operand 21171 states. [2018-11-19 19:41:34,430 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:41:34,431 INFO L93 Difference]: Finished difference Result 21171 states and 28924 transitions. [2018-11-19 19:41:34,431 INFO L276 IsEmpty]: Start isEmpty. Operand 21171 states and 28924 transitions. [2018-11-19 19:41:34,475 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:41:34,475 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:41:34,475 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:41:34,475 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:41:34,475 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 21171 states. [2018-11-19 19:41:56,593 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 21171 states to 21171 states and 28924 transitions. [2018-11-19 19:41:56,598 INFO L78 Accepts]: Start accepts. Automaton has 21171 states and 28924 transitions. Word has length 194 [2018-11-19 19:41:56,598 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:41:56,598 INFO L480 AbstractCegarLoop]: Abstraction has 21171 states and 28924 transitions. [2018-11-19 19:41:56,598 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:41:56,598 INFO L276 IsEmpty]: Start isEmpty. Operand 21171 states and 28924 transitions. [2018-11-19 19:41:56,600 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 193 [2018-11-19 19:41:56,600 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:41:56,600 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:41:56,600 INFO L423 AbstractCegarLoop]: === Iteration 9 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:41:56,600 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:41:56,601 INFO L82 PathProgramCache]: Analyzing trace with hash 1095559008, now seen corresponding path program 1 times [2018-11-19 19:41:56,601 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:41:56,601 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:41:56,602 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:41:56,602 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:41:56,602 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:41:56,801 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:41:56,945 INFO L256 TraceCheckUtils]: 0: Hoare triple {419803#true} call ULTIMATE.init(); {419803#true} is VALID [2018-11-19 19:41:56,945 INFO L273 TraceCheckUtils]: 1: Hoare triple {419803#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L273 TraceCheckUtils]: 2: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {419803#true} {419803#true} #2100#return; {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L256 TraceCheckUtils]: 4: Hoare triple {419803#true} call #t~ret374 := main(); {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L273 TraceCheckUtils]: 5: Hoare triple {419803#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L256 TraceCheckUtils]: 6: Hoare triple {419803#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L273 TraceCheckUtils]: 7: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L256 TraceCheckUtils]: 8: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,946 INFO L273 TraceCheckUtils]: 9: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L273 TraceCheckUtils]: 10: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L273 TraceCheckUtils]: 12: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L273 TraceCheckUtils]: 13: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {419803#true} {419803#true} #1850#return; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L273 TraceCheckUtils]: 15: Hoare triple {419803#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L256 TraceCheckUtils]: 16: Hoare triple {419803#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {419803#true} is VALID [2018-11-19 19:41:56,947 INFO L273 TraceCheckUtils]: 17: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L256 TraceCheckUtils]: 18: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L273 TraceCheckUtils]: 19: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L273 TraceCheckUtils]: 20: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L273 TraceCheckUtils]: 22: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L273 TraceCheckUtils]: 23: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {419803#true} {419803#true} #1852#return; {419803#true} is VALID [2018-11-19 19:41:56,948 INFO L273 TraceCheckUtils]: 25: Hoare triple {419803#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L256 TraceCheckUtils]: 26: Hoare triple {419803#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L273 TraceCheckUtils]: 27: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L256 TraceCheckUtils]: 28: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L273 TraceCheckUtils]: 29: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L273 TraceCheckUtils]: 30: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L273 TraceCheckUtils]: 32: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L273 TraceCheckUtils]: 33: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,949 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {419803#true} {419803#true} #1854#return; {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L273 TraceCheckUtils]: 35: Hoare triple {419803#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L256 TraceCheckUtils]: 36: Hoare triple {419803#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L273 TraceCheckUtils]: 37: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L256 TraceCheckUtils]: 38: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L273 TraceCheckUtils]: 39: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L273 TraceCheckUtils]: 40: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,950 INFO L273 TraceCheckUtils]: 42: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L273 TraceCheckUtils]: 43: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {419803#true} {419803#true} #1856#return; {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L273 TraceCheckUtils]: 45: Hoare triple {419803#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L256 TraceCheckUtils]: 46: Hoare triple {419803#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L273 TraceCheckUtils]: 47: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L256 TraceCheckUtils]: 48: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L273 TraceCheckUtils]: 49: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,951 INFO L273 TraceCheckUtils]: 50: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L273 TraceCheckUtils]: 52: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L273 TraceCheckUtils]: 53: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {419803#true} {419803#true} #1858#return; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L273 TraceCheckUtils]: 55: Hoare triple {419803#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L256 TraceCheckUtils]: 56: Hoare triple {419803#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {419803#true} is VALID [2018-11-19 19:41:56,952 INFO L273 TraceCheckUtils]: 57: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L256 TraceCheckUtils]: 58: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L273 TraceCheckUtils]: 59: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L273 TraceCheckUtils]: 60: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L273 TraceCheckUtils]: 62: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L273 TraceCheckUtils]: 63: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {419803#true} {419803#true} #1860#return; {419803#true} is VALID [2018-11-19 19:41:56,953 INFO L273 TraceCheckUtils]: 65: Hoare triple {419803#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L256 TraceCheckUtils]: 66: Hoare triple {419803#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L273 TraceCheckUtils]: 67: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L256 TraceCheckUtils]: 68: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L273 TraceCheckUtils]: 69: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L273 TraceCheckUtils]: 70: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L273 TraceCheckUtils]: 72: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,954 INFO L273 TraceCheckUtils]: 73: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {419803#true} {419803#true} #1862#return; {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L273 TraceCheckUtils]: 75: Hoare triple {419803#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L256 TraceCheckUtils]: 76: Hoare triple {419803#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L273 TraceCheckUtils]: 77: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L256 TraceCheckUtils]: 78: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L273 TraceCheckUtils]: 79: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L273 TraceCheckUtils]: 80: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,955 INFO L273 TraceCheckUtils]: 82: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L273 TraceCheckUtils]: 83: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {419803#true} {419803#true} #1864#return; {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L273 TraceCheckUtils]: 85: Hoare triple {419803#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L256 TraceCheckUtils]: 86: Hoare triple {419803#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L273 TraceCheckUtils]: 87: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L256 TraceCheckUtils]: 88: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L273 TraceCheckUtils]: 89: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,956 INFO L273 TraceCheckUtils]: 90: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L273 TraceCheckUtils]: 92: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L273 TraceCheckUtils]: 93: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {419803#true} {419803#true} #1866#return; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L273 TraceCheckUtils]: 95: Hoare triple {419803#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L256 TraceCheckUtils]: 96: Hoare triple {419803#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L273 TraceCheckUtils]: 97: Hoare triple {419803#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,957 INFO L256 TraceCheckUtils]: 98: Hoare triple {419803#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 99: Hoare triple {419803#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 100: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {419803#true} {419803#true} #1810#return; {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 102: Hoare triple {419803#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 103: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {419803#true} {419803#true} #1868#return; {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 105: Hoare triple {419803#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L256 TraceCheckUtils]: 106: Hoare triple {419803#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {419803#true} is VALID [2018-11-19 19:41:56,958 INFO L273 TraceCheckUtils]: 107: Hoare triple {419803#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L256 TraceCheckUtils]: 108: Hoare triple {419803#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L273 TraceCheckUtils]: 109: Hoare triple {419803#true} #t~loopctr381 := 0; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L273 TraceCheckUtils]: 110: Hoare triple {419803#true} assume !(#t~loopctr381 < #amount); {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L273 TraceCheckUtils]: 111: Hoare triple {419803#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {419803#true} {419803#true} #1816#return; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L273 TraceCheckUtils]: 113: Hoare triple {419803#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L273 TraceCheckUtils]: 114: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,959 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {419803#true} {419803#true} #1870#return; {419803#true} is VALID [2018-11-19 19:41:56,960 INFO L273 TraceCheckUtils]: 116: Hoare triple {419803#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {419803#true} is VALID [2018-11-19 19:41:56,960 INFO L256 TraceCheckUtils]: 117: Hoare triple {419803#true} call work_init_1(); {419803#true} is VALID [2018-11-19 19:41:56,961 INFO L273 TraceCheckUtils]: 118: Hoare triple {419803#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,962 INFO L273 TraceCheckUtils]: 119: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume true; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,964 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {419805#(= 0 ~ldv_work_1_0~0)} {419803#true} #1872#return; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,965 INFO L273 TraceCheckUtils]: 121: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,966 INFO L273 TraceCheckUtils]: 122: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,967 INFO L273 TraceCheckUtils]: 123: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,968 INFO L273 TraceCheckUtils]: 124: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,969 INFO L273 TraceCheckUtils]: 125: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,970 INFO L273 TraceCheckUtils]: 126: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,971 INFO L273 TraceCheckUtils]: 127: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume #t~switch337; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,972 INFO L273 TraceCheckUtils]: 128: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume 0 != ~ldv_state_variable_1~0; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,974 INFO L256 TraceCheckUtils]: 129: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} call invoke_work_1(); {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,975 INFO L273 TraceCheckUtils]: 130: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,976 INFO L273 TraceCheckUtils]: 131: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume #t~switch324; {419805#(= 0 ~ldv_work_1_0~0)} is VALID [2018-11-19 19:41:56,977 INFO L273 TraceCheckUtils]: 132: Hoare triple {419805#(= 0 ~ldv_work_1_0~0)} assume 2 == ~ldv_work_1_0~0 || 3 == ~ldv_work_1_0~0;~ldv_work_1_0~0 := 4; {419804#false} is VALID [2018-11-19 19:41:56,977 INFO L256 TraceCheckUtils]: 133: Hoare triple {419804#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {419804#false} is VALID [2018-11-19 19:41:56,977 INFO L273 TraceCheckUtils]: 134: Hoare triple {419804#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {419804#false} is VALID [2018-11-19 19:41:56,977 INFO L256 TraceCheckUtils]: 135: Hoare triple {419804#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {419803#true} is VALID [2018-11-19 19:41:56,977 INFO L273 TraceCheckUtils]: 136: Hoare triple {419803#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {419803#true} is VALID [2018-11-19 19:41:56,977 INFO L256 TraceCheckUtils]: 137: Hoare triple {419803#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {419803#true} is VALID [2018-11-19 19:41:56,977 INFO L273 TraceCheckUtils]: 138: Hoare triple {419803#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L273 TraceCheckUtils]: 139: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L268 TraceCheckUtils]: 140: Hoare quadruple {419803#true} {419803#true} #1826#return; {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L273 TraceCheckUtils]: 141: Hoare triple {419803#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L256 TraceCheckUtils]: 142: Hoare triple {419803#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L273 TraceCheckUtils]: 143: Hoare triple {419803#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {419803#true} is VALID [2018-11-19 19:41:56,978 INFO L273 TraceCheckUtils]: 144: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,979 INFO L268 TraceCheckUtils]: 145: Hoare quadruple {419803#true} {419803#true} #1828#return; {419803#true} is VALID [2018-11-19 19:41:56,979 INFO L273 TraceCheckUtils]: 146: Hoare triple {419803#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {419803#true} is VALID [2018-11-19 19:41:56,979 INFO L273 TraceCheckUtils]: 147: Hoare triple {419803#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,979 INFO L256 TraceCheckUtils]: 148: Hoare triple {419803#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {419803#true} is VALID [2018-11-19 19:41:56,979 INFO L273 TraceCheckUtils]: 149: Hoare triple {419803#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {419803#true} is VALID [2018-11-19 19:41:56,980 INFO L256 TraceCheckUtils]: 150: Hoare triple {419803#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {419803#true} is VALID [2018-11-19 19:41:56,980 INFO L273 TraceCheckUtils]: 151: Hoare triple {419803#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {419803#true} is VALID [2018-11-19 19:41:56,980 INFO L273 TraceCheckUtils]: 152: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,980 INFO L268 TraceCheckUtils]: 153: Hoare quadruple {419803#true} {419803#true} #1780#return; {419803#true} is VALID [2018-11-19 19:41:56,980 INFO L273 TraceCheckUtils]: 154: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L268 TraceCheckUtils]: 155: Hoare quadruple {419803#true} {419803#true} #1830#return; {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L256 TraceCheckUtils]: 156: Hoare triple {419803#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L273 TraceCheckUtils]: 157: Hoare triple {419803#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L273 TraceCheckUtils]: 158: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L268 TraceCheckUtils]: 159: Hoare quadruple {419803#true} {419803#true} #1832#return; {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L273 TraceCheckUtils]: 160: Hoare triple {419803#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,981 INFO L273 TraceCheckUtils]: 161: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,982 INFO L268 TraceCheckUtils]: 162: Hoare quadruple {419803#true} {419804#false} #2110#return; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 163: Hoare triple {419804#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 164: Hoare triple {419804#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 165: Hoare triple {419804#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 166: Hoare triple {419804#false} assume !#t~switch183; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 167: Hoare triple {419804#false} havoc #t~mem182;havoc #t~switch183; {419804#false} is VALID [2018-11-19 19:41:56,982 INFO L256 TraceCheckUtils]: 168: Hoare triple {419804#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {419803#true} is VALID [2018-11-19 19:41:56,982 INFO L273 TraceCheckUtils]: 169: Hoare triple {419803#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L256 TraceCheckUtils]: 170: Hoare triple {419803#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L273 TraceCheckUtils]: 171: Hoare triple {419803#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L273 TraceCheckUtils]: 172: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L268 TraceCheckUtils]: 173: Hoare quadruple {419803#true} {419803#true} #1940#return; {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L273 TraceCheckUtils]: 174: Hoare triple {419803#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L273 TraceCheckUtils]: 175: Hoare triple {419803#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L256 TraceCheckUtils]: 176: Hoare triple {419803#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {419803#true} is VALID [2018-11-19 19:41:56,983 INFO L273 TraceCheckUtils]: 177: Hoare triple {419803#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {419803#true} is VALID [2018-11-19 19:41:56,984 INFO L273 TraceCheckUtils]: 178: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,984 INFO L268 TraceCheckUtils]: 179: Hoare quadruple {419803#true} {419803#true} #1946#return; {419803#true} is VALID [2018-11-19 19:41:56,984 INFO L273 TraceCheckUtils]: 180: Hoare triple {419803#true} assume true; {419803#true} is VALID [2018-11-19 19:41:56,984 INFO L268 TraceCheckUtils]: 181: Hoare quadruple {419803#true} {419804#false} #2116#return; {419804#false} is VALID [2018-11-19 19:41:56,984 INFO L256 TraceCheckUtils]: 182: Hoare triple {419804#false} call gameport_free_event(~event~1.base, ~event~1.offset); {419804#false} is VALID [2018-11-19 19:41:56,984 INFO L273 TraceCheckUtils]: 183: Hoare triple {419804#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {419804#false} is VALID [2018-11-19 19:41:56,984 INFO L256 TraceCheckUtils]: 184: Hoare triple {419804#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {419804#false} is VALID [2018-11-19 19:41:56,984 INFO L273 TraceCheckUtils]: 185: Hoare triple {419804#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {419804#false} is VALID [2018-11-19 19:41:56,984 INFO L256 TraceCheckUtils]: 186: Hoare triple {419804#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {419804#false} is VALID [2018-11-19 19:41:56,985 INFO L273 TraceCheckUtils]: 187: Hoare triple {419804#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {419804#false} is VALID [2018-11-19 19:41:56,985 INFO L273 TraceCheckUtils]: 188: Hoare triple {419804#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {419804#false} is VALID [2018-11-19 19:41:56,985 INFO L273 TraceCheckUtils]: 189: Hoare triple {419804#false} assume ~ldv_module_refcounter~0 <= 1; {419804#false} is VALID [2018-11-19 19:41:56,985 INFO L256 TraceCheckUtils]: 190: Hoare triple {419804#false} call ldv_error(); {419804#false} is VALID [2018-11-19 19:41:56,985 INFO L273 TraceCheckUtils]: 191: Hoare triple {419804#false} assume !false; {419804#false} is VALID [2018-11-19 19:41:56,998 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:41:56,998 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:41:56,998 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:41:56,999 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 192 [2018-11-19 19:41:56,999 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:41:56,999 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:41:57,171 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 125 edges. 125 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:41:57,171 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:41:57,171 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:41:57,171 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:41:57,172 INFO L87 Difference]: Start difference. First operand 21171 states and 28924 transitions. Second operand 3 states. [2018-11-19 19:46:08,436 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:46:08,436 INFO L93 Difference]: Finished difference Result 42220 states and 57692 transitions. [2018-11-19 19:46:08,436 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:46:08,436 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 192 [2018-11-19 19:46:08,437 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:46:08,437 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:46:08,454 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1749 transitions. [2018-11-19 19:46:08,454 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:46:08,471 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1749 transitions. [2018-11-19 19:46:08,471 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1749 transitions. [2018-11-19 19:46:09,868 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1749 edges. 1749 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:46:33,571 INFO L225 Difference]: With dead ends: 42220 [2018-11-19 19:46:33,572 INFO L226 Difference]: Without dead ends: 21099 [2018-11-19 19:46:33,600 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:46:33,610 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 21099 states. [2018-11-19 19:47:39,256 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 21099 to 21099. [2018-11-19 19:47:39,257 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:47:39,257 INFO L82 GeneralOperation]: Start isEquivalent. First operand 21099 states. Second operand 21099 states. [2018-11-19 19:47:39,257 INFO L74 IsIncluded]: Start isIncluded. First operand 21099 states. Second operand 21099 states. [2018-11-19 19:47:39,257 INFO L87 Difference]: Start difference. First operand 21099 states. Second operand 21099 states. [2018-11-19 19:47:54,247 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:47:54,247 INFO L93 Difference]: Finished difference Result 21099 states and 28708 transitions. [2018-11-19 19:47:54,248 INFO L276 IsEmpty]: Start isEmpty. Operand 21099 states and 28708 transitions. [2018-11-19 19:47:54,284 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:47:54,284 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:47:54,284 INFO L74 IsIncluded]: Start isIncluded. First operand 21099 states. Second operand 21099 states. [2018-11-19 19:47:54,284 INFO L87 Difference]: Start difference. First operand 21099 states. Second operand 21099 states. [2018-11-19 19:48:08,883 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:48:08,884 INFO L93 Difference]: Finished difference Result 21099 states and 28708 transitions. [2018-11-19 19:48:08,884 INFO L276 IsEmpty]: Start isEmpty. Operand 21099 states and 28708 transitions. [2018-11-19 19:48:08,921 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:48:08,921 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:48:08,921 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:48:08,921 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:48:08,921 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 21099 states. [2018-11-19 19:48:28,499 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 21099 states to 21099 states and 28708 transitions. [2018-11-19 19:48:28,504 INFO L78 Accepts]: Start accepts. Automaton has 21099 states and 28708 transitions. Word has length 192 [2018-11-19 19:48:28,504 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:48:28,504 INFO L480 AbstractCegarLoop]: Abstraction has 21099 states and 28708 transitions. [2018-11-19 19:48:28,504 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:48:28,504 INFO L276 IsEmpty]: Start isEmpty. Operand 21099 states and 28708 transitions. [2018-11-19 19:48:28,506 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 196 [2018-11-19 19:48:28,506 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:48:28,506 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:48:28,506 INFO L423 AbstractCegarLoop]: === Iteration 10 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:48:28,506 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:48:28,506 INFO L82 PathProgramCache]: Analyzing trace with hash -542550982, now seen corresponding path program 1 times [2018-11-19 19:48:28,507 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:48:28,507 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:48:28,508 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:48:28,508 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:48:28,508 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:48:28,696 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:48:28,851 INFO L256 TraceCheckUtils]: 0: Hoare triple {547429#true} call ULTIMATE.init(); {547429#true} is VALID [2018-11-19 19:48:28,851 INFO L273 TraceCheckUtils]: 1: Hoare triple {547429#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L273 TraceCheckUtils]: 2: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {547429#true} {547429#true} #2100#return; {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L256 TraceCheckUtils]: 4: Hoare triple {547429#true} call #t~ret374 := main(); {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L273 TraceCheckUtils]: 5: Hoare triple {547429#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L256 TraceCheckUtils]: 6: Hoare triple {547429#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {547429#true} is VALID [2018-11-19 19:48:28,852 INFO L273 TraceCheckUtils]: 7: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L256 TraceCheckUtils]: 8: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L273 TraceCheckUtils]: 9: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L273 TraceCheckUtils]: 10: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L273 TraceCheckUtils]: 12: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L273 TraceCheckUtils]: 13: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,853 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {547429#true} {547429#true} #1850#return; {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 15: Hoare triple {547429#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L256 TraceCheckUtils]: 16: Hoare triple {547429#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 17: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L256 TraceCheckUtils]: 18: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 19: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 20: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 22: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,854 INFO L273 TraceCheckUtils]: 23: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {547429#true} {547429#true} #1852#return; {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L273 TraceCheckUtils]: 25: Hoare triple {547429#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L256 TraceCheckUtils]: 26: Hoare triple {547429#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L273 TraceCheckUtils]: 27: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L256 TraceCheckUtils]: 28: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L273 TraceCheckUtils]: 29: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L273 TraceCheckUtils]: 30: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,855 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L273 TraceCheckUtils]: 32: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L273 TraceCheckUtils]: 33: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {547429#true} {547429#true} #1854#return; {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L273 TraceCheckUtils]: 35: Hoare triple {547429#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L256 TraceCheckUtils]: 36: Hoare triple {547429#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L273 TraceCheckUtils]: 37: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L256 TraceCheckUtils]: 38: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,856 INFO L273 TraceCheckUtils]: 39: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L273 TraceCheckUtils]: 40: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L273 TraceCheckUtils]: 42: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L273 TraceCheckUtils]: 43: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {547429#true} {547429#true} #1856#return; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L273 TraceCheckUtils]: 45: Hoare triple {547429#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L256 TraceCheckUtils]: 46: Hoare triple {547429#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L273 TraceCheckUtils]: 47: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,857 INFO L256 TraceCheckUtils]: 48: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L273 TraceCheckUtils]: 49: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L273 TraceCheckUtils]: 50: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L273 TraceCheckUtils]: 52: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L273 TraceCheckUtils]: 53: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {547429#true} {547429#true} #1858#return; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L273 TraceCheckUtils]: 55: Hoare triple {547429#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,858 INFO L256 TraceCheckUtils]: 56: Hoare triple {547429#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 57: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L256 TraceCheckUtils]: 58: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 59: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 60: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 62: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 63: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {547429#true} {547429#true} #1860#return; {547429#true} is VALID [2018-11-19 19:48:28,859 INFO L273 TraceCheckUtils]: 65: Hoare triple {547429#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L256 TraceCheckUtils]: 66: Hoare triple {547429#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L273 TraceCheckUtils]: 67: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L256 TraceCheckUtils]: 68: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L273 TraceCheckUtils]: 69: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L273 TraceCheckUtils]: 70: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L273 TraceCheckUtils]: 72: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,860 INFO L273 TraceCheckUtils]: 73: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {547429#true} {547429#true} #1862#return; {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L273 TraceCheckUtils]: 75: Hoare triple {547429#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L256 TraceCheckUtils]: 76: Hoare triple {547429#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L273 TraceCheckUtils]: 77: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L256 TraceCheckUtils]: 78: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L273 TraceCheckUtils]: 79: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L273 TraceCheckUtils]: 80: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,861 INFO L273 TraceCheckUtils]: 82: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L273 TraceCheckUtils]: 83: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {547429#true} {547429#true} #1864#return; {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L273 TraceCheckUtils]: 85: Hoare triple {547429#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L256 TraceCheckUtils]: 86: Hoare triple {547429#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L273 TraceCheckUtils]: 87: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L256 TraceCheckUtils]: 88: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L273 TraceCheckUtils]: 89: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,862 INFO L273 TraceCheckUtils]: 90: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L273 TraceCheckUtils]: 92: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L273 TraceCheckUtils]: 93: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {547429#true} {547429#true} #1866#return; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L273 TraceCheckUtils]: 95: Hoare triple {547429#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L256 TraceCheckUtils]: 96: Hoare triple {547429#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L273 TraceCheckUtils]: 97: Hoare triple {547429#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,863 INFO L256 TraceCheckUtils]: 98: Hoare triple {547429#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 99: Hoare triple {547429#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 100: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {547429#true} {547429#true} #1810#return; {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 102: Hoare triple {547429#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 103: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {547429#true} {547429#true} #1868#return; {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 105: Hoare triple {547429#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L256 TraceCheckUtils]: 106: Hoare triple {547429#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {547429#true} is VALID [2018-11-19 19:48:28,864 INFO L273 TraceCheckUtils]: 107: Hoare triple {547429#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L256 TraceCheckUtils]: 108: Hoare triple {547429#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L273 TraceCheckUtils]: 109: Hoare triple {547429#true} #t~loopctr381 := 0; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L273 TraceCheckUtils]: 110: Hoare triple {547429#true} assume !(#t~loopctr381 < #amount); {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L273 TraceCheckUtils]: 111: Hoare triple {547429#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {547429#true} {547429#true} #1816#return; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L273 TraceCheckUtils]: 113: Hoare triple {547429#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L273 TraceCheckUtils]: 114: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,865 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {547429#true} {547429#true} #1870#return; {547429#true} is VALID [2018-11-19 19:48:28,866 INFO L273 TraceCheckUtils]: 116: Hoare triple {547429#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {547429#true} is VALID [2018-11-19 19:48:28,866 INFO L256 TraceCheckUtils]: 117: Hoare triple {547429#true} call work_init_1(); {547429#true} is VALID [2018-11-19 19:48:28,866 INFO L273 TraceCheckUtils]: 118: Hoare triple {547429#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,867 INFO L273 TraceCheckUtils]: 119: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume true; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,867 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {547431#(= 0 ~ldv_work_1_3~0)} {547429#true} #1872#return; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,867 INFO L273 TraceCheckUtils]: 121: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,868 INFO L273 TraceCheckUtils]: 122: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,868 INFO L273 TraceCheckUtils]: 123: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,870 INFO L273 TraceCheckUtils]: 124: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,870 INFO L273 TraceCheckUtils]: 125: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,872 INFO L273 TraceCheckUtils]: 126: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,874 INFO L273 TraceCheckUtils]: 127: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume #t~switch337; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,876 INFO L273 TraceCheckUtils]: 128: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume 0 != ~ldv_state_variable_1~0; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,878 INFO L256 TraceCheckUtils]: 129: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} call invoke_work_1(); {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,878 INFO L273 TraceCheckUtils]: 130: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,881 INFO L273 TraceCheckUtils]: 131: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,881 INFO L273 TraceCheckUtils]: 132: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 2 == ~tmp~33; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,882 INFO L273 TraceCheckUtils]: 133: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 3 == ~tmp~33; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,882 INFO L273 TraceCheckUtils]: 134: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume #t~switch324; {547431#(= 0 ~ldv_work_1_3~0)} is VALID [2018-11-19 19:48:28,882 INFO L273 TraceCheckUtils]: 135: Hoare triple {547431#(= 0 ~ldv_work_1_3~0)} assume 2 == ~ldv_work_1_3~0 || 3 == ~ldv_work_1_3~0;~ldv_work_1_3~0 := 4; {547430#false} is VALID [2018-11-19 19:48:28,882 INFO L256 TraceCheckUtils]: 136: Hoare triple {547430#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {547430#false} is VALID [2018-11-19 19:48:28,883 INFO L273 TraceCheckUtils]: 137: Hoare triple {547430#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {547430#false} is VALID [2018-11-19 19:48:28,883 INFO L256 TraceCheckUtils]: 138: Hoare triple {547430#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L273 TraceCheckUtils]: 139: Hoare triple {547429#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L256 TraceCheckUtils]: 140: Hoare triple {547429#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L273 TraceCheckUtils]: 141: Hoare triple {547429#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L273 TraceCheckUtils]: 142: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L268 TraceCheckUtils]: 143: Hoare quadruple {547429#true} {547429#true} #1826#return; {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L273 TraceCheckUtils]: 144: Hoare triple {547429#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {547429#true} is VALID [2018-11-19 19:48:28,883 INFO L256 TraceCheckUtils]: 145: Hoare triple {547429#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L273 TraceCheckUtils]: 146: Hoare triple {547429#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L273 TraceCheckUtils]: 147: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L268 TraceCheckUtils]: 148: Hoare quadruple {547429#true} {547429#true} #1828#return; {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L273 TraceCheckUtils]: 149: Hoare triple {547429#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L273 TraceCheckUtils]: 150: Hoare triple {547429#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L256 TraceCheckUtils]: 151: Hoare triple {547429#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L273 TraceCheckUtils]: 152: Hoare triple {547429#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {547429#true} is VALID [2018-11-19 19:48:28,884 INFO L256 TraceCheckUtils]: 153: Hoare triple {547429#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L273 TraceCheckUtils]: 154: Hoare triple {547429#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L273 TraceCheckUtils]: 155: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L268 TraceCheckUtils]: 156: Hoare quadruple {547429#true} {547429#true} #1780#return; {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L273 TraceCheckUtils]: 157: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L268 TraceCheckUtils]: 158: Hoare quadruple {547429#true} {547429#true} #1830#return; {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L256 TraceCheckUtils]: 159: Hoare triple {547429#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L273 TraceCheckUtils]: 160: Hoare triple {547429#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L273 TraceCheckUtils]: 161: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,885 INFO L268 TraceCheckUtils]: 162: Hoare quadruple {547429#true} {547429#true} #1832#return; {547429#true} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 163: Hoare triple {547429#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 164: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,886 INFO L268 TraceCheckUtils]: 165: Hoare quadruple {547429#true} {547430#false} #2110#return; {547430#false} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 166: Hoare triple {547430#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {547430#false} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 167: Hoare triple {547430#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {547430#false} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 168: Hoare triple {547430#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {547430#false} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 169: Hoare triple {547430#false} assume !#t~switch183; {547430#false} is VALID [2018-11-19 19:48:28,886 INFO L273 TraceCheckUtils]: 170: Hoare triple {547430#false} havoc #t~mem182;havoc #t~switch183; {547430#false} is VALID [2018-11-19 19:48:28,887 INFO L256 TraceCheckUtils]: 171: Hoare triple {547430#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L273 TraceCheckUtils]: 172: Hoare triple {547429#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L256 TraceCheckUtils]: 173: Hoare triple {547429#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L273 TraceCheckUtils]: 174: Hoare triple {547429#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L273 TraceCheckUtils]: 175: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L268 TraceCheckUtils]: 176: Hoare quadruple {547429#true} {547429#true} #1940#return; {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L273 TraceCheckUtils]: 177: Hoare triple {547429#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {547429#true} is VALID [2018-11-19 19:48:28,887 INFO L273 TraceCheckUtils]: 178: Hoare triple {547429#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L256 TraceCheckUtils]: 179: Hoare triple {547429#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L273 TraceCheckUtils]: 180: Hoare triple {547429#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L273 TraceCheckUtils]: 181: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L268 TraceCheckUtils]: 182: Hoare quadruple {547429#true} {547429#true} #1946#return; {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L273 TraceCheckUtils]: 183: Hoare triple {547429#true} assume true; {547429#true} is VALID [2018-11-19 19:48:28,888 INFO L268 TraceCheckUtils]: 184: Hoare quadruple {547429#true} {547430#false} #2116#return; {547430#false} is VALID [2018-11-19 19:48:28,888 INFO L256 TraceCheckUtils]: 185: Hoare triple {547430#false} call gameport_free_event(~event~1.base, ~event~1.offset); {547430#false} is VALID [2018-11-19 19:48:28,888 INFO L273 TraceCheckUtils]: 186: Hoare triple {547430#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {547430#false} is VALID [2018-11-19 19:48:28,888 INFO L256 TraceCheckUtils]: 187: Hoare triple {547430#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L273 TraceCheckUtils]: 188: Hoare triple {547430#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L256 TraceCheckUtils]: 189: Hoare triple {547430#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L273 TraceCheckUtils]: 190: Hoare triple {547430#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L273 TraceCheckUtils]: 191: Hoare triple {547430#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L273 TraceCheckUtils]: 192: Hoare triple {547430#false} assume ~ldv_module_refcounter~0 <= 1; {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L256 TraceCheckUtils]: 193: Hoare triple {547430#false} call ldv_error(); {547430#false} is VALID [2018-11-19 19:48:28,889 INFO L273 TraceCheckUtils]: 194: Hoare triple {547430#false} assume !false; {547430#false} is VALID [2018-11-19 19:48:28,905 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:48:28,906 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:48:28,906 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:48:28,906 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 195 [2018-11-19 19:48:28,907 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:48:28,907 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:48:29,332 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 128 edges. 128 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:48:29,333 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:48:29,333 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:48:29,333 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:48:29,333 INFO L87 Difference]: Start difference. First operand 21099 states and 28708 transitions. Second operand 3 states. [2018-11-19 19:52:29,312 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:52:29,312 INFO L93 Difference]: Finished difference Result 42076 states and 57260 transitions. [2018-11-19 19:52:29,312 INFO L142 InterpolantAutomaton]: Switched to read-only mode: deterministic interpolant automaton has 3 states. [2018-11-19 19:52:29,312 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 195 [2018-11-19 19:52:29,312 INFO L84 Accepts]: Finished accepts. some prefix is accepted. [2018-11-19 19:52:29,312 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:52:29,329 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1741 transitions. [2018-11-19 19:52:29,329 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 3 states. [2018-11-19 19:52:29,345 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 3 states to 3 states and 1741 transitions. [2018-11-19 19:52:29,346 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states and 1741 transitions. [2018-11-19 19:52:30,848 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 1741 edges. 1741 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:52:56,310 INFO L225 Difference]: With dead ends: 42076 [2018-11-19 19:52:56,311 INFO L226 Difference]: Without dead ends: 21027 [2018-11-19 19:52:56,334 INFO L613 BasicCegarLoop]: 0 DeclaredPredicates, 4 GetRequests, 3 SyntacticMatches, 0 SemanticMatches, 1 ConstructedPredicates, 0 IntricatePredicates, 0 DeprecatedPredicates, 0 ImplicationChecksByTransitivity, 0.0s TimeCoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:52:56,345 INFO L82 GeneralOperation]: Start minimizeSevpa. Operand 21027 states. [2018-11-19 19:53:54,101 INFO L88 GeneralOperation]: Finished minimizeSevpa. Reduced states from 21027 to 21027. [2018-11-19 19:53:54,101 INFO L214 AbstractMinimizeNwa]: Start testing correctness of minimizeSevpa [2018-11-19 19:53:54,101 INFO L82 GeneralOperation]: Start isEquivalent. First operand 21027 states. Second operand 21027 states. [2018-11-19 19:53:54,101 INFO L74 IsIncluded]: Start isIncluded. First operand 21027 states. Second operand 21027 states. [2018-11-19 19:53:54,101 INFO L87 Difference]: Start difference. First operand 21027 states. Second operand 21027 states. [2018-11-19 19:54:11,408 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:54:11,408 INFO L93 Difference]: Finished difference Result 21027 states and 28492 transitions. [2018-11-19 19:54:11,408 INFO L276 IsEmpty]: Start isEmpty. Operand 21027 states and 28492 transitions. [2018-11-19 19:54:11,450 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:54:11,450 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:54:11,451 INFO L74 IsIncluded]: Start isIncluded. First operand 21027 states. Second operand 21027 states. [2018-11-19 19:54:11,451 INFO L87 Difference]: Start difference. First operand 21027 states. Second operand 21027 states. [2018-11-19 19:54:28,677 INFO L144 Difference]: Subtrahend was deterministic. Have not used determinization. [2018-11-19 19:54:28,678 INFO L93 Difference]: Finished difference Result 21027 states and 28492 transitions. [2018-11-19 19:54:28,678 INFO L276 IsEmpty]: Start isEmpty. Operand 21027 states and 28492 transitions. [2018-11-19 19:54:28,713 INFO L282 IsEmpty]: Finished isEmpty. No accepting run. [2018-11-19 19:54:28,713 INFO L83 IsIncluded]: Finished isIncluded. Language is included [2018-11-19 19:54:28,713 INFO L88 GeneralOperation]: Finished isEquivalent. [2018-11-19 19:54:28,713 INFO L221 AbstractMinimizeNwa]: Finished testing correctness of minimizeSevpa [2018-11-19 19:54:28,713 INFO L82 GeneralOperation]: Start removeUnreachable. Operand 21027 states. [2018-11-19 19:54:48,677 INFO L88 GeneralOperation]: Finished removeUnreachable. Reduced from 21027 states to 21027 states and 28492 transitions. [2018-11-19 19:54:48,682 INFO L78 Accepts]: Start accepts. Automaton has 21027 states and 28492 transitions. Word has length 195 [2018-11-19 19:54:48,682 INFO L84 Accepts]: Finished accepts. word is rejected. [2018-11-19 19:54:48,682 INFO L480 AbstractCegarLoop]: Abstraction has 21027 states and 28492 transitions. [2018-11-19 19:54:48,683 INFO L481 AbstractCegarLoop]: Interpolant automaton has 3 states. [2018-11-19 19:54:48,683 INFO L276 IsEmpty]: Start isEmpty. Operand 21027 states and 28492 transitions. [2018-11-19 19:54:48,684 INFO L282 IsEmpty]: Finished isEmpty. Found accepting run of length 194 [2018-11-19 19:54:48,684 INFO L376 BasicCegarLoop]: Found error trace [2018-11-19 19:54:48,684 INFO L384 BasicCegarLoop]: trace histogram [10, 10, 10, 10, 10, 10, 10, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] [2018-11-19 19:54:48,685 INFO L423 AbstractCegarLoop]: === Iteration 11 === [ldv_errorErr0ASSERT_VIOLATIONERROR_FUNCTION]=== [2018-11-19 19:54:48,685 INFO L141 PredicateUnifier]: Initialized classic predicate unifier [2018-11-19 19:54:48,685 INFO L82 PathProgramCache]: Analyzing trace with hash 1963988771, now seen corresponding path program 1 times [2018-11-19 19:54:48,685 INFO L223 ckRefinementStrategy]: Switched to mode SMTINTERPOL_TREE_INTERPOLANTS [2018-11-19 19:54:48,685 INFO L69 tionRefinementEngine]: Using refinement strategy CamelRefinementStrategy [2018-11-19 19:54:48,687 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:54:48,687 INFO L103 rtionOrderModulation]: Keeping assertion order NOT_INCREMENTALLY [2018-11-19 19:54:48,687 INFO L119 rtionOrderModulation]: Craig_TreeInterpolation forces the order to NOT_INCREMENTALLY [2018-11-19 19:54:48,796 INFO L136 AnnotateAndAsserter]: Conjunction of SSA is unsat [2018-11-19 19:54:49,002 INFO L256 TraceCheckUtils]: 0: Hoare triple {674587#true} call ULTIMATE.init(); {674587#true} is VALID [2018-11-19 19:54:49,003 INFO L273 TraceCheckUtils]: 1: Hoare triple {674587#true} #NULL.base, #NULL.offset := 0, 0;#valid := #valid[0 := 0];call #t~string113.base, #t~string113.offset := #Ultimate.alloc(25);call #t~string114.base, #t~string114.offset := #Ultimate.alloc(15);call #t~string159.base, #t~string159.offset := #Ultimate.alloc(59);call #t~string165.base, #t~string165.offset := #Ultimate.alloc(47);call #t~string166.base, #t~string166.offset := #Ultimate.alloc(20);call #t~string186.base, #t~string186.offset := #Ultimate.alloc(20);call #t~string195.base, #t~string195.offset := #Ultimate.alloc(48);call #t~string198.base, #t~string198.offset := #Ultimate.alloc(58);call #t~string214.base, #t~string214.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string214.base,#t~string214.offset := 37];#memory_int := #memory_int[#t~string214.base,1 + #t~string214.offset := 115];#memory_int := #memory_int[#t~string214.base,2 + #t~string214.offset := 10];#memory_int := #memory_int[#t~string214.base,3 + #t~string214.offset := 0];call #t~string215.base, #t~string215.offset := #Ultimate.alloc(12);call #t~string217.base, #t~string217.offset := #Ultimate.alloc(5);#memory_int := #memory_int[#t~string217.base,#t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,1 + #t~string217.offset := 111];#memory_int := #memory_int[#t~string217.base,2 + #t~string217.offset := 110];#memory_int := #memory_int[#t~string217.base,3 + #t~string217.offset := 101];#memory_int := #memory_int[#t~string217.base,4 + #t~string217.offset := 0];call #t~string219.base, #t~string219.offset := #Ultimate.alloc(10);call #t~string221.base, #t~string221.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string221.base,#t~string221.offset := 114];#memory_int := #memory_int[#t~string221.base,1 + #t~string221.offset := 101];#memory_int := #memory_int[#t~string221.base,2 + #t~string221.offset := 115];#memory_int := #memory_int[#t~string221.base,3 + #t~string221.offset := 99];#memory_int := #memory_int[#t~string221.base,4 + #t~string221.offset := 97];#memory_int := #memory_int[#t~string221.base,5 + #t~string221.offset := 110];#memory_int := #memory_int[#t~string221.base,6 + #t~string221.offset := 0];call #t~string226.base, #t~string226.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string226.base,#t~string226.offset := 100];#memory_int := #memory_int[#t~string226.base,1 + #t~string226.offset := 114];#memory_int := #memory_int[#t~string226.base,2 + #t~string226.offset := 118];#memory_int := #memory_int[#t~string226.base,3 + #t~string226.offset := 99];#memory_int := #memory_int[#t~string226.base,4 + #t~string226.offset := 116];#memory_int := #memory_int[#t~string226.base,5 + #t~string226.offset := 108];#memory_int := #memory_int[#t~string226.base,6 + #t~string226.offset := 0];call #t~string228.base, #t~string228.offset := #Ultimate.alloc(21);call #t~string231.base, #t~string231.offset := #Ultimate.alloc(12);call #t~string235.base, #t~string235.offset := #Ultimate.alloc(32);call #t~string242.base, #t~string242.offset := #Ultimate.alloc(31);call #t~string245.base, #t~string245.offset := #Ultimate.alloc(23);call #t~string248.base, #t~string248.offset := #Ultimate.alloc(44);call #t~string270.base, #t~string270.offset := #Ultimate.alloc(4);#memory_int := #memory_int[#t~string270.base,#t~string270.offset := 37];#memory_int := #memory_int[#t~string270.base,1 + #t~string270.offset := 115];#memory_int := #memory_int[#t~string270.base,2 + #t~string270.offset := 10];#memory_int := #memory_int[#t~string270.base,3 + #t~string270.offset := 0];call #t~string273.base, #t~string273.offset := #Ultimate.alloc(7);#memory_int := #memory_int[#t~string273.base,#t~string273.offset := 40];#memory_int := #memory_int[#t~string273.base,1 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,2 + #t~string273.offset := 111];#memory_int := #memory_int[#t~string273.base,3 + #t~string273.offset := 110];#memory_int := #memory_int[#t~string273.base,4 + #t~string273.offset := 101];#memory_int := #memory_int[#t~string273.base,5 + #t~string273.offset := 41];#memory_int := #memory_int[#t~string273.base,6 + #t~string273.offset := 0];call #t~string275.base, #t~string275.offset := #Ultimate.alloc(12);call #t~string290.base, #t~string290.offset := #Ultimate.alloc(53);call #t~string294.base, #t~string294.offset := #Ultimate.alloc(55);call #t~string301.base, #t~string301.offset := #Ultimate.alloc(9);call #t~string315.base, #t~string315.offset := #Ultimate.alloc(55);~ldv_work_1_3~0 := 0;~ldv_state_variable_6~0 := 0;~ldv_state_variable_0~0 := 0;~ldv_state_variable_5~0 := 0;~ldv_state_variable_2~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~LDV_IN_INTERRUPT~0 := 1;~ldv_timer_state_2~0 := 0;~ldv_state_variable_3~0 := 0;~ref_cnt~0 := 0;~ldv_work_1_0~0 := 0;~ldv_state_variable_1~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_4~0 := 0;call ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset := #Ultimate.alloc(23);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_start_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 1 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_start_polling~0.base, 2 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_start_polling~0.base, 3 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 4 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 5 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 6 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 7 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 8 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_start_polling~0.base, 9 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 10 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_start_polling~0.base, 11 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_start_polling~0.base, 12 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_start_polling~0.base, 13 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_start_polling~0.base, 14 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_start_polling~0.base, 15 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_start_polling~0.base, 16 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 17 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_start_polling~0.base, 18 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_start_polling~0.base, 19 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_start_polling~0.base, 20 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_start_polling~0.base, 21 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_start_polling~0.base, 22 + ~#__kstrtab_gameport_start_polling~0.offset, 1);call ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset := #Ultimate.alloc(22);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_stop_polling~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_stop_polling~0.base, 1 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_stop_polling~0.base, 2 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_stop_polling~0.base, 3 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 4 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 5 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_stop_polling~0.base, 6 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 7 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 8 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_stop_polling~0.base, 9 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_stop_polling~0.base, 10 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 11 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 12 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_stop_polling~0.base, 13 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_stop_polling~0.base, 14 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_stop_polling~0.base, 15 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 16 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_stop_polling~0.base, 17 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_stop_polling~0.base, 18 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_stop_polling~0.base, 19 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_stop_polling~0.base, 20 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_stop_polling~0.base, 21 + ~#__kstrtab_gameport_stop_polling~0.offset, 1);call ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset := #Ultimate.alloc(18);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_set_phys~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_set_phys~0.base, 1 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_set_phys~0.base, 2 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 3 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 4 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_set_phys~0.base, 5 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_set_phys~0.base, 6 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 7 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 8 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 9 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_set_phys~0.base, 10 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_set_phys~0.base, 11 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_set_phys~0.base, 12 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_set_phys~0.base, 13 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(104, ~#__kstrtab_gameport_set_phys~0.base, 14 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(121, ~#__kstrtab_gameport_set_phys~0.base, 15 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_set_phys~0.base, 16 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_set_phys~0.base, 17 + ~#__kstrtab_gameport_set_phys~0.offset, 1);call ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_port~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 1 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 2 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_port~0.base, 3 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_port~0.base, 4 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 5 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 6 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 7 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 8 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 9 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 10 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 11 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 12 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_port~0.base, 13 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_port~0.base, 14 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_port~0.base, 15 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 16 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_port~0.base, 17 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 18 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_port~0.base, 19 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_port~0.base, 20 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_port~0.base, 21 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_port~0.base, 22 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_port~0.base, 23 + ~#__kstrtab___gameport_register_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_port~0.base, 24 + ~#__kstrtab___gameport_register_port~0.offset, 1);call ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset := #Ultimate.alloc(25);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_port~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_port~0.base, 1 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_port~0.base, 2 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 3 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 4 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 5 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 6 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 7 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 8 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_port~0.base, 9 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_port~0.base, 10 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 11 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 12 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_port~0.base, 13 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_port~0.base, 14 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_port~0.base, 15 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 16 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_port~0.base, 17 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 18 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_port~0.base, 19 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_port~0.base, 20 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_port~0.base, 21 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_port~0.base, 22 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_port~0.base, 23 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_port~0.base, 24 + ~#__kstrtab_gameport_unregister_port~0.offset, 1);call ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab___gameport_register_driver~0.base);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 1 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 2 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab___gameport_register_driver~0.base, 3 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab___gameport_register_driver~0.base, 4 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 5 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab___gameport_register_driver~0.base, 6 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab___gameport_register_driver~0.base, 7 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 8 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 9 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 10 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 11 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 12 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab___gameport_register_driver~0.base, 13 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 14 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab___gameport_register_driver~0.base, 15 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab___gameport_register_driver~0.base, 16 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 17 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 18 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab___gameport_register_driver~0.base, 19 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab___gameport_register_driver~0.base, 20 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 21 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab___gameport_register_driver~0.base, 22 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab___gameport_register_driver~0.base, 23 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab___gameport_register_driver~0.base, 24 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab___gameport_register_driver~0.base, 25 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab___gameport_register_driver~0.base, 26 + ~#__kstrtab___gameport_register_driver~0.offset, 1);call ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset := #Ultimate.alloc(27);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_unregister_driver~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_unregister_driver~0.base, 1 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_unregister_driver~0.base, 2 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 3 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_unregister_driver~0.base, 4 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_unregister_driver~0.base, 5 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 6 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 7 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 8 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(117, ~#__kstrtab_gameport_unregister_driver~0.base, 9 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_unregister_driver~0.base, 10 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 11 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 12 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(103, ~#__kstrtab_gameport_unregister_driver~0.base, 13 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 14 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_unregister_driver~0.base, 15 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_unregister_driver~0.base, 16 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 17 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 18 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_unregister_driver~0.base, 19 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(100, ~#__kstrtab_gameport_unregister_driver~0.base, 20 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 21 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(105, ~#__kstrtab_gameport_unregister_driver~0.base, 22 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(118, ~#__kstrtab_gameport_unregister_driver~0.base, 23 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_unregister_driver~0.base, 24 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_unregister_driver~0.base, 25 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_unregister_driver~0.base, 26 + ~#__kstrtab_gameport_unregister_driver~0.offset, 1);call ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset := #Ultimate.alloc(14);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_open~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_open~0.base, 1 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_open~0.base, 2 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 3 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 4 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 5 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_open~0.base, 6 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_open~0.base, 7 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_open~0.base, 8 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_open~0.base, 9 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_open~0.base, 10 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_open~0.base, 11 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(110, ~#__kstrtab_gameport_open~0.base, 12 + ~#__kstrtab_gameport_open~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_open~0.base, 13 + ~#__kstrtab_gameport_open~0.offset, 1);call ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset := #Ultimate.alloc(15);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#__kstrtab_gameport_close~0.base);call write~unchecked~int(103, ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(97, ~#__kstrtab_gameport_close~0.base, 1 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(109, ~#__kstrtab_gameport_close~0.base, 2 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 3 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(112, ~#__kstrtab_gameport_close~0.base, 4 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 5 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(114, ~#__kstrtab_gameport_close~0.base, 6 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(116, ~#__kstrtab_gameport_close~0.base, 7 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(95, ~#__kstrtab_gameport_close~0.base, 8 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(99, ~#__kstrtab_gameport_close~0.base, 9 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(108, ~#__kstrtab_gameport_close~0.base, 10 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(111, ~#__kstrtab_gameport_close~0.base, 11 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(115, ~#__kstrtab_gameport_close~0.base, 12 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(101, ~#__kstrtab_gameport_close~0.base, 13 + ~#__kstrtab_gameport_close~0.offset, 1);call write~unchecked~int(0, ~#__kstrtab_gameport_close~0.base, 14 + ~#__kstrtab_gameport_close~0.offset, 1);~ldv_retval_0~0 := 0;~ldv_retval_1~0 := 0;~ldv_module_refcounter~0 := 1;~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset := 0, 0;~ldv_work_struct_1_1~0.base, ~ldv_work_struct_1_1~0.offset := 0, 0;~ldv_work_struct_1_3~0.base, ~ldv_work_struct_1_3~0.offset := 0, 0;~gameport_bus_group0~0.base, ~gameport_bus_group0~0.offset := 0, 0;~ldv_work_struct_1_2~0.base, ~ldv_work_struct_1_2~0.offset := 0, 0;~ldv_timer_list_2~0.base, ~ldv_timer_list_2~0.offset := 0, 0;~use_ktime~0 := 1;call ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset := #Ultimate.alloc(148);call write~unchecked~int(0, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_mutex~0.base);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(1, ~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 4 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_mutex~0.base, 8 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_mutex~0.base, 12 + ~#gameport_mutex~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_mutex~0.base, 16 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 24 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 32 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 40 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string113.base, #t~string113.offset, ~#gameport_mutex~0.base, 48 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 56 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 60 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, 72 + ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 80 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 88 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, ~#gameport_mutex~0.base, 96 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 104 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 112 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_mutex~0.base, 120 + ~#gameport_mutex~0.offset, 8);call write~$Pointer$(#t~string114.base, #t~string114.offset, ~#gameport_mutex~0.base, 128 + ~#gameport_mutex~0.offset, 8);call write~unchecked~int(0, ~#gameport_mutex~0.base, 136 + ~#gameport_mutex~0.offset, 4);call write~unchecked~int(0, ~#gameport_mutex~0.base, 140 + ~#gameport_mutex~0.offset, 8);call ~#gameport_list~0.base, ~#gameport_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, ~#gameport_list~0.offset, 8);call write~$Pointer$(~#gameport_list~0.base, ~#gameport_list~0.offset, ~#gameport_list~0.base, 8 + ~#gameport_list~0.offset, 8);~__ksymtab_gameport_start_polling~0.value := #funAddr~gameport_start_polling.base + #funAddr~gameport_start_polling.offset;~__ksymtab_gameport_start_polling~0.name.base, ~__ksymtab_gameport_start_polling~0.name.offset := ~#__kstrtab_gameport_start_polling~0.base, ~#__kstrtab_gameport_start_polling~0.offset;~__ksymtab_gameport_stop_polling~0.value := #funAddr~gameport_stop_polling.base + #funAddr~gameport_stop_polling.offset;~__ksymtab_gameport_stop_polling~0.name.base, ~__ksymtab_gameport_stop_polling~0.name.offset := ~#__kstrtab_gameport_stop_polling~0.base, ~#__kstrtab_gameport_stop_polling~0.offset;call ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset := #Ultimate.alloc(68);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_lock~0.base);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(3735899821, ~#gameport_event_lock~0.base, 4 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(4294967295, ~#gameport_event_lock~0.base, 8 + ~#gameport_event_lock~0.offset, 4);call write~$Pointer$(0, -1, ~#gameport_event_lock~0.base, 12 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 20 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 28 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_lock~0.base, 36 + ~#gameport_event_lock~0.offset, 8);call write~$Pointer$(#t~string166.base, #t~string166.offset, ~#gameport_event_lock~0.base, 44 + ~#gameport_event_lock~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 52 + ~#gameport_event_lock~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_lock~0.base, 56 + ~#gameport_event_lock~0.offset, 8);call ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset := #Ultimate.alloc(16);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);call write~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, ~#gameport_event_list~0.base, 8 + ~#gameport_event_list~0.offset, 8);call ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset := #Ultimate.alloc(76);call write~unchecked~int(0, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_event_work~0.base);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(137438953424, ~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, 8 + ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 16 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#funAddr~gameport_handle_events.base, #funAddr~gameport_handle_events.offset, ~#gameport_event_work~0.base, 24 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(~#gameport_event_work~0.base, ~#gameport_event_work~0.offset, ~#gameport_event_work~0.base, 32 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 40 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_event_work~0.base, 48 + ~#gameport_event_work~0.offset, 8);call write~$Pointer$(#t~string186.base, #t~string186.offset, ~#gameport_event_work~0.base, 56 + ~#gameport_event_work~0.offset, 8);call write~unchecked~int(0, ~#gameport_event_work~0.base, 64 + ~#gameport_event_work~0.offset, 4);call write~unchecked~int(0, ~#gameport_event_work~0.base, 68 + ~#gameport_event_work~0.offset, 8);call ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_description~0.base);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(#t~string215.base, #t~string215.offset, ~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, 8);call write~unchecked~int(292, ~#dev_attr_description~0.base, 8 + ~#dev_attr_description~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_description~0.base, 10 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 11 + ~#dev_attr_description~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_description~0.base, 19 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 20 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 21 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 22 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 23 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 24 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 25 + ~#dev_attr_description~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_description~0.base, 26 + ~#dev_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~gameport_description_show.base, #funAddr~gameport_description_show.offset, ~#dev_attr_description~0.base, 27 + ~#dev_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_description~0.base, 35 + ~#dev_attr_description~0.offset, 8);call ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#dev_attr_drvctl~0.base);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#t~string226.base, #t~string226.offset, ~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(128, ~#dev_attr_drvctl~0.base, 8 + ~#dev_attr_drvctl~0.offset, 2);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 10 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 11 + ~#dev_attr_drvctl~0.offset, 8);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 19 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 20 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 21 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 22 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 23 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 24 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 25 + ~#dev_attr_drvctl~0.offset, 1);call write~unchecked~int(0, ~#dev_attr_drvctl~0.base, 26 + ~#dev_attr_drvctl~0.offset, 1);call write~$Pointer$(0, 0, ~#dev_attr_drvctl~0.base, 27 + ~#dev_attr_drvctl~0.offset, 8);call write~$Pointer$(#funAddr~drvctl_store.base, #funAddr~drvctl_store.offset, ~#dev_attr_drvctl~0.base, 35 + ~#dev_attr_drvctl~0.offset, 8);call ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset := #Ultimate.alloc(24);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_attrs~0.base);call write~$Pointer$(~#dev_attr_description~0.base, ~#dev_attr_description~0.offset, ~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(~#dev_attr_drvctl~0.base, ~#dev_attr_drvctl~0.offset, ~#gameport_device_attrs~0.base, 8 + ~#gameport_device_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_attrs~0.base, 16 + ~#gameport_device_attrs~0.offset, 8);call ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 8 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(~#gameport_device_attrs~0.base, ~#gameport_device_attrs~0.offset, ~#gameport_device_group~0.base, 16 + ~#gameport_device_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_group~0.base, 24 + ~#gameport_device_group~0.offset, 8);call ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_device_groups~0.base);call write~$Pointer$(~#gameport_device_group~0.base, ~#gameport_device_group~0.offset, ~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_device_groups~0.base, 8 + ~#gameport_device_groups~0.offset, 8);~__ksymtab_gameport_set_phys~0.value := #funAddr~gameport_set_phys.base + #funAddr~gameport_set_phys.offset;~__ksymtab_gameport_set_phys~0.name.base, ~__ksymtab_gameport_set_phys~0.name.offset := ~#__kstrtab_gameport_set_phys~0.base, ~#__kstrtab_gameport_set_phys~0.offset;~__ksymtab___gameport_register_port~0.value := #funAddr~__gameport_register_port.base + #funAddr~__gameport_register_port.offset;~__ksymtab___gameport_register_port~0.name.base, ~__ksymtab___gameport_register_port~0.name.offset := ~#__kstrtab___gameport_register_port~0.base, ~#__kstrtab___gameport_register_port~0.offset;~__ksymtab_gameport_unregister_port~0.value := #funAddr~gameport_unregister_port.base + #funAddr~gameport_unregister_port.offset;~__ksymtab_gameport_unregister_port~0.name.base, ~__ksymtab_gameport_unregister_port~0.name.offset := ~#__kstrtab_gameport_unregister_port~0.base, ~#__kstrtab_gameport_unregister_port~0.offset;call ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset := #Ultimate.alloc(43);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#driver_attr_description~0.base);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(#t~string275.base, #t~string275.offset, ~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, 8);call write~unchecked~int(292, ~#driver_attr_description~0.base, 8 + ~#driver_attr_description~0.offset, 2);call write~unchecked~int(0, ~#driver_attr_description~0.base, 10 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 11 + ~#driver_attr_description~0.offset, 8);call write~unchecked~int(0, ~#driver_attr_description~0.base, 19 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 20 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 21 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 22 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 23 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 24 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 25 + ~#driver_attr_description~0.offset, 1);call write~unchecked~int(0, ~#driver_attr_description~0.base, 26 + ~#driver_attr_description~0.offset, 1);call write~$Pointer$(#funAddr~description_show.base, #funAddr~description_show.offset, ~#driver_attr_description~0.base, 27 + ~#driver_attr_description~0.offset, 8);call write~$Pointer$(0, 0, ~#driver_attr_description~0.base, 35 + ~#driver_attr_description~0.offset, 8);call ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_attrs~0.base);call write~$Pointer$(~#driver_attr_description~0.base, ~#driver_attr_description~0.offset, ~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_attrs~0.base, 8 + ~#gameport_driver_attrs~0.offset, 8);call ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset := #Ultimate.alloc(32);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 8 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(~#gameport_driver_attrs~0.base, ~#gameport_driver_attrs~0.offset, ~#gameport_driver_group~0.base, 16 + ~#gameport_driver_group~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_group~0.base, 24 + ~#gameport_driver_group~0.offset, 8);call ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset := #Ultimate.alloc(16);#memory_$Pointer$.base, #memory_$Pointer$.offset := ~initToZeroAtPointerBaseAddress~$Pointer$.base(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base), ~initToZeroAtPointerBaseAddress~$Pointer$.offset(#memory_$Pointer$.base, #memory_$Pointer$.offset, ~#gameport_driver_groups~0.base);call write~$Pointer$(~#gameport_driver_group~0.base, ~#gameport_driver_group~0.offset, ~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_driver_groups~0.base, 8 + ~#gameport_driver_groups~0.offset, 8);~__ksymtab___gameport_register_driver~0.value := #funAddr~__gameport_register_driver.base + #funAddr~__gameport_register_driver.offset;~__ksymtab___gameport_register_driver~0.name.base, ~__ksymtab___gameport_register_driver~0.name.offset := ~#__kstrtab___gameport_register_driver~0.base, ~#__kstrtab___gameport_register_driver~0.offset;~__ksymtab_gameport_unregister_driver~0.value := #funAddr~gameport_unregister_driver.base + #funAddr~gameport_unregister_driver.offset;~__ksymtab_gameport_unregister_driver~0.name.base, ~__ksymtab_gameport_unregister_driver~0.name.offset := ~#__kstrtab_gameport_unregister_driver~0.base, ~#__kstrtab_gameport_unregister_driver~0.offset;call ~#gameport_bus~0.base, ~#gameport_bus~0.offset := #Ultimate.alloc(160);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);#memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, ~#gameport_bus~0.base);call write~$Pointer$(#t~string301.base, #t~string301.offset, ~#gameport_bus~0.base, ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 8 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 16 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 24 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 32 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_device_groups~0.base, ~#gameport_device_groups~0.offset, ~#gameport_bus~0.base, 40 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(~#gameport_driver_groups~0.base, ~#gameport_driver_groups~0.offset, ~#gameport_bus~0.base, 48 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_bus_match.base, #funAddr~gameport_bus_match.offset, ~#gameport_bus~0.base, 56 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 64 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_probe.base, #funAddr~gameport_driver_probe.offset, ~#gameport_bus~0.base, 72 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(#funAddr~gameport_driver_remove.base, #funAddr~gameport_driver_remove.offset, ~#gameport_bus~0.base, 80 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 88 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 96 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 104 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 112 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 120 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 128 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 136 + ~#gameport_bus~0.offset, 8);call write~$Pointer$(0, 0, ~#gameport_bus~0.base, 144 + ~#gameport_bus~0.offset, 8);call write~unchecked~int(0, ~#gameport_bus~0.base, 152 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 153 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 154 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 155 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 156 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 157 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 158 + ~#gameport_bus~0.offset, 1);call write~unchecked~int(0, ~#gameport_bus~0.base, 159 + ~#gameport_bus~0.offset, 1);~__ksymtab_gameport_open~0.value := #funAddr~gameport_open.base + #funAddr~gameport_open.offset;~__ksymtab_gameport_open~0.name.base, ~__ksymtab_gameport_open~0.name.offset := ~#__kstrtab_gameport_open~0.base, ~#__kstrtab_gameport_open~0.offset;~__ksymtab_gameport_close~0.value := #funAddr~gameport_close.base + #funAddr~gameport_close.offset;~__ksymtab_gameport_close~0.name.base, ~__ksymtab_gameport_close~0.name.offset := ~#__kstrtab_gameport_close~0.base, ~#__kstrtab_gameport_close~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,003 INFO L273 TraceCheckUtils]: 2: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,003 INFO L268 TraceCheckUtils]: 3: Hoare quadruple {674587#true} {674587#true} #2100#return; {674587#true} is VALID [2018-11-19 19:54:49,004 INFO L256 TraceCheckUtils]: 4: Hoare triple {674587#true} call #t~ret374 := main(); {674587#true} is VALID [2018-11-19 19:54:49,004 INFO L273 TraceCheckUtils]: 5: Hoare triple {674587#true} havoc ~ldvarg1~0.base, ~ldvarg1~0.offset;havoc ~tmp~34.base, ~tmp~34.offset;havoc ~ldvarg0~0.base, ~ldvarg0~0.offset;havoc ~tmp___0~11.base, ~tmp___0~11.offset;havoc ~ldvarg2~0.base, ~ldvarg2~0.offset;havoc ~tmp___1~4.base, ~tmp___1~4.offset;havoc ~ldvarg3~0.base, ~ldvarg3~0.offset;havoc ~tmp___2~4.base, ~tmp___2~4.offset;havoc ~ldvarg4~0.base, ~ldvarg4~0.offset;havoc ~tmp___3~0.base, ~tmp___3~0.offset;havoc ~ldvarg5~0.base, ~ldvarg5~0.offset;havoc ~tmp___4~0.base, ~tmp___4~0.offset;havoc ~ldvarg6~0.base, ~ldvarg6~0.offset;havoc ~tmp___5~0.base, ~tmp___5~0.offset;havoc ~ldvarg8~0.base, ~ldvarg8~0.offset;havoc ~tmp___6~0.base, ~tmp___6~0.offset;call ~#ldvarg7~0.base, ~#ldvarg7~0.offset := #Ultimate.alloc(4);havoc ~ldvarg10~0.base, ~ldvarg10~0.offset;havoc ~tmp___7~0.base, ~tmp___7~0.offset;havoc ~ldvarg9~0.base, ~ldvarg9~0.offset;havoc ~tmp___8~0.base, ~tmp___8~0.offset;havoc ~tmp___9~0;havoc ~tmp___10~0;havoc ~tmp___11~0;havoc ~tmp___12~0;havoc ~tmp___13~0;havoc ~tmp___14~0;havoc ~tmp___15~0; {674587#true} is VALID [2018-11-19 19:54:49,004 INFO L256 TraceCheckUtils]: 6: Hoare triple {674587#true} call #t~ret325.base, #t~ret325.offset := ldv_init_zalloc(1); {674587#true} is VALID [2018-11-19 19:54:49,004 INFO L273 TraceCheckUtils]: 7: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,004 INFO L256 TraceCheckUtils]: 8: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L273 TraceCheckUtils]: 9: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L273 TraceCheckUtils]: 10: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L268 TraceCheckUtils]: 11: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L273 TraceCheckUtils]: 12: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L273 TraceCheckUtils]: 13: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,005 INFO L268 TraceCheckUtils]: 14: Hoare quadruple {674587#true} {674587#true} #1850#return; {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L273 TraceCheckUtils]: 15: Hoare triple {674587#true} ~tmp~34.base, ~tmp~34.offset := #t~ret325.base, #t~ret325.offset;havoc #t~ret325.base, #t~ret325.offset;~ldvarg1~0.base, ~ldvarg1~0.offset := ~tmp~34.base, ~tmp~34.offset; {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L256 TraceCheckUtils]: 16: Hoare triple {674587#true} call #t~ret326.base, #t~ret326.offset := ldv_init_zalloc(1416); {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L273 TraceCheckUtils]: 17: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L256 TraceCheckUtils]: 18: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L273 TraceCheckUtils]: 19: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,006 INFO L273 TraceCheckUtils]: 20: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L268 TraceCheckUtils]: 21: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L273 TraceCheckUtils]: 22: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L273 TraceCheckUtils]: 23: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L268 TraceCheckUtils]: 24: Hoare quadruple {674587#true} {674587#true} #1852#return; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L273 TraceCheckUtils]: 25: Hoare triple {674587#true} ~tmp___0~11.base, ~tmp___0~11.offset := #t~ret326.base, #t~ret326.offset;havoc #t~ret326.base, #t~ret326.offset;~ldvarg0~0.base, ~ldvarg0~0.offset := ~tmp___0~11.base, ~tmp___0~11.offset; {674587#true} is VALID [2018-11-19 19:54:49,007 INFO L256 TraceCheckUtils]: 26: Hoare triple {674587#true} call #t~ret327.base, #t~ret327.offset := ldv_init_zalloc(48); {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L273 TraceCheckUtils]: 27: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L256 TraceCheckUtils]: 28: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L273 TraceCheckUtils]: 29: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L273 TraceCheckUtils]: 30: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L268 TraceCheckUtils]: 31: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,008 INFO L273 TraceCheckUtils]: 32: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L273 TraceCheckUtils]: 33: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L268 TraceCheckUtils]: 34: Hoare quadruple {674587#true} {674587#true} #1854#return; {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L273 TraceCheckUtils]: 35: Hoare triple {674587#true} ~tmp___1~4.base, ~tmp___1~4.offset := #t~ret327.base, #t~ret327.offset;havoc #t~ret327.base, #t~ret327.offset;~ldvarg2~0.base, ~ldvarg2~0.offset := ~tmp___1~4.base, ~tmp___1~4.offset; {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L256 TraceCheckUtils]: 36: Hoare triple {674587#true} call #t~ret328.base, #t~ret328.offset := ldv_init_zalloc(120); {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L273 TraceCheckUtils]: 37: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,009 INFO L256 TraceCheckUtils]: 38: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L273 TraceCheckUtils]: 39: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L273 TraceCheckUtils]: 40: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L268 TraceCheckUtils]: 41: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L273 TraceCheckUtils]: 42: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L273 TraceCheckUtils]: 43: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,010 INFO L268 TraceCheckUtils]: 44: Hoare quadruple {674587#true} {674587#true} #1856#return; {674587#true} is VALID [2018-11-19 19:54:49,011 INFO L273 TraceCheckUtils]: 45: Hoare triple {674587#true} ~tmp___2~4.base, ~tmp___2~4.offset := #t~ret328.base, #t~ret328.offset;havoc #t~ret328.base, #t~ret328.offset;~ldvarg3~0.base, ~ldvarg3~0.offset := ~tmp___2~4.base, ~tmp___2~4.offset; {674587#true} is VALID [2018-11-19 19:54:49,011 INFO L256 TraceCheckUtils]: 46: Hoare triple {674587#true} call #t~ret329.base, #t~ret329.offset := ldv_init_zalloc(80); {674587#true} is VALID [2018-11-19 19:54:49,011 INFO L273 TraceCheckUtils]: 47: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,011 INFO L256 TraceCheckUtils]: 48: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,011 INFO L273 TraceCheckUtils]: 49: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L273 TraceCheckUtils]: 50: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L268 TraceCheckUtils]: 51: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L273 TraceCheckUtils]: 52: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L273 TraceCheckUtils]: 53: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L268 TraceCheckUtils]: 54: Hoare quadruple {674587#true} {674587#true} #1858#return; {674587#true} is VALID [2018-11-19 19:54:49,012 INFO L273 TraceCheckUtils]: 55: Hoare triple {674587#true} ~tmp___3~0.base, ~tmp___3~0.offset := #t~ret329.base, #t~ret329.offset;havoc #t~ret329.base, #t~ret329.offset;~ldvarg4~0.base, ~ldvarg4~0.offset := ~tmp___3~0.base, ~tmp___3~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,013 INFO L256 TraceCheckUtils]: 56: Hoare triple {674587#true} call #t~ret330.base, #t~ret330.offset := ldv_init_zalloc(120); {674587#true} is VALID [2018-11-19 19:54:49,013 INFO L273 TraceCheckUtils]: 57: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,013 INFO L256 TraceCheckUtils]: 58: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,013 INFO L273 TraceCheckUtils]: 59: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,013 INFO L273 TraceCheckUtils]: 60: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,014 INFO L268 TraceCheckUtils]: 61: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,014 INFO L273 TraceCheckUtils]: 62: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,014 INFO L273 TraceCheckUtils]: 63: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,014 INFO L268 TraceCheckUtils]: 64: Hoare quadruple {674587#true} {674587#true} #1860#return; {674587#true} is VALID [2018-11-19 19:54:49,014 INFO L273 TraceCheckUtils]: 65: Hoare triple {674587#true} ~tmp___4~0.base, ~tmp___4~0.offset := #t~ret330.base, #t~ret330.offset;havoc #t~ret330.base, #t~ret330.offset;~ldvarg5~0.base, ~ldvarg5~0.offset := ~tmp___4~0.base, ~tmp___4~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,015 INFO L256 TraceCheckUtils]: 66: Hoare triple {674587#true} call #t~ret331.base, #t~ret331.offset := ldv_init_zalloc(1); {674587#true} is VALID [2018-11-19 19:54:49,015 INFO L273 TraceCheckUtils]: 67: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,015 INFO L256 TraceCheckUtils]: 68: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,015 INFO L273 TraceCheckUtils]: 69: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,015 INFO L273 TraceCheckUtils]: 70: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L268 TraceCheckUtils]: 71: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L273 TraceCheckUtils]: 72: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L273 TraceCheckUtils]: 73: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L268 TraceCheckUtils]: 74: Hoare quadruple {674587#true} {674587#true} #1862#return; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L273 TraceCheckUtils]: 75: Hoare triple {674587#true} ~tmp___5~0.base, ~tmp___5~0.offset := #t~ret331.base, #t~ret331.offset;havoc #t~ret331.base, #t~ret331.offset;~ldvarg6~0.base, ~ldvarg6~0.offset := ~tmp___5~0.base, ~tmp___5~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,016 INFO L256 TraceCheckUtils]: 76: Hoare triple {674587#true} call #t~ret332.base, #t~ret332.offset := ldv_init_zalloc(1416); {674587#true} is VALID [2018-11-19 19:54:49,017 INFO L273 TraceCheckUtils]: 77: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,017 INFO L256 TraceCheckUtils]: 78: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,017 INFO L273 TraceCheckUtils]: 79: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,017 INFO L273 TraceCheckUtils]: 80: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,017 INFO L268 TraceCheckUtils]: 81: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L273 TraceCheckUtils]: 82: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L273 TraceCheckUtils]: 83: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L268 TraceCheckUtils]: 84: Hoare quadruple {674587#true} {674587#true} #1864#return; {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L273 TraceCheckUtils]: 85: Hoare triple {674587#true} ~tmp___6~0.base, ~tmp___6~0.offset := #t~ret332.base, #t~ret332.offset;havoc #t~ret332.base, #t~ret332.offset;~ldvarg8~0.base, ~ldvarg8~0.offset := ~tmp___6~0.base, ~tmp___6~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L256 TraceCheckUtils]: 86: Hoare triple {674587#true} call #t~ret333.base, #t~ret333.offset := ldv_init_zalloc(48); {674587#true} is VALID [2018-11-19 19:54:49,018 INFO L273 TraceCheckUtils]: 87: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,019 INFO L256 TraceCheckUtils]: 88: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,019 INFO L273 TraceCheckUtils]: 89: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,019 INFO L273 TraceCheckUtils]: 90: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,019 INFO L268 TraceCheckUtils]: 91: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,019 INFO L273 TraceCheckUtils]: 92: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,020 INFO L273 TraceCheckUtils]: 93: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,020 INFO L268 TraceCheckUtils]: 94: Hoare quadruple {674587#true} {674587#true} #1866#return; {674587#true} is VALID [2018-11-19 19:54:49,020 INFO L273 TraceCheckUtils]: 95: Hoare triple {674587#true} ~tmp___7~0.base, ~tmp___7~0.offset := #t~ret333.base, #t~ret333.offset;havoc #t~ret333.base, #t~ret333.offset;~ldvarg10~0.base, ~ldvarg10~0.offset := ~tmp___7~0.base, ~tmp___7~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,020 INFO L256 TraceCheckUtils]: 96: Hoare triple {674587#true} call #t~ret334.base, #t~ret334.offset := ldv_init_zalloc(1); {674587#true} is VALID [2018-11-19 19:54:49,020 INFO L273 TraceCheckUtils]: 97: Hoare triple {674587#true} ~size := #in~size;havoc ~p~2.base, ~p~2.offset;havoc ~tmp~8.base, ~tmp~8.offset;call #t~malloc77.base, #t~malloc77.offset := #Ultimate.alloc((if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L256 TraceCheckUtils]: 98: Hoare triple {674587#true} call #Ultimate.meminit(#t~malloc77.base, #t~malloc77.offset, 1, (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296), (if ~size % 4294967296 % 4294967296 <= 2147483647 then ~size % 4294967296 % 4294967296 else ~size % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L273 TraceCheckUtils]: 99: Hoare triple {674587#true} #memory_int := ~initToZeroAtPointerBaseAddress~int(#memory_int, #ptr.base); {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L273 TraceCheckUtils]: 100: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L268 TraceCheckUtils]: 101: Hoare quadruple {674587#true} {674587#true} #1810#return; {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L273 TraceCheckUtils]: 102: Hoare triple {674587#true} ~tmp~8.base, ~tmp~8.offset := #t~malloc77.base, #t~malloc77.offset;~p~2.base, ~p~2.offset := ~tmp~8.base, ~tmp~8.offset;assume 0 != (if 0 != (~p~2.base + ~p~2.offset) % 18446744073709551616 then 1 else 0);#res.base, #res.offset := ~p~2.base, ~p~2.offset; {674587#true} is VALID [2018-11-19 19:54:49,021 INFO L273 TraceCheckUtils]: 103: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,022 INFO L268 TraceCheckUtils]: 104: Hoare quadruple {674587#true} {674587#true} #1868#return; {674587#true} is VALID [2018-11-19 19:54:49,022 INFO L273 TraceCheckUtils]: 105: Hoare triple {674587#true} ~tmp___8~0.base, ~tmp___8~0.offset := #t~ret334.base, #t~ret334.offset;havoc #t~ret334.base, #t~ret334.offset;~ldvarg9~0.base, ~ldvarg9~0.offset := ~tmp___8~0.base, ~tmp___8~0.offset;call ldv_initialize(); {674587#true} is VALID [2018-11-19 19:54:49,022 INFO L256 TraceCheckUtils]: 106: Hoare triple {674587#true} call #t~ret335.base, #t~ret335.offset := ldv_memset(~#ldvarg7~0.base, ~#ldvarg7~0.offset, 0, 8); {674587#true} is VALID [2018-11-19 19:54:49,022 INFO L273 TraceCheckUtils]: 107: Hoare triple {674587#true} ~s.base, ~s.offset := #in~s.base, #in~s.offset;~c := #in~c;~n := #in~n;havoc ~tmp~9.base, ~tmp~9.offset; {674587#true} is VALID [2018-11-19 19:54:49,022 INFO L256 TraceCheckUtils]: 108: Hoare triple {674587#true} call #t~memset~res78.base, #t~memset~res78.offset := #Ultimate.C_memset(~s.base, ~s.offset, ~c, (if ~n % 4294967296 % 4294967296 <= 2147483647 then ~n % 4294967296 % 4294967296 else ~n % 4294967296 % 4294967296 - 4294967296)); {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L273 TraceCheckUtils]: 109: Hoare triple {674587#true} #t~loopctr381 := 0; {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L273 TraceCheckUtils]: 110: Hoare triple {674587#true} assume !(#t~loopctr381 < #amount); {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L273 TraceCheckUtils]: 111: Hoare triple {674587#true} assume #res.base == #ptr.base && #res.offset == #ptr.offset; {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L268 TraceCheckUtils]: 112: Hoare quadruple {674587#true} {674587#true} #1816#return; {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L273 TraceCheckUtils]: 113: Hoare triple {674587#true} ~tmp~9.base, ~tmp~9.offset := ~s.base, ~s.offset;havoc #t~memset~res78.base, #t~memset~res78.offset;#res.base, #res.offset := ~tmp~9.base, ~tmp~9.offset; {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L273 TraceCheckUtils]: 114: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,023 INFO L268 TraceCheckUtils]: 115: Hoare quadruple {674587#true} {674587#true} #1870#return; {674587#true} is VALID [2018-11-19 19:54:49,024 INFO L273 TraceCheckUtils]: 116: Hoare triple {674587#true} havoc #t~ret335.base, #t~ret335.offset;~ldv_state_variable_6~0 := 0;~ldv_state_variable_3~0 := 0;~ldv_state_variable_7~0 := 0;~ldv_state_variable_2~0 := 1; {674587#true} is VALID [2018-11-19 19:54:49,024 INFO L256 TraceCheckUtils]: 117: Hoare triple {674587#true} call work_init_1(); {674587#true} is VALID [2018-11-19 19:54:49,024 INFO L273 TraceCheckUtils]: 118: Hoare triple {674587#true} ~ldv_work_1_0~0 := 0;~ldv_work_1_1~0 := 0;~ldv_work_1_2~0 := 0;~ldv_work_1_3~0 := 0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,025 INFO L273 TraceCheckUtils]: 119: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume true; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,025 INFO L268 TraceCheckUtils]: 120: Hoare quadruple {674589#(= 0 ~ldv_work_1_1~0)} {674587#true} #1872#return; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,026 INFO L273 TraceCheckUtils]: 121: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} ~ldv_state_variable_1~0 := 1;~ldv_state_variable_4~0 := 0;~ref_cnt~0 := 0;~ldv_state_variable_0~0 := 1;~ldv_state_variable_5~0 := 0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,026 INFO L273 TraceCheckUtils]: 122: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume -2147483648 <= #t~nondet336 && #t~nondet336 <= 2147483647;~tmp___9~0 := #t~nondet336;havoc #t~nondet336;#t~switch337 := 0 == ~tmp___9~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,027 INFO L273 TraceCheckUtils]: 123: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 1 == ~tmp___9~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,027 INFO L273 TraceCheckUtils]: 124: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 2 == ~tmp___9~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,028 INFO L273 TraceCheckUtils]: 125: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 3 == ~tmp___9~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,028 INFO L273 TraceCheckUtils]: 126: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume !#t~switch337;#t~switch337 := #t~switch337 || 4 == ~tmp___9~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,028 INFO L273 TraceCheckUtils]: 127: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume #t~switch337; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,029 INFO L273 TraceCheckUtils]: 128: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume 0 != ~ldv_state_variable_1~0; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,029 INFO L256 TraceCheckUtils]: 129: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} call invoke_work_1(); {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,030 INFO L273 TraceCheckUtils]: 130: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} havoc ~tmp~33;assume -2147483648 <= #t~nondet323 && #t~nondet323 <= 2147483647;~tmp~33 := #t~nondet323;havoc #t~nondet323;#t~switch324 := 0 == ~tmp~33; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,030 INFO L273 TraceCheckUtils]: 131: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume !#t~switch324;#t~switch324 := #t~switch324 || 1 == ~tmp~33; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,030 INFO L273 TraceCheckUtils]: 132: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume #t~switch324; {674589#(= 0 ~ldv_work_1_1~0)} is VALID [2018-11-19 19:54:49,031 INFO L273 TraceCheckUtils]: 133: Hoare triple {674589#(= 0 ~ldv_work_1_1~0)} assume 2 == ~ldv_work_1_1~0 || 3 == ~ldv_work_1_1~0;~ldv_work_1_1~0 := 4; {674588#false} is VALID [2018-11-19 19:54:49,031 INFO L256 TraceCheckUtils]: 134: Hoare triple {674588#false} call gameport_handle_events(~ldv_work_struct_1_0~0.base, ~ldv_work_struct_1_0~0.offset); {674588#false} is VALID [2018-11-19 19:54:49,031 INFO L273 TraceCheckUtils]: 135: Hoare triple {674588#false} ~work.base, ~work.offset := #in~work.base, #in~work.offset;havoc ~event~1.base, ~event~1.offset;call mutex_lock_nested(~#gameport_mutex~0.base, ~#gameport_mutex~0.offset, 0); {674588#false} is VALID [2018-11-19 19:54:49,032 INFO L256 TraceCheckUtils]: 136: Hoare triple {674588#false} call #t~ret181.base, #t~ret181.offset := gameport_get_event(); {674587#true} is VALID [2018-11-19 19:54:49,032 INFO L273 TraceCheckUtils]: 137: Hoare triple {674587#true} havoc ~event~0.base, ~event~0.offset;havoc ~flags~2;havoc ~tmp~19.base, ~tmp~19.offset;havoc ~__mptr~0.base, ~__mptr~0.offset;havoc ~tmp___0~7;~event~0.base, ~event~0.offset := 0, 0; {674587#true} is VALID [2018-11-19 19:54:49,032 INFO L256 TraceCheckUtils]: 138: Hoare triple {674587#true} call #t~ret167.base, #t~ret167.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {674587#true} is VALID [2018-11-19 19:54:49,032 INFO L273 TraceCheckUtils]: 139: Hoare triple {674587#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {674587#true} is VALID [2018-11-19 19:54:49,032 INFO L273 TraceCheckUtils]: 140: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,032 INFO L268 TraceCheckUtils]: 141: Hoare quadruple {674587#true} {674587#true} #1826#return; {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L273 TraceCheckUtils]: 142: Hoare triple {674587#true} ~tmp~19.base, ~tmp~19.offset := #t~ret167.base, #t~ret167.offset;havoc #t~ret167.base, #t~ret167.offset;call #t~ret168 := _raw_spin_lock_irqsave(~tmp~19.base, ~tmp~19.offset);~flags~2 := #t~ret168;havoc #t~ret168; {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L256 TraceCheckUtils]: 143: Hoare triple {674587#true} call #t~ret169 := list_empty(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset); {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L273 TraceCheckUtils]: 144: Hoare triple {674587#true} ~head.base, ~head.offset := #in~head.base, #in~head.offset;call #t~mem14.base, #t~mem14.offset := read~$Pointer$(~head.base, ~head.offset, 8);#res := (if (#t~mem14.base + #t~mem14.offset) % 18446744073709551616 == (~head.base + ~head.offset) % 18446744073709551616 then 1 else 0);havoc #t~mem14.base, #t~mem14.offset; {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L273 TraceCheckUtils]: 145: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L268 TraceCheckUtils]: 146: Hoare quadruple {674587#true} {674587#true} #1828#return; {674587#true} is VALID [2018-11-19 19:54:49,033 INFO L273 TraceCheckUtils]: 147: Hoare triple {674587#true} assume -2147483648 <= #t~ret169 && #t~ret169 <= 2147483647;~tmp___0~7 := #t~ret169;havoc #t~ret169; {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L273 TraceCheckUtils]: 148: Hoare triple {674587#true} assume 0 == ~tmp___0~7;call #t~mem170.base, #t~mem170.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~0.base, ~__mptr~0.offset := #t~mem170.base, #t~mem170.offset;havoc #t~mem170.base, #t~mem170.offset;~event~0.base, ~event~0.offset := ~__mptr~0.base, -864 + ~__mptr~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L256 TraceCheckUtils]: 149: Hoare triple {674587#true} call list_del_init(~event~0.base, 20 + ~event~0.offset); {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L273 TraceCheckUtils]: 150: Hoare triple {674587#true} ~entry.base, ~entry.offset := #in~entry.base, #in~entry.offset;call __list_del_entry(~entry.base, ~entry.offset); {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L256 TraceCheckUtils]: 151: Hoare triple {674587#true} call INIT_LIST_HEAD(~entry.base, ~entry.offset); {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L273 TraceCheckUtils]: 152: Hoare triple {674587#true} ~list.base, ~list.offset := #in~list.base, #in~list.offset;call write~$Pointer$(~list.base, ~list.offset, ~list.base, ~list.offset, 8);call write~$Pointer$(~list.base, ~list.offset, ~list.base, 8 + ~list.offset, 8); {674587#true} is VALID [2018-11-19 19:54:49,034 INFO L273 TraceCheckUtils]: 153: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L268 TraceCheckUtils]: 154: Hoare quadruple {674587#true} {674587#true} #1780#return; {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L273 TraceCheckUtils]: 155: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L268 TraceCheckUtils]: 156: Hoare quadruple {674587#true} {674587#true} #1830#return; {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L256 TraceCheckUtils]: 157: Hoare triple {674587#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~2); {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L273 TraceCheckUtils]: 158: Hoare triple {674587#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {674587#true} is VALID [2018-11-19 19:54:49,035 INFO L273 TraceCheckUtils]: 159: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,036 INFO L268 TraceCheckUtils]: 160: Hoare quadruple {674587#true} {674587#true} #1832#return; {674587#true} is VALID [2018-11-19 19:54:49,036 INFO L273 TraceCheckUtils]: 161: Hoare triple {674587#true} #res.base, #res.offset := ~event~0.base, ~event~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,036 INFO L273 TraceCheckUtils]: 162: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,036 INFO L268 TraceCheckUtils]: 163: Hoare quadruple {674587#true} {674588#false} #2110#return; {674588#false} is VALID [2018-11-19 19:54:49,036 INFO L273 TraceCheckUtils]: 164: Hoare triple {674588#false} ~event~1.base, ~event~1.offset := #t~ret181.base, #t~ret181.offset;havoc #t~ret181.base, #t~ret181.offset; {674588#false} is VALID [2018-11-19 19:54:49,037 INFO L273 TraceCheckUtils]: 165: Hoare triple {674588#false} assume 0 != (~event~1.base + ~event~1.offset) % 18446744073709551616;call #t~mem182 := read~int(~event~1.base, ~event~1.offset, 4);#t~switch183 := 0 == #t~mem182; {674588#false} is VALID [2018-11-19 19:54:49,037 INFO L273 TraceCheckUtils]: 166: Hoare triple {674588#false} assume !#t~switch183;#t~switch183 := #t~switch183 || 1 == #t~mem182; {674588#false} is VALID [2018-11-19 19:54:49,037 INFO L273 TraceCheckUtils]: 167: Hoare triple {674588#false} assume !#t~switch183; {674588#false} is VALID [2018-11-19 19:54:49,037 INFO L273 TraceCheckUtils]: 168: Hoare triple {674588#false} havoc #t~mem182;havoc #t~switch183; {674588#false} is VALID [2018-11-19 19:54:49,037 INFO L256 TraceCheckUtils]: 169: Hoare triple {674588#false} call gameport_remove_duplicate_events(~event~1.base, ~event~1.offset); {674587#true} is VALID [2018-11-19 19:54:49,037 INFO L273 TraceCheckUtils]: 170: Hoare triple {674587#true} ~event.base, ~event.offset := #in~event.base, #in~event.offset;havoc ~e~0.base, ~e~0.offset;havoc ~next~0.base, ~next~0.offset;havoc ~flags~3;havoc ~tmp~20.base, ~tmp~20.offset;havoc ~__mptr~1.base, ~__mptr~1.offset;havoc ~__mptr___0~0.base, ~__mptr___0~0.offset;havoc ~__mptr___1~0.base, ~__mptr___1~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L256 TraceCheckUtils]: 171: Hoare triple {674587#true} call #t~ret172.base, #t~ret172.offset := spinlock_check(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset); {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L273 TraceCheckUtils]: 172: Hoare triple {674587#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;#res.base, #res.offset := ~lock.base, ~lock.offset; {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L273 TraceCheckUtils]: 173: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L268 TraceCheckUtils]: 174: Hoare quadruple {674587#true} {674587#true} #1940#return; {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L273 TraceCheckUtils]: 175: Hoare triple {674587#true} ~tmp~20.base, ~tmp~20.offset := #t~ret172.base, #t~ret172.offset;havoc #t~ret172.base, #t~ret172.offset;call #t~ret173 := _raw_spin_lock_irqsave(~tmp~20.base, ~tmp~20.offset);~flags~3 := #t~ret173;havoc #t~ret173;call #t~mem174.base, #t~mem174.offset := read~$Pointer$(~#gameport_event_list~0.base, ~#gameport_event_list~0.offset, 8);~__mptr~1.base, ~__mptr~1.offset := #t~mem174.base, #t~mem174.offset;havoc #t~mem174.base, #t~mem174.offset;~e~0.base, ~e~0.offset := ~__mptr~1.base, -864 + ~__mptr~1.offset;call #t~mem175.base, #t~mem175.offset := read~$Pointer$(~e~0.base, 20 + ~e~0.offset, 8);~__mptr___0~0.base, ~__mptr___0~0.offset := #t~mem175.base, #t~mem175.offset;havoc #t~mem175.base, #t~mem175.offset;~next~0.base, ~next~0.offset := ~__mptr___0~0.base, -864 + ~__mptr___0~0.offset; {674587#true} is VALID [2018-11-19 19:54:49,038 INFO L273 TraceCheckUtils]: 176: Hoare triple {674587#true} assume !((~e~0.base + (20 + ~e~0.offset)) % 18446744073709551616 != (~#gameport_event_list~0.base + ~#gameport_event_list~0.offset) % 18446744073709551616); {674587#true} is VALID [2018-11-19 19:54:49,039 INFO L256 TraceCheckUtils]: 177: Hoare triple {674587#true} call spin_unlock_irqrestore(~#gameport_event_lock~0.base, ~#gameport_event_lock~0.offset, ~flags~3); {674587#true} is VALID [2018-11-19 19:54:49,039 INFO L273 TraceCheckUtils]: 178: Hoare triple {674587#true} ~lock.base, ~lock.offset := #in~lock.base, #in~lock.offset;~flags := #in~flags;call _raw_spin_unlock_irqrestore(~lock.base, ~lock.offset, ~flags); {674587#true} is VALID [2018-11-19 19:54:49,039 INFO L273 TraceCheckUtils]: 179: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,039 INFO L268 TraceCheckUtils]: 180: Hoare quadruple {674587#true} {674587#true} #1946#return; {674587#true} is VALID [2018-11-19 19:54:49,039 INFO L273 TraceCheckUtils]: 181: Hoare triple {674587#true} assume true; {674587#true} is VALID [2018-11-19 19:54:49,040 INFO L268 TraceCheckUtils]: 182: Hoare quadruple {674587#true} {674588#false} #2116#return; {674588#false} is VALID [2018-11-19 19:54:49,040 INFO L256 TraceCheckUtils]: 183: Hoare triple {674588#false} call gameport_free_event(~event~1.base, ~event~1.offset); {674588#false} is VALID [2018-11-19 19:54:49,040 INFO L273 TraceCheckUtils]: 184: Hoare triple {674588#false} ~event.base, ~event.offset := #in~event.base, #in~event.offset;call #t~mem171.base, #t~mem171.offset := read~$Pointer$(~event.base, 12 + ~event.offset, 8); {674588#false} is VALID [2018-11-19 19:54:49,040 INFO L256 TraceCheckUtils]: 185: Hoare triple {674588#false} call ldv_module_put_13(#t~mem171.base, #t~mem171.offset); {674588#false} is VALID [2018-11-19 19:54:49,040 INFO L273 TraceCheckUtils]: 186: Hoare triple {674588#false} ~ldv_func_arg1.base, ~ldv_func_arg1.offset := #in~ldv_func_arg1.base, #in~ldv_func_arg1.offset; {674588#false} is VALID [2018-11-19 19:54:49,040 INFO L256 TraceCheckUtils]: 187: Hoare triple {674588#false} call ldv_module_put(~ldv_func_arg1.base, ~ldv_func_arg1.offset); {674588#false} is VALID [2018-11-19 19:54:49,041 INFO L273 TraceCheckUtils]: 188: Hoare triple {674588#false} ~module.base, ~module.offset := #in~module.base, #in~module.offset; {674588#false} is VALID [2018-11-19 19:54:49,041 INFO L273 TraceCheckUtils]: 189: Hoare triple {674588#false} assume 0 != (~module.base + ~module.offset) % 18446744073709551616; {674588#false} is VALID [2018-11-19 19:54:49,041 INFO L273 TraceCheckUtils]: 190: Hoare triple {674588#false} assume ~ldv_module_refcounter~0 <= 1; {674588#false} is VALID [2018-11-19 19:54:49,041 INFO L256 TraceCheckUtils]: 191: Hoare triple {674588#false} call ldv_error(); {674588#false} is VALID [2018-11-19 19:54:49,041 INFO L273 TraceCheckUtils]: 192: Hoare triple {674588#false} assume !false; {674588#false} is VALID [2018-11-19 19:54:49,064 INFO L134 CoverageAnalysis]: Checked inductivity of 366 backedges. 0 proven. 0 refuted. 0 times theorem prover too weak. 366 trivial. 0 not checked. [2018-11-19 19:54:49,065 INFO L312 seRefinementStrategy]: Constructing automaton from 1 perfect and 0 imperfect interpolant sequences. [2018-11-19 19:54:49,065 INFO L327 seRefinementStrategy]: Number of different interpolants: perfect sequences [3] imperfect sequences [] total 3 [2018-11-19 19:54:49,065 INFO L78 Accepts]: Start accepts. Automaton has 3 states. Word has length 193 [2018-11-19 19:54:49,066 INFO L84 Accepts]: Finished accepts. word is accepted. [2018-11-19 19:54:49,066 INFO L86 InductivityCheck]: Starting indutivity check of a Floyd-Hoare automaton with 3 states. [2018-11-19 19:54:49,232 INFO L119 InductivityCheck]: Floyd-Hoare automaton has 126 edges. 126 inductive. 0 not inductive. 0 times theorem prover too weak to decide inductivity. [2018-11-19 19:54:49,233 INFO L459 AbstractCegarLoop]: Interpolant automaton has 3 states [2018-11-19 19:54:49,233 INFO L142 InterpolantAutomaton]: Constructing interpolant automaton starting with 3 interpolants. [2018-11-19 19:54:49,233 INFO L144 InterpolantAutomaton]: CoverageRelationStatistics Valid=3, Invalid=3, Unknown=0, NotChecked=0, Total=6 [2018-11-19 19:54:49,233 INFO L87 Difference]: Start difference. First operand 21027 states and 28492 transitions. Second operand 3 states.